✨┃rendering

976 threads · Page 5 of 20

Refraction issue in HDRP 42 messages
3D Solved HDRP
shadow/rendering problems 2 messages
Shaders 3D Lighting Shadergraph URP
What fog is viable on mobile devices? 27 messages
Solved URP
Trying to sample the GBuffer. 12 messages
Shaders URP
Need help figuring out how to create a decaying effect 8 messages
Shaders URP 2D
Want to learn my own custom renderer features. 1 messages
Shadergraph Shaders URP
Switching from shader graph to shader code 16 messages
Shadergraph Shaders URP
Can I get rid of this shadow clipping/flicker caused by directional light? Is it a bug? 6 messages
Lighting URP
Weird effect on walls 66 messages
Lighting
How to change the shadow's opacity 4 messages
Shadergraph 3D URP
Problem with shadows 4 messages
3D Lighting Shaders URP
Transparent mesh's ouline 9 messages
Shadergraph 3D URP
Something like z-depth for meshes 4 messages
Shadergraph Shaders 3D URP
Rendering a 3D model inside another 3D model 20 messages
Shadergraph Shaders 3D URP
Low poly lighting 30 messages
Lighting URP
Depth Pass empty 14 messages
Shadergraph Shaders
creating pixel perfect, 1 pixel thick outlines from a sectioning texture. 8 messages
Shaders URP
Shadows on Transparent Shader 1 messages
Shadergraph Shaders 3D URP
Lots of CPU time (40ms) spent every frame in static scene 9 messages
Profiling Solved Shaders 3D URP
New to unity, can't figure out shader graph 14 messages
Shadergraph Solved 3D URP
Stencil does nothing 56 messages
3D Solved Shaders URP
How to remove unityslop look 21 messages
Shaders 3D Lighting Shadergraph URP
Is the render order guaranteed in `Graphics.DrawMeshInstancedIndirect()`? 3 messages
URP 2D Shaders
How to make edges of perlin noise clouds "blurry" 4 messages
Shadergraph Shaders 3D URP
Framebuffer fetch on Vulkan+Quest 2/3 (Custom SRP) and DXC shader compilation pipeline questions 6 messages
Shaders
How can I improve lighting in my game? 10 messages
Lighting Shaders URP
my universal universal lighting data is broken i need help :(( 1 messages
Lighting Shaders
Streaming World Tiles - Performance/Load 150 messages
3D Solved
Degenerate triangles in UI Toolkit 15 messages
Shadergraph URP
Graphics.DrawMeshInstanced causes editor crash when using in RPManager.beginCameraRendering? 6 messages
3D HDRP
How to achieve realistic Lighting for an Archviz type Project in Unity URP? 36 messages
Lighting URP
Lighting Layer Rendering Option Greyed Out 6 messages
Lighting
Unity 6 Rendering Debugger - Overdraw? 18 messages
Profiling Shaders 3D Lighting URP
URP Shader Graph Clamp Border Color in Sampler State 8 messages
Shadergraph
Local volumetric fog edges? 5 messages
Shaders HDRP
light probe flicker 12 messages
3D Lighting URP
weird issue with wall 4 messages
Lighting
Graphics.DrawMesh vs MeshRenderer performance 22 messages
Shaders Profiling
alpha transparency issue 2 messages
Shaders
Lights turn on and off depending of camera distance 4 messages
Lighting
Object Outlines 1 messages
3D HDRP
Custom resolution while fullscreened results in game colors being severely darkened [6000.3.41] 6 messages
3D URP
Why does my lighting look like this 1 messages
Lighting
how to do edge outlines on a few select objects 2 messages
Shadergraph Shaders 3D URP
Trouble with baked lighting. 1 messages
Lighting
Why is my pre-rendered depth setup ignored in WebGL build? 19 messages
3D Shaders URP
Writing a shadow pass for a custom lighting model 3 messages
Lighting Shaders URP
Shader Graph Gerstner Waves 4 messages
Shadergraph Shaders 3D URP
Writing a shadow vertex pass for a billboard shader 5 messages
Lighting Shaders URP
GPU Residence Drawer in Unity ECS 14 messages
3D URP