Hello!
I am using Unity 2022.2.4, EntitiesGraphics 1.0-pre.15, URP 14.0.5
What I want to achieve:
To render an entity (quad mesh) with EntitiesGraphics and it has to be affected by Light 2D GameObject.
I wonder if it is even possible? It looks like URP / 2D / Sprite-Lit-Default shader is not compatible with URP (and may be also DOTS INSTANCING).
What should I do to make it? Please help me 🙂
PS: I am not using conversion workflow