I would like baker to have destroy entity API to enable directly destroy entity instead of require to purposely create a baker system just to destroy entity which super annoying. It's use for not creating any entity like when there's zero prefab added at authoring baker and another use case is to destory entity at client / server world.
#Request baker destroy entity API
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this takes just 1 component and system to implement if you need destruction on complex authoring.
Also, I'm not sure if it works all the time, but whenever I don't add any components to entity in baker - it simply doesn't get baked (no entity)