#general-feedback-discussion
1 messages · Page 204 of 1
no sorry the idea is perfect the way it is /s
I think they should have mentioned that the strength of the elder stage is bought with stm and speed
to like 2-3 minutes
Just trust dev team,they will balance this game
1 min low imo
dev team makes dibble 3 tons, letting it knock over fg stegos
istg if that makes it to live
Ok but they also did something right
I don't think 3 tons is going to be dibble's final weight, they're going to be a smaller ceratopsia
Isle ceratosaurus is bigger than irl cerato
Some people defend the three ton weight as well, something about it being preparation for “allo”
I agree this,can't agree more
i think 2 ton dibble was pretty perfect
Agreed, doesn’t need an increase or nerf
2 ton is also acceptable,but a little more than a easy grow ceratopsia.
After all, dibble is still a kind of animal that relies on groups, so it should be easier for them to grow up
2 ton creature will more than 2.5 hour to grow.it not good for dibble sence that are weak in young stage
@hidden mist that looks really good, man
#general-feedback message
things need to be done before they are released
also they are currently working on the core mechanics of the game not just adding more dinos
God forbid I say this, but development isn't something you can wish to be faster. If the devs could get tasks completed faster, they would, it makes no sense to do otherwise
@coarse spruce the main idea of my feedback about family tree is the opportunity to get to know my descendants when they're alive, so we could possibly meet x) Of course, to avoid some sorts of sniping any info about your descendants after your own children could be blurred, and would be acquired only when you meet them right in the game. And when you meet each other, there could be a cue similar to the notification of a newly opened mutation slot, like... a dino icon that is laying around its nest. After that, the info of that descendant you met will appear in family tree.
Thats something that always troubles me. Core gameplay affects ALL dinos, meaning a new core mechanic which is being implemented, has to be adjusted and fine-tuned for each dino that already exists including the ones that are being developed right now.
So we'd have 2 realities which could have happened:
- The game has a very rich and complete core, but not enough playable dinos, as it will take more time to implement each dino and adjust them to all mechanics
- The game has lots and lots of playabales with a poor base of core mechanics
Both of these can feel lackluster to play, that's why they're working on both at the same time, which gives off the impression that not a lot of updates are being pushed out
It's harder to adapt old playables to new systems than add new playables into a game where those systems are already in play
- Holy hell is that John "The Isle" Legacy himself?
LMAO
It is what it is
I do agree core mechanics are more important imo. But I do think they also need to complete the core roster first.
Maia, Rex, Trike, Allo; add these four and never release a dinosaur for 2 years if you want
I think that's the play
They also like to add dinosaurs to show off a mechanic or be the testbed (diablo and sparring, for instance)
What is sparring used for currently? Personally I would not have invested into this feature at this point in development, when there are other systems that can be worked on. If there was a team that really didn't have anything else to work on, then yes, by all means add features that make the game feel more alive. But I don't think that was the case
Sparring will be used for every ceratopsian, every apex, and some other creatures
With trike and rex on the horizon, it needs to be added now so it can be tested before those two drop
It is also by far one of the most fun things you can do as a diablo
Diablo wouldn't really work without its signature ability, pre-sparring diablo was literally a legacy animal with knockdowns lol
@gloomy flame it might even be nice to have damage scaling with their weight or size
@thorn crater whoa where did you get those images? Were they shared by devs on discussion?
yes
dondi shared those and a few more a while ago in #isle-discussion
by a while ago I mean like hours ago lol
he sent them to me so legally they're my images now
So is this supposed to be the Nv of one of the playables? If I’m getting this right
you can tell by the grass, seems so
It's an example of good NV
I'd guess it belongs to either troodon or dilo
I like it! I’ll take anything that allows us to see color at night
nocturnal dino
@robust cape it’s more so that AI is just very inconsistent with how it spawns, sometimes it spawns a bunch and sometimes nothing, also ai sometimes doesn’t even 1 call and most of the time it doesn’t move
Yep so its just a random chance you will stumble into them
I dont understand why they had to do that.
Pretty much and it’s rly bad bc it’s either souls level of difficulty trying to get diet outside of south plains or it’s Minecraft creative mode where you just find endless AI and don’t have to worry about a thing
It’s more so an error than intended I hope cus everything with AI is bad rn
👍
i have a suggestion, the game is great and all but i have seen people say they get bored at some point (not seeing many players, not having what to do after being full, ect) now what i think you could do that wont affect the gameplay itself is to add tasks that each species (or in general) need to accomplish, like moving to different migration zones 8 times, surviving after being under 10% hp, joining a group, visiting special spots in the map, hunting different species, mating, unlocking all mutations, growing the same dino to adult 3 times, and so on. and after doing all that you can unlock a special look for that dino - does not add any stats as i think people wont like it much, just the way the dino looks (until u lose that dino) , he can have maybe bigger horns, maybe added feathers on body part, bigger crest, and it would only take changing small feature. i think i might motivate people to try different things in the game it just like any other game a skin wont break the balance
guys what do you think? - i sent on general feedback but it didnt let me add picture so deleted maybe i will try after 6 hours again
@cursive quest just... jump off a cliff?
#general-feedback message
#general-feedback message
@rain hemlock while i agree with the specific situation you pointed out, i feel as though it wouldnt do much to stop the things its meant to. i.e "spawn juvie stego, die, spawn back as carni and get perfect diet asap"
oh thats what its for
sorta kinda, also to avoid people just spawning back where you are to keep bleed going and stuff
@restive fjord - #general-feedback message - This is really cool, just wanted to say
Thanks, I have more similar designs planned. I think Gateway should be more watery in general.
@limber hull btw its a friends idea I just want them to show it would be a bad idea
People complaining about the spawn limit time are so delusional (respectfully). If anything they should add a little more time to where you died. If you don't agree just wait until you're a solo cera or something like that and then completely outplay a pack of raptors and just when you think you won, one guy gets salty and literally spawns as every single dinosaur to make sure you bleed out. Situations like that are why that time limit exists and they should continue to update it to prevent that from happening. 
They're adding the random spawns for this reason
like... you can't pick where to spawn anymore?
As long as the random spawn doesn't randomly spawn you to the same location where you died. Then i guess that's good. 
Random spawns but near sanctuaries would be nice
True. Don't want the growing to be more painful than it already is.
for herbivores at least
Doesn't even need to be near sancs. Just spread sancs in areas where they are sparce and there isn't much issue with random spawns
Random spawn kinda sucks when you want to play with friends tho
There should be at least some form of control in it
Then make a party system where you can party with up to your species group limit and all spawn as one group in the same place
Pre spawn?
That’s true as well
maybe bring back the legacy invite system? 
No
This was in reply to #general-feedback-discussion message
Wait fill me in, what was wrong with legacy’s invite system?
I prefer the concept of actually having to worry about a pack moving too far away and having to find other players rather than spam-inviting everyne on the server in the hopes they're the same species as you
then maybe have a 2 or 3 people limit or once you're a subadult the invite disappears and you have to just manually invite ur friend with the 2 call.
and you can only invite ur friend who is also a fresh spawn like you. There are good ways to change it in this version of the game.
these are sanctuaries, but again lol
like from a design standpoint, these are just a flavour of a similar idea
as a juvi, go to a set location (sanctuaries) for a buff to growth (perfect diet)
also, the clutter of having too much to do/think about as juvi is pretty evident with this. Migrations/sanctuaries/this new unique resource are now three unique items you, the player, must somehow determine between to figure out which one is most worth your time
#general-feedback message
As for this, I don't think there is actual corolation to player count = the lag we are experiencing.
I've been on servers with 60-70 players and it has been just as laggy.
@spark pier That would defeat the purpose of the stress part of stress testing, no?
people treat it as a "new content sim" rather than a test lol
it being unplayable and providing data to WHY it's unplayable means it might be playable when live
I do really like the idea of eating a mutation slot to change sex when you hit adulthood
@sudden sleet no need to get a random male display, your female skin has a male display in the settings its just not shown (pretty sure anyways)
True! Totally forgot about that. I've been stuck trying to nest as an adult troo three times in the last two weeks and it's always the same sex for some reason lol
oof, unlucky.
You're right. But having a ping of over 100 every day isn't fun either
I don't think its a ping issue either, I regularly play with over 100ping and its only giving me that rubber banding / teleporting in big groups of dinosaurs.
If you don't want to deal with the desync, you could always go back to the fatal errors 
It's rough having to wait for it, but I'd rather they keep taking their time for releases. A lot got added in with the dibble and sparring, then an engine update on top of that.
@queen swift fyi, the first portion of your suggestion is already in the game. You can see both mixpacks and mega packs on the compass when smelling, showing as 3 red dinos
you cant tell the difference from a pack of raptors or mix packers though
It shows both mega packs (packing over the game’s limit) and mixpackers. So a normal pack of raptors won’t show up
then it obviously isnt working well enough becasue i just died to two stegos a carno and a dilo and i didnt smell them coming
It will only show if you aren’t too close to potentially be part of it
I literally just got to the area they where in, I should have smelled it from that distance.
