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1523 threads · Page 1 of 31

Architecture for 20k+ entities with physics 23 messages
Entities
Static object subscene not detected 8 messages
Unity Physics
Should I use a dynamicbuffer or AddComponent? 3 messages
ECS Concepts
Should I be pooling NativeArrays set as persistent to avoid Fragmentation? 10 messages
Jobs System
Netcode + physics collider sample project? 5 messages
Unity Physics Netcode for Entities Entities
Why does EntityCommandBufferSystem complete jobs before Playback? 7 messages
Solved ECS Concepts
Collect server args from an entity component. 8 messages
Netcode for Entities Entities
I can't click on Objects in Subscenes 2 messages
Entities
How to get a Cinemachine camera to follow an Entity 2 messages
Entities Solved
Why can't this loop be vectorized? Also, at what point will vectorization improve performance? 36 messages
Burst
Player not taking damage from collision 16 messages
Netcode for Entities Burst Jobs System
How to use EntityQueryBuilder in OnCreate 15 messages
Burst Solved
Ghost not serialize with correct components in a build, but normal in the editor 3 messages
Netcode for Entities
Procedural Mesh Pipeline Question 4 messages
Entities Graphics
Burst slower than regular c#? 54 messages
Burst Jobs System
Accessing an IEnableableComponent's state and data during a Job 3 messages
Entities Solved Jobs System
Accessing LocalTransform data of different entities during a parallel Job 6 messages
Entities Solved Jobs System
Ghost Mode Switching script not working 13 messages
Entities ECS Concepts Netcode for Entities
Modifying DynamicBuffer of child entity in parallel job 12 messages
Entities Solved Jobs System
Failing at building and then loading a simple Content Archive 33 messages
Entities Baking ECS Concepts Content Management
Collider Keys 1 messages
Unity Physics
BlobReference not containing assigned values in BlobArray 3 messages
Solved Jobs System
Player Input component for DOTS 9 messages
Character Controller ECS Concepts
OnAnimatorIK in ECS 10 messages
Entities Graphics
Cannot pass EnabledRefRW and Component Itself to Job's Execute Method Signature 5 messages
Entities Jobs System
Where is the Force Code Generation menu when working with Ghost Type Templates ?? 5 messages
Netcode for Entities
Hybrid Root Motion Animations with Prediction 5 messages
Netcode for Entities
Select/Hover Effects 51 messages
Entities Graphics
[DisableAutoCreation] quirks 1 messages
Entities ECS Concepts
Can't figure out how to disable Job container safety on pointed struct 11 messages
Burst
AudioSource not playing from system 191 messages
Entities Baking Solved ECS Concepts
Assigning Entities to Subscenes. 23 messages
Burst Entities
Character's eyes decouple from parent game object when physics is installed 9 messages
Entities
AssertNoQueuedManagedDeferredCommands 13 messages
Entities
DOTS or an ECS Library 14 messages
ECS Concepts
How do you compose entity hierarchies and relationships? 29 messages
Entities Solved ECS Concepts
HELP me figure this out (MULTIPLAYER + RELAY + DOTS). 5 messages
Netcode for Entities Entities
Wierd Burst exception while building project. 6 messages
Burst Character Controller Entities
How to have 3d spatial sounds follow a tank that is using ECS? 1 messages
Entities Baking ECS Concepts
Knowing if the player is pressing a button from an ISystem 47 messages
Entities ECS Concepts
Netcode for Entities 7 messages
Netcode for Entities
Unable to receive collision events 1 messages
Unity Physics
Pause and play particle system with dots 1 messages
Entities Graphics Entities ECS Concepts
Support file-scoped namespace for Entities source generators 2 messages
Entities
Entities Subscene Issues 5 messages
Netcode for Entities Entities
Is there any sample how to use ApplyImpulse extension? 2 messages
Unity Physics Entities
ECS for All in Unity 6.4 beta 7 messages
Entities ECS Concepts
How do i make this less repetitive and scaleable? 6 messages
Entities ECS Concepts
[Solved in 6.4b3] 6.4 and package divergence causing problems 2 messages
Entities
I need a way to generate v128 entity enabled mask from a chunk using a query. 4 messages
Entities