Hey everyone,
Hope you are doing well.
Do any of you familiar with the following error?
Library\Bee\artifacts\Android\AsyncPluginsFromLinker: .\Library\PackageCache\com.unity.entities@1.0.16\Unity.Entities\EntityDataAccess.cs(2113,13): Burst error BC1051: Invalid managed type found for the field mesh of the struct Unity.Rendering.RenderMesh.: the type UnityEngine.Mesh is a managed type and is not supported
UnityEditor.GenericMenu:CatchMenu (object,string[],int)