#Do raycasts using the pyshicsWorldSingleton hit non-entity colliders too?

1 messages · Page 1 of 1 (latest)

dusk elm
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Or have I just set up the raycast wrong?

rancid quiver
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Define “non-entity colliders”

dusk elm
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One that is on a regular gameobject

rancid quiver
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It does not

dusk elm
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😢

rancid quiver
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Unity Physics is independent of PhysX / Box2D