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1381 threads · Page 5 of 28

SourceGen failed to generate IJE schedule code from my generated System 102 messages
Solved Entities Jobs System Burst ECS Concepts
How would i handle this D.O.T.S problem? 2 messages
ECS Concepts
Temp allocator invalidates other data 5 messages
Solved Jobs System
Creating meshes at runtime on multiple entities. 4 messages
Entities Graphics Entities
Trying to use Scriptable Objects that refer to Subscene Objects, Getting "Type Mismatch" 9 messages
Entities ECS Concepts
Learning netcode for entities 5 messages
Netcode for Entities
Error while using NativeParallelMultiHashMap 4 messages
Burst Solved Entities
Race condition with GetSingletonRW and IJE 2 messages
Entities ECS Concepts
Adding rendering component from Baker 6 messages
Entities Graphics Entities
What is the best way to implement the "State" pattern in ECS? 8 messages
ECS Concepts
Does DOTs make rendering faster? 4 messages
Burst Entities ECS Concepts
Beginner DOTS 87 messages
Entities ECS Concepts
Burst Loop Investigation 26 messages
Entities
A little survey. Would a code checker tool that points out ECS-specific errors be useful? 4 messages
ECS Concepts
chaining jobs across multiple systems with native containers in icomponentdata 18 messages
Entities Jobs System
DOTS generating another source file for some specific system? 32 messages
Entities
Custom inspector for IComponentData in entities hierarchy 10 messages
ECS Concepts
Changing material on renderer (Entities Graphics) 19 messages
Entities Graphics Entities
Colliders not moving but Rigid bodys but Rigid body is colliding 5 messages
Unity Physics Entities ECS Concepts
Issue with Baking when Domain Reload is disabled 3 messages
Baking Entities
Writing to EntityCommandBuffer.ParallelWriter from multiple jobs 5 messages
Jobs System
[BUG] [IN-82983] Entity Graphics not rendering correctly on specific Android GPUs 7 messages
Entities Graphics
occuros's crash 94 messages
Entities Jobs System
Different StableTypeHash in Editor vs Build 63 messages
Entities
abstract SystemBase implementation gets stripped in il2cpp and mono with 'minimal' setting 37 messages
Entities ECS Concepts
[BUG] [IN-95963] Source generator issue with Entities 1.3.10 10 messages
Entities
[BUG] [IN-95879] EntitiesGraphicsSystem.OnPerformCulling bypasses safety when group doesn't run 11 messages
Entities
Is it possible to get a ComponentType in burst code? 2 messages
Solved Entities
Sharing native struct between systems (like NativeParallelMultiHashmap) 3 messages
Burst Solved Entities Jobs System
Event When Subscene Ready - Handling Monobehavious -> Subscene communication. 3 messages
Entities
Working Netcode Character Controller? 8 messages
Character Controller Netcode for Entities
Job "slower" than direct execution 3 messages
Burst Jobs System
[Bug] Memory corruption in EntityDiffer BlobAsset handling 5 messages
Entities
Entity Instantiation and Result Component Manipulation 2 messages
Entities ECS Concepts
Issue getting Server to use the Client input to update LocalTransform when using IInputComponentData 4 messages
Netcode for Entities Entities
Blittable component type contains pointer field error 30 messages
Entities ECS Concepts
whats the best way to pause the game when making an DOTS game? 8 messages
ECS Concepts Jobs System
What is DOTS mostly replacing? 93 messages
Entities Samples & Docs ECS Concepts
How to get started with dots and 2d? 18 messages
Entities Entities Graphics Samples & Docs Jobs System ECS Concepts
Scene Loading with ECS 12 messages
Entities ECS Concepts
Patterns for "well-known data" with cleanup components 26 messages
ECS Concepts
Frustum Culling Job 13 messages
Entities Graphics
Trying to Instantiate what seems to be a valid entity returns Invalid entity Entity(-1:-17) etc. 42 messages
Entities
Why is my second editor window weird? 3 messages
Netcode for Entities ECS Concepts
SharedComponentData not possible for filtering when created through EntityCommandBuffer 59 messages
Entities
My camera can't see into a subscene 2 messages
Entities Graphics Entities Solved ECS Concepts
The easiest but most important bug fix I'll ever request 11 messages
Entities Solved
same code but behaving diffeerently for blobs 2 messages
Burst Entities
blob not adding to entity correctly 76 messages
Entities
Native Containers in Components and EntityCommandBuffer 35 messages
Burst Entities ECS Concepts