Did you smell for a decent amount of time? It won’t show it immediately
granted it was horde testing so something may have been wrong
i was smelling for diet so yes
It’s worked for me in horde, so idk
They may have also been staying at a range that prevented the symbol from forming
People tend to find ways around measures like this
regardless there needs to be a harsher deterrent for people doing that. debuffs and disabled mutations would be a good start imo. Mix packing should honestly be a sin
I agree that there should be something done about it but it’s very hard to make a system that won’t be abused in similarly scummy ways
ban them like hackers then. let people report them and get them banned for a few days...
Official servers used to have rules for mixpacking iirc, but people basically just reported anyone and everyone who wasn’t completely on their own, and it proved a bigger problem than solution
then what was the reason for the replay then? replay makes it real easy for an admin to decide if they are mixpacking or not
Cause people will still be reporting others constantly, diluting the reports that actually need immediate action, like hackers
ok then what do you suggest they do with mix pakers? leave them?
No, I don’t suggest anything. I simply haven’t given it enough thought to come up with a foolproof suggestion and i know that it’s already a consideration for them. Iirc, they mentioned briefly in a recent devblog that they were discussing potential new methods of fighting against mixpacking/megapacking
I just think that they had long enough to think about it since people have been complaining about it for as long as I can remember playing this game ( years )
Yeah it’s certainly been a major issue for a while, and could’ve been a larger priority, but there have arguably been more important things to work on, such as fixing game-breaking bugs and combating hackers
maybe making more skins/color pallets available with dlc (more dinos with dlc too etc.) can get them the funding they need to hire more devs bc thry obviously need twice the man power they have atm
awful idea actually
play community servers if you wish to be free from mixpacking, but leave the officials somewhat ruleless.
instead implement things that heavily discourage it, but if they really want to, by all means go ahead
should be the other way, go play unofficials if you want to be a goober
either way, rules won't work cause cheating is against the rules and you can see all these cheaters going crazy
@rotund plaza if its embarrassing then just stop telling people that you're waiting another 10 minutes for spawn.
ez fix
@odd shell /unstuck not helping?
ni
damn shame 😦
every time i entered /unstuck the chat box did not show the message and nothing else happened
i tried to lay down and tried to wait a few minutes and nothing helped
-1 stego
Still baffled by the fact people cannot handle teno, the brawler, being a brawler
@candid socket And what would you give stego in compensation then? If you want to lower the health (which might mean it would now be able to be reliably soloed by a deino if you want a substantial change, and most likely wrecked by a pair of deinos) then what does it get in return? Heavier, so it can't be grabbed even while swimming? Faster attacks, so it's better vs things in actual fighting? Removed cooldown and less stamina cost on the attacks, so they can be used efficiently? Bleed resistance, so it can handle attrition better?
idk man, I never really say this but I think 3 fg deinos not being able to kill a stego is a skill issue. At least one of them should be able to consistently hit headshots and then you can kill him pretty easily if it's alone.
hit the nail on the head
quite literally 😛
gonna throw a suggestion in here since I'm on cd. and y'all can argue with your momma about it bc I would literally pay so much money for them to do this. Reduce dibbles weight back to 2 tons. they are a menace now, you cant speed them up AND give them weight. choose one and only one. you cant run or fight them anymore, 4 times my 50% stego has been completely knocked over by one. how are they able to knock a 50% stego completely over??? I cant even fight back or run from them, they are bullies and should have some fear when they run at a fight so freely...
Most people seem to agree that dibble should be brought back to 2 tons, but apparently the devs want it to punch up now. Unfortunately that means that it’s just extremely good at fighting everything rn
I for one think it was far more enjoyable at 2 tons and feels like lead now
literally either they reduce that or slow them back down significantly.. ive had enough of them.
Don't need to lower their weight, just their knockdown threshold. And they can currently, unless things have been patched, knock down fully grown stegos. So at least you didn't get to grow all the way only to then get killed by a pair of dibbles.
id pay all my savings to have them removed from the game entirely atp. they are so broken and unfair.
Just don't play stego, it's not worth it, there are far better alternatives for far less investment
That’s overreacting tho. They just need tuning, like lots of things on hordetesting
Tho 2,5 ton sounds fine
That did get changed thankfully
I just dont understand how they are going to put trike in the game honestly if dibble is doing all of this.
Oh, nice, any idea what the limit is now?
Dunno, but I wasn’t getting knocked over as a maybe 60% stego? I wasn’t paying attention to my growth
I also have an issue with migration zones. why am i forced to go to an area with other dinos that can kill me or lose my diet? idk what the solution is but ive never liked that, if they dont want hot spots but create a moving hot spot
yeah they make little sense
rip we will remember you
glad im not the only one complaining about this. It is so stupid. You shouldn't be forced to pick a mutation right when you get the chance to choose one. Especially when there are so many options and some are locked on that one specific slot.
its my opinion
It's actually intentional it's like that
what does that even mean?
@burnt cave #general-feedback message fully agreed. There are already many animals with a long tail (and will be even more) that can’t really defend this part of the body unless using a terrain. I may be a horrible teno, yes, but a single raptor once nibbled me to red health by biting only my tail. And nope, I didn’t tail slam all the time. I tried to attack it with claws, but 1. if I try to attack behind, it plays a REALLY slow animation, 2. if I keep facing him, I basically can’t walk away at all.
No more nibbling a stego to death via tailbites? Sounds okay
It still gives little damage but a kill from tip of the tail must not be possible.
So that people can still fight with low hp, not afraid of getting their tip bitten
Sure, it already does tiny damage on tailtip hits, I guess addding that it can't bring you below 10% health or something might work
Yes that would be nice.
Means use it or lose it. Pick the mutation as soon as you can or make sure you keep an eye on your growth
I meant the reason behind it. It's yet another unnecessary addition to the game tbh. You can keep the mutations locked on whatever slot you want. Just let me unlock it anytime I want. Growing to 100% now doesn't even feel like I beat the game anymore when let's just say I don't pick all 3 mutations when I get them because... idk? A pack of raptors hunt me for more than an hour?
It just pretty much doesn't fix anything about the game but makes it even more annoying to play. Just like removing health bar and eating/drinking camera lock.
eating/drinking camera lock is fine
im not entirely opposed to the health bar removal either. i just wish the blood screens were better. i think legacy did it pretty well considering... you know, its legacy
I think it should at the very least be modifyable for unnoficials, so they can choose whether they lock or not. Otherwise it's not really that bad of a restriction
Well yeah. They're not like horrible changes but.. Like I said... unnecessary.
Not really a fan of unofficials, me personally. But I never really played on them too much either.
unnecessary for us maybe, necessary for the devs vision for the game however :v
Also not necessarily permanent, they may change how mutations work in the future 
No matter how you see it. Game does not need any more realism. If thats what devs are thinking. Besides, there's nothing realistic about not having a health bar. I guess you could say I'm a bit salty but I genuinely don't get how they see this game to have these types of changes.
Its not realism, you dont mutate during a lifetime in real life
as for the health, it was too meta for fighting
???
There's literally still a health bar thing in the game telling you how much health you got but not too accurately.
Yeah? But now you don't go "Oh i got 6.8% hp I can survive a bite!" Its now, oh, I'm looking real friggen hurt, time to stop fighting
Saying that a health bar was meta for fighting when they literally added combat mutations is crazy..
There are worse things that are meta than a simple health bar
And yet, as the game makers they decided to get rid of the health bar 
Also, all these mutations are cranked out to their maximum values, I'm hoping the combat ones really get toned down a bit
This is a really good suggestion #general-feedback message
And I accept whatever change they make whether it's a good one or not. But a health bar is just simply not what you should be changing about the game when the game still crashes and is having performance issues. Thankfully rn you can just fix the fps by simply just clicking the Apply button. Im hoping it stays like that. Either way tho, I still think they should just revert back to update 4 with all that lighting (night lighting at least) and then just continue to fix it. 
@indigo gulchCouldn't you still just stand there, sure, you can't regen blood, but as long as it's not too low, it won't be much of an issue. Would only incentivize using terrain even earlier and not even attempting to fight as well possibly?
Though it would be interesting if it applied to deinos as well, so they'd have to go up and bask to recover
that would be interesting
To be fair, using terrain is always a given, no matter what you do. This just removes 1 of the many options, which I thought was fair so it doesn't entirely remove counters.
It could be changed so that your wounds will not close, but youd just be bleeding the same amount as you would right before healing.
