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Massive performance inefficiency in baking code
Baking
Solution/approach for AI?
Entities
ECS Concepts
Prespawn Ghost desynchronization on client reconnect
Netcode for Entities
Separating SharedComponents from similar entities
Burst
Entities
ECS Concepts
ArgumentException: System.ArgumentException: Unknown Type
Netcode for Entities
Entities
Scheduling jobs inside Update and completing them in HDRP custom render pass
Jobs System
Efficient way to get Player position for targeting
ECS Concepts
1.4.0 seems to break unbatched importance scaling
Netcode for Entities
How does AsDeferredJobArray actually work?
Jobs System
[BUG] NetworkDriver throws exceptions when last client disconnects and you attempt to pop events
Netcode for Entities
how to fixed Netcode for Entities input delay
Netcode for Entities
Solved
Server Tick Batching has occurred due to the server falling behind its desired `SimulationTickRate`.
Netcode for Entities
Solved
using a ReadOnly attribute in a ComponentLookup in Entities.Foreach
Solved
Entities
Jobs System
Burst
ECS Concepts
Having trouble attaching cinemachine camera to an entity in ECS
Entities
ECS Concepts
Advice on handling/synchronizing character controller's "movement states"?
Unity Physics
Netcode for Entities
ECS Concepts
cant add script to object
Unity Physics
Error when trying to instantiate a prefab using Particles, after changing scene. In build
Entities
Content Management
Charatcer controller : Netcode and LocalTransform
Netcode for Entities
Solved
Single entity spawning at 0,0,0 with job system
Jobs System
What is the use case of IJobFor since IJobParallelFor exists?
Jobs System
How to translate this parent-child transform structure to DOTS
Baking
Entities
Jobs System
Server renders Sprites
Entities Graphics
Entities
Netcode for Entities
Delete entities and components from entities in a System
Entities
ECS Concepts
Problem with API 35
Samples & Docs
[IN-61082] Size of the Content Update generated folder increases when changes are made to the Scene
Entities Graphics
Entities
[IN-87936] System Group Executes Only Once Per Frame when Not Using...
Entities
Idiomatic way to wait for component availability
Entities
ECS Concepts
ISystem and AppendRemovedComponentRecordError
Netcode for Entities
ECS Concepts
How can I access an aspect inside an IJobChunk?
Jobs System
Physics shapes causing Invalid AABB a errors
Unity Physics
The animator makes the transitions wrong automatically
Burst
Problem with coordinates
Unity Physics
Difficulty Getting Attack System to Work (new to unity)
Character Controller
How to load in a mod's burst code
Burst
What solutions have you guys found to server side "effects" in regards to client prediction?
Solved
How to ship hybrid DOTS/Monobehaviour content
Content Management
help with button being registered twice.
Entities
Solved
wall slide speed does not change
Character Controller
Meta Application Spacewarp + Entities.Graphics + Physic package - Warping issue. Any tips ?
Entities Graphics
Solved
Prefabs with baking behavior exist perpetually in subscene editor
Entities
How can I set an entities color?
Entities Graphics
Solved
ECS Concepts
Customizing decollisions for character controller (rival)
Character Controller
ECS Objects have their colors "washed out"
Entities Graphics
Entities
Solved
TransformUsageFlags.NonUniformScale
Solved
ECS Concepts
Adding component at runtime
Netcode for Entities
SelectManagedFn failed to cast Unity.Burst.FunctionPointer1
Entities
Burst
Netcode for Entities
Need some clarifications with EntityCommandBuffer
Entities
Solved
ECS Concepts
[BUG] UnityObjectRef<T> where T : MonoBehaviour breaks subscenes in builds IN-88787
Entities
Data structure for non evenly distributed resources, adding and removing, fast finding nearest
Burst
Using unity entities without gameobjects and subscenes?
Entities
ECS Concepts