#general-feedback

1 messages · Page 9 of 1

delicate estuary
#

(Bumping replied-to suggestion cuz I love it)

If an organ wheel is added where you can choose what organ to pick out of a corpse, while you're in the wheel and deciding what to take, your character should do the eating animation, but with a slight tweak so that when it takes a chunk of meat, it throws it to the side instead of eating it, as if it is digging through organs to try and find the one it wants, and throwing aside ones it doesn't want. Imagine this with, say, the omniraptor's animation. It would look really cool!

ancient plover
#

I think we can all agree the Carno charge has (and continues to be) abused. It would be great if it was something a Carno must work for. My suggestion is to attach this ability directly to a charge meter.
First and foremost, the criteria for a Carno to charge up the meter would be as follows (and these are merely loose ideas, that can be changed):
• 80%+ minimum health
• No broken bones.
• Not bleeding.
• Minimum good diet.
If they have a perfect diet their charge will fill faster, last longer, and inflict more damage. The meter would still fill up on good, but it would take much longer, the damage would not be as effective. If however the diet falls below good then they cannot knock someone down and stamina could be effected perhaps.
If a Carno’s health depletes however the meter will also deplete. So it’s very much a dynamic meter that moves up and down in response to a Carno’s health and dietary status. This concept could also (in the future) be used for other dinos too, maybe not as a meter but in another form. The idea is it'll make Carno players value their charges a lot more by saving them for the most important moments, as well as bring balance to gameplay coz the charge is way too OP.

If this is too harsh then just add some type of cooldown

ancient plover
#

In game queuing system (for when server is full) instead of having to spam and hope to get in

signal bough
#

Would be neat to have the mercs use the body camera view like in the recent unrecord trailer.

placid smelt
#

The more i play the deino, the more i realize how incredibly unrealistic it is. Take the run, for example. Crocodillians can actually run pretty fast. Yes. Its a short sprint. But is done often when on land and needing to retreat. Even the big ones.
Secondly, climbing. Crocodillians are excellent climbers. Like for real, look uo videos on gators climbing fences and even trees. Its crazy, but they can do it.
Also, and i guess this is more with players, while yes, they will def eat their own, actually going after their own to fight and kill is pretty rare.

bold moss
#

adding on to this: just like the normal caracter screen (also you can choose to be female or male ) but the main thing being that you can choose your pattern and colors but then onely the colors your parents chose i hope i typed somewhat understandeble becouse typing in english is hard XD

normal verge
#

Forest fires would be cool, sure. But it would be way cooler if a volcano erupted and the map starts to get filled with lava. Pure chaos, and if you manage to escape, the aftermath would be harsh as well, with limited food sources and a lot of burned land. 🔥 sounds like an awesome Rare event. Imagine 2 apexes driven to starvation to cross paths and give a last stand for survival among the disaster. Pure epicness

valid sundial
#

There's a clear bottleneck in production, make a patreon so that you can expand the team, or hire an HR person to look for candidates. It feels like a group of friends are making this game instead of an actual company. From the recent updates, AI is getting nowhere, the slots are still 100 after years, and the overall experience from update 4 to now has remained generally the same. Add due dates for the road map. The last meaningful update was Update 4. This isn't the only game I play, but it's one of the better games out there and it's potential keeps me coming back even to just play a few hours every few weeks. Let us help you by supporting financially besides the initial game purchase. The legacy community servers are making hundreds of thousands and I would rather see that support for the actual game itself. .

glacial shell
#

Repost from @shell mirage since Dyno borked the reactions for the last one:

please consider adding food to the more unused parts of the map to make it more usable. there are some amazing places that be great to nest in and explore, and it's sad that they aren't used. since we aren't getting gateway for a while, this would definitely add more life to the current map, even if its just a tiny bit of life.

Refer to #general-feedback message for some screenshots.

Edit: Dyno needs to come off strike!

modern turtle
#

Omniraptor is not played much anymore. Balancing is definitely needed.
(Omni) Change this name pls. :/ We miss you so much, Utahraptor. TI_L

tender tapir
#

Dilo, mono, allo, Barry, herra, sucho and spino should all have claw attacks that inflict a lot of bleed when used. They should be secondary alt attacks

torn mesa
#

Fix the reactions for post for this channel

delicate estuary
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PLEASE tell me beipi's sit animation looks like this. It's so freaking hgdsjfvfskdjadoRABLE if it isn't a little duck-penguin-huddle-animation I'm gonna riot.

whole kraken
#

simple idea that will improve things. SERVER WARNING BEFORE RESET. a trained gd monkey could figure that out.

thin grove
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Regarding droppings, it should be very simple. Droppings should me very smelly and be able to track quite far off. Your dinosaur would poop once in a while and when so, other creatures will likely come to investigate. From there the smartest choice wouldn’t be to stick around the same area.

ancient plover
#

Feature request/Suggestion

Cinematic camera mode, similar to the director mode in GTA 5 available for The Isle. At the very least, the option to keyframe position, rotation, and camera settings like focal length and depth of field would be soo useful and would elevate a content creator's storytelling capabilities by a whole lot, it'll essentially let people make real documentaries from within the game and I can't lie when I say I am so excited for all the potential in-game filmmaking opportunities this would bring.

I know the devs have their hands full with all the promised new features and the new map being prepped for release but if someone in the dev team or a talented modder happens to see this, please make this happen 🙂

royal berry
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Give dieno the ability to bone crush larger animals like the stego in the upcoming updates for apexs. Like the animal kingdom, crocodiles and things like lions have the ability to crush bone from just the bight force they possess.

heady kettle
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please vote on my comment

ancient plover
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Fix the votes

boreal dove
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I think an info would be a good idea again, no info since April 1st why???? and why do i look for info every day if nothing comes up for 27 days i thought there were "only" errors in the amount of fingers on the hands why is there simply no info neither on the roadmap nor in the DC nor from streamers the existence???

earnest crystal
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if devs can remove shallows because its not fair for deinos, then they can remove nightvision in the day considering its even more unfair, but not just for deinos, for everybody. please focus on other stuff rather than just the dinos and mainstream additions

earnest trellis
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27 days without a single notice from the devs is quite depressing. Hopefully it’s worth the wait.

sudden nymph
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Reposting my post from a few weeks ago to keep it fresh :)

It would be neat if a nested player got taken to the character creation screen before they hatch and would be able to customize their dino using their parents’ palettes. This way not all the kids come out lookin like twins, and makes nesting even more fun.

#general-feedback message

delicate estuary
#

Every time someone salt licks, they should get a very small amount of a random nutrient (changes with each lick). It'd add a new use for salt licks, since you rarely get sick from vomiting - nobody really ever vomits anymore besides noobs. Side note: this would not give the player food or water, so they cannot stay at a salt lick for very long as they will need to get food + water. Also it could not be abused that much since it gives a random nutrient, so using it to get a specific diet would not be something you could do.
Also, salt lick should cure almost all sicknesses, if it doesn't already, like bone-eating sickness, vomit sickness, rotten-meat-eating sickness, etc.

@real sentinel PLEASE fix votes on all the latest suggestions

dusk copper
#

Server VC Named by what Language to speak in it

ebon sphinx
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Add underwater predators in the swamp, maybe ai deinos, piranhas, and In coastal sharks, jelly fish, etc

wooden flame
#

some ideas for the future:

  1. special/rare idle animations that will play randomly like how allos would yawn in legacy,ceras would always look around,rex scratching its chest,ava rubbing its horns on the ground stuff like that was really cool would also like to see it improved to where it also affects sitting lets say your a utah randomly while sitting ur utah would go to a laying position and roll around for a little before going back to its original siting animation and in case your afraid of animation locks it would come up in task saying "click this key to roll around"

2.hurt animations: i feel like its hard to tell how hurt something is other than know how much damage you do and how much health something has its very confusing to tell maybe animations would play which this would work in quarters of your health. 1st quarter which is near full health is the normal idle animation, 2nd quarter your dinosaur is a little more alert and wary of its surroundings, 3rd qaurter your dinosaur will lick its wounds and will be on high alert keeping its head low (or maybe something else since when your head is fractured your dinosaur keeps its head low?), and 4th qaurter your dinosaurs will be at its most alert and will shiver from time to time and maybe a unique passive ability coul be granted to you while at the 4th qaurter?.

3.rework the locked eating and drinking: it doesnt feel finished i also suggest it being albe to be triggered on and off on community servers

  1. better skin colors: most of them feel thrown in with little to no though process and there are even some repeat colors? idk if its you guys trying to make it look like theres alot to chose from or if it was an accident

5.more use of the roadmap

heady kettle
#

buff ptera
weight 45 kg
bite force 20
this is a flying joke

whole lance
#

Increase server sizes for the update. This is a very exiting update so hype will last for quite a while compared to the last update. Also joining friends will be almost impossible. Please try make servers bigger even if it's sometime after the update

sonic snow
surreal holly
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when the update that contains the scars come up , make the scars that we received stay until we die , and make the blood more realistic please , by exemple : the blood flowing from the scars, and making the blood we lose more visible than we have now

broken fern
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defiantly add to the smell, like its just squiggly lines very hard to find anything, for new players and make it so if a baby leaves or the parent dies or leaves before they can eat [after being nested] they can eat by themselves, i had a baby, about to be able to eat solid food and had to leave when i log back in he still was begging and starved to death.

alpine mural
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Okay, let’s just talk about how cool group emotes would be, like, if there’s a play fight emote, maybe you press the p key or something which makes your dinosaur start pacing or prancing and another dino of the same species can approach and also press the p button (using p as an example) which will trigger a play fighting emote between the two. Maybe for mated pairs they can do a nose rub emote and hatchlings can do some hatchling wrestling ect- I think that would add a lot of spice and creativity to the game. I would very much enjoy if this were an added feature

sage ledge
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Id rather get info about the game updates a few days before update , not months or years please

quartz topaz
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Repost cause of the likes

elfin crater
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Some content to keep us in the loop would be great for engagement because I can imagine a lot of people are feeling pretty high and dry at the moment.

river oracle
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Please fix FOV. It was perfect in pre update 5. You have actively made the game worse by destroying the most important thing in the game: the camera. Its unplayable

heady kettle
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Well, I think it would be worthwhile for developers to create a channel where they would post ideas from this channel that they have approved or are really considering putting in the game in the future.
In this way, we would know which ideas given by the community were heard by the developers TI_BeiPog
I suggest this because dozens of suggestions are posted here per week and then really good ideas are forgotten up there. So this new chat would be for developers to "save" cool ideas TI_Perfect

ancient plover
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Coral reefs in the ocean or at least some life it's very dead and ugly right now

thin grove
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We all know the obvious fact that the ankylosaurus is nearly completely covered with amor but its belly. How would the community like if the best strategy to kill one is to flop it onto its back? Of course this shouldn’t be immediate doom for the anky but would definitely be a challenge to get back on its feet.

rapid bolt
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Make it so 3 calling at aggressive AI critters will usually make it back off. It's annoying when you find some food only for a boar to roll up and fight you about it, especially when you're small enough for a boar to be an actual threat.

balmy slate
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my idea might be based off of outdated predictions, but I think you should add the microraptor, to make the forrest biomes more populated and give the dino the ability to climb trees and glide. Maybe if microraptor is too small to play as, maybe grab another dinosaur who has a similar niche to microraptor.

frosty cedar
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i know you guys are bringing out updates in big batches but maybe try giving us smaller ones every once in a while? just to keep the playerbase alive and engaged, even if it's really simple fixes like the flying fish issue we've got going on.

opaque compass
#

Hi I wanted to make a general feeback about what everyone wants the most :

-Would be good to have more separated uptades (like patch/hotfixes between big uptade only to fix the bugs a least)
-Increase the server size
-Optimise the game and server to have less lag and FPS drop
-Make the scars stay until we die
-Add more gore
-Server warning before reset
-Make a patreon so we can support the devs
-Server queue when the server is full
-Make possible to carry our babies (ex:deino can carry babies in his mouth)
-Giving a rotten corpse have a unique scent color (like greenish brown)
-Add a suicide option
-Make the tracking and scent system better
-Let birds land on tree
-Add a system to report players
-When nesting have the option to customise with your parent palette so you can still look like your parent but a way you like
-More sexual dimophism
-Altruistic mechanics between different species (with possible buffs and perks derived from the bond)
-Add seasons with their own specificity
-When a dino has low hunger and/or water it should effect stamina pool, visual appearance (like at 100% hunger you're a little bit fat at 0% thiner and for thist you have you mouth get a little bit wither)
-When a dino has low stam and/or Health have visible exhaustion while running
-Find a solution to the vegetation rendering this brake the realism experience of the game
-Bring back the "NV Solution" after the Update 5.5 drop and improve it

(This can and will be updated so if you have any suggestions like adding something or better ideas tell me)

ancient plover
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Make Evrima the main branch. A lot of new players are missing out on the game because they simply don't know how to play the version they paid for. Legacy players will find a way, trust me.

quaint anchor
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Maybe something to do with Seasons? Like I don't know something that affect some dinosaur while giving others a competitive edge, or something that affects all dinosaurs, like droughts and mini ice ages. Or effects like needing to drink more water on hotter days, or trouble finding breakable ice to drink water on cold frozen ones

old sky
#

I have some suggestions for Deinosuchus that I feel are worth at least trying in the future with some descriptions as to what they do and how they could help. Since Discord has the smelly word limit though, I made it into a (dark themed!) image. 👌 TI_DeinoOWO

ancient plover
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i like evirma but, I HATE HOW I CANT SEE THREW THE DAMN BUSHS, like PLEASE atleast make it so when the camera detects itself inside a bush, it makes the bush transparent so i can see where im going, i died about 30 times because of this bullsh, so please fix this, yeah i get that its more realistic and it looks better, and you`re not meant to see threw bushs, but my gawd its so annoying.

vocal olive
#

Accurate player counts on the server list

uncut hound
#

Instead of laying on the ground for 2-3 seconds after being knocked over/bucked, allow the player to scramble.

When a player is knocked over (not stunned), holding any directional key (WASD) will cause the dino to scramble, moving them slowly (equivalent to walking speed?) on the ground before finally getting their footing. Perhaps this could leave the player vulnerable for longer (versus staying still for a moment, the current mechanic), but it does allow them to move, although slow.

