Exception thrown:
InvalidOperationException: The previously scheduled job TestSystem:Job writes to the ComponentTypeHandle<Systems.Simulation.Misc.GameView.FreeView.TestICD> Job.JobData.__TypeHandle.__Systems_Simulation_Misc_GameView_FreeView_TestICD_RW_ComponentTypeHandle. You must call JobHandle.Complete() on the job TestSystem:Job, before you can write to the ComponentTypeHandle<Systems.Simulation.Misc.GameView.FreeView.TestICD> safely.
Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckWriteAndThrowNoEarlyOut (Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) (at <f7237cf7abef49bfbb552d7eb076e422>:0)
Code: