archived-editor-and-runtime-ask-the-experts-2023
Humanoid Animation with props (🎩 hats)
Resolved
Animation
VFX graph particle pooling
Shaders & VFX
Resolved
New URP 3D Sample really slow performance
URP
Mobile platforms
greedy mesh for voxel world
Built-in Renderer
Resolved
.NET & C#
System Metrics supports for more GPU vendor
URP
Profiling & analysis
Mobile platforms
Resolved
Using mesh colliders with Unity Cloth
Physics
Resolved
Animation
RigidBody vs CharacterController
Physics
Other
Input
.NET & C#
Tool for tracking variable changes
Profiling & analysis
Resolved
Changing the pivot point of an object
Other
variable rate shading (maybe with render graph?)
URP
Mobile platforms
Shaders & VFX
Resolved
XR
OnMouseEnter/RayCast timing
Input
Resolved
.NET & C#
Instant game for super low end mobile phone
Mobile platforms
decal visible through trees, buildings, etc.
URP
Shaders & VFX
New Input System for mobile input issue
UI
Mobile platforms
Resolved
Input
split gfx jobs on android
URP
Profiling & analysis
Mobile platforms
WebGPU, URP and GL class
URP
Web platform
Resolved
Inconsistent jump height when changing game gravity
Physics
2D
Resolved
Shader Graph Improvement
Shaders & VFX
Resolved
New Input System for UI Touch Controls
UI
Mobile platforms
Input
Render Pipeline Distribution
URP
HDRP
Built-in Renderer
How to change Unity default LOD screen percentage of imported LOD model?
Asset management
Resolved
Learning Program
Web platform
Resolved
Is there a way to fast forward individual particles using Unity's Particle System
Shaders & VFX
character movement
Other
Resolved
.NET & C#
colliding problem
Physics
.NET & C#
camera movement
Physics
Other
Is there a fix for IN-40868?
Other
Built-in Renderer
Resolved
.NET & C#
Is it good practice to attach a rigidbody to everything that moves?
Physics
Resolved
Other
Moveable navmesh
Other
Trying to create a chaser Light effect around the blue circles
Shaders & VFX
Resolved
How can I do localization when starting the app?
Mobile platforms
Displaying RtL Text Correctly!
UI
Floating Precision Point
URP
.NET & C#
Mobile platforms
Physics
Resolved
Best method of player movement in 3D
Other
[Bug] URP cannot open a new project in most versions
URP
HDRP
Resolved
Other
Probuilder walls with two-sided lighting?
Resolved
Other
What is your asset folder structured like?
Asset management
Rigidbody vs CharacterController (old, reposted to hear from the experts)
Other
Input
.NET & C#
New C# & .NET Version
.NET & C#
Limitations of probuilder?
Resolved
Other
Trying to create a chaser Light effect around the blue circles
Shaders & VFX
Resolved
Performance of .transform call?
.NET & C#
Question about singleton performance
Resolved
.NET & C#
Probuilder meshes
Other
Animation blending and "custom override"
Resolved
Animation
Official WebXR support ?
Web platform
XR
Input
Resolved
Other
What would be sensitive approach for fading object near camera in Built-in render pipeline.
Shaders & VFX
Built-in Renderer
Official Benchmark of URP vs BiRP
URP
Built-in Renderer
Resolved
Handling lists in property drawers
UI
Resolved
Other
what is currently the best way to display large full CAD models in unity (desktop applications) ?
HDRP
URP
Built-in Renderer
Resolved