This gives people a chance to get out of the way of incoming attacks while still keeping them a relatively easy target.

long bison
#

Spawn campers please fix

lusty niche
#

Maybe, at some point in the future, we could get a desert map. Not sure how it should work and such, but I just find the idea of having a desert map really dope.

sterile hatch
#

I have yet to play but i dont think prone and night vision should be set to the same button by default

marble creek
#

I dont find it logical how galli will be able to dig up frogs near shores and that inland you dig up compies. It would make more sense if you could dig up crabs at the shore and if you could dig up like rabbits in the mainland as both these animals are known to live underground most of the time

cunning badger
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Can we at the very least get hotfixes inbetween large updates? It really sucks being picked on by completely broken/OP dinos for 6 or 7 months straight.

olive rain
#

server count to 125 pls

vocal olive
#

Destructible trees so we can get unstuck

boreal dove
#

again a nice devblog unfortunately you have to say it was your first real sign of life for a month ... xD please let us and our curiosity don't starve ^^

sharp shadow
#

turn off friendly fire when im in a group so i know i can trust my group mates.

burnt trail
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I feel that every animal should get some form of quick backwards dodge? Back step they can use while drinking to avoid getting snatched by gators so I don’t see why the dinosaurs here lack something like this it’d reward players that are quick on their feet if a deino is not being properly stealthy during their ambush

There’s is like 0 counterplay to deino rn besides trying to find the most obscure place on earth to get a drink so even something small like this would be nice since your animations are locked while getting out of drinking anyway so having an actual feature to get away would be nice

stone gust
#

Bumping this one cause it’s been ages ❤️

ancient plover
#

what do we all think about hotfixes? i think this would take a lot of stress out of the player base. small changes that are needed shouldnt have to wait for the next big update. :)

stable hedge
#

We need small rules for the official servers.
No mixpacking and no overpacking would increase the gameplay so much.

ancient plover
#

Add some gender dimorphism to the carnotaurus. Maybe have the males have longer, sharper horns and females have smaller, rounder horns- similar to that of cows.

radiant anvil
#

News on migration its very important for the game come on dont hide everything from usTI_Wheeze

ancient plover
#

Add raw eggs as diet for smaller dinos, it's still a source of proteins :)

night temple
ancient plover
#

Bring back the old giga model, or at least give us the option to customize the crest. The old giga model was unique and memorable, while the new model looks very basic.

broken fern
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I think if your gonna have a huge stego, u need a LAND carni to take it down, the only things that rlly can are millions of deinos and that's rlly not fair.

earnest crystal
slow pewter
#

I thought of adding a new channel on the discord specifically for all of the concept arts so we can more easily view them

marble creek
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I wish we got a concept art of something intresting such as another dino or a mechanic such as strains for example showing how they could be maybe aquired, or like a concept art about humans and tribals creating stuff to protect themselves and hide in like a building or cave, i dont think anybody asked for a pterodactyl concept art as it is just ai wich makes it an even bigger shame that we waited a month for it

lusty niche
#

Forgive me if my english or grammar is incorrect.

It could be just me, but something about the current adult omniraptor's run animation just gets on my nerves. Before, it used to be fast. Not the actual speed of the raptor, but rather the speed of the animation itself was faster and actually looked neat. Now it looks slow and sluggish. It could either be changed by making the animation faster again or to redo the running animation so that it doesnt look like it's running in slow motion.

However, this is just my opinion. I'd be curious to see if any of you think the same or not.

raw quiver
#

If anything that does not have a frog for diet eats them, they should get sick. My dog went and ate a frog and landed me with an $800 vet bill. It seems very realistic if a raptor where to eat one ( especially as a baby) they would get seriously sick

thin grove
#

Who would like if Q button also does something with hearing besides just scent? The longer you hold it, the further scent and hearing range increases.

frosty cedar
#

i think someones already mentioned it before but having detail customisation ( like larger, sharper crests or something ) sounds really cool and it'd bring more life and personality into the game

gentle dawn
#

We should be able to walk backwards and back up

strong ingot
#

Add a "delete character" option for those who would like to swap genus without having to travel a million miles to yeet themselves off of a cliff or drown themselves please. When you can only have one character per server, it gets pretty annoying, especially with the new dinos coming out soon(?).

merry moat
#

Fix the flipping lag.

severe mirage
#

Pterodactylus, at its level now, is just a little annoyance when eating or scavenging, easily taken care of with the better part of a single hit. Maybe in the future, there could occasionally be flocks or swarms of these lil guys in forest/jungle terrain like you'd find swarms of nasty bugs in modern jungles? I feel like it'd be a fun nuisance to deal with or avoid, depending on the player's dinosaur and size :)

ancient plover
cobalt quarry
#

return distant booming footsteps to some extent. the distant sounds design you guys used in legacy had more horror than it does now

boreal kelp
#

Make allosaurus a good big game hunter, at least somewhat capable of attacking adult apexes but more specialized in juveniles-subadults, at least in packs and with grapples. Probably a similar relationship to carnos and omnis at the moment, a risky hunt, but possible. My primary reasoning being it’s often portrayed hunting sauropods, just makes sense:)
On a similar note, if Acro can wrestle a cama, better be ready to consider the possibility of it wrestling a rex, either that or rethink Acro

violet dagger
#

Devs - take 5 minutes to make it possible for Deinos to make their way back up the waterfall, or at least make the estuary where the FRESH WATER WATERFALL IS POURING DOWN drinkable fresh water.

wide warren
#

when you have the time please polish the hitboxed and collisions, I just died cause a Carno hit me on a rock and least half his size taller

broken fern
#

ok. we need weather like, rain No snow pls XD thunder storms, and like have benefits or dis advantages during storms or what not, like ptras can fly during thunder storms or like if u do add snow, add it to where it can get rlly deep and people can run as fast, or water that freezes over and you need to break or find a hole to drink from, droughts maybe to get people around the map more, or floods where the rivers overflow, or when you drink from rivers or pond / lakes the water slowly drains till it rains again and fills back up, also add a few things to the ocean maybe, like corals reefs what not, or make it so you cant smell as good in the rain, or sandstorms where u cant see, not often but to add to the realism, it would me nice to have weather affects ^^

kindred panther
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As Ptera, when you glide for a certain amount of time or cling onto a tree/rock you should slowly gain back stam. Doesnt have to be an amazing amount, but enough that you can catch yourself if you fall atleast

spark trail
#

Unstuck command. Admins are never active.

lyric crescent
#

Add "The Grim Expanse" at some point in the games development.
A very cool map by all means, and is very nostalgic.
Plus with the new change with a new engine (Unreal Engine 5) it would look better than it ever has been.

strange lichen
#

As i asked on the #isle-discussion to punch, the bodies killed by troodon venom should have an effect on other dinos that eat the corpse

mild ermine
#

change the contrast of the game to be less vibrant, just as it was before the gore update

iron cipher
wet jolt
#

New attack modifier like the alt attack for creatures that can't jump. Hold space and attack to attack upwards.

solar gulch
#

dynamic blood pools (the smaller u are the smaller ur blood pool) additionally if uve say been siting down for awhile while bleeding the blood should be detectable by sent

ancient plover
#

If not already going to be an option Allow admins the ability to enable/disable certain AI

tender tapir
#

for a QOL change maybe add 3+ eating ,drinking, wallowing ex... that play randomly for every dino so when your group drinks its not the same animation (f you have an update with little content like U6 you could add some more of these ?

feral bane
#

Personally, I would love to see a range of weather. In legacy, I really do enjoy the aspect of having storms, however they aren't as serious as they would be back in that time. Part of me is wondering if it is a possibility to include more serious weather storms that include consequences. Perhaps you would be able to tell when a storm is incoming due to how dark the clouds are, or you can hear distant thunder in the back. But make it intense to the point there's fog and low visibility, you can't sniff, and you have to seek some form of shelter. The reason why I suggest seeking shelter is because I would find it really cool if there was debris that fell during said storms, such as branches--or even wind blows things around and makes it harder for you to survive in the wild in general. Especially for juvis, if a storm were to hit they would want to seek shelter because the wind possibly could have an effect on the smaller dinosaurs, such as pushing them around, making it harder for you to control your dinosaur, etc. Just a cool thought and figured I'd get some opinions :))

jaunty sparrow
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Allow parental dinosaurs to be able to carry their offspring, I find it more realistic, or even easier for people who play their game, to be able to transfer their babies from one place to another without risking a massive loss of time when all the babies die. A dinosaur that I would love to see is the Cryolophosaurus, it would be a cool feature to the isle and would definitely need bright, flashy colors.

ancient plover
#

Prolong U6.5's release please.

quiet dagger
#

Add a KILL Command, Fix the map so there's not random holes you fall into and have to starve to death to leave.

stray saddle
#

return distant booming footsteps to some extent. the distant sounds design you guys used in legacy had more horror than it does now

( silent repost )

onyx tusk
#

Not sure if this is planned but we know diablo is getting sparring. I don't know if this is its special ability but I feel like other dinos like trike and pachy should have it, or maybe it can be a universal ability that is tested on diablo first.

waxen snow
#

Bodies cause tremendous amounta of lag

stiff veldt
#

A issue that’s gonna rise is that: if we have very loose diet creatures like deino and troodon who are not picky. Then the diet list is gonna need some sort of rework or be a completely different tab to fit everything. Can’t fit 50+ creatures on there

old sky
#

Related to the above feedback; a similar suggestion has been said in the past, but preferred-species lists should be completely removed (with the exception of unique foods like eggs, fish, etc.) now that we have organs that allow any nutrient to be achieved. A carnivore's preferences should be dictated by what it's designed to hunt, not by a shopping list that makes getting nutrients (which is already currently VERY easy) even easier. Now to make it even worse....imagine when creatures such as T.Rex arrive....do you really want them to have an easy time growing because of "Oh I was too late and this carcass lost all it's organs? Meh, it's on my list so I can just eat the meat and still be perfectly healthy"? TI_YikesTI_YikesTI_Yikes

Now while I think the lists' functionality should be removed, they could still be kept as a way to teach players what they're best at hunting. So preferring Tenonto as Omni just tells the player "you're good at killing this!". Though that still brings the issue as said above of the list eventually getting massive once more creatures arrive.

alpine fog
frosty cedar
# feral bane Personally, I would love to see a range of weather. In legacy, I really do enjoy...

rain should also regenerate a small amount of thirst or create puddles for dinosaurs to drink from, warmer weathers like severe heat waves should make the dinosaur dehydrate faster and maybe get the lakes to evaporate slightly, seasonal changes would be cool too, would promote migration especially for herbivores if the plants withered in certain locations and regrew in other ones depending on what season it is ( just to make herbi gameplay less boring and repetitive )

wide warren
#

FIX THE CARNO HITBOX! they could like be a whole carno length off and they still insta kill you

prime shell
#

make sticks spawn not in impossible places. I tend to get stuck as a ptera trying to get the sticks on a ledge and falling into a crevasse instead, which is completely covered by foliage.

wanton jackal
#

make deino burry their eggs instead

violet dagger
#

There should be way more AI dinos roaming around

alpine hemlock
#

Repost so more people will see it

neon pewter
#

longer days less nights or the day and night cycle longer in general so night dinos have fun and we still got plenty of time where you can acutally see the "pretty map"

vapid frigate
#

Hatchling ideas
-ability to play fight with another hatchling to earn slight temporary growth boost
-add ability to pick up hatchlings and hatchlings to be able to break loose (to prevent killing hatchis by dropping them)
-add runts and stronger babies as a random chance
-add ability to gain water slightly from parents feeding chicks

quiet cedar
#

make servers joinable

fallow bronze
#

More reasons to implement Troodon singing:

  1. Troodon is very pack dependent, moreso than any other dinosaur in the game because of its small size. Songs will allow solo troodons to find other troodons more easily.

  2. While solos wait for a pack it gives them something to do and fills the dark forest with haunting song.

  3. Mimicry won't make it in the update because it'll take a bit to implement. Singing doesn't require any interaction programming with other dinosaurs and are just single or double notes, so is much easier to implement.

plain oriole
#

Could Carnis have more green color palettes? I'm jealous a big Dino like Stego receives vivid greens and we are stuck with baby poo greens that do not even match shades and hues like in legacy. Why do herbivores get all the love?

dusty bough
#

Can we please give Carnos more stam, straight up was getting hunted by Tenos cause their stam is way more then a Carno. Carnos are the ones to be hunting not the other way around.

stable hedge
#

Not really feedback but more of a suggestion idea

  • slower growth because its kinda boring to play as an adult constantly and you give more effort to survive and don't just say "I grow a new ...". I think it would be way more fun and challenging
  • a slower hunger drain because of 3 reasons:
  1. Longer grow times
  2. The tracking is rediculous and kinda useless, also if prey runs in a forest its strait up gone so if you loose prey you don't starve
  3. Nesting would be more usefull because you don't starve and we know if you don't have food nearby as a carnivore you starve
  • less ai because theres way to much right now and its way to easy to kill

thats about it

autumn niche
#

improve weather / add more weather conditions
For example:

  1. Fog
    2.Rain
    3.Thunder
    4.cloudy
  2. Snow (On mountains tops and places of high altitude or even for events like christmas add snow)
broken fern
#

We. need. Elder. Stages.

royal berry
#

Make the rivers be able to flood when it rains, and places that can dry up when it doesn't to decrease the depth of the water. It would be nice if places had small puddles or something to drink from and even pounds.

spark trail
#

Fix pumpkin spawns 🙄

fleet river
#

Make the game harder

wooden cedar
#

In the color creation engine. It would be HIGHLY helpful to be able to change the view aspect to Night Time. To better gauge what our colors will influence at those times.

tender tapir
#

i think if you guys ever make a map after gateway or change it the map should be mainly alpine like legacy i think this would be better for these reasons

more flexibility with weather. on a alpine or taiga map you could have more in-depth seasons e.g. summer has flowers on the ground while winter has light snow and fog ambience on the screen. all i can think of weather wise on a tropical island is monsoons / heavy rain

on spiro the tropical trees have all their foliage high up meaning that there has to be a lot of foliage on the ground for dinos to hide in but
using conifers as the main type of tree large dinos can hide in them and you could add ferns and long grass for smaller dinos to hide in

in an alpine/ taiga environment you can also have deciduous or broad leaf trees in patches so its not all the same (like the groves of birch trees on legacy) you could also keep swamps ,beaches and add redwoods

seasons could also be added so some types of trees become orange / red / yellow

royal berry
#

Diet plan changes based on age. Juvies should be able to obtain their growth based on doet through small animals. But once they get to a certain percentage. It no longer works. Another is shut off the grass eating. I see player.campimg bodies. That they will sistain themselves just long enough until it rots. That or at least make it were eating grass drains the players buffs. And also stamina due to lack of nutrition. Another perk would be great if mud traps and places where carbon dioxide can kill your character of you wonder into the area. I remember seeing it on TV about this being the silent killer for dinos. Also there needs to be were ALL of dinosuars special abilities have to charge up. Alt but button also needs to able to change. I would like it if I could go into my settings and change what button to hold.

last spruce
#

I am sure someone mentioned this before and I hope next patch this is gonna be changed a little bit, I like the diet system but it needs to be tweaked a little bit, the one thing that bothers me most is when I get full grown and still have 3 diets its still a 50 growth bonus, I dont need that anymore when I am full grown and it feels unrewarding to have it. All I am saying is that these bonuses have more potential in different stages of dino life and that 50% growth bonus at full adult stage just makes no senseTI_Dilothink

frosty cedar
#

an idea for the elders if they ever get added: their colouration should be a lot more desaturated compared to sub-adults/regular adults as colouration should be a representation of fertility and attracting a mate especially for male dinosaurs as they have the brightest of tones compared to females. maybe their bodies should also be a lot more wrinkled or the muscles should be a little more defined, assuming elders will be much larger in comparison to adults. and speaking of fertility i feel like elders should have a lower chance of being able to reproduce too as they're pretty much dino grandparents lol so there will be like a ''prime'' age for nesting

dim bison
#

why does this game crash so much

paper sleet
#

Adding elder to the game 😱

modest zealot
#

Footsteps should be louder, especially for heavier dinosaurs and dinosaurs in packs. Predators can get way too close to prey before being heard, especially if they’re sprinting. A sprinting full size carno should be heard from a ways off, giving prey time to escape and making walking/crouch walking a viable hunting technique, as those shouldn’t be heard until close to the prey. Animals in herds should also collectively generate large sounds via the ground shaking, which would both help people avoid packs roaming and help carnivores find prey from longer distances. As of now, you have to visually identify predators to have any real chance of escape, which is counter intuitive to how prey animals actually behave.

manic osprey
#

Wet and dry season. X amount of time where the weather is rainy, and the map is covered in greenery and floodplains. Then eventually the rains stop, and the map becomes dry and brown. It'd be a really cool dynamic of good/hard times, where different animals thrive in different seasons. I think this would be better than a traditional four-season year for two reasons: 1, It makes more IRL sense for a tropical island near the equator(?), and 2, It seems easier to implement from a technical standpoint, as there's only two seasons instead of four. The picture is for a visual reference in case you guys haven't seen a dry/wet season environment

tender tapir
#

when a herbi eats all the food from a bush type food like mountain ash the bush should not disappear just make the coloured bits go and keep the bush

lusty niche
#

I'm unsure what people may think about this, but I suggest becoming an elder to be an optional choice rather than something forced. I know players who'd rather stay as an adult and other players who'd rather become an elder. By making it an optional choice, both can be happy by either choosing to remain as an adult or choosing to become an elder, whatever their preference may be.

ionic summit
#

Being able to purposefully stunt your dino's growth or choose a Variant that caps off either by diet or by choice, I think it would be nice to have a growth cap at 75 or 80% as Larger dinos (Such as Deinosuchus) if you wanted to enjoy having not only the power and tanky health but also being able to out run larger Deinos and Deino pairs. It would definitely make for more interesting gameplay if you are able to change up the playstyle of certain dinosaurs by either opting for it's full weight or going for Sexual maturity and keeping some stamina and speed. Realistically there were smaller variants of all Dinosaurs found as their weights and sizes tend to fluctuate, either as subspecies or the same species with different environmental situations (Growth room, predation, available nutrients, etc)

Personally I've love playing as 75% Deino, being able to Fend off Carnos and Utah's pretty well and being able to escape Stegos and Larger Deinos. It's a nice way to keep on your toes, you aren't exactly an apex but you are up there in General overall Performance.

