#[BUG] IndexOutOfRangeException: Index 0 is out of range of '0' Length. in play mode

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fallen lark
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During play mode when subscene loads one of my colleagues is getting this exception. This is persistent across different repositories but is not reproducible on other machines. Only on specific machine of his own. He is on Windows.
Entities 1.3.0-pre.4
Editor 2022.3.36f

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@grim pivot

grim pivot
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posted to the team. i have no particular thoughts myself; in general, the only things that are machine wide instead of project wide are editor prefs and player prefs, but i have no idea how that could influence the size of the nativearray of instanceids passed here

knotty venture
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of '0' Length
Does this subscene actually contain UnityObjectRefs? If so, it looks more like the machine is failing to load the Unity asset bundles that ship alongside the SubScene, as that array is stored there

fallen lark
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(allthough there technically may be a prefab without one)