#Stylized Island Landscape & Rock Cliff Generator Experiments (Houdini Engine)

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floral hazel
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Hello,

I'm a 3D Artist & Game Developer, worked with Unity for over a decade, now getting to know Unreal Engine, and Houdini Engine as well.

Here's a current work in progress on generating Landscapes, fully procedural. The cliffs & rocks are created as meshes displaced from the terrain.

Still getting a handle on everything I want generate (trees, rocks, props), have a ways to go and much to learn!

floral hazel