The exception being output
ArgumentException: A component with type:EntitiesWheelCollider.WheelColliderOutput has not been added to the entity.
Unity.Entities.EntityComponentStore.AssertEntityHasComponent (Unity.Entities.Entity entity, Unity.Entities.TypeIndex componentTypeIndex, Unity.Entities.LookupCache& typeLookupCache) (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/EntityComponentStoreDebug.cs:376)
Unity.Entities.ComponentLookup`1[T].get_Item (Unity.Entities.Entity entity) (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Iterators/ComponentLookup.cs:273)
DemoVehicleController.Systems.VehiclePlayerInputSystem+GearboxJob.Execute (Unity.Entities.Entity& entity, Unity.Transforms.LocalToWorld& localToWorld, Unity.Entities.DynamicBuffer`1[DemoVehicleController.VehicleWheelEntity]& vehicleWheels, DemoVehicleController.VehicleInput& input) (at Assets/Samples/Wheel Collider for Entities/1.0.0-beta/Getting Started Demo/Scripts/VehicleController/Systems/VehiclePlayerInputSystem.cs:54)
DemoVehicleController.Systems.VehiclePlayerInputSystem+GearboxJob.Execute (Unity.Entities.ArchetypeChunk& chunk, System.Int32 chunkIndexInQuery, System.Boolean useEnabledMask, Unity.Burst.Intrinsics.v128& chunkEnabledMask) (at JobEntityGenerator/Unity.Entities.SourceGen.JobEntityGenerator.JobEntityGenerator/Temp/GeneratedCode/DemoVehicleController/VehiclePlayerInputSystem__JobEntity_37860591917.g.cs:35)