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1381 threads · Page 6 of 28

Delivering ECS content to application 17 messages
Entities ECS Concepts
'materialMeshInfo does not point to a valid mesh' Error When Creating Entities 16 messages
Entities Graphics
Desynchronization of GameObject position and tool indicators (movement, etc.) inside subscene. 2 messages
Entities ECS Concepts
Can't enable/disable my system from monobehaviour 3 messages
Entities Solved ECS Concepts
[BUG 1.3.9] compile error when having mismatched using statements 11 messages
Entities
Using Unity.Logging to write a NativeText/NativeList<FixedString4056Bytes> to a file 7 messages
Burst Jobs System
[BUG] 1.3.9 - hash in internal map of `TypeManager.GetTypeIndexFromStableTypeHash` are different 68 messages
Entities
Baking discovered assets 23 messages
Baking Solved
[Bug] 1.3.9 Systems with attributes containing null strings throws NRE during CodeGen 2 messages
Entities
Entity spawning on input resulting in Assertion Fault 22 messages
Entities ECS Concepts
[Bug] 1.3.9 TypeManager ILPP outputs incorrect component size if it contains GCHandle (IN-94090) 4 messages
Entities
Custom PostBakingSystem cannot find Child Entities 21 messages
Entities
When creating a Build I got this error cannot convert from 'UnityEngine.GameObject' to 'Unity.Entiti 4 messages
Entities
RPC Protocole Version Error 3 messages
Netcode for Entities
How can I work with script with ConfigurableJoint in DOTS? 40 messages
Entities
Problem Hinge Joint chain 2 messages
Unity Physics
Procedural Mesh and RenderMeshUtility 55 messages
Entities Graphics Entities
cannot convert from 'Unity.Entities.Entity' to 'Unity.Entities.SystemHandle' 2 messages
Entities
Trigger-Handling works but InvalidOperation in NativeStream 4 messages
Burst Entities Unity Physics
Render Texture Nightmare 33 messages
Entities Graphics Entities
DOTS Navigation with avoidance 68 messages
Entities
[IN-93100] EntityComponentStore->AssertCanAddComponent and ChunkComponents 14 messages
Entities
How do I load all scriptable objects in a specified folder inside of a system? 2 messages
Solved Entities Burst ECS Concepts
Massive performance inefficiency in baking code 7 messages
Baking
Solution/approach for AI? 24 messages
Entities ECS Concepts
Prespawn Ghost desynchronization on client reconnect 9 messages
Netcode for Entities
Separating SharedComponents from similar entities 8 messages
Burst Entities ECS Concepts
ArgumentException: System.ArgumentException: Unknown Type 4 messages
Netcode for Entities Entities
Scheduling jobs inside Update and completing them in HDRP custom render pass 5 messages
Jobs System
Efficient way to get Player position for targeting 24 messages
ECS Concepts
1.4.0 seems to break unbatched importance scaling 4 messages
Netcode for Entities
How does AsDeferredJobArray actually work? 15 messages
Jobs System
[BUG] NetworkDriver throws exceptions when last client disconnects and you attempt to pop events 4 messages
Netcode for Entities
how to fixed Netcode for Entities input delay 3 messages
Netcode for Entities Solved
Server Tick Batching has occurred due to the server falling behind its desired `SimulationTickRate`. 7 messages
Netcode for Entities Solved
using a ReadOnly attribute in a ComponentLookup in Entities.Foreach 6 messages
Solved Entities Jobs System Burst ECS Concepts
Having trouble attaching cinemachine camera to an entity in ECS 2 messages
Entities ECS Concepts
Advice on handling/synchronizing character controller's "movement states"? 2 messages
Unity Physics Netcode for Entities ECS Concepts
cant add script to object 2 messages
Unity Physics
Error when trying to instantiate a prefab using Particles, after changing scene. In build 2 messages
Entities Content Management
Charatcer controller : Netcode and LocalTransform 18 messages
Netcode for Entities Solved
Single entity spawning at 0,0,0 with job system 5 messages
Jobs System
What is the use case of IJobFor since IJobParallelFor exists? 18 messages
Jobs System
How to translate this parent-child transform structure to DOTS 2 messages
Baking Entities Jobs System
Server renders Sprites 2 messages
Entities Graphics Entities Netcode for Entities
Delete entities and components from entities in a System 13 messages
Entities ECS Concepts
Problem with API 35 5 messages
Samples & Docs
[IN-61082] Size of the Content Update generated folder increases when changes are made to the Scene 4 messages
Entities Graphics Entities
[IN-87936] System Group Executes Only Once Per Frame when Not Using... 5 messages
Entities
Idiomatic way to wait for component availability 13 messages
Entities ECS Concepts