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[1.0.0-pre.65] Request strip out redundant test by default
Entities
Joints+Constraints..
Unity Physics
[1.0.0-pre.65] IJobEntity managed data compatibility issue
Entities
Where should the Physics Step component be applied?
Unity Physics
Solved
[1.0.0-pre.65] Entities hierarchy still can't have more precise component search
Entities
RayCast from SystemBase or ISystem
Unity Physics
Samples & Docs
Solved
What causes a bursted job to be pushed to the main thread (freezing the game) and the fix?
Burst
Jobs System
Does the unity.physics used in DOTS use the same settings found in Project Settings -> Physics
Unity Physics
[1.0.0-pre.65] Some ghost components data failed to sync properly to client
Netcode for Entities
Collision registration with GameObjects as the presentation layer
Entities Graphics
Character Controller
Entities
ECS Concepts
Need a WithSharedComponentFilterManaged function.
Entities
Netcode: Excessive GhostSentSystem:SerializeJob Time
Netcode for Entities
Is there a networked DOTS FPS engine?
Unity Physics
Netcode for Entities
ECS Concepts
Use netcode for entities without using ClientServerBootstrap
Netcode for Entities
RuntimeContentManager leak
Entities
Is it necessary to use URP with unity DOTS
Unity Physics
Entities Graphics
Entities
[1.0.0-pre.65] IJobEntity codegen bug
Entities
OnPostprocessBuild
Entities
inconsistency in creating Entities in Baking between Open and Closed Subscenes.
Baking
Reducing shadow casters on HDRP / Entities.
Entities Graphics
Entities
Solved
Using Burst in Roslyn Source Generator
Burst
SystemAPI.Query code with different EntityManager
Entities
RequireForUpdate & SystemAPI.Query, [RequireMatchingQueriesForUpdate], IJobEntity
Entities
Query Multiple SharedComponent Values for use as a quadrant type system?
Entities
Evaluating Animation Curve Performance
Burst
Jobs System
[1.0.0-pre.65] Upgradable Entities and Physics systems still using SystemBase
Unity Physics
Entities
[1.0.0-pre.65] Compiler error when trying to get both EnabledRefXX and RefXX in the same IJobEntity
Entities
Enableable Component default value
Entities
Solved
Custom render culling
Entities Graphics
Exception: This method should have been replaced by codegen
Entities
Hybrid ECS Scene Management?
ECS Concepts
Destroying prefabs that are loaded with the scene?
ECS Concepts
IJobEntity only using a single worker thread?
Jobs System
ComponentLookup + Entity ref vs ISharedComponentData
ECS Concepts
LLVM IR
Burst
How to get all collisions?
Unity Physics
Solved
ECS Concepts
How to set WorldPosition in new TransformSystem
Entities
Solved
LargeAllocation.Free causes
Burst
Jobs System
Access Visual Effect (Managed Components) from IJobEntity
Entities
Solved
Networked Character Controller - Foundation
Character Controller
How I do currently do game level state
Entities
Compilation errors when importing package?
Content Management
Operations using lists of components
Entities
Get or set Entity Physics Material from script.
Unity Physics
Entities
Solved
Entity does not have LocalTransform
Entities
ECS Concepts
Character Controller Errors
Character Controller
[Optional] with DynamicBuffers?
Solved
Jobs System
Retrieving previous tick data for ghost fields
Netcode for Entities
Solved
DOTS and Cinemachine
Entities
Proper way to set transform on instantiated prefabs in DOTS?
Entities