Hi All! I am having some issues loading entities subscenes through code, and it seems like it should be such a simple thing.
I have a loader as a monobehavior that creates a SceneLoadRequest, then a system in my ClientWorld that performs AsyncLoad.
I am using EntitySceneReference to reference the scene. However, it seems when I load I get a null reference error on the AsyncloadOperation. I also get this error when I toggle the autoload in the subscene component.
Anyone have any suggestions? Seems I've been hitting my head against it for a long time and Im not getting anywhere.