I would say all Dinosaurs in the Evrima branch should be able to do it, but I feel certain dinosaurs benefit being 100% (This is more of an opinion rather than a fact.)

fresh forge
#

Arowana and Arapaima as AI Fish

orchid pivot
#

Better anti cheat!

last cedar
#

Troodon mimic better be added to the game
👇

urban ermine
#

Diet System needs some love:

So, as it is, across all species at all stages of growth, diet system is the same. Having all 3 individual nodes (Protein, Carb, Lipids) = 50% Growth. This is true for juvies as it is for adults. Problem is, a full grow dino doesn't need 50% growth, it's as big as it will get (Until Elder comes out). So there is really no point in trying to maintain a perfectly balanced diet because you don't get any kind of combat or life advantage from it, like you do from 3 same nodes, 2-1, or even 2 of the same and an empty node.

So, how would I change this? Well, I think that the growth percentage should be different for various stages. For baby through Adolescent, perfect diet should still give the 50% growth buff, it should also give minor buffs (5-7% stam regen/health lock/fracture resist/etc.). Once you reach sub-adult stage, perfect diet growth buff drops from 50% to 30%. You're bigger, you're more able to interact with the wider world, so the combat/life buffs should come into play, maybe depending on species you get a specific buff. (Stego bleed resist/Dryo gets a stam cap buff/Omni gets a bleed increase/Carno loses less stam as examples). Once you hit adulthood, growth buff either drops off completely for perfect diet and is instead replaced with a strong, species specific buff (Omni 10% reduced stam loss from bucking/Carno takes 30% less time to reach charge speed/Deino increased health/Dryo gets 3 dodges/Teno 20% faster recovery time from Tail Bash. Again, all examples and relatively arbitrary percentages.)

Having 2-1, all 3 of the same, or 2 of the same nodes can continue to give the same buffs they currently do with the flat stam/NV/Scent Range/Bleed resist etc buffs. But if players go out of their way to get perfect diets, there should be tangible benefits for doing so. As it is, there's really no strong advantage, especially as an adult to get a perfect diet.

Getting Discorded

tl;dr: Diet needs a rework

autumn niche
#

Fixing some diets raptors with stego diet be real 😭 there to dam strong it takes like 2-3 adult crocs to kill one let alone a group of raptors

balmy sail
#

my only request for cama is that when you add it in please dont make it so skinny to the point every part of it can function as a toothpick, just add a bit B E E F to it maybe?

tired hawk
#

Carno’s charge hit box is too small tbh, double it pls, way too underpowered right now

broken fern
#

we need a unstuck button - like people i seen just today 2 people asking a few times even and no response like admins aarent very active and many people end up dying bc they get stuck and its not their fault and they shouldnt have to die that way.

plain oriole
#

Sandbox and Deathmatch modes, please. I've been wanting this for over a year now. We need it for several reasons:

  1. Allows players who have not participated in player testing to make their own balance observations and feedback in an environment that allows them to battle different species with no consequences, albeit with very little environmental interferences if the map is devtest.

  2. Allows players to experience battle and hone their skills without consequences.

  3. To take a break from the unfriendly and stressful aspects of Survival without having to leave the game entirely. Gives more casual players an environment to goof off and play with friends, go spam roar in a corner, socialize, or make people chase you around the map. Fun stuff.

  4. Test out skins and practice identifying roars unfamiliar to you.

  5. Brings back sandbox players from Legacy. The influx of players and the introduction of a new game mode will introduce more servers and discord servers, which will give the game more recognition and more people will want to play the game.

plucky nexus
#

We play all kinds of different animals, but we all rely on one kind of human vision and hearing. In the future, the plains will be full of all kinds of huge monsters, and if small creatures still need to rely on their eyesight to find food and avoid enemies in the forest, the experience will be very bad. Different creatures should have different sensory abilities. For example, when Omni presses Q to smell, it can show rabbits or rabbit nests around. When Dryo presses Q or presses a key to enter a mode, Dryo can see ripples, which means that a creature makes noise there, which is beneficial for Dryo to find enemies in a complex environment.

delicate estuary
#

Make it easier to tell if a dinosaur is dying from starvation / has no nutrients / has malnutrition. They should look a lot more sunken-in and skinny than they do now. At the moment, you really can't tell without looking at the dinosaur really close up without it moving. Actually, I'm not even entirely sure this feature is added or not. That's how hard it is to tell.

clever thicket
#

Make spawns random again pls, everybody spawns in the center and its very easy to survive.

tender tapir
#

I understand why carno and Utah females should not have the male display but for dinos like stego they should still be Able to have colours on their plates so maybe add something like a pattern that only female dinosaurs have?

radiant mica
#

A modmail system or anonymous report system, as not everyone is comfortable pinging mods in public channels.

fickle rune
#

Some suggestions for the devs please add atleast the first or second one i would love to have them in the game -Pteras can pick up baby dinosaurs and small dinos like hypsis juvi utahs/omnis and compys -Dinos can pick up there hatchlings (only the same species) and u need to be atleast fresh adult to pick up hatchlings -Humans can pick up sticks for weapons and spawn with a machete -BUFF THE PTERA AND MAKE THEM PICK UP HUMANS (only if there full adult) -Make it so humans can get sticks and leaves to build a shelter -HUMANS CALLS ARE NEEDED (so for 1 call it can be them yelling out "ANYONE THERE?" 2 call is "yo im friendly" 3 call is "GET AWAY FROM ME" and 4 call is "AAAAAAAAAAAAAAAAAAAAAAAAAAAA"

tired hawk
#

I charged an omniraptor and I only got a tail hit? Absolutely ridiculous we need the carno charge hitbox buffed again 😡

pliant swan
#

Glowing eyes back in the night vision pleaseTI_DangerRex

raw quiver
#

Why is it when you purchase a server on evrima the list is limited in the number of servers that can be displayed - if your server isn't one that's made it into the limited list, it won't display, even when searched for. That is asinine. Drop everything else and fix this bc you are playing with peoples money..

charred meteor
#

make dinosaurs that tend to overeat (blinking hunger bar) a lil chunkier, no buffs or debuffs (at least for now) easy to tell if a dino is full or not

lusty niche
#

Bring back the omni's agility it used to have before it got nerfed. If it can't get away with speed, it's only fair it can get away with agility. As for carno, fix the hitbox. It's ridiculous.

woeful timber
#

Make giant dinos, small ones are too boring, I want huge ones.

ancient plover
#

Gonna change my feedback all together and say, make your concept art live up to the hype because concept art is ALWAYS better than what we seem to get. Ingame it just seems like a watered down version.

woeful flint
#

Do something about the mixpacking hackers i cant believe i have to ask this.

ancient plover
#

I really do not understand why the devs decided to insanely buff pachy and nerf adult carnos so hard along with omni
Carno is only op because of its stupidly borken charge
Omni def needed a nerf, but nobody meant make it unplayable

U5's carno should return
omni needs either better turn or speed
Pachy (while holding charge) should have the same turnrate as the current omni and without holding charge should be nerfed just slightly not to the point where its worse than the current omni just a slight nerf in its turn

Lemme know your thoughts in #general-feedback-discussion

tender tapir
#

Add some herbi foods that are simple just like certain tree leaves, ferns anything like that instead of it all being fruits/ veg

plush cedar
#

Playing The Isle Evrima for the first time has had me all sorts of lost and confused, despite the game being terrific with immersive gameplay. I'd find myself, more often than not, feeling completely alone in a 100/100 player server, unable to find the other dinos, almost feeling bored from killing NPCs and occasionally running into a croc. I know the game's planning on shrinking the map by a bit, which is good news, considering how easy it is to get lost

sonic snow
#

When dinosaurs go to log have them close their eyes, having my Raptor stare into my soul while hes supposed to be sleeping is a bit weird.

Fix the number count in lobby when trying to enter a sever.

plain oriole
#

To nake Cerato even more of a trash goblin, allow it to roll in rotting carcasses to give it a debuff that makes it smell horrible and increases chance of vomiting when bitten. If a Cerato freshly rolled in a rotting, sludgy corpse, it would only take a few bites before a predator vomits and runs away. Of course, rolling in rotted corpses would impart a sickness debuff if cerato has any open wounds.

Also, make its meat revolting, especially after having eaten rotten flesh.

balmy bay
#

Increase player capacity in a server to 120 but no higher

rapid bolt
#

What happened to being able to smell very large groups of dinosaurs? That was nice for being able to find herds, either for group safety or mealtime purposes.

On a related note: for dinosaurs that thrive in groups like Omni, troodon or galli, could there maybe be a scent signature that tells you when other dinos of the same species are in the general area? That way you're not just wandering about throwing out 1-calls until you know for sure that another troodon or galli can hear you.

drowsy sundial
#

Let ceratosaurus wallow on carcasses to give it a temporary ability to not be tracked. Since anything attempting to track it would be thrown off by the rotting corpse scent. Allow this to last longer then wallowing in mud.Similar how today's canids mask their scent with rotting flesh

woven drift
#

Give the apex’s smth to do, like I’m tired of getting killed by stegs just because they’re bored 💀 also I’d like it if death sounds were put back in

balmy sail
#

global chat as a feature ONLY for sandbox mode if that comes, because in survival your hard work can be ruined by people who mixpack but in sandbox you can always respawn where you left at no biggie

scenic marten
#

When the oviraptor comes out (if it isn't set in stone) don't play into the egg theft name*, because it turns out that most of the time the eggs were thier own eggs so maybe give them faster nesting time for being a good mother.

*they could have eaten eggs because the shape of their beak could have helped with that, so just don't make that the big thing about them

torn mesa
#

The ability for servers to choose what the max group population for each species is on there server, it seems like something that would be easy to do and something that would just be nice if you’re making a server

limber zephyr
#

Make an "Elite diet" ; knowing that some dinosaurs might tend to be overplayed, just give them hard time to grow and live in general by making them some kind of top tier diet. As an example, eating a rex specifics organ (can apply to spino, giga, trike, stego, anything that's too big and need to be nerfed) as a (let's say) utah, would give you a decent good buff only that could give and the rest of the body would provide with someone else. That way, Apex, despite being strong and powerful, would be hunter for these buffs and their population would be regulated on a "natural" way, not by canceling them or caping them to a restricted amount of slots

onyx agate
#

Regarding the newly revealed ocean biome:

If,you’re going to be adding yet ANOTHER thing to you already massive and extensive list of things to do with this game, then I’d say you better not have any of those aquatic creatures be just NPCs. The current roster of playables that would be able to enjoy that biome is incredibly small, and to make large, interesting NPC only animals would just be an insult to your players. Not to mention simply a tease lol.

weak zealot
#

Those ocean concepts are AMAZING I love everything about it
Also oh yeah baybeeee, NPC's
i dont mean to sound sarcastic like genuinely yes NPC's HAHA

crisp pagoda
#

Give mimicry to oviraptor instead of troodon. Troodon is already going to have the venom + nightvision gimmick, while oviraptor...........is going to eat eggs. Oviraptor with mimicry would mean that oviraptor could mimic a hatchling/juvie, or the other parent, in distress, so the parent sitting on the nest would be drawn away, making it easier for the oviraptor to get at the eggs. Players who are wise to oviraptor's mimicry would have to decide between investigating a noise to see if it's really cause for concern, thereby potentially dooming their nest, or staying with their nest and potentially dooming an actually-in-distress hatchling/juvie/partner. Oviraptor could also mimic prey items that the parents would leave the nest to hunt

Oviraptor could gain its mimicry ability by hanging around certain species, gradually learning their calls (say X number of minutes spent around a certain dino's nest before the oviraptor would be able to mimic its calls). It could have 4-5 species' calls memorized, and if it wants to learn a new set of calls, it has to spend X amount of time around that dino + "forget" one of the other call sets (overwrite the save file with the new dino's calls)

weary vale
#

While the idea of human structures are on everyone’s mind cause of recent/current posts in #isle-phase-three I thought I’d bring this question up. Have you guys thought about using “hostile structures” for some things? I’ve heard it’s a idea being thrown around to help future humans avoid radioactive risks, by building structures that inherently invoke fear into people naturally, structures like it tend to look odd while rather ominous, though I’m sure there are plenty more normal ways to implement hostile or hostile like structures into some some buildings or areas, hell maybe even some possible map hazards and story lore you could make going back to the whole warning future humans thing 👀👀

median crag
#

I understand that you dont want to add aquatics because making a map border for them that doesnt look janky is near impossible

However, It would be highly preferable to get the mosasaurud, plesiosaurid, and icthyosaurid over dibble/stryaco, cory/maia, or apa/bronto

grizzled dock
#

RE: Recent phase three updates/dev blogs

It's getting really hard to care about what concepts you post or tease about when you don't even bother to implement small and necessary QOL changes to the playable build that the community has been wanting for almost half a year now. I'm not talking big updates like new maps, dinos, features, I'm talking about fixes like sound attenuation being awful, carno charge hitbox being broken, and so on.

Yeah, sure, gateway will eventually be cool, new dinos will eventually be cool, and the new engine I'm sure will be as well. However, the endless feature creep in these updates about new and apparently hype-worthy things that are in the works for builds that are many months, perhaps even years away- assuming that they are ever included at all, really starts to fall flat when the playable builds are being left in their current buggy states for such long periods of time.

royal berry
#

make it where stego's canno't tail swing when at the water. To many time I see it where stego will stand in the water and even use their body to block and then swing at dieno's who hunt the babies. I don't see anything wrong with body blocking, but it's now more of where they will camp the water with their butt practically standing half way in the water. That if they're going to allow this, then make the strike less lethal due to the weigh. When you're in the water as a human being or animal, you cannot deliver the same damage when punching someone. So the same should apply here for animal tail swinging and standing in the water. It should either not be allowed or be less effective unless they're on land.

dusky talon
#

This feedback is for the community:

Before you come here to write a feedback essay about your dreams and suggestions, please make sure to read the dev blog every month and check out the roadmap trello.

Many of the things you suggest here are long planned or even already cancelled.
Thank you

clever plover
#

Something I wish would be added in is some form of debuff system for mixpacking. Herbivore mixing is fine but it’s herbivores + carnivores or other unrealistic mixing that ruins the game. This is why I prefer unofficial realism servers over the officials. This would be a hard system to implement obviously due to carnivores needing a close proximity to herbivores to hunt or really anything carnivores do. But just anything to make the mixing less preferable would be great.

