💽┃code-general

939 threads · Page 16 of 19

Referencing and loading native libraries at runtime - TorchSharp integration 16 messages
General Programming
Consistant-ish npc movement 38 messages
General Programming Solved
Suggestions for instancing many game objects 26 messages
Optimization General Programming
Circular dependencies with instantiating “manager” prefabs 43 messages
General Programming
Understanding how to access components + variable types 9 messages
General Programming
(Solved)Method stops executing after foreach loop? 2 messages
Debugging Solved
Dynamic feudal economy 20 messages
Optimization General Programming
Architecture for a flag/branching story/... system 5 messages
Advanced General Programming
I have absolutely no idea how to code this, or really how to word it 34 messages
General Programming
Does Application.persistentDataPath break if you're using a D: drive? (Seems so for me) 5 messages
Debugging
"The variable doesn't exist anymore" on variables still asigned in the inspector 8 messages
Debugging General Programming
Inspector Panel List with Different Object Types 13 messages
General Programming
Section of JSON Serialized Object says null, even though it isn't. 2 messages
General Programming
Issue with WallJump 1 messages
Debugging General Programming
Detect if two lines overlap 8 messages
General Programming
Guid Shenanigans 9 messages
General Programming
Is this code too unoptimized? 22 messages
Code Review Optimization
Double cube spawning 1 messages
General Programming Solved
Optimization help 10 messages
Optimization Solved
my movement script doesn't work... 19 messages
Debugging General Programming
How to figure out the rotation need for this corner. 1 messages
General Programming Solved
Passing the Button in Button.onClick.AddListener? 11 messages
General Programming Debugging Solved
Troubleshooting freezes with Profiler 25 messages
Code Review Optimization Debugging
CustomEditor detect array change 39 messages
General Programming
AOE indicador vs mouse position 1 messages
General Programming Debugging Solved
How to model a large number of 2d objects and collisions? 9 messages
Code Review Optimization General Programming
Update System.Serializable object's name on field update? 23 messages
General Programming Solved
Playing audio through a gamepad without PS4/5 build target. 6 messages
Debugging General Programming
Spaceship Docking Code Issue 14 messages
General Programming
Tilemap SetTiles is slow, is there any fix? 94 messages
Code Review Optimization General Programming
How can I change this in Jetbrains Rider? 4 messages
General Programming
Issue with converting world position to UI image space 3 messages
General Programming Debugging Solved
Prevent momentum transfer. 10 messages
Debugging
Procedural Submeshes not Rendering 5 messages
Advanced General Programming
Hey! Does anyone here happen to know their way around Unity Timeline a bit? 10 messages
Optimization Advanced General Programming
Parts transform doesn't sync 1 messages
Optimization General Programming
Dialogue system debug 74 messages
Debugging General Programming
Help Improving 1 messages
Optimization General Programming
Websock audio data handling 1 messages
Optimization Debugging
Procedural Terrain Generation and object spawning 18 messages
Optimization General Programming
Cost of thousands of primitive 2d box colliders 18 messages
Code Review Optimization
This Code Crashes Unity, why? 1 messages
General Programming
How does Sprite-Lit-Default work with sprite masks? 2 messages
Advanced General Programming
How come when I set Application.wantsToQuit back to true, the application doesn't quit? 4 messages
General Programming Debugging Solved
Scriptable Objects and Prefabs. 2 messages
Code Review General Programming
Issue with frame independent timer 18 messages
Debugging
How do I truly profile compute shaders? 46 messages
Optimization Advanced Solved
Issue with RaycastHit CalculateRaycastTexCoord ? 1 messages
Optimization General Programming
issue with wallJumpPower 2 messages
General Programming Solved
Countdown to GameEnd Scene 8 messages
General Programming