I also wanted to add ''how is the stego in the picture not drowning'' but that is too much for 1 post
So you wont regen your blood, and will even lose some, albeit, extremely slowly
Which would incentiveise leaving the water asap, instead of standing in it
Do you continue losing blood just because the wound is open?
Yeah
Was my thought as well, should be drowning if head under water
Huh, don't think that's ever happened, after bleed damage is dealt, you don't lose more
Just very, very slowly
But maybe it's just so slow that it's not noticable until after a very long time then
Or are you specifically talking about how it would work?
Yep
Oh, okay
Sorry that I didnt come across clear, its late and Im tired XD
No worries, same applies to me :D
yup you can survive a bite so you get out of the fight, but now you're only red so might wanna keep going just in case
any reasonable person, unless the prey is almost dead, would get out of a fight when below 15-10% health, but now you might be at 25% health or at 1%, so you take your chances
not only that but we have combat meta mutations and we can see our exact health with the intensity and location of the blood around your screen + bite force
so removing the heart did nothing but add an inconvenience for casual players while rewarding "professional" fighters
For the love of god, paragraphs
character limit
takes paragraphs into account, couldn't shorten it any more
Also this is the most assbackwards take I’ve ever seen.
“In this testing branch, where you’re testing a new mechanic, you added a combat-centric feature. Instead of just, removing the combat things, admit that you were wrong and undo 2 other, far more major changes that have nothing to do with the system itself.”
(any space or anything of the sort)
excuse me sir but what does this even mean
im not even saying they're wrong in this one, im not complaining about stam or heart
and even tho it is a testing branch, if it wasn't obvious from the start that the idea is stupid, i don't know what to tell you
hell, you even complain about combat mutations yourself
You literally used combat mutations as a reason to undo stam and health bar changes lol
you haven't read the message then
because i didn't
I do. I just want them removed. That’s my take on the matter
well hell same here that's the entire point of what i said
i simply put heart and stam because those are the biggest examples of them attempting to stop the competitive fighting once and for all
Then why did you bring two unrelated systems into it besides the fact that you have consistently yourself stated how much you hate both of those changes lol
because they are not unrelated...?
how is removing the heart not related to stopping competitive fights
there you have it, it ain't
it was the entire point in it, and now it feels like they're straight up deleting their own progress
that's what im mentioning there, that it doesn't make sense to introduce those measures and to then straight up nullify them and give fighting aid
if you still don't get it, re-read it 🤷♂️
I think they’re testing things within a system, and the statement that they’ve undone all their work is bizarre lmao
It’s a testing branch. It’s not concrete
they're testing things that obviously would not help at all
it's not rocket science to know that, if you don't want so much fighting, giving this amount of fighting aid doesn't help
it's like giving a militia that you want to disband frickin rocket launchers and m16s with extended magazines
@tight iron Just a suggestion, when making long suggestions like this one, I recommend dividing them into paragraphs because it makes it easier to read
i agree, however character limit, had none left iirc
Oh ok
i might be wrong, let me check
also if you haven't noticed, i literally can't tell myself if they want to stop fighting or make it happen more, and a good bunch of players can't either
i was wrong, divided it
Nice
had about 26 characters left
While I definitely do think some mutations are strange, I think the heart was removed for realism reasons as well. Seeing your health in a % kind of ruins that and made it easy to tell when you should dip
and i mentioned that if they regretted those decisions, they might as well revert the other changes
Then the testing isn’t useless, because it helps prove why combat mutations are bad. To say otherwise is to not understand how good testing is done. You test every possible scenario, good or bad, and record data
if nobody could tell that letting you get your health back, which was an aftermath of fighting, giving more stamina to herbis and giving more speed to herbis and carnis would make fighting worse, we got a problem
it is so obvious that testing isn't even needed
i wouldn't jump off a cliff to see if i would die, i already know i would
That’s stupid. I can’t even express to you how stupid that statement is.
giving a playerbase that wants to fight the tools to fight 10 times more is just nonsensical
no sir, it is common sense
you don't give a militia that you want to disband m16s with extended magazines and rocket launchers just to test
you don't give players that fight out of boredom every possible tool to bypass any sort of cooldown or wait period that they had between fights
More stamina and speed can be used for fleeing. Healing while eating can be used to recover after a painful fight. These are not exclusively combat mutations, and it is never wrong to test something to solidify an idea
yup, that's the entire point, but guess what people do after that?
they fight again
it's literally the most obvious thing that you could even think of, if you give players that only want to fight the tools to bypass all cooldowns/wait periods between fights, they won't stop fighting
they just won't
fight, kill, eat to heal, go fight again
Okay? Again, not everyone will use it like that, and I am against the ideology that any idea “isn’t worth testing” if it has any form of merit to it
there's no rest to get your health back up again period that temporarily stopped players from fighting, it's gone, go fight again
i also agree that not everyone will use it like that, but a great bunch of people will
and no, i support testing ideas because that's how you get conclusions, but this is flat out stupid
Exactly, and testing proves that, so such mistakes are less likely to be repeated. Thus, the testing has value
It’s not stupid to test anything
testing itself isn't bad, but cmon man
As long as it’s contained within a testing space
who could've guessed that giving players who are bloodthirsty the tools to fight 10 times more than before could've gone wrong?
i don't need to test it to know it
rational thinking is what makes me know that it's gonna happen
the same thing you use to claim that an idea is bad or good
common sense, rational thinking, critical thinking, you name it
But you can test to prove it
it's a waste of time
Meh, it’s still a good idea to test it just to be sure.
it's just a waste of time man
Is it tho? A lot of things seemed like common sense, got researched and then not so common after all.
The scientific method has a lot of tests where the outcome seems obvious, but the potential to discover something unaccounted for exists. It is literally never stupid to test an idea if it’s in a safe testing environment
if you could please name a few of them here for me
Smoking
would it be worth it tho?
cause in my opinion it ain't
it confuses your playerbase, it adds pretty much nothing but more of what you wanted, etc
I mean, not even that. You can still get your expected result, but discover something you didn’t account for, as well as having proof as to why your thesis is correct
That’s why you make thesis’, yes
i understand your point, however i don't think smoking could be related to this to the point where it could explain why my point of view is inherently wrong
smoking was because of lack of research and methods to discover its harmful consequences
there's no lack of those here tho
Cuse it was considered common sense and knowledge, therefore no research needed
But yes, not relevant aside from that
i've never heard of that myself
to my knowledge, it was because of lack of research and methods to properly research it
i could be wrong, who knows
lolz
Favorite gif to use when both sides have good arguments
btw, for anyone confused that might read this, the last part where i said "if you actually regretted the decisions, you might as well just revert all changes, but if you didn't, why give literal fighting aid and then nerf the player experience because there's too much fighting? why not just think about something, test it, not just leave it like with the heart thing, monitor it, take conclusions and keep it/remove it? there's plenty of great suggestions in this channel so good that i believe would be enough for you to say "we don't need the heart gone or the stamina changes anymore, let's put em all back"" is me claiming that, if they actually stopped caring about fighting, why not just say alr we ball let's revert all fighting nerfs
@lime saffron that is the suggestion channel lol
@silver creek you can press G to drop the body on your horns.
fr?
Yep
thanks for telling me
Np ^^
@eager apex
I disagree with making the game easier. The game is literally a hardcore animal survival game. You won’t be shown mercy for any mistake, you make and I feel it should stay that way, besides you can further advance and learn from your mistake. Not to be rude, but if you want to play an easier game, Path of Titans is an option
The difficulty of the game has nothing to do with needing third-party sites on Chrome to find your location or check spawn areas on the map. The only similarity between the game you mentioned and this one is that both feature dinosaurs. They are not the same game.
Where did I mention saying they’re the same game? I said if you want an easier experience “x” game is an option
I'm gonna be honest, but if you don't like a game because of how it is, don't play it. It's way easier to just play a different game than to force developers to change their game that they made based on their ideas to fit your own.
I agree with the navigation on this map. Spiro was so much easier to walk on.
Spiro was a bad map, even if it was easier lol
it's just subjective ngl
i prefer spiro, more simple, easier to traverse, more fun, whereas others believe gateway is better for (insert reason here)
eh, each has its ups n downs
Spiro was heavily unoptimized causing fps problems, it was so big it caused twice the download time compared to gateway
All the rivers connected making it favored for deino, all the rivers were also narrow and pretty much the same
it was just as bad few updates ago.
that is true tho
gateway is less optimized at this point
i get 20 to 30 more fps in spiro than in gateway
and i get twice the engagement
(i dont mean fights, i just mean an engaging experience)
jokes on you, that's perfect to me
i'd very much rather have that than enormous forests and empty places
i really like being in open areas where i can see practically everything
Factually speaking it was never good and isn’t designed to allow sanctuaries/migration zones/ Herrera climbing
not like migrations are a good idea anyways
but yeah about herrera climbing, meh, you're probably right
and yeah it was great
Spiro had way better terrain. Barely any cliffs to fall off from. Gateway feels smaller due to so many cliffs and mountains.