Edit: disregard this entirely. A better solution has been found.

balmy bay
#

Make the night last less longer, for example instead of making it get dark at 5pm make it so it gets dark at 9 or 10pm

golden parcel
#

sandbox mode in evrima

iron jetty
#

It's actually pretty cool when Dilo players in Legacy usually come out at night. Please keep this when Dilo is added to Evrima; add something to reinforce the nocturnal Dilo vibe.

gloomy latch
#

Please add a better invite system. You guys are probably working on it but this keeps bugging out and it's frustrating. Thank you

ancient kernel
#

It would be nice that a group of omnis got a boost in bleed. So there is a benefit to being in a group and hunting carnos and stegos. (increase bleed). or something like that.

elfin crater
#

Quick one just because I’ve noticed a trend:

Don’t overdo it with the broken railings in building or make sure there are multiple variations of such because it’s become really noticeable as a reused asset and instead of making the buildings more distinguished - I’m sure of which was the intention - it’s having the opposite effect: making them more uniform and hard to tell apart.

A scenario in which such a thing could have happened would be accidental and would have a story behind it; where the odds were arranged such that the railing was broken in some freak accident or attack.
As it stands now the placement of the asset seems very on purpose and detracts from the players ability to imagine what might have happened.

It’s not ‘wow look the railings broken here, maybe someone was pounced by an Omniraptor against that’. Instead it’s ‘oh look another building, I wonder where they placed the broken railing asset on this one’.

Having the buildings in perfect condition, structurally and purposefully does not take away from the eeriness, rather it adds to it. ‘Why are these perfectly sound buildings all abandoned? What went wrong to make everyone leave? Wait.. is that a broken railing?’

sage gazelle
#

Please add a punishment to the carno and deino for cannibalism. . . and rather than just make them unfertile and give them spasms, make it so any creature, carno, deino, omni or ptera, will be sick as well, make it an actual punishment, being unfertile for 30 min with spasms is barely a punishment.

sterile herald
#

Auto-trot/walk button.

Players travel a lot in the Isle, going from one hotspot to another and often taking several hours to reach destination.
Holding the W key gets tiresome over time. Having a key to let your naturally dino walk forward could be really helpful.
It'll also allow a group to chat more easily while travelling.

Pressing W, S, Sprint, or crouch would naturally end it.

glossy topaz
#

It's probably been said before, but might aswell give it a go. Carno needs a nerf

Between their popularity and strength, it is no wonder there's barely any other species around. With their charge being easy to hit (One, due to the movility it offers carno and two, thanks to it's... let's call it "generous" hit box). That and that they are incredibly silent for an animal of that size, making it also impossible to just avoid confrontation, cause you cannot detect them.

It feels like (to me) that playing anything else other than carno or stego (On land, Deino doesn't count) is pretty much a deathwish. So like... Do you wanna be food for carnos, be a carno, or be untouchable by being a stego.

Let's hope that with the new updates this can be fixed, or at least toned down a little.

left lotus
#

To give it more of an incentive to be active around coasts/the ocean besides sea stacks for nesting, Give Pteranodon:
The ability to dive into the water from the air to hunt AI (finally a way to get at elite fish for its diet!) in the ocean
&
The ability to float stationary at the surface with little to no stamina consumption, a position which it can then take off from.

mild ermine
#

change the contrast of the game to be less vibrant, just as it was before the gore update

compact copper
#

Make it so human players can build houses from the modular dev kit you made.

Human builds house

Dino’s try and get in or destroy the house

Dino eats human

Woman takes over the world 😂

drowsy kelp
#

you should add Quetzalcoatlus

noble sand
#

-Rebalances should be implemented soon after 6.5 or before 6.5.
I took a few months of a break from TI and have been enjoying POT due to the state of the game, and thought id check in and found nothing new. Since the new dinos, map, and content are confirmed and will come out eventually I wont talk about those, however I have not heard much surrounding balancing. Obviously its a pretty annoying problem currently, but so far I havent heard anything confirmed about changes. It would be nice if this was prioritized sometime soon. Since 6.5 is taking so long, before would be nice, however with the release of the new dinos afterward would be understandable. Keeping in mind the length of this project, making sure the growing state of the game is entertaining is important, and optimization and balancing would be wise to priorize so that people stick along for the development. Its hard to keep entertaining with this game when many of the dinos on the roster are unviable due to imbalances and niches and mechanics are exploited.

ancient plover
#

Keep the legacy calls. One of the things that made legacy so good (for its time), was the sound design. Maybe not the footsteps, since they sounded like trashbags, but the calls were very near perfect. Dinos like giga, allo, dilo and maia all had very unique and recognizable calls, which fit the horror theme that the game is going for, while also being iconic. As soon as you heard a giga broadcast in the distance, your heart sank, and moments like those made legacy incredibly scary. I know a lot of the calls need improvement to better fit the game, and i'm completely okay with that. Just please don't change them too much.

mild hemlock
#

up the player cout on servers to 125 or 150 sometimes you cant get into any NA servers

sonic flint
#

Honestly, I really love the water mechanics for deino, but it would also be cool to see deino being able to push foliage/algae out of its way, depending on size

dim bison
#

add achievements on steam like grow a dino successfully or kill a dino successfuly etc just stuff like that, maybe even harder idk whatever the devs think works

limber zephyr
#

fully bipodal herbivores should hold the food they grab in their hands

broken fern
#

ok this would be awesome idk if someone said it lol bare w me, so like all the dinos are like human like all run by a human which means all the same senses (mostly) and so they kinda all think and act the same. it would be cool if each dino could see a little further or some could smell easier or smell things further or some had like reflexes or defense things like the hypsi to shoot venom and stuff it would give the game more depth and really make the dinos truly different.

royal berry
#

Create the first ever hermaphrodite dinosaur. Some animals in the animal kingdom can change their sex in order to mate with other creatures, this could be the same concept if they eat enough certain diet plan that will change their sex. 🙂

autumn niche
#

Add Utah raptor or deinonychus another type of raptor could be fun there’s a lot of cliffs Utah raptors could be very fun and might bring some popularity towards the west side of the map since there’s only ever pts in costal and Utahs were known for climbing steep mountains to kill pts or just some sort of dino that could make the coastal areas more alive you’ll litterally only see a pt or occasionally a guy meming and being a croc there so much potential in costal biome yet hardly any Dino’s that could thrive there

lilac herald
#

So if I'm wrong correct me but a while back dryo burrow was put on the back burn cause its having issues.

In the mean time would it be possible to create large rocks and boulders hollowed out big enough for the dryos to live in?

Maybe can also help with those juvie only areas mentioned for future

balmy bay
#

Add more debuffs to non-cannibal dinosaurs if they eat their species (=omniraptor, maybe even pteranodon but later on troodon...) such debuffs could be (in addition to the muscle spasms we already have) making the dino vomit and reducing its speed, attack speed, debuffs would be added the more you cannibalize

agile galleon
#

Bump for the "sound" mechanic where audio, such as footsteps create small vibrations in the scent bar. Please, this is such an interesting and intuitive mechanic and would make hunting and being hunted a lot more fun. Think of the applications! Predators would have to be much more methodical if they don't want to alert their prey, hence making crouching to be quiet actually useful and could help deter players from giant megapacks. I take no credit whatsoever for the idea, this is all Arvid Boar. But I just think it would be such a cool mechanic to add.

broken fern
#

So Herbie's can slowly walk as they graze, it herd irl animals will walk a round a bit as their grazing instead of just sitting in one place it would be cool for large herds if they would be in large herds in fields slowly walking around grazing on grass

woeful viper
#

Don't know if anyone else has mentioned it but I can't count the amount of times where the scent to diet is completely glitched.
Diet food is either glitched into the ground or completely non-existant. Especially annoying for carnivores. Leads to annoying hunger situations TI_Trollge

eternal pier
#

Add playable elite fish please.

frosty cedar
#

hire more admins or promote discord administrators bc the amount of people being killed by hackers or getting stuck is getting out of hand lol

normal dew
#

I don't know if it works currently but I really like the ambient birds flying away when you broadcast in a forest. Maybe more stuff like that, for example when a big animal runs into a tree you get the birds as well, maybe leaves blowing across your screen and bugs flying around and such. Different things like that depending on the environment you are in

white basin
#

some sort of ticket system where u can talk to support / report players easy access and not flooding admins dms and such.

ancient plover
#

put carnos charge back to normal

royal berry
#

fix the rock climbing mechanics, I actually prefer the ones from legacy, that the ones on evrima are kinda poor especially jumping on them.

wraith drum
#

Idk if its planned or not but it would be nice if sever owners of private servers could edit thinks like grow times, ai spawns or day night cycles.

carmine siren
#

Mixpackers, mixpaackers, you gotta find the mixpackers every time u roamin in da server and the mixpacka comes to eat u and u F their A
da rules are da rules and da fax are da fax TI_Wheeze
in the other word, just do something with mixpackers, make a rule like officials had or something simmilar, im tired of losing dinos against mixpackers, and do something with hackers, they just roam around freely and they arent getting banned, you guys got a ton of reports and nothing happened, why?

muted cedar
#

Please update the steam page and recommended hardware after update 6! I can barely run the game even though I have the minimum hardware due to the information being for legacy.

frosty cedar
#

have the community design skin patterns for each dino that you guys as devs then pick out, i'm sure some artists here would love that lol plus it'd add more variety

plain oriole
#

Add a Z Sprint.

By sprinting and toggling Z, you could not only switch from trotting to walking, but also from running to jogging. A Z Sprint places your speed at the midpoint between a trot and a sprint with 33% less stamina expenditure than a sprint, so you get more mileage with your energy but it takes longer to arrive at your destination. Think of a Z Sprint as a jog while 'trotting' is a fast walk. The animation should be transitional, something between a trot and a run. Perfect for small dinos with tiny legs who have mediocre trotting speeds, or for people who tire of the 'run, sit, run, sit', playstyle and would rather enjoy a leisurely jog to explore the map.

oblique hatch
#

game is good just wish there was more stuff to do then survive and there should be a mini map to know where you are at and going, proximity chat would be cool as well.

wide warren
#

Please fix the hitboxes, mainly the carno I've died so many times by a carno ramming an area beside me also maybe make it so that a carno charge hitting the tip of your tail doesn't knock you down it doesn't really make sense.

rigid jay
#

Me and my friend was thinking to maybe add a Titanoboa for the game since we basically have a prehistoric alligator why not bring prehistoric snake back cause why not have fun strangling a dinosaur as a snake :D.

stone gust
#

Concept for Utahraptor Ostrommaysorum
Omniraptor Insulae, or All raptor of the isle, Is a powerful Predator whose cunning is unmatched by most. An amalgamation of some of the most intelligent and magnificent creatures to ever walk the planet. The Dromaeosaurids.

But back to its roots, and you shall find a predator, With even more cunning and brute force than you would ever guess, Utahraptor ostrommaysorum.
A massive dromaeosaurid from the late cretaceous.

Originally Omniraptor was Intended to be utahraptor, but due to lack of DNA, They were unable to create a pure blood utahraptor and so filled in the gaps with the DNA of related Dromaeosaurs, Creating, The All raptor, Omniraptor Insulae.
Apollo engineering still strived for Purity, and so continued to search for well preserved Utahraptor specimens to Clone a new generation of Utahraptor.

This new generation is fully feathered, and has a different Skull shape to the Omniraptor. It is much more square and robust, allowing for a powerful bite force.
Another note, These animals are extremely bulky, and powerful, able to pounce onto animals and tear at their flesh, even when knocked off, they can stand right up due to their robust and powerful build being able to withstand the fall.

Chicks are featherless, looking similar to modern Pigeon chicks, By Juvinile growth they start to grow their full coat of feathers and by sub adult they have full adult feathering.

This Utahraptor produces sounds similar to the modern Mourning dove, But much much deeper of course, with hisses and bellows mixed in, its calls are imposing even to a large predator.
(The image below is a concept of Utahraptor pattern A)
https://www.youtube.com/watch?v=8oxiDmXf96Q

drowsy sundial
#

Though it may not make for the best topic of discussion "scat" or poop could serve many interesting functions and open up some doors for some useful and also entertaining tasks. Dinosaurs could gather useful information about one another through scat, sniffing could bring up a small panel where your dinosaur is able to gather information like species, gender, age, and possibly even a way for dinosaurs to indicate they are ready to nest to any would be mates that pass through the area they happen to miss. In such a large area this could be a useful way to pass information. Yet its only allows a dinosaur to see what might be in the area or has been recently, so it wouldn't be able to be abused as a tracking sort of thing. This could also benefit the human faction, as a possible task and a way to gather information on the fauna of the island. Humans could collect scat samples to study at the base and gather valuable information and create accurate glance sheets over time, they could get an idea on the dinosaurs actual size or the diet of those particular species. This could go hand in hand with something like collecting eggs for some kind of task. Just shooting out ideas so what the end goal of those tasks would be I haven't thought of, maybe some kind of possible perks for the humans. but I think it would actually be a neat and possibly useful mechanic for all factions

fair sleet
#

queztalcoatlus that could be able to obviously fly around and spot something and so while landing you can hold m2 to sprint forward and flap your wings with your mouth wide open to kidnap a dino thats small enough. they would be captured alive so they can witness the horrors that will happen to them. it would take stamina to hold them in your mouth if they struggle to get out of your grip of your mighty beak by hold e. if they dont struggle out of your grip quick enough you can pull them up in the air and, you know drop em.

vivid geode
#

put onions on Kentrosaurus diet, it’s just fitting

daring kelp
#

How about a prehistoric fish? A playable fish that will fill up the rivers and make gameplay in the river more interesting? To add to it, its vision would be far better and clear than a deino one. Adding more tall grass or some plants into the river beds to suit the hiding space. They could feed off corpses as well as the smaller fish and their own kind?
Movement would be faster and more agile to escape deinos. The players main focus would be concentrated on its surrounding and looking out for danger.
To allow this option, a server number of players would need to be pumped up!
That's just a wild idea.

balmy bay
#

Recruit more efficient official server admins (not Discord admins, they are efficient), currently hackers go unbanned at least for EU servers, I and many others have reported a ton of hackers whom never got banned, the main problem lies in the fact that there are so few admins and they are also very slow to react and if they do it's only for their region's servers, could be solved by loosening recruitment standarts or giving guides on how to apply for admin, I'd happily do it for instance cause I like to help people and I think many would also do it, edit : not only would it relieve the current admins so they can go on and not have to work all day but it would also renew ties with the community

frosty cedar
#

ive noticed the pachy cancels out some attacks mid animation for the teno and it makes it really unfair during a fight 😭 fix that please it's like a death sentence since you can't defend yourself ( and just fix the hitboxes in general it's so buggy )

ashen oyster
# balmy bay Recruit more efficient official server admins (not Discord admins, they are effi...

agreed, or at least give discord admins possibility to have an access to admin panel (most of them are around for long enough to be trustworthy I guess anyway) since actual server admins most of the time are unavailable to the point that it feels like that role is more of a fancy decoration, something is not quite right if you’re allowing big packs of cheaters run around without consequences

https://streamable.com/4t3nwy

rapid bolt
#

I know servers probably aren't cheap, but can we get some sandbox mode servers for evrima? Would be useful for those who want to to practice combat for different dinos in a lower stakes setting and stuff, plus it'd be somewhere to try out apexes when they get added

earnest trellis
#

Honestly omniraptor is such a stupid name for a Dino that’s been in the isle since launch and it’s not even an omnivore and why would it be? I thought that Novaraptor was better… at least we could think that nova sounds like a hairless Utah raptor TI_Wheeze

trail saddle
#

Center of Gravity

In the natural world, while one can accidentally fall off a cliff, completely launching oneself off a rolling hill while running at high speeds is unlikely due to center-of-gravity.

