#How can I improve lighting in my game?

1 messages · Page 1 of 1 (latest)

devout sinew
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PolyFarm is cozy farm simulator.

silent sluice
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it doest look like it

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also post processing would make your game look much more decent, even tho it doesnt have much to do with lighting as you asked

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give it a try and see

lunar elk
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I have a day/night cycle in my game, with point lights on specific objects. I could easily see a blinking yellow light on top, some headlights when harvesting at night, and some tail light glow via emissive materials.

devout sinew
hollow bridge
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There's a lot of different post processing overrides to use, depending on what you want artistically
Rather than something that's either on or off