#How to make edges of perlin noise clouds "blurry"

1 messages · Page 1 of 1 (latest)

cosmic comet
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Heya, im trying to make a cloud shader for my game. I had an older solution for clouds that I really liked the look of, and I want to try and recreate it with these clouds, though this is as far as I got in that matter. I'd like to try making the edges of the clouds blurry like I had in the second photo, and wanted to know if anyone had any advice on how to do so.

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How to make edges of perlin noise clouds "blurry"

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this is also what the current graph looks like

tender sail
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screenshot is too low res to read properly but you are probably doing something to the perlin noise to cause such a sharp output