#Build on Android not rendering

1 messages · Page 1 of 1 (latest)

oak tendon
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Hi, we try to build Android, using only OpenGL 3, URP, but the Entities Graphics its not showing, and seems like works normally on Standalone Windows build.
Any ideas if I missing something?

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Oh, I'm using Entities and Entities Graphics 1.0.0-pre.15

glacial quail
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this is fixed in pre.47

oak tendon
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Oh, ok, I will try here, thanks!

analog oracle
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you can switch to using Vulkan instead, it fixes that too

glacial quail
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if it’s the issue that was fixed in 47, it will not fix it to switch to vulkan, because the issue was that entities graphics would get stripped out of the build

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I don’t remember if opengl 3.0 is supported by entities graphics but it should be in the docs