#Rendering entities affected by 2D-light

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dusk rose
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Hello!
I am using Unity 2022.2.4, EntitiesGraphics 1.0-pre.15, URP 14.0.5

What I want to achieve:
To render an entity (quad mesh) with EntitiesGraphics and it has to be affected by Light 2D GameObject.

I wonder if it is even possible? It looks like URP / 2D / Sprite-Lit-Default shader is not compatible with URP (and may be also DOTS INSTANCING).

What should I do to make it? Please help me 🙂

PS: I am not using conversion workflow

dusk rose
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Bump.

mossy flame
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The URP 2D workflow is currently not supported by Entities Graphics and has not been tested.

dusk rose