#Unified Netcode
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if you want to use entities - you should probably use entities netcode, if you don't - then use whatever else solution you want.
allthough, even with entities you might want custom (if you do)
but whatever it is - it's definitely not any of game object based
but rather own solution based of ecs
Hey Daniel!
Unification should only marginally affect the Netcode for Entities API, so using 1.2.x should serve you well, especially if you *only *intend to replicate entities. There will be breaking changes, but it's still fundamentally the same foundation.
🤔 So I should expect a lot of Netcode for Entities API breaking changes starting 1.3 release?