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Architecture for 20k+ entities with physics
Entities
Static object subscene not detected
Unity Physics
Should I use a dynamicbuffer or AddComponent?
ECS Concepts
Should I be pooling NativeArrays set as persistent to avoid Fragmentation?
Jobs System
Netcode + physics collider sample project?
Unity Physics
Netcode for Entities
Entities
Why does EntityCommandBufferSystem complete jobs before Playback?
Solved
ECS Concepts
Collect server args from an entity component.
Netcode for Entities
Entities
I can't click on Objects in Subscenes
Entities
How to get a Cinemachine camera to follow an Entity
Entities
Solved
Why can't this loop be vectorized? Also, at what point will vectorization improve performance?
Burst
Player not taking damage from collision
Netcode for Entities
Burst
Jobs System
How to use EntityQueryBuilder in OnCreate
Burst
Solved
Ghost not serialize with correct components in a build, but normal in the editor
Netcode for Entities
Procedural Mesh Pipeline Question
Entities Graphics
Burst slower than regular c#?
Burst
Jobs System
Accessing an IEnableableComponent's state and data during a Job
Entities
Solved
Jobs System
Accessing LocalTransform data of different entities during a parallel Job
Entities
Solved
Jobs System
Ghost Mode Switching script not working
Entities
ECS Concepts
Netcode for Entities
Modifying DynamicBuffer of child entity in parallel job
Entities
Solved
Jobs System
Failing at building and then loading a simple Content Archive
Entities
Baking
ECS Concepts
Content Management
Collider Keys
Unity Physics
BlobReference not containing assigned values in BlobArray
Solved
Jobs System
Player Input component for DOTS
Character Controller
ECS Concepts
OnAnimatorIK in ECS
Entities Graphics
Cannot pass EnabledRefRW and Component Itself to Job's Execute Method Signature
Entities
Jobs System
Where is the Force Code Generation menu when working with Ghost Type Templates ??
Netcode for Entities
Hybrid Root Motion Animations with Prediction
Netcode for Entities
Select/Hover Effects
Entities Graphics
[DisableAutoCreation] quirks
Entities
ECS Concepts
Can't figure out how to disable Job container safety on pointed struct
Burst
AudioSource not playing from system
Entities
Baking
Solved
ECS Concepts
Assigning Entities to Subscenes.
Burst
Entities
Character's eyes decouple from parent game object when physics is installed
Entities
AssertNoQueuedManagedDeferredCommands
Entities
DOTS or an ECS Library
ECS Concepts
How do you compose entity hierarchies and relationships?
Entities
Solved
ECS Concepts
HELP me figure this out (MULTIPLAYER + RELAY + DOTS).
Netcode for Entities
Entities
Wierd Burst exception while building project.
Burst
Character Controller
Entities
How to have 3d spatial sounds follow a tank that is using ECS?
Entities
Baking
ECS Concepts
Knowing if the player is pressing a button from an ISystem
Entities
ECS Concepts
Netcode for Entities
Netcode for Entities
Unable to receive collision events
Unity Physics
Pause and play particle system with dots
Entities Graphics
Entities
ECS Concepts
Support file-scoped namespace for Entities source generators
Entities
Entities Subscene Issues
Netcode for Entities
Entities
Is there any sample how to use ApplyImpulse extension?
Unity Physics
Entities
ECS for All in Unity 6.4 beta
Entities
ECS Concepts
How do i make this less repetitive and scaleable?
Entities
ECS Concepts
[Solved in 6.4b3] 6.4 and package divergence causing problems
Entities
I need a way to generate v128 entity enabled mask from a chunk using a query.
Entities