Spiro had more hidden cliffs lol
the only one was where shallows used to be which is why everyone knew about it
from my experience tho, it was easy to avoid them
well yeah. just dont fall.
🤷♂️ pretty much
in gateway i find myself terrified of running in a forest because there will be a random ass rock that nobody even wants there to make me trip and fall off 100m to a certain death
I would rather have just Spiro with gateway reskin with the new biomes and stuff.
i'd rather just have a remodeled spiro 🤷♂️
Mostly because I know where i am. 
tweaks here and there
Isn’t spiro bigger then gateway
yeah bring back the south waterfall and the oasis.
just bring back open places 😭
like genuinely open
Gateway has open plains lol
this kind of open places
nono, im talking about way more open places
the only plains are south plains, the rest are pseudo plains
nesting grounds were cool, even though they were completely empty.
east plains is where you miss a pounce and die to fall damage, ne plains has a river and lake so can't be considered plains, highlands is full of bushes n obstacles, etc
actually open places where you can see 300m around you n stuff
I’ve pounced perfectly fine at east plains, even if I’d miss I never died lol (to fall damage)
old screenshot, that place isn't here
Across to where the dryo is looking, open plains lol
South plains are still “plains” in the end
i literally have said 100 times that south plains are proper plains...
??? Then what was the point of saying this you can see perfectly fine at south plains
open places not a single open place
and i mean 300m around you with barely anything obstructing that vision
What’s obstructing your vision that much you consider it a problem?
i don't consider it a problem
i just wish we had those kinds of plains here, a more even terrain and not everything being cliffs forests cliffs forests cliffs forests big ass mountain big ass mountain cliffs forests
Agreed.
hopefully somewhere close to next year they decide to bring Spiro back with a bit of new stuff. Or try to have both maps at once for officials.
they'd have to optimize spiro then tho
If you count the unplayable area as well that was outside the border its a bit bigger yeah
but would be cool imo
But playable spiro was much, much smaller than gateway
thing is tho, they'd have to add things to both maps and i seriously doubt they would
we got spiro branch rn but with no updates it gets boring too soon
so i'd rather play something that's good imo and get updates than play something that's absolute peak imo but get no updates
I doubt spiro will return any time soon, even though I miss it dearly too. The thing is, the whole map would need to be rebuilt from the ground up just to function, and I doubt they want to invest dev time into that rn :/
yup
jace is always doing map updates anyways so
unless he had some free time and wanted to do it, i seriously doubt they would
i know, it's a pity but i know
Modding will save us all🙏
imagine you can slap spiro into gateway branch with modding 💀
I’d rather have v3 over spiro
i'd rather have v3 over gateway 😭
Disagree imo
disagree as well imo
V3 wasn’t as repetitive as spiro
Somewhat decent biome diversity, but not good enough to swap it for gateway
eh, spiro meets all my criteria
simple, good vision, has super open plains with rivers, reminds me of spanish forests
it's pretty much like spain so it makes me feel like im at home lol
wet forests, enormous open plains, not too big but not too small rivers going across them, leaves on the floor with sticks, etc
But the issues spiro caused compare to gateway, just from that standpoint makes gateway objectively better
remind me of the issues again
Pretty sure gateway was the first to introduce the constant high ping lag when fighting and the teleports. I know on Spiro ping would go up for some time but now AI is the problem for the high ping. I think.
@tight iron scroll down from here
but i see way bigger issues in gateway tho
such as half of the map being barely playable, 20 times more likely to die to fall damage or other stupid deaths, constant rubberbanding, constant teleporting (has been an issue since it was introduced), half of the map being unused, too big, corpses still go thru rocks, all fights end up camping because you have spots to camp everywhere, bushes everywhere, obstacles everywhere, etc
and not to mention that gateway is awfully optimized
so, if we go by this, gateway is worse
That’s literally just on the hordetest lmao, people have been saying they’ve been getting better fps ever since gateway dropped. Gateway doesn’t cause double the download time compared to spiro, easier time for that. “Fights end up camping because you have spots to camp” people could do this in spiro too lol, you’re adding more points to spiro as well as to why it’s bad.
sire you didn't quote it correctly
i said "all fights end up camping because you have spots to camp everywhere"
And? Like I said you can do that in Spiro
i know, but not as easy
Stegos at centre could camp the little island so they could avoid getting killed by raptors
and no sir im not adding more points to spiro
yes but stegos rn can camp everywhere they want
Yes you are whatever you said with gateway is worse on spiro, that’s objective
no sire
Besides maybe be the obstacle thing
fall damage for example, half of spiro isn't random forests that you can trip on dumb rocks and die to fall damage
so that's not objective
constant rubberbanding, all fights being decided by desync and teleports isn't either
Yeah I’m excusing that one specific point
half of the map being useless and not used isn't either
Yes it is
ain't too big either
Literally no one went to northeast unless they were a deino to afk grow
debatable, found a somewhat reasonable amount of players there
im talking about dead empty right now
No one went to the north east beach, at least on gateway people travel to the beach their for diets, just proves it’s better.
no sire it does in fact not prove anything
just cause ppl go there it doesn't mean it's objectively better yknow
for example who goes to west access
people who died in south plains and west rail access and use it to go back there
Quite a few actually
who goes to the place above highlands? nobody on earth does
who goes to this area? absolutely nobody
I’m responding to your point saying no one goes to the “deader” parts of gateway which is true, but the same can be said for spiro
besides deinos going to west rail access and dibbles who got lost
oh no absolutely spiro had dead places as well
this is a problem of gateway being to big, but it adds points to spiro being worse as well
Both of those areas are unfinished so it makes sense
cant add population or ht happens
but if you dont, good luck finding players around the map, you have to go to very specific areas or die
might as well remove them
less things to render, less map space, etc
No, might as well finish them and give a reason to go there
well something's gotta be removed or severs significantly improved
Eh
“Corpses go through rocks” why is this specifically entitled to gateway, as if other maps didn’t have this problem
not to the degree that gateway does
What. The amount of corpses I’ve lost in gateway is equivalent to spiro, this isn’t a valid point as why gateway is bad
oh well, ive lost like 10 times more
You still can’t apply it to a gateway problem, it could be the rock assets they used
perhaps
Some of the rocks let corpses fall through, some don’t, so it’s an issue with the rocks not the map
#general-feedback message
We dont know very much about the new night vision and the allo might just be popping because of its skin
But i do agree that dinos should be darker or blended into their surroundings when night vision is on
@dark tree wtf killed on those islands, really? I didn’t even know about their existence.
yep hacking steg and then 2 deinos, beipi life SUCKS
Going for beipi… 0_o My deepest condolences lol.
join the beipi army
@hardy vine in the works iirc
@surreal cradle #general-feedback message Can you elaborate a bit please
Because 1 raptor cant pin a fg dilo
read this and genuinely got baffled lmao
you cant say gateway sucks because of the many invisble cliffs then prefer V3 lol
@livid shale #general-feedback message
Theri is already a planned playable for evrima, you can play it on the legacy version as well
Im just gonna edit the message then i have loads of dinos up my sleeve probs like 12 + with tons of things
official concept art for the terry zee na saurur
Yeah its the "scientifically" accurate design
?
Scientifically?
wdym by that lol
i think he means that the theri design isnt fictionalised
It's good that theri doesn't look like a generic theropod like JW dominion theri does
the issue is not "herrera needs more combat mutations to keep up" but rather "don't add combat mutations to avoid this unfairness"
so every other dino has good combat mutations but herrera doesnt? whats unfair about a situational hunter dino
but there is and always will be
we know there's a good few mutations on the chopping block for being problematic, Dondi has said so
yea, combat muts are unfair
ofc theres some that will be removed but there defintely will be some that benefit combat. and no where did i say they need pure combat mutations on my feedback
there doesn't have to be some that benefit combat
but there will. faster heal mutations m=benefits, faster speed benefits, longer food drain beenfits combat, not drinking in rain benefits in combat. all mutations helo in combat in some way
not to an extent that significantly alters the outcome, and the faster speed one is a combat mutation and absolutely needs to be reworked or just go
well yea some things need to be changed but personally i see combat mutations not to be bad if its only a slight boost. there needs to be more defense mutations to counter
"a slight boost" matters
so long as you get ANY advantage over others, you WILL pick it
there is alot of mutation options for other dinos that dont force you to always pick the same exact ones. ofc there will be some try hards but theres always have been and always will be. even if there JUST survival mutations the "try hards" will always pick the best ones that will benefit in combat.
