I mostly wonder if you ever encountered this bug, or found a potential workaround/fix to this.
Sorry if this is unrelated :)
This is a very old bug, even though I encountered first in Unity 2018.
When opening a new Unity project using URP, you get a compile error saying that ""Material" Does not contain a definition for "RawMaterialQueue"".
This error seemed to appear on every version except Unity 2021.1.0f1.
The solution to this (which worked sometimes) would be to install the Unity editor on the same hard drive that the Operating System sits at.
This bug was fixed again at an earlier beta of Unity 2022, but returned at full release and is now still appearing on Unity 2022 and Unity 2023.
In some versions, moving the installation works, and in most it doesn't.
It seems like Unity addressed this bug in many other forums, discussions and bug reports but it is still here.
Are you aware of this issue? And do you know if there are any plans fixing it in the future?
Thanks!
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