suggestions-forum
balance IR missiles
A "restart mission" button when you die/fail a mission
a futuristic plane only for air to ground like an a10 but stealth
Ground Vehicle Overhaul
Munitions and Fuel Trucks should refill you anywhere in the airbase
Give the Darkreach the ability to carry up to x72 PAB-80LRs
In game VC
Scythes for the Darkreach
Musical Option
Expansion of the Darkreach
Being able to switch teams again
Song for when you launch nuclear ordinance
Singleplayer
Multiplayer
camera switch seats
Damaged prop blur effects
Nuke Flash Blindness
commander mode
Data link Options
Slingload for Tarantula 😉
removal of entire hard point when not used
Full cabin Ejection for Darkreach and maybe Medusa
Radar detection chance indicator
increased Gloc threshold
T\A 30 Compass gun pod
Option to disable Radar Emission noise
speed up time keyind or toggle so you dont have to wait long for a fight or whatever in singelplayer
Singleplayer
Orders to ground units while flying the EW-25
Advanced AI behaviors
A Super fighter jet
Deleting User Missions
Darkreach capacity buff
Night Vision Optimization
Multiplayer Free Flight
cluster munitions and incendiary weaponry
Map Drawing tools
first person pilot model
unidentified flying turret
Ace Combat style dialogue boxes
Singleplayer
UI Mode Cycle Button
Enemy pilot detection / capture reward
UI, add the functionality to toggle hide shot down Pilots via a binding, like it is on Takeoff.
Singleplayer
Multiplayer
AI Progression
Better NPC ordering system and UI. For Player+AI coordination and RTS style gameplay.
Singleplayer
Multiplayer
Active SONAR sound for the upcoming Destroyer class
Anti-ship missiles
Emplaced Weapon/Static Defense Expansion
Ground Unit Concepts: Mobile Gun System, Bus and Artillery
Singleplayer
Multiplayer
PvE Server TK Issue
"Spy Plane"
Fix late-game performance by removing destroyed units from memory.
Instrument panel photograph