suggestions-forum
Make despawn time for objects changeable as well.
Some new objects for the map
Singleplayer
Multiplayer
Small-yield-tactical-nuke recoilless gun for the Cricket
Shard respawn system
Stay in first person during ejection
Infrared guided missile overall ideas
Let the cricket launch from the destroyer by using rocket assisted takeoff
I think New Maps are the most important future content
Singleplayer
Multiplayer
Spec ops team
More realistic turbulence
Tactical Neutron Bomb
Ground vehicle speed slider.
Change the WEZ indicator
Medusa's laser "Countermeasure Mode"
Heavy high velocity bunker buster rocket
Modding Support.
Singleplayer
Delta wing interceptor design
Little Bird Type Helicopter
HD ejection seats
A new helicopter
Weapon characteristics in uniform format in aircraft selection / loadout screen
Altitude hold autopilot option
Singleplayer
Multiplayer
Civilian side involved and darker side of war
SAH-46 Chicane More Loadout Options
Air-Transportable Static Defenses
I was thinking about different things for the teams
Cesium infused fuel for Ifrit/Darkreach
Stealth Tactical Bomber
Oil slick on water when plane or boat sinks.
Singleplayer
Multiplayer
Belly Turret on Cricket
Option of a 30mm cannon for the chicane
Dont close server's until everyone is gone
Multiplayer
Improvement to bomb release cue
Blast zone warning for nukes that don't have a target
Multiplayer
Turn off and on the engine
Darkreach gear tilt.
CO-OP Vehicles
Squad System for MP
AAM-45 Talon Two-Pulse Missile
Varied Ground Vehicle Movement
Demolition Bomb and Auger for Tarantula
Wire guided (player guided) missiles
Singleplayer
Multiplayer
Missile Warning Voice
some sort of filtering/sort by for skin selection
Guiding to Non-Object 'things'.
editable wreck despawn time
Priority targeting request
Playable ground positions (ATC/GCI/LSO/etc)
Multiplayer
Tarantula Side Door Hoists
TV-guided bomb