#Is it possible to render sprite on canvas using TMP SDF shader?

1 messages · Page 1 of 1 (latest)

timber dawn
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I made simple SDF texture and I want to use TMP sdf shader but so far can't make it work on a canvas.

worn otter
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I believe TMP shaders are set up to get the data to display from the properties supplied by the font asset so it may be rather difficult

timber dawn
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well I manually put sdf texture into font atlas and set all shader parameters, it shows up on the material preview in editor but doesn't seem to work when I put it as a material on a sprite

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idk maybe I should make a custom graphic subclass

worn otter