suggestion-discussions
Loosing experience points
Create soil/earth
The ideal fortress: truth or myth?
Gameplay mechanic idea: Road Tolls
Caravans and visiting other settlements
Let us set windows to be opened/closed by the season
the ability to create more than one settlement
Revitalizing the Medicine Skill and Fixing Skill Inconsistencies
animals in pen
Sea and ships and High differences
Please make let us set certain bills as higher and lower priorities
Prisoner's Stash
You should be able to construct floors under ladders
Sieges
renting place
Sending out villagers as explorers.
Untranslated French Text
Add a minimum stockpile
Building Priority
This game has no attention to detail and no immersion part 2
Pet/Domesticated Animal Burial/Pyre Burning
More achievements
Remove or Nerf the "Very High Expecations" Debuff
Settings options for notifications
Setting locked and unlocked while drafted.
Regarding your post about the Drawbridges
Dismantle Specific Metals
Swim trait
Is this not enough defences
Ability to Click + Drag with multiple drafted settlers selected to distribute along the dragged path
Oriantal (Arabic) Merchant
Spiral stair case parts
Expanded Prisoner Mechanics
Really hope we could have a character editot in game.
Priority buildings/settlers
View problems
Ability to manage all of selected settlers at once + selecting all settlers (ctrl + A)
Dear developers
Allow settlers to become prisoners
Modding - Add OnWoundHealed Event
Construction Priorities / Mining priorities
Bell Tower
Animal Limits and Optimization
New Roles
Should be a way to have "pets" or "haulers" use a pen when not hauling.
Alarm when enemy come
blueprint system
Half timbered building
Heraldry import/export as text
Secondary Jobs table for Schedules