Getting weird error messages like in the image, I created a new project again which removed the errors, but a lot of issues still remain. The camera never seems to update when i hit play mode. Whether its outside or inside the subscene it doesnt matter the main camera just never properly renders anything. Enabling unity physics causes nothing to interact with each other anymore, all 2d rigidbodies just fall through each other. Im not really following any tutorial, but I did expect these basic features to just work out of the box, is there something im doing wrong? Or is more setup required than just adding the packages and creating a subscene
#Everything is broken in a new project on unity 6.1
1 messages · Page 1 of 1 (latest)
Just to clarify, barely any errors show up now that ive made a new project. Only this:
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
do you have your scene view open?
because if i recall if you have unity physics installed it disables built in physics if scenes are open
to stop it affecting entities