#Using unity entities without gameobjects and subscenes?

1 messages · Page 1 of 1 (latest)

atomic flame
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I was wondering if it's possible yet to use dots entities without gameobjects, scenes or sub scenes?

I was thinking more along the lines of using some sort of world resource directly and settings one as startup.

nocturne basalt
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It's always been possible but it's ill-advised

atomic flame
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how so and why so?

nocturne basalt
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Because you're just reinventing the wheel but it's going to come out square

atomic flame
nocturne basalt
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that is the standard entities workflow

atomic flame
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thats too bad hopefully it will change

nocturne basalt
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well considering they are merging gameobjects and entities, they're doubling down on it

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some good news i guess for you is with this merge, they are allowing entity components to be directly added without authoring - though i'm sceptical how useful this will be