suggestion-discussions

133 threads · Page 2 of 3

Give raiders different goals 6 messages
Tranparency shader is epilectic and hard to read 2 messages
Map Editor! 3 messages
Better settler AI and pathing 2 messages
Combat Training Adjustment 2 messages
Job Preferences And Perks 7 messages
Prisoner Labor 2 messages
Fire Accidents 9 messages
More honey with flowers 5 messages
Medieval Storages 22 messages
Gaurd Post 20 messages
Guard ability for dogs to protect untamed hares, pheasants and other small creatures 17 messages
portcullis variant switch position 7 messages
Corral 3 messages
Creative Mode 31 messages
GUARD IDEA 11 messages
BARS Gold = Prisoneers 32 messages
Hear me out… Families 37 messages
Better Reason to have a different variety of weapons 20 messages
WARFARE SUGGESTIONS 7 messages
Good river seeds 6 messages
Stable Building Overhang 3 messages
add families and children 29 messages
Pet food bowls or forbid areas for pets 16 messages
New Voxels 14 messages
Forbidding Stockpiles (as source) 7 messages
More life on the map and make diplomacy worth it. 3 messages
Priority Stars 6 messages
Duct blocks for heat 12 messages
Fire & water suggest 2 messages
Marriages 33 messages
Quotas 5 messages
we should be able to assign kings queens etc royalty roles 26 messages
Performance update 8 messages
Mining Priorities 4 messages
Ladders to raiders! 6 messages
Special Use Animals! 7 messages
Passive boosts 3 messages
Windmill 4 messages
Water transferring 2 messages
increase maximum villager count earlier in game 6 messages
tavern 27 messages
Object Grouping /selection 5 messages
larger maps be nice 4 messages
Trading for Weapon/Item Blueprints. 4 messages
We need these QOL Features: 9 messages
Immigration Overview 4 messages
Ballista 9 messages
Late Game Performance 10 messages
Roof Slopes/Pitches 3 messages