In short, it'd be nice to naturally "hug" the hills when descending more at higher speeds like one would realistically do, rather than launching themself forward to a guaranteed leg-break or death all for running on a hill. It can be extremely detrimental for players that rely on speed for survival to be launched from a hill while trying to descend at speed.

(Galli is from Legacy here, for visual interest, and not taken from the Stress Test) 🌠

fair lava
#

I think there are too many interactions between herbivores and non-diet plants. This leads to mostly detrimental effects like mixed groups aiding each other in resource collection (think Hypsis bringing food to Stegos who are busy guarding corpses) or confusion among newer players who might just seek them out, because that's what the scent shows them.

It also prevents sharper distinctions between biomes, as every herbivore can at least fill their hunger everywhere given there is at least some diet plant around, without any real difficulty in finding them.

For this reason I propose reducing interactions with non-diet plants for most herbivore species:

  • they don't show up on scent
  • you can't carry them
  • most may still stay edible (though some might not or have negative effects as seen in the mushrooms)
ancient plover
#

My Idea behind gen 2

-could have playstyle built around maintenance of human infrastructure and research rather than mainly survival( although survival would still be very much apart of it)

  • could have guns that are capable of killing in situations and environments suited torwards human( no snipers)
    -have larger bases that are safer but need lots of resources to maintain
  • smaller outpost bases that are incredibly dangerous however loot and supplies are found near and at them
  • these smaller bases are often raided by dino’s and the humans at them killed so you can’t have many humans there and so a small amount of unlucky humans( jerry who no one likes) will be sent to maintain and support these outposts
  • humans will be in constant cat and mouse with Dino’s for control of these bases since the humans will be a reliable food source to dino’s if the base is unkempt.
    -since these bases will be destroyable a human presence on a server will be varying amounts of impactful making for a gameplay style where the humans have an obligation to support and build up their presence( this is part 1 part 2 i will enter once cooldown ends)
rotund solar
#

What about taking the lightning in forests of "sons of the forest" into account to improve the light of the isle when it gets a map rework ?
edit: can't get footage of that rn, search it by your own if you need to

halcyon coral
#

Ptera:
-Add the ability to gain stamina while clung to a tree (at a slower rate than simply standing)
-The ability to drink water while skimming (also at a slower rate than simply drinking from a river or lake or whatnot)

ancient plover
# ancient plover My Idea behind gen 2 -could have playstyle built around maintenance of human i...

PART 2

  • if human bases will be hard to repair and develop and if research and the experience will be tied to a person or squad it will increase the feeling of investment in human gameplay
  • humans can have research missions to better defend against the Dino’s they are researching and that can lead to technology that they can build specifically for that threat that will help against that kind of Dino
    -IE base located in grasslands will need to develop higher electric fences for raptors while others will need to develop and install thicker fences to keep out beefier Dino’s but those beefier fences should be more vulnerable to smaller Dino’s
    -these upgrades and other kinds of technology should be acquired by a individual or squad’s experience through research and exploration. this will make it so a human players knowledge is stored through them or their squad alone instead of a database or something that the humans store research in.
    -for example if the humans need to increase their defenses towards smaller carnivores they will need to go out on missions and research them or collect samples for examination so they can developed ample defenses.
    -side note, i believe that anything humans can build should need some sort of blueprint ( like a blueprint they got from in depth research and missions).

I would love any feedback and I sorta just came up with this in my head one day so no hard feelings for and loopholes or glaring problems pointed out and in conclusion

  • Gen 2 could be darn good.
tender mountain
#

Ptera:

For when gateway releases, pteras should be able to dive into the ocean to grab fish and smaller creatures to bring back to the surface. Now saying this would not mean ptera could swim but just go down, grab food, then go back to the surface.

Pros: Pteras would hang out near beaches and rock formations more often due to food being abundant.
Cons: Deep water is required to preform this action-Large sea creatures could kill a ptera easily.

terse fractal
#

Add a diving mechanic to Pteranodon so it can dive for fish in the ocean, W

rapid bolt
#

Okay, you know how parrots and other birds will sideways shuffle along their perches? Smaller theropods like beipi, hypsi (as well as pteras) should be able to do that along branches, logs, and the edges of rocks/cliffs. It could also be a quiet/stealthy sort of maneuver, which would be especially useful for arboreals like hypsi and herrera to creep around in branches above potential prey or dangerous threats.

lyric crescent
#

Allow pteradactylus to clean the mouths of sitting deinos after a minute or 2 of sitting down. They'll fly off extremely fast when the deino player gets out of the sitting animations.

charred meteor
#

update the steam page

iron jetty
radiant anvil
#

Honestly with gateway and upcoming performance improvements in mind up the player cap on officials to make it feel more alive and more species to be seen on a server
How much would be up to you and needs to be tested maybe like 120 to 150 could work

bronze lagoon
#

official admins should be able to view logs like unofficial admins can...

jade scaffold
#

Add Gateway-screenshot

ancient plover
#

Release the soundtrack on Spotify

tender tapir
#

Wtf is carnos hitbox for ram there is no escaping it

dusk glade
#

At night we need scary music and sounds like minecraft caves. That sht scares me

jaunty sparrow
#

Now hear me out, having modders help save the game. The isle is dying, and obviously, we’re promised things that take months to get out, sometimes a year. It would be nice to see more progress, I really love the isle, and wish for it to not die off. Getting other people to help would be a huge step up, and may really help the game, but just hiring anyone is a big uh-oh, and they need to be more careful hiring people. They also need to focus more on the game than things going on in other games, I know they have lives, and I understand that, but when they go off on another game dev, it’s a kinda meh feeling.

iron jetty
#

I think for a human's diet it would be more realistic to have food that we might eat irl instead of having dinosaurs on our diet.
Example for human diet:
Pumpkin
Potato
Raddish
Deer
Boar
Chicken
Etc

tender tapir
#

i had an idea for maybe nesting competition that i think would work.

so maybe if your in a group of dinos bigger than 3 and has more than 1 male and you want to nest maybe 2 males hold 3 at eachother to start the battle (can only be done above 80% grown) during the battle your attacks are weakened so you don't accidently kill your opponent. the battle ends by the looser 4 calling, then when the winner nests they get a +25 incubation speed and +25 hatchling growth speed.

if you are attacked in this kind of battle by any other dino it instantly ends so you can fight back e.g. if you as a utah are fighting and a carno rams you the courtshipbattle ends so you don't have weakened attacks and can defend yourself

raw quiver
#

More chicken spawns please (or make them easier to hear from further OR let the Pteras eat rabbets for z diet).. it is so hard to find them as pteras bc either: 1- everyone else eats them or 2- they are deep in the woods where it is difficult to fly and search for. or 3- ( im not positive on this but hear me out) they share spawns with rabbits and 9/10 the rabbits spawn.

stone gust
#

Customization
-Added ability to put feathers on any dino that needs it.
-Added ability to add lips to any dino that needs them

normal stirrup
#

bug fixes between updates

copper patrol
#

I have a suggestion for cannibals. This wouldn't affect animals that naturally cannibalize by the way, this would only affect animals such as pteras, or utahs who get ill effects from cannibalism. In humans, if our bodies become accustomed to eating human meat, our stomach starts to digest itself, so I think it would be a cool feature to add. For people who cannibalize only when in dire need, it wouldn't really affect them as much- it would just be the debuffs you have now, but, for people who all they do is cannibalize over a period of time, they would become sick and start vomiting blood, taking damage over time because the stomach would begin to digest itself. It would be gradual, and there wouldn't be any way to cure it- mind you, this would only come from excessive cannibalism. Like, the dinosuar's entire life it's been a cannibal. This would punish cannibals, and add a cool feature to the game to make it both a little more gory, and cooler to see.

dusk veldt
#

“Limb ripping feature”
If you get a dinosaur low to like 20%hp or less,and attack them in a spot a lot of times it should give you a key to press to rip a limb or body part off and it takes lots of blood loss and you can only heal by going into mud for a minute or two and u have like 5 minutes to find mud I don’t quite know about this one though🤔

charred meteor
#

Please change the trike run in evrima, the run in legacy was bad. Trike also wouldn't be able to charge very well with its legacy run

balmy sail
#

request: Keep an eye on size accuracy

Take for example in legacy, the camarasaurus specimen (i do understand this is an individual specimen) was 12.9 meters long, while the size for a camarasaurus can be up to 18 meters long, and the largest specimen being up to 23 meters long.. not only that, but the specimen weighed 7.5 tons while a real camarasaurus would weigh around 51.8 tons, and the height is 3.2 meters, while a real camarasaurus would be around 4.5-7.5 meters tall.

loving the work and cant wait for future updates but please dont fiddle with the sizes this goofily

open ether
#

dont give us false hope on update releases if its going to take you months and months to release them, stop talking about updates being "close to finishing" if its not ,simple as that, the hype is dying if not it has fully died down for 6.5

carmine siren
#

Don't promise about updates being released at the end of the year, etc. As everyone knows, this is what happened with update 6. Devs promised to release it at the end of 2022 and rushed it without stress testing it properly. Plus they said that troodon will be released on 2022 but they didnt release it. People will just start not believing any promises, i hope devs are reading this right now or they did understand that they dont have to promise like that

novel wave
#

Do something about Hackers please. Recently there have been Hackers on the Na and Eu servers 24/7

iron cipher
#

I swear to god, please fix carno's hitox. People are using it as their only meathod of being an ass. I see videos where the carno would just give up and run off charging back and killing easily.

steel bison
#

Add Cryolophosaurus to the roster in the future.

real jolt
#

Add a skin code in the character menu for EVRIMA dinos who have been nested in

ancient plover
#

I think that the deino nesting system should be reworked to make it more cool and realistic. I think that instead of stick nests, deinos should dig up holes in the ground (just like real crocodiles) and lay their eggs. Then after a person takes the egg from the main menu, they would hatch and have to make a call which the deino parent can hear and then proceed to dig up the hole and gently pick the baby up and release it into the water. Now, because this whole nesting system would be incredibly risk free as the deino parent would just have to sit there and do nothing, there's a catch. Other dinosaurs can identify a deino nest and dig it up in order to either destroy the eggs or eat them. This would leave the deino parent/parents with the task of protecting the eggs, however due the rapidity of dehydration which deinos experience on land, they would be unable to stay near the eggs at all times, leaving room for attacks. This would also give dinosaurs such as oviraptors (which were egg thieves) more challenging ways of obtaining food when they will be released into the game (hopefully they will be). this would also be a hunt that would require a lot of organization and thinking as you would need to attempt to dig up the eggs when the deino parent is away from it drinking water. When/if egg eating dinosaurs will be released into the game perhaps eggs will need to provide different levels of nutrition. For example a Utah raptor egg should provide less food than a deino egg, considering the size difference, this difference in nutritional value would motivate some people to attempt stealing deino eggs which would be considerably harder than stealing other eggs, kind of like a high risk high reward situation. Anyways, i'm getting ahead of myself at the moment. My most important point is that the deino nesting system should be reworked and look more like what i have stated above as it would make for a more unique fun and more realistic experience.

tender tapir
#

idk if illness's and diseases are planned for the game but if they are then here a a few (including injuries)

Algae Poisoning
caused by lack of water over a long period of time, if water is not drunk it speeds up the damage taken from thirst (10% chance of catching it when low on water)

Avian Influenza
caused by to many different species of dinosaurs are in close proximity for a long time, if infected you become slower, calls are quieter and you slowly take damage (infectious) (when in a multi species group there is a 5% chance of catching it)

Avian Pox
randomly caught, dose damage slowly (very low chance of catching it)

Coccidioidomycosis
exposure to a fungus that lives in sand, so pretty much if you spend a lot of time at the beach (if on a beach for over an hour there is a 5% chance of catching it) when caught it causes insanity, hallucinations and muscle spasms

Common Cold
randomly caught but causes little damage it also makes the dinosaurs sneeze and decreased speed (highly infectious)

E. Coli
1% chance of catching it when eating rotting corpse make you vomit almost contently for 10 mins so food is hard to keep above 10%

Hyperoxalemia
caused it herbivores eat to much of a plant that isn't on their diet, it causes insanity, hallucinations and muscle spasms

Infected Wound
(only works when the new scaring system is added) if you have a open wound and don't wallow within 30 mins of having it, it becomes infected and you become slower / weaker (can be cured by using a salt lick or wallowing)

ticks
when walking through long grass you may get ticks, if you do then when you start bleeding your blood will drain faster (can be cured by scratching which could be a new feature)

broken claw
omni and troodon are susceptible to these and if they loose all their stam during a pounce and fall of there is a 20% chance of getting a broken claw. it caused small damage when walking but high damage if you sprint or pounce again, it is cured by just sitting for a long period of time

Broken wing
same as above but for ptera and quetz

concussion
5% chance of this happening when you are bitten in the head multiple times. you get insanity, hallucinations and muscle spasms
and is cured by sitting

damaged tooth
1% chance of happening when biting, causes damage when biting and eating and is cured but just waiting

internal bleeding
caused if bitten a lot in a battle. no cure but mud pools slow the effects down

(if you guys ever chance the map from tropical to somewhere more cold you could have frost bite and hypothermia as well)

all of the illnesses above that i didn't say how they are cured are just cured by waiting

(all of these were inspired by JWE2 : ) )

willow obsidian
#

My feedback is, updates take too long to release please hurry up! Thank you.

wanton jackal
#

Add more realistic bright and camo colors for male patterns. But on creatures with pattern like carno you can add blue for example. And with pattern like pachy maybe add more camo colors. And add more skin pattern as well. for patterns like teno, idk. teno got very boring male pattern. maybe add more realistic colors to it i guess

dawn blade
#

please do a in game screenshot mechanic that when you actiavte it freezes your dino and lets you take good screenshots . taking screenshots in game can be hard or dont look good at all . also while we wait for the " new" dinos why not transfer all the legacy dinos to evrima aswell? so we have more stuff to play instead of waiting for those dinos to come who knows when . will def love playing as an allo even spino on evrima

torn mesa
#

Ability to delete old skin saves, off course if you click delete it’ll ask you wether you’re sure so you don’t accidentally delete something you don’t want too

blissful sage
#

Allow birds to nest and land/hang on certain trees or branches

hearty prawn
#

Would recommend ya’ll to stop saying “we are closer to rlease of this update, or soon, etc” in your blogs then getting upset about someone questioning “when” 👀… after multiple false promises to rlease d*tes..
I’m gonna be honest here, my hopes have been lost very long ago, it isn’t fair to tease us in almost every single devblog yet never getting anywhere.

dawn blade
#

have a in game mechanic to take video shots like the ones you do for your channel when you guys do videos . this will help content creators

pseudo sun
#

Just allow official modding for legacy on steam (workshop), it literally benefits everyone, from players to the developer.

