Hey all. I made a bunch of awesome improvements and breakthroughs with my netcode last night, committed them to my git repo, pushed to origin, and went to bed. Everything was fully functional and the game was running great.
Today I logged in, opened unity (I had the hub open over night, but usually close my project and visual studio over night, switched to my play mode scenario that I've been using recently and hit play to remember where I left off yesterday.
The domain and scene build, code complied, my server and two clients seemingly were totally ready to go and then I get a red circle with a white exclamation mark and "Failed" on the drop down that shows my instances (all of which are stuck in "preparing" indefinitely).
Nothing in the console. Tried everything I could think of. Deleted entire library folder and reopened project, checked all prefabs and instance variables set in the inspector, everything is the same as when I closed it yesterday.
Any ideas? Didn't get to do any work on my game today because I spent several hours trying to google around and figure this out. 😦
Thanks in advance!