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1381 threads · Page 13 of 28

Unity.Spline & ECS & Jobs -> How to ? 68 messages
Entities Samples & Docs Jobs System ECS Concepts Burst
Convert Game Objects to Entities 5 messages
Baking Entities ECS Concepts
How to insert a string in IComponentData? 2 messages
Entities Solved ECS Concepts
Best Practices for SubScenes? 20 messages
Entities Baking ECS Concepts
Sending custom parameters when connecting a client to a server? 3 messages
Netcode for Entities
how to communicate between ISystem and monobehaviour 5 messages
Burst Entities ECS Concepts
Burst Compilation error, missing AVX ? 3 messages
Burst Solved
Creating a performant event system 4 messages
Entities Jobs System
Render Problem 22 messages
Entities Graphics Entities
Network for turn base card game 6 messages
Entities Netcode for Entities ECS Concepts
TypeManager.Initialize() in BakingAnalytics in editor 16 messages
Entities Solved
Job struct being forced into auto layout. 20 messages
Burst Jobs System
EntityCommandBuffer Don't replace temporary references in IBufferElementData 16 messages
Entities Solved ECS Concepts
Blob assets are going crazy? 3 messages
Burst Entities ECS Concepts
Question on when to use SharedComponentData 40 messages
Entities ECS Concepts
allow multiple jobs to write to the same buffer in parallel 2 messages
Entities Jobs System ECS Concepts
Help with some ECS problem solving. 31 messages
Solved ECS Concepts
Is there a way to assign SceneReference in the inspector? If not, what's the best way to get it? 4 messages
Baking ECS Concepts Content Management
Baking Issue ? 55 messages
Entities Baking Solved ECS Concepts
Do I need to use a Baker to bake GameObject prefabs into entities ? Or is there an API for that ? 8 messages
Entities Baking Solved ECS Concepts
How to actually access the InputBufferData added. 9 messages
Netcode for Entities
2023.30b3 Unity.Entities.TypeManager.InitializeAllComponentTypes built Player errors 7 messages
Entities
Bug in QueryBuilder? 10 messages
Entities Jobs System
GameObject visuals with Unity.Physics and Entities 21 messages
Unity Physics Entities ECS Concepts
Find, modify/remove child gameobjects from prefab after it has been baked into entities at runtime 5 messages
Entities ECS Concepts
Unity Physics occasionally locks up when simulating complex scenes 16 messages
Unity Physics Solved
CommandBufferSystem.Singleton not available in OnCreate? 19 messages
Entities
Intended what to preserve prediction correctness with non player entity interaction? 19 messages
Netcode for Entities
does com.unity.ai.navigation support com.unity.physics and dots? 41 messages
Unity Physics
Root Motion in ECS 11 messages
Entities
Entity localTransform dont synchronize with gameObject transform 2 messages
Entities ECS Concepts
dots Trigger Event problem 33 messages
Unity Physics
Creating data only entity prefabs during baking 36 messages
Entities Baking ECS Concepts Content Management
Using burst outside of a job? 3 messages
Burst
Getting correct index inside IJobFor for a flattened array 10 messages
Jobs System
Collisions not raising events. 18 messages
Unity Physics Solved
How should I rewrite these two sentences in dots1.0? 7 messages
ECS Concepts
A* Pathfinding (CodeMonkey) and Game Objects 76 messages
Burst Jobs System
(IN-64378)[Entities 1.2.0-pre.6] Failed to build Dedicated Server player runtime 2 messages
Entities
Pathfinding with jobs 16 messages
Burst Jobs System
Burst error 33 messages
Burst Solved
Most efficient way to create a collider in runtime? 5 messages
Unity Physics Solved
Unified Netcode 7 messages
Netcode for Entities
Subscene component doesn't exist 14 messages
Entities Solved
Loaded scene is empty in build 16 messages
Entities
Do ICollisionEventsJob run when using unity native Rigidbody and colliders? 9 messages
Unity Physics
Should unity.physics respect the project settings Physics > Gravity vector? 2 messages
Unity Physics
Optional Components in IJE? 22 messages
ECS Concepts Solved Jobs System
Type or Namespace does not exist when installing Netcode for Entities [Resolved] 25 messages
Solved Entities Netcode for Entities
How can I parent a gun entity's transform to the hand bone of my player? 10 messages
Entities Graphics Entities