๐Ÿ”€โ”ƒart-asset-workflow

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I don't have any faces inside, it's the 56 messages
So yeah, that's a bit besides the point 70 messages
Potentially, but you may have to be more 29 messages
In Unity, the "bleeding" effect around the edges of your green color key is caused by texture filter 10 messages
This is determined by the shader 28 messages
because why is render pipelines a thing 26 messages
@Paul intereseting channel you got there 3 messages
I'm just trying to find out if what I'm 9 messages
Texture Compression 4 messages
Texture Transparency 16 messages
I gotta go to a dentist appointment now 7 messages
Blender Model Unity Import Animation Breaks bones, fix? 4 messages
any idea why i get the mexico filter 3 messages
This is what it looks like when adding a 62 messages
i said the same color as the sky 52 messages
uv array not aligned with mesh vertices array (?) 13 messages
my rocks, same texture 136 messages
By nodes is it the points where the uv 10 messages
the specmaps look like this if it helps 43 messages
here's the pictures btw. First with 13 messages
yes, i dont have a screenshot in front 37 messages
GitHub - makehumancommunity/makehuman-pl... 180 messages
Thread 33 messages
AMAZING Free OUTLINE for URP (Screen Spa... 2 messages
how can i make the circled part 1 messages
Thread 25 messages
and now i gotta search for how to 18 messages
in blender if so what mode and is there 7 messages
maybe it s because of the lights 21 messages
Can't figure out how to export this model with it's assigned material. 15 messages
Well this hopefully will be over in a 78 messages
Hi we re trying to switch to using 2 messages
Sidewalk s UV is quite big from rest 49 messages
2.5D look 115 messages
if you wanna try 27 messages
how do i apply 2d materials to objects 44 messages
What should I name it 107 messages
Your platform specific quality settings 2 messages
Sounds tedious definitely something I d 6 messages
Pixel Perfect Camera and TileMap cells 16 messages
For example the documentation says that 74 messages
While I can just bake the tree s colors 125 messages
i know to put the normal map in the 13 messages
lighting is set to mixed 47 messages
Ellisjames200611417 Ultimate Game Jam kit 1 messages
pixel-perfect 2d 1 messages
storing blend files 2 messages