  1. People will be playing the game more as well as bringing back old and atracting potential new players, more traffic to the game can't be bad.
  2. Developers won't be hounded to release more content as players will be satisfied with mods (atleast for a while).
  3. It won't "take" or "steal" players from evrima, legacy and evrima are so vastly different that it basicly is playing two different games.
  4. Who knows maybe some of the modders may have realy good ideas that the developers can bring to evrima.
    And probably more benefits.
    Basically, I see no real reason not to.
fair lava
#

Expand food handling especially in terms of durophagy. Coconuts and gore are a good basic template here but could be expanded on:
(1) The prevalence of pre-opened coconuts is too high which kind of dumbs down the interactivity of the food source.
(2) Everything can in principle eat from bones. Tiny raptors feeding from a skeleton is just weird. Instead bones should only be edible by dedicated bone crushers.
(3) Turtle shells do nothing. Maybe turtles could work as a combination here:

  • rip off the limbs/head in the same way you would open up bodies
  • the shell itself would only be edible if you could crack it somehow

Having more variety of tougher food is interesting as well, for example woody/thorny plants only certain herbivores would be able to eat from (probably reasonable for Ceratopsians).

round summit
#

Not sure if it would even be possible to implement, but it would be cool and dare i say more realistic if male display colours start coming in later during growth, slightly before or after the dino reaches the adult stage (75%)

tender tapir
#

Allow nesting invites to be sent / looked at when you are In game

slow yoke
#

Rethink the Pteranodon Latch animation, having them snap their wrists to hang off of surfaces is very off putting

vague trail
#

I would like if you add some more dinos to evrima. It would be also really cool if you can add water dinos or just fishes that you can play

stone gust
#

Addition of Suggester Bot to the discord so users can more accurately view responses and votes
https://suggester.js.org/#/

Suggester Docs

Everything you need to know about Suggester, including all commands, configuration elements and community programs. Suggestions have never been easier to set up!

rapid bolt
#

bernie voice i am once again asking for Pteranodon to be able to gain stamina by latching

gentle dawn
#

please make it possible to quick leave a group. Like so we can bind a button and be able to press it and it would take us out of the group. kind of tired of people being nice until they feel like killing you and using the fact you have to go to 3 diff tabs to leave a group so you just become a sitting duck

delicate estuary
mellow wedge
#

maybe make the bullfrogs only hop around in the mud ground textures near the water so they look more natural, are easier to find, and not hopping around in the middle of the grassland. pls & ty

ember maple
#

Take back both Legacy and Evrima from ChinaTI_gun . If I am tired of waiting for things on Evrima, I am forced to sift through almost as many Chinese servers as they have people. I get they aren't gonna update the Legacy game anymore, but it is literally what new players who bought the game will see if they don't know about the Beta(pre-alpha) and I feel like it should be addressed since it's TECHNICALLY what people are paying for when they buy the game. If it isn't, then make Evrima the main branch and put Legacy on the hidden Beta tab(similar to what other games with mods do when updating to preserve the mods)... Plus better anti-cheat against what seems to be China's elite hacker force.

(To those who think I am saying to ban EVERY chinese person/server, I didn't say that, I am clearly talking about the obvious server issue in Legacy that is CLEARLY named China/Chinese-[insert number here] and hacking, China has a lot of people, of course they are gonna have bad people like every other country, they also have good people equally).

thin grove
#

Ceratopsians shield mode,

You are likely to first notice the animation I took from a previous devlog and I know that it will be used for sparring. However, it is fun to play around with possible ideas when you already have good animations.

As I expect ceratopsians to take less damage from headshots and with a large crest to cover some body parts, my idea would be a shield mode. This is a full defensive mode as the animal remains standing at the same spot but effectively able to turn its position (left and right). As it spreads out its legs, it would likely be a hard target to knock over. Attacks should also be accessible any time during this mode once having to respond aggressively.

How could this benefit? As said, this is a defensive option allowing the animal to respond defensively against threats. Predators would have to strategically get around to the weaker spots and would especially be harder if the ceratopsian isn’t alone (death circle).

As always, tell me what you think!

wanton jackal
#

Add a kill cam or execution or whatever its called. when you need one more hit to kill your opponent. Not badass looking kill cams but realistic ones and something that is beleavable for that specific animal to do. An example with deino is if you kill someone in the water then it perform a death roll as a execution. Another example with carno, it grabs its opponents head and crushing it in the ground and dragging it a little. These exexutions should only work on animals you can drag. Smaller animals usually end up in your mouth. I might have made this sounds like a carnivore exxlusive feature but herbivores should get some executions too

broken fern
#

Idk if this was said but deinos their nests in game are like sticks and stuff above ground. But in real life Crocs and alligators will dig holes for their eggs and hide them. It would definitely make it more realistic.

pseudo timber
#

Idea for pachyrhinosaurus:
Using its largest size which is around 4 tons for adult weight. Pachyrhinosaurus should be a challenge for solo predators when it is alone.
Special ability: being capable of building up a charge that on hit. Can fracture. It's severity depending on how long you charge. The longer you charge. The faster you go. The harder you hit. But also the more stamina you drain.
Social strength: Pachyrhinosaurus in groups is likely a force to be reckoned with. While a solo pachyrhinosaurus could handle one. Maybe two albertos at most. A herd of these guys could likely even face off rexes.
Dueling: like all ceratopsids pachyrhinosaurus can duel. Albeit it is different to others. They slam into each other with their bosses from the front or side to knock them out. Possibly even breaking bones. In interspecies dueling (specifically against a sub adult triceratops) they could possibly crack or even break a trikes horn. However this is only a sub adult as an adult triceratops can easily skewer a pachyrhinosaurus on its horn.
Survival strategy: to survive you can either go it alone. Or work in a group. While you are formidable as an adult. You are relatively frail young. Still strong enough to break the bones of the likes of Omni and dilo when in late juvenile stage. But not at maximum power yet. This gives an incentive to find other pachyrhinosaurus to herd together from a young age. Allowing to survive most if not all encounters.

My personal note to the devs: thank you all for your development of this game. I love this game to death and. I hope that maybe my idea gets into the game some day.

frosty cedar
fresh crest
#

Game editing is very absurd, food is too little and hunger is too fast, a big Omniraptor eats three pigs to fill his stomach? belly like an endless bottom? If you look at your body, it's true that just eating a pig is enough to fill your stomach! The large map with 100 players is too little, I think it must be 300 people! All day I can only find food and water, no time to go sightseeing .

wanton jackal
#

revert back the speed of juvie-adult pachy to where it was in update 4.5? or at least make the animations look better with the hige speed it got. because now the animations look wierd and unnatural. the animations and running animation to juvie-adult pachy just looked so much better in 4.5. if not revert back the speed, at least make the animations look like it running that fast as of now its just a faster 4.5 running animation. this isnt a problem with adult pachy, but from juvie-adult

stiff veldt
#

What I really hope doesn’t become a norm is giving Juvies insane speed for no reason. Like juvie pachy SHOULD have a slower run because currently with its insane fast run it looks highly unnatural. I really hope this doesn’t become the case for the likes of Dilo or Cera who aren’t meant to run nearly as fast

maiden jacinth
#

Hello! I make a document to compile concept art so that people can find the art from the dev team easier. I think it would be better if you guys could make some art page to put all the art on. This would increase the ease of access and you could include descriptions on things you would like to clarify. Making information easier to find and thus reducing misinformation. You could even use my document as a starting point cause i've already got together alot of info. (also I would like to look at all the art all the time.)

hard fog
#

Hello
When we were talking about Sandbox mode, there were some suggestions and i wanted to make a post here

Would it be possible if we had like a growth slider in Sandbox, similar to what we currently have on "Skin Selection Screen", to choose how much growth we'd like to have before spawning?

Along with that, since how sub adults and juveniles perform in certain situations is as important as the animal's adult counterpart i was wondering if we could also have like a toggle button to turn growth on and off for better test results.

I lack the knowledge whether or not the last part would be possible development wise, but i hope it is. As long as it is something that deliver the same thing, i guess it wouldnt matter "how".
Cheers

stable rapids
#

How about we get some actual transparency. We keep hearing “soon” “soon” “soon”. The isle’s community management is absolutely abysmal, it’s a constant cycle of HYPE then disappointment, I understand moving to a new engine comes with a lot of issue, and I’m sure it’s turning out to be more challenging than expected, but having your community in a constant state of purgatory is ridiculous, don’t tell us soon when soon isn’t the case, we never know if an update is a week away or 6 months away. Seriously work on your community management because the way you run stuff is what creates the toxicity.

still moss
#

Bring back death sounds.

dull trail
#

boosting this again because please

bright dew
#

Like the game, been a fan forever but can we talk about the Carno charge hitbox? Its absurd, can literally hit you while not even near you.

brave crest
#

Just drop the update without any announcement, at like 2:32pm on a Tuesday, it would be funny

blissful sage
#

make a wetlands. This should be in the new update whenever the hell that is at this point I’ve lost hope but there should be a wetlands somewhere on the map would be a cool place to eat grow drink etc, you should fill it with fish and eatable plants

crude current
#

i think you should have a slow regen on stam while clinging as a ptera. it can be significantly slower than normal regen.

shrewd jewel
#

i think its about time y'all upgrade the Anti-cheat, the current one is poo

willow obsidian
#

Please reduce down the juvie speed its unnatural, looks goofy and is not going along with the punishing nature of the isle. You can keep the stamina and give them greater turn rates but its really imposible to kill a juvie right now they just run away, they are faster than you they have infinite stamina its just not possible unless the juvie is a terrible player or is not paying attention. Reaching adulthood should be challenging and lowering the juvie speeds may also help with nesting because if you want to live and grow, a group from start might be helpful, I know people who have friends who already plays run to them after spawn but im talking about a general idea among players that 'juvies need our help' might boost the usage of the nesting

thin grove
#

Gore suggestion.

I think most people can agree that picking up random organs with no way of selecting which one we want isn’t good. Therefore, my idea is that an organ would slightly glow around its shape when looking at it from a dead body. That way you can see what organ you’re about to pick up or perhaps able to eat directly from it.

Another idea would be a way to see what nutrients what organs give. It isn’t obvious for everyone (especially new players) what you’ll get in terms of diet.

left needle
#

Hello there 👋
Ok so.
It is a pretty dumb idea, yes.
It is a pretty usless idea, yes.
But I do not think it would be that hard to implement (I might be 100% wrong.)

On most games I've played before, when server have to shutdown (update, maintenance, etc), there is just a message popping up in the chat, 60 or 30 mins before.
And it's totally fine you'll tell me.
And you'd be right.
But come on, this is a dino game. Why not get a huge asteroid in the sky, getting closer and closer until it crashes on the horizon.
For obvious reason, I'm not talking about modelling anything futher than the asteroid closing up towards the horizon. No blast wave, explosion, tsunami or anything.
Probably not even a sound.
I kinda think about this as a cool easter egg for whenever a server is about to shutdown.

solemn yarrow
#

I have a few pairing/nesting ideas that are more geared towards "roleplay servers":

1.) Mating: I would like to be able to be mated with several partners. Only the player sees who he is paired with. And the young animals can then see in the "family tree" who their parents are.

2.) After mating, the female should see if she is pregnant and when she needs to build a nest. So my wish is that eggs can not be laid immediately after mating, but a few hours pass (2 hours in game- only a few minutes in real life ^^). You could include the progress of the pregnancy the profile (picture). So the female can look for a suitable nesting site and optimize her diet.

That would allow for a realistic game.

serene finch
#

welp i was on the north west i think with a croc that took 8 hours just so i die of thirst. guys can u pls make Deinos thirst better cuz u cant be 2 min without water, and i couldnt drink the river water from the waterfall

hexed sierra
#

A menu option to kill your dino, don't wanna get stuck somewhere and have no way out

wanton jackal
#

spawn in as juvie hypsi. because why not? you spawn in as juvie as everything else so why not add hypsi too. besides, only reason why people pick hypsi is to annoy someone who killed them anyway. so adding juvie hypsi might be a counter for that as well. anyway, just add juvie hypsi

dusk veldt
#

Add a map to see where u are and where ur going

upper island
#

Please add some way that carnis cannot mixpack kinda like beasts of bremuda where you become uncomfortable if you stand around other carnis for too long

urban ermine
#

I know this had been said ad nauseum, but it is so important it needs to be repeated. On top of the massive updates (whenever those come out) there need to be small patches to address issues in the current game. I know it's beta and therefore is constantly a work in progress, but having the same issues for months does not instill confidence in people who have been playing for long, or people new to the game.

It just shows indifference to the product, which anyone can see is not how the team feels, but that's not the received intent. Doesn't even have to be massive patches, but stuff people have been asking to get addressed.

Fish swimming in the air
Carno Charge Hitbox
Steggo tail swing range
Stuck/Unstuck
Models clipping in and out (probably a result of transferring engines, but I'm not a dev so the hell do I know?)

Just some real general stuff that could help with the overall health of the game in between the big releases of new dinos and features to help keep people from getting frustrated.

blissful sage
#

anyone else love when you could SEE at night? (bring back cinematic settings please)

dusk holly
#

I'd love to see Amargasaurus in the isle someday in the future when all the important dinos already on the planned roster are done. Just cuz it's a neat sauropod in the non-apex mid tier size range, Magy is smol af and other sauropods are big (including size accurate camara cuz legacy camara is smoler than it should be)

sand cobalt
#

I apologize in advance if the developers will be offended, because they are trying to make the game better.

  1. the game at the moment on the color scheme is terrible, I propose to change to a more gentle and pastel shades, as well as to remove the black shadows and make them not so dark, because at the moment it is impossible to play the game because of the difference in brightness.

  2. I understand that the developers in the coming years want and plan to add a lot of dinosaurs. However, I think that small creatures like the troodon Beipiaosaurus are not full-fledged characters, yes they are interesting, but as a "novelty", and no more. The main task of the developers should be to populate the map full-game characters such as Allosaurus, Maysaurus, diabloceratops, Suchomimus , parasaurolophus, albertosaurus, and so on. That is, all the previously known, so that the players fully immersed in the study of the mechanics and survival. Beipiosaurus and Troodon are not full-fledged, as they are not interesting to play on. I hope that the developers will reconsider the list of tasks and make a priority not people and small dinosaurs - but а full-fledged game creatures of different ranges.

  3. Solution to the mixpack problem. I propose that if next to herbivores will be long predators, for 10-20 minutes without damage ( even if they went out of range and inflicted damage - still timer can not change, to specific players. Then herbivores and predators, reduced the amount of health, and damage, as well as increased hunger and dehydration by 20-35%.) Thus predators and herbivores will feel discomfort from each other. Herbivores do not experience discomfort from other herbivores, but with predators from other predators ... at the discretion of the audience.

dull topaz
#

Add Triceratop and T-Rex, they are the most iconic dinosaurs.

woeful flint
#

Server player numbers must be increased 100 people feels empty and dead.

lean cedar
#

Maybe flying dinosaurs or prehistoric birds that can perch/land on Dinosaurs to eat ticks off of them which heals the dinosaurs?

daring jolt
#

Fix some of the spawning issues. Just spawned in and stuck under log and can't move.

sharp yew
#

make it so that the boars dont kill you when your behind them. And i feel like that they don't have any cooldown on theirs attack

stone gust
#

Increased flyer roster. Right now with only 2 planned flyers the aerial ecosystem will be devoid of many niches making it feel somewhat lackluster and dead. that could be easily fixed with more flyer additions.

round summit
#

Make it so "mound"-type nests can only be built on certain types of terrain (areas where the soil/substrate would be soft enough to dig through, for instance) instead of everywhere to compensate for the fact it doesn't require sticks to be built and maintained. Additionally, nesting grounds as they are right now should be revamped or removed. I've never seen anyone use them on official servers, probably because whatever bonuses it offers are not at all worth it even for the few people that like nesting.

tender snow
#

can we get pumpkins to spawn a bit more that what it does

deep goblet
#

It's been a while since the new camera lock feature was added to the eating/drinking mechanic. Regardless of whether it's conceptually a neat idea or not, I have to admit its execution leaves a lot to be desired.

The lock is centered, more or less, on your character's current camera position, rather than whatever way your animal is facing, which in addition to feeling off-balance, doesn't make much sense, and makes drinking at a river without manually centering your camera needlessly constraining.

