Hi! I've been fiddling with ECS for a bit, and I want to update the SpriteRenderer of an Entity from within a System (I assume I can only use SystemBase, since it seems to be a managed component?). I figure I can also use a simple Entities.Graphics mesh renderer with a quad, but I figured this might be a bit overkill/using Sprite Renderer might be more performant.
Any thoughts/suggestions?
#Managing SpriteRenderers from within systems.
1 messages · Page 1 of 1 (latest)
nsprites? never really heard of it
cheers!!
@feral jewel if you have any questions feel free to ask here / pm / thread or wherever you want
thanks a lot, I'll be using it later this evening :)
i have no interest in 2d but i must commend you on what looks like an excellent package, been recommending where possible