⚪┃dots

1523 threads · Page 3 of 31

Reflection data error on non-generic job (1.4.0-pre4) 19 messages
Burst Entities Jobs System
Dots owner prediction 5 messages
Entities ECS Concepts Netcode for Entities
How to spawn a prefab to entity at runtime with addressable 4 messages
Baking Entities ECS Concepts
Everything is broken in a new project on unity 6.1 5 messages
Unity Physics Entities Graphics Entities
Netcode for entities 11 messages
Netcode for Entities Entities
What libraries/assets do y'all use? 16 messages
ECS Concepts
Trying to upgrade to 6.2. TypeIndex of a generic buffer element have different results. 19 messages
Entities ECS Concepts
Job clean up in main thread (locking the job start up required?) 6 messages
Jobs System
Struggling to control Player in ECS world 7 messages
Entities Character Controller ECS Concepts Jobs System
[BUG] Getting Memory leak in just 4 lines of code, 3 messages
Entities ECS Concepts
Should I use DOTS 2 messages
ECS Concepts Jobs System
Get fixed physics time step/fixedDeltaTime value in a Baking System? 1 messages
Unity Physics Entities ECS Concepts
Disable friction for ECS entities 5 messages
Unity Physics Havok Physics Entities
UI/Input Event handling 6 messages
Entities ECS Concepts
What ways could a late ECB playback on a destroyed entity be prevented? 3 messages
ECS Concepts Entities Solved Jobs System
Decal 1 messages
Character Controller Jobs System
NaN in player transform 1 messages
Character Controller
Can I Try Rukhanka Before Buying? (For Mesh Swapping & Gore Physics) 2 messages
Entities
[BUG] Swapping scene with subscene in EnteredEditMode cause exceptions 34 messages
Entities
How to display traffic in Netcode for Entities 4 messages
Netcode for Entities
How to create meshes at runtime? 11 messages
Entities Graphics ECS Concepts
Feeding data from Monobehaviours to ECS to handle collision events 22 messages
Entities Jobs System
Using entities for network packets? 6 messages
Burst Jobs System Entities ECS Concepts
Procedural generation in Multiplayer 8 messages
Entities Netcode for Entities ECS Concepts
IEnableableComponent use case? 4 messages
Entities
Issue converting Rigidbody physics to Physicsbody physics 1 messages
Unity Physics
DOTS Game State 8 messages
Entities
LineRenderer 2 messages
Entities
Accelerating rotation by difference in direction 13 messages
Unity Physics Entities Burst
How to create an explosion in DOTS? 2 messages
Unity Physics Entities Jobs System
Event (and Input) Handling in DOTS 1 messages
Entities Character Controller ECS Concepts
Per-entity stacks 7 messages
Entities Baking Jobs System ECS Concepts Burst
General Questions about DOTS 33 messages
ECS Concepts
Singleton entity during baking 8 messages
Baking Entities ECS Concepts
How many people can attend the dots 1 messages
Samples & Docs
did anyone build something like, "if > 10000 entities, do parallel, otherwise single thread"? 6 messages
Jobs System
Is pooling still a thing in Unity ECS (Entities 1.0+) in 2025? Especially for VFX and hybrid entitie 138 messages
Entities Graphics Entities ECS Concepts Unity Physics
Empty GhostCollection and closed Subscene 5 messages
Netcode for Entities Entities
Custom INetworkInterface with Steam Relay ECS 2 messages
Entities Netcode for Entities
light probe system taking 14ms per frame! 5 messages
Entities Graphics
Build error in 6.1, not in 6.0 4 messages
Entities Solved
Dual systems as a convenient and efficient (possibly) architecture for hybrid projects. 11 messages
Entities ECS Concepts
Missing pieces in 1.4.0-pre.3 1 messages
Entities Content Management
Getting frustum culling information and use them to cull my own jobs 21 messages
Entities Graphics
Systems communication and Interacting with Other Entities 8 messages
Entities ECS Concepts
Order of Job Scheduling vs Non-Job Systems 14 messages
ECS Concepts Entities Solved Jobs System
Burst cache remembers old versions of classes 3 messages
Burst
Best practice for getting a singleton IDataComponent for use within IJobEntity 8 messages
Entities Jobs System ECS Concepts
RemoveRange should it be memcpy or memmove? 4 messages
Entities
One time actions in ECS 2 messages
ECS Concepts