#Some Environment progress

1 messages · Page 1 of 1 (latest)

mortal garden
night magnet
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that looks lovely may i ask what foliage you used? Was it procedurally generated with PCG volumes?
great work keep it up!

mortal garden
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Ah I just saw your comment. All of the foliage I've made with blender using a lot of Geometry nodes. And yes I use PCG a lot too. But I am trying mostly to use Splines in BP Actors. It's a lot more flexible for me, cause you can expose variables in the PCG graphs from BPs.

dire hill
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This looks like a single player adventure game?

jade fern
mortal garden
mortal garden