then you've created a meta where you either have the combat mutations or lose, or have the defense mutations or lose
you know if you design the mutations right, then none of the survival mutations would really impact combat all that much
anything revolving food and water mutations help with combat. stamina will help with combat. what kind of survival mutations then
how will food and water be that helpful in combat
you aren't turning the tides of a fight because you're less hungry
slower food drain or water helps with longer fights. helps me alot in combat. especially when a certain player trys to camp
okay? but that doesn't really matter
well it does it helps with combat. everything does in one way or another
sure, but you aren't flat losing fights because someone took a survival mutation and you didn't
whereas "do more damage" or "move faster" does objectively do that
well again i never said about that for herrera feedback
sure, but saying it needs mutations to "keep up with combat ones" pretty much implies that lol
saying it needs better mutations as most dont helo herrera gameplay
ive never had that issue with it, i find herrera has a lot of mutations that aid it
as long as you don't look at combat mutations
at this point make a feedback to remove combat ones. dont be made just because its ""implies"" in yer eyes
i disagree with your reasoning for herrera needing more mutations, frankly, that's all
@brittle merlin I really like that idea for AI specifically
#general-feedback message this... tracking has never been the same ever since update 5. Bring this back.
also doesnt help that blood and footprints seem disappear after like 2 minutes
@cold minnow typically speaking, bigger jaws don't mean more bite force
for example a saltwater croc has super long jaws and the most powerful bite force of all animals
because that's not how bite forces work lol
and cera does not need a buff of all things
What was the reason wallowing from the river bank got removed?
I might be slow but I can’t think of a bad reason
made bleed worthless or something
i think they don't want wallowing to be that accessible
@hearty willow Fatal error was fixed in the HT, least I haven't gotten a single fatal since their latest update.
As for Dryo, that's a planned feature as far as I am aware.
i cant think of a bad reason myself, its a high risk high reward with the risk of being bisected by a deino ans the reward being not bleeding to death
@uneven pond It's not a bug, there's nothing to fix
im aware. but it needs to be fixed in a design standpoint
"lets give some playables barely any options to spawn then give them a long cooldown on each spawn point they have when they die"
I'd say at least give them more spawn points
yeah lmao
the cooldown isnt too bad, but imagine dying as a deino. You get 1 respawn place.
Or just random spawn points
and those tend to get spawncamped
wow! how so much options i have!
and northern jungle is useless
got to add a way to meet up with friends crossmap then. Because I'd rather not spend 30 minutes-1 hour just trying to meet up with them
i also want that but i think i saw a dev say they arent considering it since so many people wanted to be able to choose where they spawned (dont take it from me i might be wrong)
They are considering putting random spawns again
well great then
Pre-spawn party system
then add that at the same time
so add more spawns for now because of the 10 minute cooldown while we wait for the random spawns
agreed
should add an option for random spawns
why would anyone decide to spawn randomly when they can just.. choose it
if you mean option for unnoficials then yeah thats cool
Random spawns should be default, but you can toggle it to local
replace chiken with dodo?
why
game set in prehistory???????duh???!!!!
Oh yeah ? Explain the absence of volcanos then
It's not though? Humans are in the game or at least planned to be with — modern weapons.
that was sarcasm
Ya know the overuse of "!?" Should've told me that honestly 
There's an inactive one in gatewa-
why did so many people have a problem with the idea of a suicide button? I think it's a solid take since devs dont wanna fix random holes in the map lol
You can report map holes in #🐞-evrima-bug-reports-🐞
Why my chat in #general-feedback was deleted ? it's about storm bug
Use #🐞-evrima-bug-reports-🐞 for bugs
Oh, my bad, Thanks you
I believe the lighting is going to be getting a big update soon. I've seen screenshots for the NV at least.
Er... "Soon™"
That's pretty neat. I'm glad NV during the day wont be as effective either
can I just edit my inquiry to be a wanted feature then
Yup
not related to my suicide point at all but thanks lol
#general-feedback message @sick birch you can choose which GPU specific programs should use in Windows, open graphics settings and browse for the .exe called "TheIsleClient-Win64-Shipping.exe" in the game folder and select high performance
I'd say use the /unstuck command but that's not always reliable. A respawn command could be nice but I also feel like players could and would abuse that.
@strange quiver spawn timer needs to stay as there has always been an issue of ppl constantly respawning to keep a player from healing in combat. but i do agree it needs some changes. max 5 minutes but longer then 2 minutes, cuz yea 10 minutes is a bit too long. as well as each dino having more spawn options cuz rn its very lacking for certain creatures
Tbh the timer just needs to start in the location a dino died. Not where you spawned.
Conversely there's nothing preventing people from spawncamping. Doubly so at the south sanctuary that has no bees in it.
Imo it's worse having large animals patrolling spawn areas, literally locking people out of playing if they die at each spawn, than having someone run up on you as a baby raptor and nip at your ankles.
I don't think I've ever actually encountered a fresh spawn coming back to attack over and over again in my 2.2k hours of playing the game. I HAVE however, encountered rampant spawncamping and that's only bolstered by respawn timers.
Timers are a bandaid fix to a bigger problem. The endless cycle of "everyone can't find food unless they're in a hotspot, so every location outside of them has no food" leaves a good 75% of the map empty. That can straight up condemn slower animals to death if they spawn outside of their "ideal" areas. Starving to death due to spawning in a low pop area and not finding AI + spawning in a high pop area right after, getting ganked before you take 2 steps, and being forced to wait out a 10~ min timer in your only spawn areas is probably the worst gameplay loop I've ever seen.
<@&505047238674874368>** Why do you always get a fatal error most of the time why is that so annoying? have already had this 4 times in a row today**
@kind halo do you get a message for the fatal error? If so what does it say?
i have over 2k aswell but who cares cause that doesnt mean anything as ppl can experience it just an hr in or 10000000 hrs in, it still happens, just because u never experienced it doesnt mean its not an issue. multiple times do ppl spawn back as baby raptors or even bb stegos which can be worse at times and attack me cause theyre salty over their death trying to prevent me from healing, this has happened to my friends and has happened to multiple people who play this game. Just like some ppl that say they never seen hackers during their gameplay in the isle while others like me deal with them nightly. not all spawn zones are hotspots and they could and should make more spawn zones for all players so its harder to spawn camp, either way spawn camp will always be a thing even if its by coincidence. south is easy to spawn camp as its in an open field aswell as the fact that multiple dinos can spawn at south so its a baby spawn zone thats the exact reason its a hotspot. east used to be a hotspot when everyone used to have that location as an option to spawn. like i said multiple times, they just need to add more spawn locations. its not a bandaid fix its a solution that actually works, they just need to fix a thing or two and itll be fine. (lower timer/add more spawns)
Legacy's night was literally brighter lol
in some cases on legacy, you were better off turning off your NV to see further
the only reason it doesn't feel like that on legacy is because NV purposely restricted all vision outside of the NV range so that you couldn't see external light levels
which made everything feel darker, at the cost of not making any goddamn sense
is there any reason why there’s a decent amount of downvotes on posts wanting the timers after death to be more lenient because I feel fully that there’s no reason for there to be a full 10 min death timer
my bad I haven’t been paying attention to this chat much / arguments against lessening the timer but 10 minutes does seem like a lot when all you do is spawn in as a baby, the isle not having slots n all
spawn selection as a whole contributes heavily to
- spawncamping
- hotspotting
- AFK growing
with the cooldowns, you can aleviate a few of those slightly by forcing players to split up, and not allowing them to say, spawn as a baby stego, kill the stego, then pick the actual dino they wanted to play in the same spot, eating the stego for quick and easy nutrients and growth without much effort
overall, the spawn cooldowns are likely temporary, as the devs are working on random spawns as a better and more permanent solution
ohh I see thank you <3 mb I just thought it seemed really punishing especially for how difficult the game is to grasp at times
can someone explain to me why the night needs to be bright then?
genuinely confused atm
black screen =/= horror
Also uh, realism
When the moon is shining in the sky, it's not completely dark

This is poetry
thank you
woah how did you get it to look like this
One on the left is a dev photo
ahh gotcha
Was there a lighting update in the last HT patch? Or is that just a preview of what's still being worked on
There was a lighting update yea
Neat. Will have to check that out after work
Hello, so Steago after logging in I can no longer see my diet and what I have to eat. is the bug known?
should be
didn't work
try toggling it in nvidia control panel/amd software depending on which you are using then
Devs literally saw this feedback and went "wish granted"
which gpus do you have
@pseudo oar they start with their diets from a nest, so it would kinda make it even more unpopular
1660 ti and A380
@grizzled vector you know once this game is almost done or maybe in like a year hatching from an egg will be the only way to play as a dino, and just spawning will be removed, you will only be able to spawn if nobody is nesting as the dino you want
what does that have to do with the state of the game right now and the current state of nesting?
@grizzled vector It was removed because people are abusing the new mutations mechanic I believe.
