#ChampmoveSystem doesn't seem to be running on the server
1 messages · Page 1 of 1 (latest)
Open Systems window. Select server world. Find system in question. Look at queries. Open each query search window by button and see if the entities required exist on server.
entity count 1 so it's exist, right ?
If you actually followed my steps you would get to see it doesn't. Try again.
|| Your server entity doesn't have OwnerChampTag ||
You see that you system has two queries. From the query tab you see the two queries are with components { LocalTransform, ChampMoveTargetPosition, CharacterMoveSpeed, Simuilate } and one with {OwnerChampTag}. In the relationships tab you see that the first query has a matching entity, and the second doesn't.
Going back at your code, you can see that you've put the OwnerChampTag component as required for the system to run. Which is why it is turning up as a seperate query, and isn't fufilled on server by previous statement.
