#increase maximum villager count earlier in game
6 messages · Page 1 of 1 (latest)
idk how many characters can game handle right now to play on stable 60fps or even 30fps for some ppls but if it isn't 200-300 then it is limitations of game engine couldn't handle too many entities + calculations etc. at same time (plus hardware limitations for some ppls with older PCs)
People with 200 raiders says it lags already. And these should not be as complex as real villagers ... I don't even talk about having to micromanage 200 chars...
The middle ground is the animals system ; I have around 40 haulers goat / dogs and it's no issue. Could easily use a human skin / animation with an animal AI to make a false big city. When mods are available it shouldn't be too hard to do.
developer should respond to you point 🙂 depends on what "technology" or "metodology" are units made in game using UNITY engine, it sometimes isn't that simple 🙂