⚪┃dots
What's the correct way of sorting with NativeSort?
Burst
Compile additive results in parallel. Better solution?
Jobs System
[BUG] IndexOutOfRangeException: Index 0 is out of range of '0' Length. in play mode
Content Management
Design for moving instantiated ghosts in and out of DynamicBuffers in a synchronized way
Netcode for Entities
Entities
Do Unity Physics Rigidbodies support constraints?
Unity Physics
Baking
What am I doing wrong here??
Netcode for Entities
Entities
[BUG] Editor crashing without crash handler during loading of subscene during domain reload
Entities
Content Management
Most efficient way to determine if entity is on the ground/supported?
Unity Physics
Entities
Jobs System
The simplest possible remote content delivery example?
Content Management
Subscene not showing in game window
Entities Graphics
Burst is enable to use a property getter
Burst
[BUG] Entities 1.3.0-exp.1 NRE in AsyncLoadSceneOperation
Entities
Content Management
Player Movement Is Slippery, and Drops Inputs With Controller
Character Controller
Trying to make conway's game of life (3D) (Struggles with entities exchanging information)
Entities Graphics
Entities
ECS Concepts
Do raycasts using the pyshicsWorldSingleton hit non-entity colliders too?
Unity Physics
Processing player input in `ISystem` - with remote player prediction
Netcode for Entities
Entities only showing as a single entity in hierarchy view?
Entities Graphics
Entities
Why does this baking system not work the way I expect it?
Entities
Solved
Baking
ECS Concepts
Burst
How to access Managed IComponentData in an ISystem?
Entities
ECS Concepts
Complex child rotations in transform hierarchies (IK)
Entities
ECS Concepts
Fetching and Processing Dynamic Arrays from ISystem
ECS Concepts
BuildPhysicsWorld idle step takes ages
Unity Physics
Solved
How to spawn entities when scene starts?
Entities
My game saved in Json format runs smoothly in the editor, but does not work in build.
Baking
When I spawn units through the scripts their position and rotation turns into NaN and Inf
Unity Physics
Entities
Generic IBufferElement and use it in a Generic System
ECS Concepts
Should I decrease the player's health as a result of enemies or directly?
Unity Physics
Entities
See physics collider wireframe
Unity Physics
Entities
Combining ECS with Compute Shader
ECS Concepts
Wanna have Collection inside IBufferElementData
Entities
ECS Concepts
Function called from a job is faster when not burst compiled
Burst
Solved
Accessing static data from burst compiled function
Burst
Prefab processing.
Baking
Error when freeing custom native container
Burst
Jobs System
Guys, someone know a good Cloud Storagement for using with Unity?
Content Management
[Bug] IJobEntity WithPresent and EnabledRefRW duplicates component in query
Entities
Installing the required packages doesn't present the Dots menu.
Solved
Entities
Netcode for Entities
[Solved] Help, this bug is making me go insane
Entities
Solved
When is Chunk.ChangeVersion set when using jobs?
Solved
Jobs System
Entities
ECS Concepts
System Inspector doesn't show Disabled<T>
Entities
GetRequiredComponentDataPtrX
Entities
Unity crashes upon exit play mode or save script
Entities
Entities Graphics
Baking
Jobs System
Burst
Using BlobAssets with DOTS/ECS for a Tower Defense Game
Entities
Baking
ECS Concepts
10k 2D sprites moving low fps.
Entities Graphics
Writing to IEnableableComponent is not working as expected
Entities
ECS Concepts
Rigidbody Constraints in DOTS Physics.
Unity Physics
Entities
Solved
Using thousand of collision world overlapSpheres. Performance expected?
Unity Physics
Burst
Entities
Jobs System
How to make billboarding effect with DOTS
Entities
ECS Concepts
Blobs with generics?
Entities
Accessing ECB singletons from MonoBehaviour?
Entities
Solved