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(IN-37272) (IN-35144) (IN-33187) (IN-33155) (IN-35920) [1.0.0-pre.65] Performance issue case list 109 messages
Entities Graphics
Help transitioning from 0.51 to 1.0. BuildPhysicsWorld. 48 messages
Entities
(IN-35139) [CC 1.0.0-exp.2] Extremely slow performance at mobile plaform 9 messages
Character Controller Samples & Docs Netcode for Entities
Remove redundant child entities at Baker 4 messages
Baking Entities
NSprites + BatchRenderGroup Sorting? 12 messages
Entities Graphics
Is there an alternative to DynamicBuffer for a single int? 53 messages
Jobs System
For DOTS 0.51, how do I Convert/Bake SubScenes into Entities in Standalone Builds? 83 messages
Entities Solved
Modify collider per instance. 123 messages
Unity Physics Entities Solved
TransformAspect: Certain math operations seem to be wrong 2 messages
Entities
Can jobs spawn other jobs? 13 messages
Jobs System
(IN-34712) Disable IEnableableComponent failed to bake into player runtime properly 4 messages
Entities Baking Solved
Unity Physics Joints baking broken? 7 messages
Unity Physics Baking
Build on Android not rendering 7 messages
Entities Graphics Entities
Performance issue from idle job worker threads - 75% CPU usage from worker job overhead 29 messages
Jobs System
Character Controller Overlap Unexpectedly Slow 25 messages
Character Controller Solved
EntitiesSamples Step 4 Error 21 messages
Burst Entities
Is there a way to view the added blob assets in the inspector during runtime? 11 messages
Entities
Menu/inventory display (beginner) 6 messages
Character Controller
GetComponentData<T> from a Monobehaviour for re-access by reference 9 messages
Entities
Blob assets on build 16 messages
Entities Solved
help 2 messages
Content Management
Baking references between Entities 9 messages
Entities Baking Solved
How to serialize the World? 10 messages
Entities ECS Concepts
Grid pathfinding with ECS? 4 messages
ECS Concepts
Transform native array into compute buffer 2 messages
Jobs System
Rotating unscaled parent object deforms children 4 messages
Entities Solved
Should I Go Hybrid ECS When Already Deep in Development? 7 messages
Solved
When should I use Jobs and When Compute Shaders? 7 messages
Jobs System
Entities .47 breaks my simple demo 4 messages
Entities
Avoid using generic jobs if possible 49 messages
Entities Jobs System
Global constants in Burst? 2 messages
Burst
Could not open file <project>/StreamingAssets/EntityScenes/...entityheader for read 18 messages
Solved ECS Concepts
Manually loading systems. 5 messages
Jobs System
"Multiplayer/Window: NetDbg (Browser)" synchronously waits for started web browser to exit on Linux 4 messages
Netcode for Entities
IJobEntity Job does not run when accessing the Entity 9 messages
Entities ECS Concepts Jobs System
How to access the Entity of a Gameobject in Editor? 2 messages
Entities
How to add a managed component to an Entity? 26 messages
ECS Concepts
[IN-33941] OnStopRunning is not called if SystemGroup is disabled 28 messages
Entities Solved
[Error] RequireMatchingQueriesForUpdate Attribute 20 messages
Entities ECS Concepts Jobs System
Random minor bugs 7 messages
Entities
Import URP and HDRP in same project cause an issue in Entities 1.0.0-pre47 4 messages
Entities
SystemBase Sequential Dependency vs Independent via CombineDependencies? 2 messages
Jobs System ECS Concepts
Need a way to exclude entities from being processed by ComputeChildLocalToWorldJob 6 messages
Entities
Subscenes aren't loaded in build 6 messages
Entities
How to extract and play root motion with rival character? 4 messages
Entities
Loading Entity Scene failed because the entity header file couldn't be resolved. 5 messages
Entities Baking Burst
classes in job struct 6 messages
Jobs System
Small bug in Unity.Scenes ResolveSceneReferenceSystem 2 messages
Entities
Why would I add components to a system instead of just setting class variables? 6 messages
ECS Concepts
How to build a basic character controller? 3 messages
ECS Concepts