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[BUG] Entities Graphics + Android GLES: silent shader link failure on 16KB UBO devices
Entities Graphics
Samples & Docs
Entities
How do I grab the camera?
ECS Concepts
Adding Mesh collider at runtiem.
Unity Physics
Most performant multithreading approach for a colony simulation game?
Burst
Entities
Jobs System
How can I update the collision world without doing a physics step?
Unity Physics
Entities
ECS Concepts
Any reason ForceBakingOnDisabledComponentsAttribute is internal?
Entities
First Use Of Jobs Help (Bulk Float Comparisons)
Jobs System
AllocatorManager.TempJob instead of Allocator.Temp
ECS Concepts
How do I use the RenderMeshArray and MeshMaterialInfo component?
Entities Graphics
Baking
Camera following entity is jittering with Smoothing/Lerp
Entities
Designer-friendly ECS AI
Entities
Could Burst have an optimization to prioritize Equals(T) over Equals(object) when possible?
Burst
Server Tick Batching has occurred
Netcode for Entities
Entities
unloading scenes with runtime spawned ghosts and non ghosts
Netcode for Entities
help understanding "The previously scheduled job...reads from Unity.Transforms.LocalToWorld" errors
Burst
Entities
ECS Concepts
Jobs System
Calling Burst Compiled code form Mono
Burst
Question about the "Modding Support" with Unity Burst
Burst
Ghost [WriteOnly]
Burst
Jobs System
How I Manage 10 Million Objects on Huge Terrains: My Jobs + Burst Devlogs
Burst
Jobs System
Prediction on PhysicsVelocity component doesnt work.
Unity Physics
Netcode for Entities
Span<bool>.Fill writes outside of the span when compiled with Burst
Burst
Deterministic content builds and minimizing patch size with Entities content archives
Entities Graphics
Entities
ECS Concepts
Content Management
Write Group document still contains obsolete code
Samples & Docs
Entities
Subscene Loading and Unloading made Easy
Entities
Content Management
Filtering buffer elements by using hash maps
Entities
ECS Concepts
How to do an IBodyPairsJob with Unity Physics 1.3?
Unity Physics
Samples & Docs
Entities
Tools for visualizing DOTS Physics queries
Unity Physics
Network Connections Stopped Working
Netcode for Entities
Error/crash in ECB playback
Entities
System sorting is inaccurate
Unity Physics
Netcode for Entities
Entities
How exactly does InputEvent work in netcode?
Entities
Netcode for Entities
ECS Concepts
Is a Rigidbody required on static ground plane ghost for other dynamic physics to interact
Unity Physics
Entities
Netcode for Entities
Collider Cast hits itself
Unity Physics
Character Controller
Entities
Spawning physics Sphere ghost on server
Unity Physics
Entities
Netcode for Entities
error CS0246: The type or namespace name 'InitializationSystemGroup' could not be found
Netcode for Entities
Entities
Netcode breaks user source generators
Netcode for Entities
Character disappeared after being added to the sub scene
Entities
ECS Concepts
Trouble in locating GameObjectEntity
Entities
ECS Concepts
[BUG] Domain allocator crashes Editor
Burst
Entities
Creating singleton data in a baking system.
Entities
Solved
DOTS Audio: DSP Graph vs Custom Tooling
ECS Concepts
How to properly implement DOTS
Entities
Burst
Pathfinding with Jobs is obsolete? (NavMesh)
Jobs System
Runtime mesh modification in ECS
Entities Graphics
Entity subscene does not auto-open
Baking
Entities
ECS Concepts
[Bug] HashCode.Combine returns different values for Burst and non-Burst code
Burst
[Request] Make DisableAutoTypeRegistrationAttribute work on assembly level
Entities
[Suggestion] Smart filter Entity Hierarchy
Entities
How do you play the full particle system in ECS and not just the parent effect?
Entities Graphics
Entities
Solved
ECS Concepts
It seems that GenerateAuthoringComponentAttribute does not exist in Entities 1.3
ECS Concepts