✨┃rendering
Refraction issue in HDRP
3D
Solved
HDRP
shadow/rendering problems
Shaders
3D
Lighting
Shadergraph
URP
What fog is viable on mobile devices?
Solved
URP
Trying to sample the GBuffer.
Shaders
URP
Need help figuring out how to create a decaying effect
Shaders
URP
2D
Want to learn my own custom renderer features.
Shadergraph
Shaders
URP
Switching from shader graph to shader code
Shadergraph
Shaders
URP
Can I get rid of this shadow clipping/flicker caused by directional light? Is it a bug?
Lighting
URP
Weird effect on walls
Lighting
How to change the shadow's opacity
Shadergraph
3D
URP
Problem with shadows
3D
Lighting
Shaders
URP
Transparent mesh's ouline
Shadergraph
3D
URP
Something like z-depth for meshes
Shadergraph
Shaders
3D
URP
Rendering a 3D model inside another 3D model
Shadergraph
Shaders
3D
URP
Low poly lighting
Lighting
URP
Depth Pass empty
Shadergraph
Shaders
creating pixel perfect, 1 pixel thick outlines from a sectioning texture.
Shaders
URP
Shadows on Transparent Shader
Shadergraph
Shaders
3D
URP
Lots of CPU time (40ms) spent every frame in static scene
Profiling
Solved
Shaders
3D
URP
New to unity, can't figure out shader graph
Shadergraph
Solved
3D
URP
Stencil does nothing
3D
Solved
Shaders
URP
How to remove unityslop look
Shaders
3D
Lighting
Shadergraph
URP
Is the render order guaranteed in `Graphics.DrawMeshInstancedIndirect()`?
URP
2D
Shaders
How to make edges of perlin noise clouds "blurry"
Shadergraph
Shaders
3D
URP
Framebuffer fetch on Vulkan+Quest 2/3 (Custom SRP) and DXC shader compilation pipeline questions
Shaders
How can I improve lighting in my game?
Lighting
Shaders
URP
my universal universal lighting data is broken i need help :((
Lighting
Shaders
Streaming World Tiles - Performance/Load
3D
Solved
Degenerate triangles in UI Toolkit
Shadergraph
URP
Graphics.DrawMeshInstanced causes editor crash when using in RPManager.beginCameraRendering?
3D
HDRP
How to achieve realistic Lighting for an Archviz type Project in Unity URP?
Lighting
URP
Lighting Layer Rendering Option Greyed Out
Lighting
Unity 6 Rendering Debugger - Overdraw?
Profiling
Shaders
3D
Lighting
URP
URP Shader Graph Clamp Border Color in Sampler State
Shadergraph
Local volumetric fog edges?
Shaders
HDRP
light probe flicker
3D
Lighting
URP
weird issue with wall
Lighting
Graphics.DrawMesh vs MeshRenderer performance
Shaders
Profiling
alpha transparency issue
Shaders
Lights turn on and off depending of camera distance
Lighting
Object Outlines
3D
HDRP
Custom resolution while fullscreened results in game colors being severely darkened [6000.3.41]
3D
URP
Why does my lighting look like this
Lighting
how to do edge outlines on a few select objects
Shadergraph
Shaders
3D
URP
Trouble with baked lighting.
Lighting
Why is my pre-rendered depth setup ignored in WebGL build?
3D
Shaders
URP
Writing a shadow pass for a custom lighting model
Lighting
Shaders
URP
Shader Graph Gerstner Waves
Shadergraph
Shaders
3D
URP
Writing a shadow vertex pass for a billboard shader
Lighting
Shaders
URP
GPU Residence Drawer in Unity ECS
3D
URP