Hey! 👋
I have this managed component that would be a singleton (reusable by many systems):
{
public Entity BulletEntityPrefab;
public GameObject BulletCompanionPrefab;
}```
I am not sure how can I access it inside a system since:
```weaponConfig = SystemAPI.GetSingleton<WeaponConfigGlobalComponent>();```
doesn't allow accessing Managed components 🤔
Maybe my design is incorrect. The idea was to have a "Config" object that has bullet Entity and visualisation (GameObject) so that different systems can create a bullet entity and a "companion object" that follows the entity.
How would I go about finding my managed component "singleton" in a system Is there a different / better way to access the bullet GameObject visualisation for the purpose of creating a companion object? 🙂