work-in-progress
Spacewalk Test - Moving from ship to ship in orbit in multiplayer
Glowing Heart VFX Test
Pokémon VR Game with Voice Controls
Preview of my first ever asset pack
Forest Cabin - Lighting
BrawlBorn
Going for that horror feel. At least trying.
Blood Rush
Floating Capsule based physics character
Physics & Collision Networking Test for Walking Inside of Simulated Spaceships While in Planet Orbit
Last Territory: Hunter’s Journey
Multiplayer replication for walking inside of a physics simulated spaceship in orbit
RetroTimeVR - An 80's style arcade
GBuffer Add Plugin UE 4.27
A bit of my advice and experience, visualised by code
Project Embargo
WIP
I'm slowly finishing my pack with metahuman
Epic Samurai Sword game
Wip - Elden Ring Inspired Short Film (Feedback appreciated!)
Chaos Vehicle Aircraft
Exploring real-time water simulation in an underwater lighting excercise. Rendered with Lumen
Test game performance on lowend hardware
CI/CD tool for game devs! (5–10 min survey)
Smiths & Legends
Modular Map Chart
Zombieville USA 3D
1st animation
Dead Metro working progress.
Head Mounted VR 3.0 Devlog
Gun reveal/test for my game
Swapping Foliage Actor Instances with Blueprints
african village
WIP - Full Stride (Jockey Racing Game)
WIP - Australian Survival Game
Ship Game: AI Combat and Pathfinding on Ships
CoD Round Based Zombies inspired Game
Causality: turn-based, real-time tactics
Finally had enough testers for screenshots
WW2 Naval Game: Captains Report (Actual game name still pending)
Screenshots for time travel FPS ESCAPE CONDITION
Working on becoming a real mage :P
Short animation film
The Last Lighthouse (Temporally name)
The magnum!
Still learning but enjoying the process
Im trying to figure out how to recreate this effect
A Paper Mario inspired platformer JRPG were bosses are your abilities | Neverwake Devlog 0
My first article on Medium about my custom Snapshot Interpolation Hit Detection.
WIP:Braum