Heck, people still are, but with a second account. I got spawned in to a families last egg, it was two people with two accounts each.
who cares they have to regrow just like everyone else
What are you talking about?
@full pewter 
Obviously the developers
-
The venom idea is fine, I figured that’s how they were gonna do megalania anyway
-
I have considered armour for megalania in a post a long time ago, where it just has a flat damage reduction across the board
-
Confirmed to be getting a tailwhip, we don’t know if it’ll deal anything else other than damage
-
God I hope they give it sparring for grappling each other, but I don’t see much need for the sparring on megalania. Though I would love to see two megalanias get into a spar if they try to grapple each other
-
Considering it’s a burrow raider that enters burrows to “forcibly relocate” the owners, I would say you might be able to keep a burrow, but we will have to see how the system works
@valid carbon why pls explain why you don’t like it, just wanna know
Oh a tail whip is confirmed? That’s nice to know
xela??
Alright who downvoted herra pattern c it's time to fight
dude was systematically downvoting a buncha things for no reason lol
phew. lmao.
Very nice, I could use this actually
#general-feedback message cera is just fine, if you're struggling to survive solo find a friend
can only eat organs from preferred diet?
no
@cursive orchid afk grow
it solves all your problems
spawn, get diet, run away from that place for about 1-2 minutes, find a remote bush/forest, hide in a bush, wait
also about cera, yeah, just afk grow in a bush, come out when your food n diets are low, find em, go in a bush again, wait till you're about 50% grown and then you can come out
and just so you know, if anyone sees you you're dead cause you slow as heck so be ready to jump into a river and cross it (ceras are one of the fastest dinos in the water)
I always do that, who does not AFK-Growing?
But i get always killed when i try to refresh my diet. And im not running straight in everything. I tryed sneaking in bushes around to bodys, try hut little dinos down, dang it, i even tryed feeding me with AI (But AI never spawns -,-)
There are just way too many Carno players.. this is ridiculous
oh well
@kind hawk you’re on the legacy version that’s no longer getting updated, so you have to mess around with the filters to find a server
how do i find an evrima server then
🙏 thanks alot
How is anyone playing? twice in a row to mixpackers. play herrera to escape, just to end up getting tailridden my another herra, done with this horde test >.<
@proud fjord that's like asking to eat a half baked loaf of bread because you're tired of waiting. It's still cooking, be patient.
It's better taking a long time than being released with a bunch of bugs. They've still got plenty of annoying things to fix before the release.
tru very tru but a starving man is a desperate man lol
#general-feedback message
even if the carno was supposed to be a juvi hunter, it's impossible to maintain any diets, or almost even live off of juvi meals. Carno eats so much, so often, it needs to hunt bigger things to survive, but the devs made so you can't XD make it make sense
@pine bone Imagine the following: 5 Ceratos dog pile you, spam biting over and over, because they can't hit each other. There would be no need for spacing, timing or coordination.
Toxic nerds killing their own group members, or just killing their own kind for sport is definitely crappy. Sadly I just don't think this would be a good way to stop it.
You're right sadly I got killed twice by people getting bored and killing their group members for fun :(
Oh nah as if pachy wasn’t bad enough people want to nerf it ☠️
#general-feedback message @sly flame already fixed but in testing
herbivores clearly need to simply eat grass and die
can’t have them being anything other than walking burgers and a waste of time to grow lol
Is the middle Dino new? I don't think I have seen it..
he knows not of the sacred austroraptor
Oh cool, I was thinking it was a small dino but from googling it it's kinda big
its smaller than omniraptor, and is a semi-aquatic raptor
would take a lot of work, but i think I speak for everyone when I say Titanoboa 😛
I'll assure you right now that you do not speak for me at all
idk i reckon titanoboa is pretty cool
easy to do or likely to be added? not really. but cool
Yes, it would be awesome... but all that hard work for a totally different and unique movement / style. At least the other dinosaurs can have like, shared aspects in development.
You're not a person
Or maybe
Just maybe
Give titanoboa legs
Every problem solved
And that's why titanoboa is such a wanted animal for me
We have those, they're centipedes and they're horrifying
It's literally such a unique creature that it cannot be reproduced with any other playstyle
Maybe less legs ?
@nova oxide what is your message? i didn't make any copy
I think he copied your message 1 for 1
@nova oxide why did you just copy paste the exact same post someone else made 2 hours ago
I just made the message now..
yes you understood me
#general-feedback message yeah why's this pointlessly reposted 2 hours later lol
@nova oxide you gotta explain your brain process here
love how the dude who MADE the original feedback is baffled
I just want to know why?
Same here lol
Did u read the first sentence
why did you do it
Read the first sentence
it doesnt explain why
literally stealing another person's idea with no reason why
@cobalt lark #general-feedback message
you dont understand why anyone would disagree, so lemme tell ya
- Spiro's download size is SIGNIFICANTLY larger than Gateway's. Download times are disgustingly long
- Herrera DOESN'T work. At all. The map and trees do not support it
- Many of the new mechanics are incompatible (migrations, generation 2 humans, new foodtypes, etc).
- The map actively is poorly made, with optimisation that can outright break your FPS in certain areas and really bad culling at distances.
- Lacks biomes that are necessary for some animals (highlands)
@pseudo copper your thoughts on this guy just shamelessly reposting someone else's feedback post
#general-feedback message
Nothing bar deino really works well on spiro...
I think it's supposed to be some sort of bump because they liked the feedback a lot... but within such a short timeframe it looks more like spam
its literally like 2 hours after with one post between
Yes
I'm just as baffled as anyone else here
i thought it was an alt but its not even that
The trees are the exact same models. Because they're using the same marketplace asset for both maps
Everything else i agree with :) 👍
they do not work the same way
The Devs probably tweaked the collisions since then
they tweaked more than collisions, but kinda yea
Wym?
they added more trees, new trees, modified the models entirely, the collisions, etc
I know as a fact there's this one tree that hasn't changed at all and that's the really tall one that you see everywhere on both maps
I forgot the name of it
Yeah, like the sanctuary one
Pretty neat
Did this man try to ping the dev role LMAO
why is the developer tag still a thing
Oh it doesn't work
considering Ariel went from idle, to "on mobile", back to idle
it may work
There's only one way to be sure
Gone
reduced to atoms
Like I said let the people play what they want if you choose not to play spirit then don’t download it and the moderators are able to do something about the trees about fps like I said there’s always a solution
wdym "don't download it", it comes a part of the build lol
that's not how maps in this game work
how do you download gateway?
through downloading the main branch of the game lol
exactly that’s why spiro can be a side branch and be accessible through beta
Wrong
You need to opt in the evrima beta
The main branch is legacy
Already is
no official servers so that’s why I made a general feedback
so, what, you want the old, outdated version of the game to be updated and supported alongside EVRIMA, creating 2x more development time and more unique bugs per map
nah, I prefer my current, stable map and dev times to not be even more sluggish <3
Putting official servers for Spiro would be a waste of resources
There already isn't enough of them
Like I said you have the option to choose between gateway and spiro no one should disagree with this
And I think this is a good way to bring back the population of this game and let the people decide what they want to play
i choose to have faster devtimes!
so i choose not to update a map that actively doesn't work with the dev's vision!
Doesn’t have to be updated bring back official servers on it and let the people play what they want I’ve said this multiple times
your not gonna get a different answer from me
there's only so many official servers for EVRIMA and hordetest as is
i'd rather have more servers on the map that's actually supported than the outdated garbage that doesn't work with most of the new stuff :P
because as we can see, the vast majority of people (you and a few others excluded) would rather play Gateway than Spiro
Hordetest didn’t have to be added so they have time to add 2 versions for a map instead of bringing the best map in the isle?
because of the fact that Gateway has more dinos, more mechanics, a better overall playable space, more interesting places to explore, better optimisation, faster download times and so on, so forth
LMAO THE BEST MAP

a map so bad it made them hire a whole guy just to make it better and when that didn't work, used the same guy to make an entire new map to undo the mistake of what they had wrought
Way to big of a map I started with spiro studied the map and everything was perfect until gateway was added and ruined the playtime between me and friends
Spiro is almost as big
Except most of its space goes entirely unutilised on account of the fact that the map is made like ass
Like I said many people disagree many people agree add the map back keep gateway as its main branch and let people play what they want
people already can
no one can it won’t gain it’s popularity no more until official servers are back up
just like legacy. people can play on the old, outdated branch as much as their hearts desire, but its up to them to try and keep that branch alive
legacy has been doing fine without officials. Why not spiro? Could it be no one wants to play on a laggy, impossible to download, poorly designed mess of a map?