The feature also interacts oddly with the corpse thrashing and grazing mechanics for reasons I don't understand. Grazing animals typically have adaptations (widely-spaced eyes, rectangular pupils, etc.) specifically to broaden their range of vision while their heads are down and vulnerable during feeding. Thrashing while on the move also limits the range of view arbitrarily, making your perception feel sluggish.

The camera-lock system is intriguing, and definitely has potential imo. Especially if different species end up having wider or narrower ranges. As it stands, it's either distracting or frustrating, even outside the intended effect of making feeding animals easier to sneak up on.

upper island
#

Please make some way so species that shouldnt canni cant canni and make a way for herbis and carnis cant mix pack im tired of getting ganged up on by pachys carnos and raptors all together and just getting killed for no reason

wise sage
#

shorter nights

rotund solar
#

fix footsteps sound. Literally i cant hear things bigger than me when they are ambushing me from far away...

modern condor
#

Make nesting more viable. Especially for things like carno. People HARDLY nest anymore it's just not worth it

wanton jackal
#

do something similar that path of titans recently did. that creatures that are specilized at night get buffs. like troodon for example can get damage buffs and its pounce is more effective during night. other nocturnal predators also get damage buffs and damage dealt to them is decreased at night is also another example of a night buff. and better scent and vision obviously at night. Dryo and other herbivores that is nocturnal might get stamina buffs like faster stam regen and you use less stam while running in the night, faster health regen and take less damage from attacks. these are just some idea that nocturnal carnivores and herbivores can get. better scent and vision goes for both of them. reason for this idea is because so you can actually get a feeling of playing as a nocturnal animal as you get stronger during night. this idea is obviously heavily inspired by path of titans most recent update and i thought that the isle should defenetly do something similar if not planned already

wise sage
#

proximity text chat

sharp slate
#

Give dinosaurs who can’t jump a viable way of fending off pteranodons

knotty garnet
#

Give the omni the opportunity to protect itself from canis and push the attacker away

mild ermine
#

increase the number of EU servers, theyre always full, even 2 minutes after restart they instantly fill up

sharp yew
#

i know that this will be hard and properly not possible, but fix that the server keep crashing

lethal elm
#

Make it so smaller creatures such as utahs, gallie, ect can pick up eggs and eat them from a nest. It'd be a fulfilling reward as eggs are highly nutritional, and being able to sneak up to a nest, grab an egg and run would be interesting. Ofc, you'd have to watch out for momma and papa.

fallen orbit
#

Make evrima playable on Geforce now

old sky
#

I am unsure if the new roadmap for 6.5 is already set in stone, but if I may make a suggestion for it if it's not 👉👈TI_ParaBaby

Make Gateway top priority after U6.5

Currently, it is said to be for U7, which also contains elders and perks.....which are most likely going to take a hot minute to test and balance. And since we know an update must be 100% complete for it to release and that features can't simply be "plucked" from the rest of an update (eg; Carno charge fix in 6.5 must wait for the rest of the update to release), it would be a shame to make Gateway have to wait for elders/perks to be completed in order to release.

Perhaps the new roadmap could be shifted around as follows:
-U7: Gateway and migrations (since I recall migrations being said to be crucial to Gateway)
-U8: Perks and elders
-U8.5: Weather systems

This way, Gateway doesn't risk having to wait on the likely balance nightmare that is perks! Of course though, we have no clue how perks will actually be initially, so perhaps it won't be too bad....but I am making this suggestion juuuust to be safe. TI_dondiSmile👍

rotund solar
#

Fix settings returning to "epic".

Also PLEASE. Dont delete my comment and put in #moderation "use #🐞-evrima-bug-reports-🐞" because i can't fit the google doc with this issue, also it's not a thing to report in the document because i cant put video evidence "In-game" of how to make that bug, i wont make a video of that i just want to express it here (One of the lasts questions in that doc, asks for an URL of a video of the bug).
Its something simple to put it in a Document like that:

It just happens when you put a config f.e "Textures in low", join a server, leave and when going back to check that config, it will say "Textures in epic".

torn mesa
#

make it so when the sun is behind the mountains in the morning and evening it's not so dark, at the moment if you stand in the shadow it's more dark there than at night which is weird because in real life when you stand in these shadows it's not nearly as dark because the bright sky still gives light, maybe fix this so these shadows aren't as dark

lusty niche
#

Make herbis who stand over a corpse or stand too close to one gradually become sick. As the stench of decay looms upon them, it would somewhat make sense. It could help prevent herbis from body camping so carnis can take their prized win without having to deal with annoying stego.

pliant swan
#

Glowing eyes back in the night vision please<TI_DangerRex

tender tapir
#

https://youtu.be/xVBqSJmHajg plzzz make gallis courting look like this

Pink shins, shiny feathers, can’t lose.

The end result might not be as smooth and slick, but this ostrich does have some moves…

Discover more beautiful and bizarre animal performances like this with #TheMatingGame. Find out more 👉 https://www.bbcearth.com/shows/the-mating-game

Subscribe: http://bit.ly/BBCEarthSub

Watch more:
Planet Earth...

▶ Play video
solemn yarrow
#

Hello, I have a small comment on the olfactory function of herbivores:
I don't think it's okay that herbis can't smell anything but food. They don't have to be able to see tracks, but e.g. a nearby Utah pack or Carnos. Why? The idea is also more based on realistic gameplay- Carnis need to pay attention to the wind for the hunt to be successful. I would like Herbis to sense approaching danger, e.g. when the wind shifts (they need to be actively smelling). That would make the hunt much more interesting. It's about the fact that the herbis are really "only" prey and victims at the moment (my opinion) and hardly hear approaching danger anymore (everything has been too quiet since the update - I don't like it).

teal wadi
#

Please give serverside actual logs, the way they are set up right now is lacking a lot of features that would otherwise be available on legacy.

thin grove
#

Carnotaurus charge nerf.

This idea might help to limit the Carnotaurus prey option into small animals below half of its weight. Why would it be necessary? Not only that Carno is naturally a small game hunter but it would also limit how large groups can be. If Carno mainly hunts smaller creatures then there won’t be enough food to sustain a pack.

The idea is for the charge to only apply knockdowns to creatures half its weight and below. Any victim between half and it’s current weight makes a short stun to it.

Not more to say besides it would be hard to hunt anything that isn’t small enough. What do you think?

gentle dawn
#

lets get some more active server admins. Any time i have had to tag them for something there is never a response they are always on do not disturb, busy or away or there are just none on. your mods that sit on dc to remove things are more active than the server admins bc i can tag a server admin 40 times and never get an answer but if i location drop someone the dc admins are on that in .5 seconds

broken fern
#

I think animals after they mate, build the nest and wait for the eggs to be ready to pop out, not be pregnant bc they don't live birth like mammal but females don't automatically have the eggs all ready and made seconds after mating.

pearl egret
#

Add a recoil to carnos ram on certain dinos and nerf it overall. Most importantly carnos ram should need way more distance, speed and time to be able to be used. Now ram is more viable than biting. I loved it when carnos ram was the opening to an ambush, a crucial move that has to be well aimed and timed. Then occasionally you would get the rare lucky opportunity to ram mid-fight. It made fights so much more interesting to the hunter and the hunted. I think the hit box needs to be shortened for sure aswell, you can be miles away and still get stunned by carnos ram. Tail hits should do far less damage too, they really stack up in a fight due to the crazy wide hitbox and frequency and you can end up almost dead by just a few tail hits. This isnt so important but maybe carno could experience recoill if they rammed a full grown stego (not that much damage tho) maybe a very small amount from other creatures too? not too sure on the recoil idea tbh tho!

charred meteor
#

make it more obvious when a dinosaur is injured, like locational bite/impale marks. Scars at some point too please

vital shadow
#

Would be curious to see if bary and/or sucho would benefit from having the back half of their jaw spread wider and allow them to eat like greedy pelicans, iykyk. Depending on the creature it just broadens what in their diets can be swallowed whole, though that shouldn’t make creatures like omni be a one hit kill from a sucho bite.
¯_(ツ)_/¯

snow sundial
#

Make more Flyers in the game, Although I like the Pterosaur maybe add another flyer which is like a Apex Predator for it, like quetz or something like that so we can spice up the environment while playing the game.

wanton jackal
#

i think its fair to say that update 6 was a huge dissapointment. why? because half of the content that was supposed to be there wasnt there. the only thing we got was organs and diet combinations. now it was said something about adding bees or something for juveniles to eat (carnivore/omnivore juvies i assume) and when standing in the proximity of a rotten or dead corpse for too long would create a smell of some sort that made you leave that area. we was also gonna get migrations but that was suddenly something for the gateway map. we was gonna get dynamic scars but that never made to the update either, the devs also made it sound like we were gonna get gateway map in update 6 but instead of saying sorry or something all we got was "if it isnt on the trello, then it isnt coming". humans wasnt on the trello, yet we got humans... half the promised content for update 6 wasnt there. Update 6 sounded like an amazing update but instead it turned out to be very bad because of all the broken promises. bit wierd how the update is called gore and we see no blood or anything brutal at all. so my suggestion with this post is to add all the promised features in update 6.5 with the 4 dinos. except for the migration since that was something for the gateway and that is coming in update 7 to my understandings

arctic forum
#

Add flowers to the world. Please. They would add so much color and life to the environment

astral geyser
#

Have more server admins, that actually are online and willing to help the community who respond too the @ and that can look through and help with reports of hackers, and people being stuck. i have only see 1 available admin for the past week, and haven't seen anybody get help they are asking for or need. atleast have 1 or 2 for the different time zones, Or get some of the more active mods for the server to help.

wet forge
#

More incentive to nest. I've been leaving joining every NA server for the past 6 hours and only two people in that time had eggs available. Out of the like 400-500 total players on those severs 4 people in total decided to nest. I think you should add incentive to nest, as well as just a nesting browser instead of per server. I choose my region (NA) then get to see all the available eggs for all 7 servers instead of having to leave join constantly to find a single egg.

stone abyss
#

please make Dryosaurus at least something of a challenge for predators to catch
At the moment there is no real incentive to play dryosaurus once so ever with carnivores being the main dinosaurs that most players play as, and with dryosaurus being suggested by dietary restrictions to reside in grasslands, it should make sense that dryo to have some sort of buff to speed and dodging capabilities
I'm aware there was a claim that dryo is going to get charges for their dodge in 6.5, but about last month there was a 3 km nerf to dryos speed, even though it was not outpreforming anything at all, and was still in the shadow of every other dinosaur in the game

takeaway here is, at least restore dryo's speed to what it was previously or make it slightly faster than its predators (mainly utahraptor) to give it a fighting chance at being viable and fun to play as

mental nacelle
#

Fit the game why are the raptors so damn bad to play .......

agile galleon
#

Could holding spacebar for creatures that can't jump, play a little "step" / "vault" animation over things that they would logically be able to just lift their legs a tad to get over? Possibly for a stamina cost or not I don't care, it just really doesn't make sense that a playable is simply blocked by a little rock or log

lament grove
#

<: the ability for herbivores to hydrate a bit by eating a coconut

sand pecan
#

Please fix the lighting or at least make it blend better, I beg.

delicate estuary
#

Code in some sort of automatic system that announces a server restart is going to happen on an official server 10 minutes before it happens. I am so god damn sick of being kicked off of servers over and over all of a sudden for apparently no reason, realizing it is a restart, and having had no discord ping, no in game announcement, and losing all of my newly-gained diets.

surreal harbor
#

I think it would be kinda cool if pteras had juveniles in some way implemented in their diet.

mental dove
#

If a herbivore eats grass it begins to deplete their nutrients faster without filling hunger very much.
So you can readjust your diets.

thin grove
# thin grove Gore suggestion. I think most people can agree that picking up random organs w...

As a continuation on this idea, I suggest two things. 1, Eating organs should be the only way for carnivores to gain nutrients and regularly eating flesh to prevent starvation. 2, Increase how much food you get from eating bodies.

A Carnotaurus can’t currently fill its stomach by eating a whole boar and to me it makes no sense. While I get the idea of not over feeding carnivores but the problem is not necessarily how much and what you get from a body, it’s how to actually get it. Basically, make hunting far more challenging then it currently is. How? I’ve heard that overall senses will be improved so making it easier to detect threats (that aren’t stealthy enough) should pose enough of a challenge for predators.

Regarding organs being the only way to access nutrients, I’d say remove the concept of preferred prey and replace it with information of what organ gives what nutrient.

Each kill should be either high risk or high difficulty and therefore high reward. That’s personally the way I would prefer… but what do you think?

wanton jackal
#

remove the stamina drain when dragging a body

normal verge
#

Put a few boars to spawn at the swamp area so it becomes viable again for carnivores to exist there please. It's such a nice spot, it's a pity to be this empty. A few updates back, it was the best place of the map and a Hotspot, sadly it got destroyed:/

stone gust
#

Tyrannosaurus Rex GEN 3: This new generation created by AE has been created with the most pure bloodline of any tyrannosaurus generation yet created, almost genetically indentical to the original Tyrannosaurus rex; that once ruled North America. mixed with the DNA of the GEN 2 rex creating a bulky beast with large lacrimal crests and huge powerful jaws, This new generation now Possesses lips and is slightly bulkier than the Gen 2. This new generation now has a slightly different syrinx than that of the GEN 2 Tyrannosaurus, this causes the GEN 3 to produce a mix of deep grumles and hisses combined with the undertone of GEN 2’s roars. This sound would be somewhat similar to Deinos calls with a slight roar underneath. These calls can be heard from miles away

Triceratops Horridus GEN 3: A new generation of Triceratops created by AE, this generation has a more pure genome than any other Triceratops generation making it looks strikingly similar to the Original extinct species. This new generation has much larger horns than the first to, almost resembling that of Nasutoceratops. with the nasal horn having enlarged immensely being over 6 inches longer than in Previous generations. This Generation now possesses small spikes on this skin and a more roughly textured frill.
This new generation now produces calls that sound like a mix of honks and gen 2 Triceratops calls

wise sage
#

give us Tyrannosaurus Rex

cobalt trout
#

bring back u4 lighting 🙏

vague nova
#

We need a bigger incentive to cannibalise. There’s 14 deinos in this picture. Do I need to say much more?

broken fern
#

Ok but like. So I was hatched I was only like 19 growth and both my parents started a travel to somewhere else and I got left behind while afk and kicked from the group, also I couldn't eat solids only regurgitated foods since I was nested and hadn't reached 25 growth before they dumped me, please make it so if the parents leave you you can eat solids so you don't starve to death.

short urchin
#

Please try and fix the Ping problem , not once has an entire server complained about it 💔

fresh crest
#

suggest that the game publisher has a measure to punish the cannibals of the same species in other dinosaurs, here I only see omniraptor being punished when eating omniraptor and other species are not? 🤨

mellow pasture
#

make evrima playable again on geforce now (get rid of EAC)

heady kettle
#

Add a system of nocturnal dinosaurs and daytime dinosaurs
It would work like this:
Dinosaurs classified as diurnal, that is, animals active during the day, lose hunger/thirst a little faster during the day. While during the night this process is reversed and they start losing hunger/thirst more slowly.
As for dinosaurs classified as nocturnal, that is, animals active during the night, they would lose little hunger/thirst during the day and lose a little more quickly during the night.

