#Random minor bugs

1 messages · Page 1 of 1 (latest)

covert cave
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just a couple of errors that pop up randomly but don't seem to break things that I usually ignore but should write down

UnityEditor.ScriptableSingleton`1<Unity.Entities.Build.EntitiesClientSettings>:.ctor ()
Unity.Entities.Build.EntitiesClientSettings:.ctor ()```
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Unity.Entities.Editor.SearchElement.RegisterSearchQueryHandler[TData] (System.Action`1[T] searchQueryCallback) (at ./Library/PackageCache/com.unity.entities@02e2f44b71/Unity.Entities.Editor/Search/SearchElement.cs:923)
Unity.Entities.Editor.ComponentsWindow.Build () (at ./Library/PackageCache/com.unity.entities@02e2f44b71/Unity.Entities.Editor/Component/ComponentsWindow.cs:192)
Unity.Entities.Editor.ComponentsWindow.OnEnable () (at ./Library/PackageCache/com.unity.entities@02e2f44b71/Unity.Entities.Editor/Component/ComponentsWindow.cs:156)
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Graphics seems to have been leaking for a while in editor on entering play mode

UnityEngine.Rendering.BatchRendererGroup:Dispose ()
Unity.Rendering.EntitiesGraphicsSystem:Dispose () (at ./Library/PackageCache/com.unity.entities.graphics@1.0.0-pre.44/Unity.Entities.Graphics/EntitiesGraphicsSystem.cs:1281)
Unity.Rendering.EntitiesGraphicsSystem:OnDestroy () (at ./Library/PackageCache/com.unity.entities.graphics@1.0.0-pre.44/Unity.Entities.Graphics/EntitiesGraphicsSystem.cs:1100)```
covert cave
covert cave
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i didn't test long, but deleting all the configs in the project settings folder and letting them be rebuilt /may/ have fixed that stuff

sturdy sorrel
sturdy sorrel
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I also got this after a code recompilation / domain reload:

You may not pass in objects that are already persistent
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEditorInternal.InternalEditorUtility:SaveToSerializedFileAndForget (UnityEngine.Object[],string,bool)
UnityEditor.ScriptableSingleton`1<Unity.Entities.Build.EntitiesClientSettings>:Save (bool)
Unity.Entities.Build.EntitiesClientSettings:Save () (at ./Library/PackageCache/com.unity.entities@1.0.0-pre.65/Unity.Entities.Build/EntitiesClientSettings.cs:65)
Unity.Entities.Build.EntitiesClientSettings:OnDisable () (at ./Library/PackageCache/com.unity.entities@1.0.0-pre.65/Unity.Entities.Build/EntitiesClientSettings.cs:70)