People play on legacy because of the dinosaurs not because of the map or the graphics it’s because of the dinosaurs where they’re waiting on evirma to add the rest
if legacy can live on without officials, i believe spiro can too (unless, hypothetically, no one but a handful of players actually liked that map, in which case, it'd inevitably die off because of the fact that it has very little to offer anyone)
.
and people play on spiro because.... oh wait
they don't. so why add official servers for a branch we've confirmed no one plays on
its just as easy to make a server for spiro as legacy. nothing stopping you. so it then comes down to "how big is the market for a spiro server that warrents me making it"
the answer comes down to a resounding "very small, so its not worth it"
people play on spiro because many have different opinions and you can’t disagree on that official servers back up and trust me it’s gonna be back running better than ever but they had just had to ruin it as it’s getting better
i COULD believe you, but the current spiro numbers make that really hard
if there was enough of a demand, there'd be a popular spiro unofficial server right about now
What’s stopping me is the popularity I’ve said this multiple times no one’s gonna play on spiro unless official servers are back up
exactly. its unpopular. dont waste resources on something no one clearly wants to play
if no one can make an unofficial work, the demand isn't high enough for an official
how about official servers stay launched for a week and check on popularity if it’s low keep it down if it’s up keep it as it is and let us enjoy the game
or, how about we dont waste the resources and instead you (or any other person) PROVES to the devs there's enough of a demand by making a popular spiro unofficial?
because the dead and empty spiro branch clearly isn't a very clear indicator of what the people want
What resources it doesn’t take a day or two to get official servers back up
do you not understand how server hosting works lol
It’s dead because of no official servers I’ve explained this many times legacy is up because of it’s Dino’s gateway is our only option
From what I know it’s not hard or it’s way easier then you think
(EVRIMA has more dinos in vanilla survival so even the "dino" argument doesn't strike fully true)
i host a server (for gateway)
not that hard.
but it still takes resources
i only host ONE gateway server because hosting two would be a nightmare on my rig
much like hosting one gateway and one spiro server would be harder than hosting one gateway server
Like I said absolutely no reason to disagree when everyone has there own opinion plus when they want to play what they want let them enjoy what they like instead of being forced to play on unofficial servers with rules that don’t make sense bring back official servers test it out check out the popularity and decide wether to keep it up or not
everyone has their own opinion, but when it comes to servers, it seems most opinions tend to align with EVRIMA/hordetest and not spiro lmao
if there were popular unofficial spiro servers, i'd agree, but there aren't
not as true you said it your self “everyone has their own opinions”
There’s no popular unofficial servers since they all contain rules plus it’s way funner to play on official servers brother
sure. so do the devs, actually. and the devs opinion is that spiro should be left to either the community, or stay dead. so damn, guess we're gonna have to deal with that
the devs also have the opinion of focusing on the future, and not trying to upkeep past mistakes (see: legacy, spiro)
Spiro shouldn’t be left behind devs may not like it but it’s people like it and I’m sure that if official servers are back up popularity will be popping back up
You may not like it but that doesn’t stop us from not playing it
"its people like it"
i've seen like... 10 people total like it LMAO
not everyone is in the discord not everyone checks on general feedback
very true! I don't like it, and I can't stop you from setting up your own ruleless server, just like EVRIMA officials, to play on Spiro
if that were what you wanted to do, I'd have zero power at stopping it
that's your own choice to make
but anyways all I’m trying to do I prove a point you may not like spiro don’t play on it many people like it keep official servers up for spiro and gateway legacy I can agree it was left behind because of the map and graphics but people still play it because of the amount of dinosaurs there are compared to evrima but I don’t think spiro should get left behind like legacy did
yup, you're right, i may not like it, but the many others who do can easily set up a server for fellow Spiro enjoyers to play on and enjoy on their own terms
now the question remains, why haven't they done that
given how easily I set up my own server, it should not be hard for anyone willing to play on spiro with the knowhow and resources to set up their own servers
No one’s obviously gonna draw the attention of thousands and thousands of people in the discord unless a announcement is made by its devs
i thought you said not everyone is in the discord?
Plus one unofficial server wouldn’t be enough since many people play on NA EU OCE AU and way more
yes not everyone is in the discord but a good amount is
and yet that hasn't stopped NA hordetesting from getting filled with many people from many nationalities
that’s because they don’t have a choice other than play on bad ping and forced to play on na when they aren’t able to play on their own servers
there's no AU or SA servers, we just go to NA in hordetesting, because we all enjoy playing it a lot.
I'm sure a similar thing would happen with the thriving Spiro community if the appropriate unofficial were set up
that’s because everyone is forced to play on bad ping
and I think that’s why many people moved to path of titans ever since gateway came out and not many people enjoyed it
@wary coyote sadly, I think the Unreal Engine version the game uses requires DX 12. It's not really something they can change
with the spiro map in the files, the install for the game was 20 gigabytes
now, its like 4.88 gigabytes
idk if they compressed some files, changed things around, whatnot
do we actually have a metric for "so many people moving to PoT" or is that just hearsay
but if spiro was genuinely around 10 gigabytes in size, which IS a stretch, then something was wrong
hearsay, duh
there are no numbers for "PLAYERS are MOVING to DIFFERENT GAMES!!"
Players are pretty steady around 5k. I doubt many people are actually jumping ship to PoT. Even then, updates bring a lot of people back, its fine to switch games and play until you get bored.
And I sure as tits am never gunna play PoT xD
Well I've just done my research, and the average Spiro numbers were 4000-5000, with random spikes to 11'000 (when large dinosaur content updates were added, or large-scale streamers like xQc played)
meanwhile Gateway averages 6000-8000
but damn those spikes PROVE spiro is better
@timber walrus What a nice idea to stop mix pack !!
(or help mixpacks/trolls)
Yeah, because sometimes the "mix pack" are just some st**id guys who trolls
no, it literally helps them
9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :
- Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
- Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
- It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
- Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
- Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
- It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
- A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
- It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
- Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
Surprise list
play as some weak, easy to grow animal like dryo or troodon
spend time near a bigger animal who can't catch you (like a stego or rex)
use the mixpack debuff to force them to lose diets and vomit
inform your friends that they vomited, meaning they're way weaker and easier to kill
get your big apex friend in to kill the now weakened animal who was waiting at a distance until you weakened them
thank u
I'm for sure agree with you on the point 5, but when you see 1 cera 3 diablo and 1 tenon together to kill a stego... What they doing together???😒🤨
probably mixpacking, but there's no perfect way to make them NOT do that
Yeah I know
many methods create more problems than they solve
But it's ruined the game... Unfortunately
😂 yeah and Dev's can't do something, just educated people. Make mix pack are not "FuN"
if educated people could do it, devs could too
Especially when you are alone !
the devs are, believe it or not, educated people
To do not mix pack ?
do developers even look at general feedback?
yup
I hope so xD
they'll occasionally respond to certain feedback that catches their fancy, either with a message or a unique reaction that only they can put on feedback
I haven’t seen one feedback answered by a developer yet
generally they put a
as a reaction to indicate they've looked at it and are genuinely considering it
Yes I know, and agree with you, and I don't know who they can stop this think 😬
Okay, good to hear
Filipe said they have a bot that when a suggestion receives a high number of upvotes, the bot sends it to a private channel where I assume the devs look at it
thank you ... i mean it could be something else but it would be a realistic faktor i guess
Yes
Oh, nice
idk about that chief
pretty sure the amount of upvotes doesn’t matter
I DID find this though
In the sense that upvotes doesn't mean the idea is accepted then yeah.
But the bot probably uses something easy like the upvote/down-vote ratio or higher than n upvotes before it's moved.
Personally, I would say it’s the reaction that devs add to feedback posts
I’ve had a few of them on my posts in the past
Possibly? But those are very few and far between, so much so that a bot moving the posts over would be kinda useless. I feel like those are something extra
With a bot for ratios or vote counts, you'd get a small stream of the "very best" instead of like once every 2 months having a dev reacting to apost and it gets moved over
@thin root that's implying the cheating is being ignored... It would be impossible to not know about it considering how many "ree cheaters" posts there are
Wonder what the number is
Bubu's link showed its not just upvotes that mean it gets put over, in contradiciton to what Dilo said
I still think just making a new icon, like the red-pack icon for mix-packs specifically would be easier. It'd have a much lighter threshold in terms of players for the icon to appear.
If two different species are within close range, I'm talking biting range for more than 5 minutes they'd get a scented icon; if they were move away from one another for a bit the icon vanishes. Players can't really grief either via following either because of how close and for how long they need to be close to said player.
Players could continue to play with friends, but if they're going to have the advantage of mix-packing I think it's only fair that other players have the advantage to avoid it.
It's not fool-proof but I think it's a Hell of a lot better than de-buffs.
