#Screen-tearing on Mac builds

1 messages · Page 1 of 1 (latest)

wanton flare
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Hi there! I'm having an odd issue where in Mac builds there seems to be a lot of screen-tearing that is never present on Windows builds. I've tried enabling v-sync on and off to no avail. Has anyone experienced something like this before and found a fix? It doesn't seem to be happening in Play mode

EDIT: I think, using an FPS counter, that this issue may be caused by the FPS being set to 120 in the final build even if v-sync is disabled? I've tried hardcoding a cap of 60 which works in the unity editor but does not carry over to the final build.

south mesa
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What render pipeline are you using?

I haven't observed tearing before on my macbook