⚪┃dots
[BUG] [IN-95879] EntitiesGraphicsSystem.OnPerformCulling bypasses safety when group doesn't run
Entities
Is it possible to get a ComponentType in burst code?
Solved
Entities
Sharing native struct between systems (like NativeParallelMultiHashmap)
Burst
Solved
Entities
Jobs System
Event When Subscene Ready - Handling Monobehavious -> Subscene communication.
Entities
Working Netcode Character Controller?
Character Controller
Netcode for Entities
Job "slower" than direct execution
Burst
Jobs System
[Bug] Memory corruption in EntityDiffer BlobAsset handling
Entities
Entity Instantiation and Result Component Manipulation
Entities
ECS Concepts
Issue getting Server to use the Client input to update LocalTransform when using IInputComponentData
Netcode for Entities
Entities
Blittable component type contains pointer field error
Entities
ECS Concepts
whats the best way to pause the game when making an DOTS game?
ECS Concepts
Jobs System
What is DOTS mostly replacing?
Entities
Samples & Docs
ECS Concepts
How to get started with dots and 2d?
Entities
Entities Graphics
Samples & Docs
Jobs System
ECS Concepts
IJobChunk collision system
Entities
Jobs System
Scene Loading with ECS
Entities
ECS Concepts
Patterns for "well-known data" with cleanup components
ECS Concepts
Frustum Culling Job
Entities Graphics
Trying to Instantiate what seems to be a valid entity returns Invalid entity Entity(-1:-17) etc.
Entities
Why is my second editor window weird?
Netcode for Entities
ECS Concepts
SharedComponentData not possible for filtering when created through EntityCommandBuffer
Entities
My camera can't see into a subscene
Entities Graphics
Entities
Solved
ECS Concepts
how to write back changes from a job
Entities
Jobs System
The easiest but most important bug fix I'll ever request
Entities
Solved
same code but behaving diffeerently for blobs
Burst
Entities
blob not adding to entity correctly
Entities
Native Containers in Components and EntityCommandBuffer
Burst
Entities
ECS Concepts
Delivering ECS content to application
Entities
ECS Concepts
'materialMeshInfo does not point to a valid mesh' Error When Creating Entities
Entities Graphics
Desynchronization of GameObject position and tool indicators (movement, etc.) inside subscene.
Entities
ECS Concepts
Can't enable/disable my system from monobehaviour
Entities
Solved
ECS Concepts
[BUG 1.3.9] compile error when having mismatched using statements
Entities
PhysicsJoint not doing anything
Unity Physics
Using Unity.Logging to write a NativeText/NativeList<FixedString4056Bytes> to a file
Burst
Jobs System
[BUG] 1.3.9 - hash in internal map of `TypeManager.GetTypeIndexFromStableTypeHash` are different
Entities
Baking discovered assets
Baking
Solved
[Bug] 1.3.9 Systems with attributes containing null strings throws NRE during CodeGen
Entities
Entity spawning on input resulting in Assertion Fault
Entities
ECS Concepts
[Bug] 1.3.9 TypeManager ILPP outputs incorrect component size if it contains GCHandle (IN-94090)
Entities
Custom PostBakingSystem cannot find Child Entities
Entities
When creating a Build I got this error cannot convert from 'UnityEngine.GameObject' to 'Unity.Entiti
Entities
RPC Protocole Version Error
Netcode for Entities
How can I work with script with ConfigurableJoint in DOTS?
Entities
Problem Hinge Joint chain
Unity Physics
Procedural Mesh and RenderMeshUtility
Entities Graphics
Entities
cannot convert from 'Unity.Entities.Entity' to 'Unity.Entities.SystemHandle'
Entities
Trigger-Handling works but InvalidOperation in NativeStream
Burst
Entities
Unity Physics
Render Texture Nightmare
Entities Graphics
Entities
DOTS Navigation with avoidance
Entities
[IN-93100] EntityComponentStore->AssertCanAddComponent and ChunkComponents
Entities
How do I load all scriptable objects in a specified folder inside of a system?
Solved
Entities
Burst
ECS Concepts