📑︱rules-faq

954 threads · Page 13 of 20

Medical Crate and Steady Tough OOO 2 messages
Warmachine
Reinforcements and Unit Movement 11 messages
Warmachine
Cloud Effect vs Cloud Effect Template 21 messages
Warmachine
Charging Through Weapon Crates 2 messages
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Artifice of Deviation and Prowl interaction. 3 messages
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Wolves at our heels. 14 messages
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Scyrafel and Newly Created Models 2 messages
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Attached mercenary faction 5 messages
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Rules when Choosing enemy models 2 messages
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Old Faithful and Tried & True 2 messages
Warmachine
Heavy weapon crate + valiant with a heavy mortar/barrel 4 messages
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Small amo crate stacking in Gravediggers 2 messages
Warmachine
Crippling Valiant Heavy Weapon 13 messages
Warmachine
Squads where each member is a Jack Marshal 18 messages
Warmachine
Lord Carver BMMD Esq III & Magnus 5 messages
Warmachine
Can I use grim returns on The Furies? 2 messages
Warmachine
Can spells be cast while engaged at another target? 2 messages
Warmachine
Charge Attacks, Last Word and Out of Activation Attacks 5 messages
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Sea Raider Warwitch Coven base size 4 messages
Warmachine
Infinitely thin sprays and triangles - Can all 3 models be hit? How should it be played? 24 messages
Warmachine
Buildings HP 23 messages
Warmachine
Run & Gun + Huge Bases 2 messages
Warmachine
Defenses Barrier 4 messages
Warmachine
Deuce + Caine's feat + weapon special rules 2 messages
Warmachine
Small Airdrop - playing a card "on" a model? 7 messages
Warmachine
SR2025 - Color Guard scatter terrain 2 messages
Warmachine
Defenses placing and scenario terrain 4 messages
Warmachine
Synergy math? 5 messages
Warmachine
Captain Madison Calder's Feat: Incorrect wording or working as intended? 7 messages
Warmachine
Buck Hasker Minefield qty of trigger 22 messages
Warmachine
Measuring range for movement and between bases 31 messages
Warmachine
Buck Hasker minefield and triggering two or more tokens by enemy model 4 messages
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Buck Hasker minefield and stacking tokens 2 messages
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Buck Hasker minefield and icncorporeal models 12 messages
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Buck Hasker minefield vs unit movment 23 messages
Warmachine
Buck Hasker Minefield Tokens Ending Movement Placed 2 messages
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Models Treat open terrian 12 messages
Warmachine
Old Faithful and Power up 11 messages
Warmachine
Gang and LOS 3 messages
Warmachine
Incorporeal, ghostly and crossing barriers 14 messages
Warmachine
Jumpstart has different rules for stationary and knockdownm 21 messages
Warmachine
Glover momentum into 80mm 2 messages
Warmachine
Vengeance and defensive strike 3 messages
Warmachine
Ground Zero 3 messages
Warmachine
Must Defenses be placed 3“+ away from Scenario Terrain? 8 messages
Warmachine
Dark Fire Skarlock Lieutenant and Malefactor Soul Claiming 4 messages
Warmachine
"Effects which restricts model from advancing" , Forfeit movement & example 2. 3 messages
Warmachine
Opponent conceding but do not accept 0VP 66 messages
Warmachine
3d printed Objectives/Defenses 23 messages
Warmachine
“Aim” and units with some models KD some not. 142 messages
Warmachine