I posted about it ages ago
It's better
But um, mixpackers never stay that close to each-other
Allo is still too fast for stego to catch it
So the problem is unchanged
And it even has the added benefit of not fixing mixpacks between animals of vastly different sizes
Like pachy and stego (or allo for example)
They do sometimes actually. You’ll see stegos or dibbles protecting their “friends” quite often
When is allo being added
rule 10 (no ETAs)
#general-feedback message
the problem with trying to add a mechanic like this is it's incredibly abusable. just imagine a mixpack sending one of their dinos to follow you around until you get the debuff and then they all swarm you and you die. debuffs that work off of proximity will never really be fair, and trying to band-aid fix issues that are only here cause there isn't a complete gameplay loop isn't what we should worry about lol
both would get the debuff tho
so if it's a deadly debuff, both would die
but even then, tbh, i'd rather not be debuffed by a juvie raptor as a stego
as if toxic players wouldnt happily sacrifice a raptor to ruin the experience for others XD but yeah
yup
ppl already do it all the time so
@gray bison I agree so much on the underwater caves but there needs to be more aquatic creatures before thats added
Wouldn't the stego impact the omni and not the other way around
It might work if they set it up right, so that only certain dinos can affect each other.. so juvi omni isn't really a terror, and is trying to avoid the bigger things itself lol
Ea you 
@winged mica #🔧-evrima-troubleshooting-🔧 message
@mint snow
I almost feel like slow climbing takes more stamina than sprinting for how far you get.
@lone kite atm, if in melee range of a dino with empty hands, they just punch (or kick) them
Which is why a petting option is needed
which is why we need an option to pet them
all i wanna do is pet every single dino in the game (maybe we can make it a steam achievement to pet the entire roaster)
we need this so badly
ikr would be an apsolute meme to see a human sneak up on a sleepy rex just to give it a pet on the snoot then run for there life when the Trex wakes up
@nova oxide i would love the memes channel back but i really dont think the staff want it back seeing how it went in the past
Considering some people's ideas of "memes" are just animals dying, I can't imagine it being a good idea.
What happened in the past
What psychopath thinks animals dying is funny
There is messed up people mate. I remember a guy in a different server that posted a video of a kid that was getting kicked against the head on a playground and thought it was funny cuse “they screaming help funnily”. Guy got banned FAST
Bro that is so messed up
Who would think things could go that way O_o
@barren zephyr #general-feedback message
I agree with your NV 100%. When you leave a cave it should be blinding
let the eyes adjust automatically
I would only make it last for a few seconds, like 6-7 at most.
#general-feedback message
Following up on this, I think it would be cool if claw-centric dinos had to do this to "maintain" their claws.
Yeah ikr. Actually turned my stomach
Genuinely baffled that no one actually considers that would be an issue, I don't think there's been a public meme space I've been in that hasn't had an issue like that at some point.
it's because people don't look at the issues, only at the things they care about, which is le funny memes
@glass patrol personally I think we walk past loads of silent AI just sitting still. I think they need to change how we hunt AI a little. Maybe there's a system to help hunt AI specifically, so players don't get shafted.
i agree, we should be able to sniff out the AI deer/boar etc
so basically you want carnivores to play like herbivores LMAO
I heard rumors they may be working on something to help hunt AI. But even if its true, and they decide to keep it, we probably still got quite the wait ahead.
oh ya i forgot animals dont let off a smell, so predators actually dont smell out prey.
you can track their footprints, both for players and AI
ya but still, they dont follow their noses
My issue with that right now, there's no footprints. And they also don't move, so I can't hear them run through the bushes. A lot of the time I'd stumble upon AI because they ran away from me and I heard them. But with the navmesh its kinda impossible
Except Deer. My lord they love to yell lol
so fix the AI over making carnis effectively herbivores lmao
wow u just dont get it do you
I don't think I ever implied I wanted them to have scent markers constantly on them...
No I think they assumed scent markers just sitting on the animals instead of a notification like "hey, ai here, go look"
i do. i just don't play carnivore for the PvE experience
god forbid i say such a thing
I haven't personally starved as a carnivore in a very long time and have a hard time understanding how others do.
cant find food
Even the no AI servers when they were populated had just as many carnivores are usual and they did exceptionally fine.
I'm the opposite xD I don't play herbivore now because of the MG zone changes. Before Gateway and migrations I'd play them about 40% of the time
I play both a hefty bit, MZs are tedious and often empty but feel more laxed in some ways. I play carnivore for player interaction mostly.
Just gotta go where players tend to be.
My problem with Carnivores with finding AI at the moment is how dependent they are on hot spots. I'd rather be posted up in the north end where its less populated right now, but finding a consistent diet is a huge pain in the ass
Can be hard if you're unfamiliar with hotspots. North is dead right now for example
my point is, most new players such as myself tend to try to hunt a few AI before trying to take on another player, i would think a % of ppl refund or whatever because of this and it feel "empty" to them
I actually spawned in the North lake as a deino after a reset. 0 players, and 0 fish. I searched all the way down to the water resevoir / pond passed the waterfalls
You don't need to go to hotspots, you should be following MZ to an extent if you're trying to run into players to hunt; other people will be there doing the same and the more players there the more likely food is to be around.
West Rail, South Plains, East (sometimes), Delta, Highlands and to a lesser extent Swamps tend to have food in my experience.
The whole lake was just dead. Not sure if those elite fish take a while to spawn after a reset, or it's due to the lack of player activity so they don't spawn
Again, north is totally dead. The northern MZs are regularly completely empty.
I do think AI could be worked differently in terms of how they spawn for sure.
doesnt matter if there are MZs because there nobody to go to them period
maybe higher server cap would help?
random spawns would help
I want random spawns
highland and south therof is pretty much the only viable option for regular food
Northwest is empty most of the time, but I've seen the occassional player at East plains, basically only herbivores though.
i agree on this
also a small hunger drain debuff for eating other carnivores honestly sounds like a great idea
There was a dev stream a bit ago of them looking at dead areas of the maps, they seem pretty aware about it but I think a fair bit of the map gets traffic.
carnivores sustain themselves on other carnivores
call it "parasites", that's a real issue when eating other predators
I just don't think things like carno, an adult carno should be fully sustaining itself on AI.
yea basically
Nah, it just populates the hotspots and the areas around them even more. 140 people and still the NE end is dead. One problem is how the Migration zones in the N/NE always get shifted to the south again. Huge pain in the ass to be forced to move to the hotspots.
Cera too, cera is meant to scavenge and should rely on that but God it gets so little from bones.
Not worth eating them unless you are starving. The amount of food they fill up compared to diddly squat diet and meh bile.
Exactly, I wish that weren't the case. As a baby cera a big bone pile is nice but outside of that it's never really worth.
Man are rotting corpses tasty for them though. I just wish rotting organs gave the proper nutrients
I just think cera is an odd one, I really like cera and think it has a neat niche but bones aren't worth much. I do like the corpses of course but as 1/2 playables that eat bones it feels like it should gain a little more from it.
Allo might eat rot too, right? Isn't it eating that diablo body in the trail cam footage?
God I hope Allo doesn't eat rot
Cera can almost survive up north because of their stupid scent range, any corpse at all left up there and you can pretty much find it XD
I tend to just stick around areas people fall from, that cliffside at West Rail's coast is a death trap for people not paying attention.
Same with the cliffside tunnel at swamps, people fall down that constantly following MZs.
True, cliffs are always a nice treat
I watched 2 grown diablos die that way today, I'm sure they fed someone well.
bro i kept jumping off the cliffs at west rail as juv dibble and didnt die then i tried it as an adult and things didnt go well for me
was the saddest way to lost 4 hours
#general-feedback message
Is this guy really asking to turn The Isle into a pay-to-win ?
it would seem so
genuily worst take I have ever seen in islecord
hes getting the record
He’s also one of the few who got an immediate response🤣
💀
The immediate no is satisfying
still aint got a single upvote so i'd say that's the record
Rookie numbers
#general-feedback message
THIS is the record (that i know of)
I had to slap an X on that one... So dumb 
thats the biggest ratio ive ever seen
#general-feedback message bro wants to turn the game into day of dragons
@tame wing your bleed opened last second so probally a herra got you
@tame wing the bees didn’t kill you. You most likely died to a herrera or another dino that ambushed you. Altho you’re right, the range is a bit too much imo
😭
yeah exactly
@rugged willow btw carno can still knock things down, it just takes a while of charging to do so. Also, a carno rework is in the works with the intent of solidifying it as a small game plains hunter
@plush cosmos #🐞-evrima-bug-reports-🐞
Just a heads up your post will probably get deleted since its just mentioning a bug. If you don't want to waste the 6h on your feedback you could edit it
the new lighting is beautiful what is dawg on about
on jAH
Good morning.
Is "pounce to pin" on hordetest?
How does it work?
@misty cedar type /unstuck
#general-feedback message @midnight heath Exactly, I hate walking ages to migration just to find no food its so stupid
pounce to pin is in ht yes but it's complicated cause i don't know the values n stuff
has to do with stam tho
Thx
Ok with stam. Thx a lot
