#Can't figure out how to export this model with it's assigned material.
1 messages · Page 1 of 1 (latest)
As you can see here I created a very simple road model and it has colours and a little material / texture
However, when I export with these settings, it doesn't retain that information.
Instead it shows up like this in Unity.
Can anyone enlighten me on how I can make it look as intended.
You might need to assing the texture manually on the material
Do you mean assign? That could be it because this is how the model is packed in unity
but it only exports as the FBX and doesn't give me any extra files
Actually I'm wrong I have a folder called 'Textures' that I just saw
when I import these in it looks.. weird.
it didnt maintain the colours it had
Did you assign the correct textures to the correct materials?