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1381 threads · Page 21 of 28

Are the entity indices consistent across different clients? 17 messages
Entities ECS Concepts
Ability System 25 messages
Entities
Instantiate a predicted prefab client-side, and as a client-only entity 11 messages
Netcode for Entities Solved
Where does "JobTempMemoryLeakValidation" log to? 56 messages
Solved Jobs System
ECS support for Apple Vision Pro 19 messages
Entities Graphics Entities Solved
Why Application.UpdateScene never ends (or extremely long)? 2 messages
Unity Physics Entities Entities Graphics Jobs System Burst
(IN-43144) [1.0.11] UI Game Object missing sprite when using content management and sprite atlas 14 messages
Entities Content Management
Request baker destroy entity API 2 messages
Netcode for Entities Entities
MonoBehaviour references in Components 53 messages
ECS Concepts
DOTS + FMOD 18 messages
ECS Concepts
Baked entity prefab cross-referencing 2 messages
Baking Solved
Schedule second job after first job completed without blocking main thread (await job?) 10 messages
Solved Jobs System
Entities package import error on 2 fresh projects 4 messages
Entities
Why a fresh new ECS project leaking memory? 6 messages
Entities Graphics Entities Jobs System
ISystem codegen fail 70 messages
Entities
[1.0.10] Build Android Failed: Burst compiler (1.8.4) failed running 17 messages
Entities Burst
(IN-43737) [1.0.10] Game crash at startup loading content 8 messages
Content Management
Stop LinkedEntityGroup from being added to prefabs 22 messages
Entities
A comparison between DOD, DOTS, DefaultECS and Arch ECS 12 messages
Entities ECS Concepts
Physics are being funny 31 messages
Unity Physics
How to flatten N amount of native arrays? 4 messages
Burst Jobs System
How to use RegisterGenericSystemTypeAttribute? 17 messages
Entities
How do you schedule a IJobFor using the Length of a NativeList populated by another job 38 messages
Solved Jobs System
How to use Synty store assets with URP renderer? 2 messages
Entities Graphics
[URP 14.0.7] Forword+ crash 2 messages
Entities Graphics
Pickups: psuedo-polymorphism in DOTS 44 messages
Entities ECS Concepts
NetCode physics joints 3 messages
Unity Physics Netcode for Entities
How to use Physics read-only on networked Client 8 messages
Unity Physics Netcode for Entities
What stops this vectorizing? 53 messages
Entities Burst
How to have a List on a ManagedComponent? 6 messages
Entities Solved ECS Concepts
server only collision events for non ghosts in 1.0.8 2 messages
Unity Physics Netcode for Entities
Understanding Custom Data Structures Inside Jobs & Burst 21 messages
Burst Jobs System
ECS Rollback 33 messages
Unity Physics Entities Character Controller ECS Concepts
Request for increasing chunk size limit 21 messages
Entities
[WithChangeFilter] and IJobEntity don't work when there is an aspect 35 messages
Entities
Can I convert a GameObject into an Entity of a baker class? 4 messages
Entities Solved ECS Concepts
how to config a update filter in unity ecs 6 messages
ECS Concepts
Best ways to spawn Entities from Visual Element 78 messages
ECS Concepts
Can you create a NativeArray of interfaces for use in Jobs? 179 messages
Solved Jobs System
Chunk Support for DynamicBuffers 81 messages
Entities ECS Concepts
Help with Aspects 7 messages
Entities
Is cross-compilation from Linux to Windows supported when using DOTS? 13 messages
Entities Burst
DOTS Advice 3 messages
Entities Graphics ECS Concepts
Syncing Transform with LocalToWorld 24 messages
Entities ECS Concepts Jobs System
Circles 45 messages
Entities
Simple ITriggerEventsJob 7 messages
Unity Physics Solved
Pointers to archetype chunks and IComponentData? 3 messages
Burst Entities ECS Concepts Jobs System
SubScene missing in build 34 messages
Solved ECS Concepts
Need help understanding passing data to and from jobs + NativeArrays 33 messages
Solved Jobs System
How to get UnityEngine.Renderer reference from a System 3 messages
Entities Graphics