archived-editor-and-runtime-ask-the-experts-2023
Humanoid Animation with props (🎩 hats)
Resolved
Animation
VFX graph particle pooling
Shaders & VFX
Resolved
New URP 3D Sample really slow performance
URP
Mobile platforms
greedy mesh for voxel world
Built-in Renderer
Resolved
.NET & C#
System Metrics supports for more GPU vendor
URP
Profiling & analysis
Mobile platforms
Resolved
Using mesh colliders with Unity Cloth
Physics
Resolved
Animation
RigidBody vs CharacterController
Physics
Other
Input
.NET & C#
Tool for tracking variable changes
Profiling & analysis
Resolved
Changing the pivot point of an object
Other
variable rate shading (maybe with render graph?)
URP
Mobile platforms
Shaders & VFX
Resolved
XR
OnMouseEnter/RayCast timing
Input
Resolved
.NET & C#
Instant game for super low end mobile phone
Mobile platforms
decal visible through trees, buildings, etc.
URP
Shaders & VFX
New Input System for mobile input issue
UI
Mobile platforms
Resolved
Input
WebGPU, URP and GL class
URP
Web platform
Resolved
Inconsistent jump height when changing game gravity
Physics
2D
Resolved
Shader Graph Improvement
Shaders & VFX
Resolved
New Input System for UI Touch Controls
UI
Mobile platforms
Input
Render Pipeline Distribution
URP
HDRP
Built-in Renderer
How to change Unity default LOD screen percentage of imported LOD model?
Asset management
Resolved
Learning Program
Web platform
Resolved
Is there a way to fast forward individual particles using Unity's Particle System
Shaders & VFX
character movement
Other
Resolved
.NET & C#
colliding problem
Physics
.NET & C#
camera movement
Physics
Other
Is there a fix for IN-40868?
Other
Built-in Renderer
Resolved
.NET & C#
Is it good practice to attach a rigidbody to everything that moves?
Physics
Resolved
Other
Trying to create a chaser Light effect around the blue circles
Shaders & VFX
Resolved
Floating Precision Point
URP
.NET & C#
Mobile platforms
Physics
Resolved
Best method of player movement in 3D
Other
[Bug] URP cannot open a new project in most versions
URP
HDRP
Resolved
Other
Probuilder walls with two-sided lighting?
Resolved
Other
What is your asset folder structured like?
Asset management
Rigidbody vs CharacterController (old, reposted to hear from the experts)
Other
Input
.NET & C#
New C# & .NET Version
.NET & C#
Limitations of probuilder?
Resolved
Other
Performance of .transform call?
.NET & C#
Question about singleton performance
Resolved
.NET & C#
Probuilder meshes
Other
Animation blending and "custom override"
Resolved
Animation
Official WebXR support ?
Web platform
XR
Input
Resolved
Other
What would be sensitive approach for fading object near camera in Built-in render pipeline.
Shaders & VFX
Built-in Renderer
Official Benchmark of URP vs BiRP
URP
Built-in Renderer
Resolved
Handling lists in property drawers
UI
Resolved
Other
what is currently the best way to display large full CAD models in unity (desktop applications) ?
HDRP
URP
Built-in Renderer
Resolved