Night "time" 6:01pm - 6am
Day "time" 6:01 am - 6 pm

wanton jackal
#

with the addition of gallimimus and in the future oviraptor who both are egg thieves and both most likely get eggs on their diet (maybe hatchlings too idk) maybe encourage nesting? as of now literally no one nests because you simply get nothing from it. i have seen this idea many times before and i think its a good idea where you choose to spawn in a egg, you get in the skin selection screen where you can pick a skin. with limitations to keep similar colors as the parents. maybe add some permanent buffs too for both the hatchlings and parents. buffs for hatclings might be faster growth after reaching juvie stage (faster than a normal spawn dino with full diet) and some other buffs might be mutations or something where you get a little faster than usual and maybe stamina buffs too. for the parents, the buffs they get can be buffs that makes the diet combination stronger. or maybe stronger defences. these are just some ideas for how to encourage nesting. i think something should be done at least to make more people nest so you can actually play as gallimimus and oviraptor in all its glory. probably very wierd to play as gallimimus and oviraptor knowing you will rarely stumble upon nests to eat

torn mesa
#

You need to add benefits to things that isn’t combat, right now all anyone does in this game is kos and fight even though there’s plenty of other things to do, and after a while it kind of gets annoying, maybe some actual benefits to nesting and maybe other activities to do so that the game becomes less of a death match

rigid loom
#

This is very simple, randomize the gender of a dinosaur if the gender was not selected. This can slightly boost the amount of nesting, which will help the amount of eggs available for egg eaters like the upcoming Gallimimus, because I think the one of the reasons for a lack of people nesting is just because the default for someone not selecting a gender is male...

ancient plover
#

Increase the distance between the camera and your playable. I know why this change happened, but I still find it really annoying that my playable takes up half of my screen or in some cases and angles, even more. I'm not asking for being able to see my character from birdview, but atleast we could get to the point where it's comfortable.

dusk holly
sand pecan
#

Some more aquatic vegetation for rivers like cattails and more texture at the bottom of rivers like muddy/mossy rocks and fallen logs and roots

minor matrix
#

Give us the old footprint system back. The new one is confusing, and only giving the general direction of another dinos path dosen’t exactly help if it’s not running in a straight line. E.g. make fewer footprints when walking compared to running, but let us see footprints more frequently atleast (remove the direction thing). Also make it so you only see the footprints after sniffing. In general this will encourage players to not just run mindlesly around, because they’ll never know if they are getting followed. Also this can be neglected, by just walking, which makes the system more viable in a fight, where one might try to escape by running away.

misty hinge
#

Fix the performance as I already have every graphic settings on low

heady kettle
#

Basic rules in servers would be nice
Like do not kill a player if he has a downed player body
Do not cooperate with another dinos that arent your species (except herbs)
Do not make KOS (kill another player unecessary like tenontos climbing a rock to kill a utah just because they can jump too or stegos killing another herbs just because they're strong)

ancient plover
#

Bumpitty bump! TI_TenontoLove

stable hedge
#

small rules for the official servers: No mixpacking and no overpacking.
thats it

quaint anchor
#

Had a really neat idea on how to discourage mix packing. something along the lines of running out of water and hunger quicker, that stacks the longer you spend in the group of dinos, which would cause them to split up seeing how their diets are in different locations on the map anyway. or even having something external like a disease outbreak that causes debuffs in all shorts of manner of ways, kind of like when you get big groups of different animal species in a confined space.

wise sage
#

Tyrannosaurus-Rex please

gentle dawn
#

An ingame clock would be good. To many times ive lost my progress bc i got caught up in playing i forget what time it is to the point where i now have 2 alarms set that go off every day 2xs a day to remind me to log lol. A really simple fix would be allowing us to chose to have the irl time on display. For example if anyone plays overwatch there is a setting where you can keep a small mini clock up that shows the time while your in the game that is the style of clock im reffering to, just something tiny to show the time! That way people who want to use it can and the ones that dont can chose to play with out!

ancient plover
#

A cool addition to the mother's side of nesting, fake limping. Interesting way to spice things up in a fight, and possibly trick careless predators into favorable fight, that they otherwise might not engage in.

tender tapir
#

After seeing yutyranus in POT I think you guys need to seriously consider it being added. Maybe you could make it live in the mountains where it is cold or something but I think it would be a good addition

normal verge
#

Some of these in gateway would be fun!

lean night
# gentle dawn lets get some more active server admins. Any time i have had to tag them for som...

I agree with you, and adding to your idea, I think that while the devs work on implementing the more complex systems and mechanics (which require time to develop), they could also implement simple systems that would greatly help the community of The Isle fans.

For example, in the old Legacy version, we had a replay system. Despite some issues, the old replay system was a great help in moderating private servers, especially those servers that focused more on realism. So, when any player broke a rule on that specific server, it was easy for the moderators to identify the player and apply the appropriate punishments according to the server rules. Today, we don't have a replay system in Evrima, and we also don't have any other type of system that could potentially replace the replay. I believe this is one of the reasons why private servers are empty!

But let's think for a moment: wouldn't it be beneficial for the community if private servers had more tools (like the replay) to assist with moderation? We could all play on servers in our own countries, with a great ping, and we would have moderators from our own country, players from our own country, speaking our own language. This would strengthen private servers and help retain players in The Isle. After all, there would be local communities (in each country) interested in the game, discussing the game, playing together, creating a bond with the game.

graceful rover
#

I've been noticing a lot of false nutrition icons. It seems as though the food falls under the map

delicate estuary
#

Make carno's charge require much more skill and precision to work well. Make its hitbox small enough so that you have to hit an animal dead-on perfectly to knock it over / 1-shot-kill it (depending on the size of the creature), so that carno isn't the can-kill-almost-anything-easily dino that it is now. Make it hard to hunt as one. Add actual skill and precision requirement, so you have to actually try hard to hunt something and succeed. People have been asking for this for so long now. Just add it already!

Edit: Also bumping this #general-feedback message post because that would be amazing.

fleet fjord
#

Nerf deino grab or nerf deino damage. Either is fine. Don't care. Overtuned asf.

iron jetty
#

Please get rid of that black bar on the bottom of your screen when you go deep underwater as a Deino. It's so annoying and I can't see a thing. I want to be comfortable in my habitat.

thin grove
#

Binocular and monocular vision.

As I’ve heard that the overall senses is likely to be improved. I will start a series of suggestions how it could possible be done. Starting with eyesight and later on moving to hearing and scent.

Binocular vision (mainly for prey): For those who doesn’t know, this is when animals have a expanded eyesight around their environment with less focus. How it could be done in this game is by two “circles” at the top of each corner viewing to the characters left or right where you cannot see if not looking towards it. This could alert the player of approaching threats to in time react to it. Of course this would be able to switch on and off.

Monocular vision (mainly for predators): This is when animals have a less expanded perspective with higher focus. How this could be done is by zooming in forward as depth perception is naturally better. Allowing players to view things at a further distance before engaging. Just like binocular, it can be turned off and on.

sand pecan
#

From seeing the statement from the lovely punch packet, I got an idea. A little concept idea if you will. In the isle lore the specimens started to mutate genetically, being able to breed and having features like feathers so I had a fond idea for in the menu screen when you edit your dinosaur there will be the option "Gene: A" or "Gene: B" Gene A is the animal with no feathers and Gene: B is the animal with it's feathers, this is purely a concept that I think would fit nicely, let me know how you think of it

verbal sequoia
#

a record system like on legacy

woeful viper
#

Fixing the water shader would be nice

smoky solar
#

can yall fix the glitched sniff bar thing? because it always says theres food somewhere but then it turns out to be a glitch

wise sage
#

Tyrannosaurus-Rex add plz

tired anvil
#

Fix the lighting of the game.

gentle dawn
#

more active server admins! ill post this every day if i have to. Sever admins are rarely on (i myself have been trying 3 days to get ahold of one) all i see in the na general server is reports of hackers (dont get how you have so many hackers with an anti cheat but thats neither here nor there) i was told by another server admin "we cant give more people permissions because they could abuse powers and we cant do anything about hackers because they just create more ways to hack so its a never ending fight" im more than sure you guys have trusted players that are active daily who would be trusted mods. you took away the record system you took away chat so we cant even try to get a name unless they type and are our own kind, you dont allow us to name or location drop hackers, youve made reporting anything a pain in the ass and there are no admins ever active to take reports and do general server admin things. Players should not have to waste 6 hours of growing a dino because they have to choose between not playing on a server bc they are stuck and waiting 3 weeks to hear from an admin

carmine siren
#

get more admins. ☠️

slate pulsar
#

i think it would be really cool and interesting to see an Update. i am aware it might take a decade in your speed, but please. It has basically been a year...

I really love this game and it would be really sad to see it die, please just add some content 🙂

shadow eagle
#

Ticket or Report system would be so nice

ruby tangle
#

It would be great if a saber-tooth tiger appeared in the game, his fangs were 30 centimeters long, he could jump high and run fast, he could live in a desert biome, for example, as it is in the picture, there could be small places with water somewhere in this desert, and desert trees around

wooden latch
#

1st time coming back after 9months away.

Servers seem far more unstable, high ping spikes & random disconnections. Didn't have that issue before. Server populations on menu are still bugged & no queue... Why?

Meta balancing, Stego is still the King, bored & depressed but still the King. Nothing to compete with them, they just go around griefing. Why not REBALANCE TEMPORARILY instead of balancing around the playables you intend to add in 10years time?

New content, or lack of... How long has it been since we had Pachy? Over a year atleast. NV & nesting is all that seems to have come in the meantime. I saw Bepi almost playable like a year ago in a Dev stream, whats the issue? Ban me from the discord if you like for giving valid criticism, you guys are leaving this game stale & ready to fail IN MY OPINION

ancient plover
#

just drop the update and if needed patch a bug fixed version later on...whats the problem with that?

torn mesa
#

make it so if you wanna get a diet in a specific slot you can click on that slot so you don't accidently fill another and then have to wait until it empties. just as simple as clicking on it with a mouse in the character screen, or if you're really hungry but you don't want the diet that food gives you can choose not to get any diets from it

wise sage
#

Do you remember when we had the DV_TestLevel in legacy? And we could pvp random people, chill, and hangout? Could you devs make a map that is like an island floating on the sea that's pretty small like the size of DV_TestLevel give it grass and some trees and water around it should just have nothing in it and in the center of the island should be a pond for deinos and in the center of the pond a little piece of land for them to rest on. Please I rly miss good'ol days when we could pvp random people. And could you give us a Mode for our own servers that we can enable and it will enable Mix Species Packing and Mix Species Chat tabs for this map in particular that would be great!

lyric crescent
#

Add trample damage to most dinos and non dinos only while running if your under 200kg
You should be able to be trampled upon by bigger animals 4 tons+
Not an instant death though just a little damage but if your small enough 0-100kg you should be crushed by most dinos above 1000kg

ruby oar
#

fix sound. i can hear a baby deino flopping around on the river bank a thousand miles away but can’t hear a 6 ton herbivore thundering over the grass full speed or 1 ton 55kmh carnivore charging like an inebriated bull until it’s too late

sand pecan
#

It would be lovely if Dryo burrows could be dug into the actual ground and not under the map, so dryos and other specimens with the burrow ability can just run in instead of being teleported to a different area. These specimens would be able to make tunnels in their burrows that lead into small spaces, of course it would be limited so you can't dig everywhere, but it would be neat to be able to dig out small tunnel systems like rabbits and badgers, this can also come into play for predators that can access/dig out the burrows and have to go through small tunnels to get the prey or eggs. (Would be amazing to have nests be able to be built in burrows as well) I think we saw a bit of this In some concept arts.

pseudo bridge
#

Fix the damn Game. F2p games are way more stable these days. We paid for this crap.

tender tapir
#

Since it has been said that gateway will have lots of cave maybe when weather is added it gives your Dino debuffs when in the rain, sort of to try and get people to stay out of the rain in caves or in jungles. The debuffs could be just like being slightly slower or maybe your screen gets distracting raindrops on it so you can’t see clearly

fallow bear
#

It would be nice if we could have the health meter added to the main UI rather than having to go into our information screen to check what health we're at, since the blood on-screen doesn't really give a great indication of what health you're at as your screen will have heaps of red and cause you to worry, thinking you're gonna die any second, but then when you check your health it turns out you're still on something like 70% or 80% health

thin grove
# thin grove Binocular and monocular vision. As I’ve heard that the overall senses is likel...

Binocular and Monocular vision 2

After doing some thinking and discussing with people regarding this idea, I figured it wasn't necessarily the way to go. Therefore I will share a new or improved idea of it.

As mechanics in this game should remain simple yet functional, I've decided if the way to go is to increase how much you can zoom in or out. Zooming in is basically to represent monocular vision as you increase focus at a further distance away. The purpose is to view spots further away before engaging. Zooming out to represent binocular vision as you get a more expanded view of your surroundings. The purpose is to alert the player of approaching threats, giving them the time to react to it.

The way to do this is simply to use mouse scroll, but would have to be more sensitive in order to quickly enough switch vision.

Each creature would be different how well you can zoom in or out due to what vision would suit their nature the best. Predators, for example, would need better depth perception to successfully hunt while prey (herbivores / some omnivores) would need to scout better after such predators.

Before I leave, big shout out to @fading knot for being the guy who originally came up with this idea. Thank you for letting me use it!

cinder drift
#

When a Deino is on land and grabs onto and is holding a Dino it’s should experience a movement penalty based on how heavy said Dino is, in current state you have a Deino holding an adult carno which is thrashing trying to stay alive and you’re able to sprint at full speed towards the water as if you weren’t carrying anything.

wise sage
pearl raft
#

I've personally enjoyed it back when juvenile pteranodons struggled to stay in the air and progressively "got better at flying" . It brought some real thrill into the gameplay.

rapid bolt
#

Been thinking about how eating bones tops up all three nutrient types for deino, and how that'll likely be the case for cera as well. What if there were similarly-functioning "superfood" type diet items for other diet types than scavenger?

I figure these could be implemented as either limited resources (maybe add liver as a gore organ?) or rare find spawns (for herbis, rare plant spawns. Maybe have multiple species with the same superfood item, so there's maybe a bit of herbi-on-herbi competition for this specific resource?)

(Mind you, this could also mean that, if they recognized the plant in question, carnivore players could set up an ambush for any herbis that show up to snack, but maybe that could be part of the appeal of adding it. TI_Troll )

Also, if not the liver idea: for carnivores, maybe have rare ai spawn events that give superfood nutrients? Like baby sea turtle hatching events, or random spawn carcasses of unknown but nutrient-dense origin. (Or have humans be the superfood...)

This would all encourage players to explore and wander more, especially diet snobs like me. 😛

charred meteor
#

Waiting 4-6 months for an update is fine, the problem is when you go silent on us and your game is currently unplayable. After an update releasing a serious of quick hot patches over a week or two, and then supplying us with information every week or two (information based on the next updates contents) would make this game thrive more. Going silent only hurts both parties.

mossy glade
#

add chat system like legacy.

tawdry geyser
#

Here’s an idea for a future functionality: specific Dinosaurs, like Carno(s) or Cera(s), During the pursuit of hunting of substantial herds (Gallis; Tenos or Diablos) they have the possibility, if in close proximity to one of the prey of the herd, of being able to launch a series of side barrels through the body or head, with the intent of dropping the prey close to him to the ground. Doing this action too often could cause a fall to both the dinosaurs or yours (Carno/Cera) due to the excessive use of this technique and therefore a greater difficulty of movement given by the exhausted stamina for the attacks and blows suffered to the nearby prey.

A combo of these moves will allow your Dinosaur to perform more intense shots at weak points, dropping the prey faster and with less effort.

For the second player (the prey) to dodge these attacks he can either simply go inside the pack (and then move from the outside) or try to parade the attacks suffered at the right timing (this however with a greater use of your stamina and therefore risk of falling: this however according to the species you are using).

So here’s my idea, let me know what you think 🙂

thin coral
#

There are some issues with the UI's visibility. Currently the in game UI elements consist of green indictors (usually bars) on green backgrounds with green outlines in a green semitransparent hexagon. This is usually over green grass or bushes. Naturally this can make reading them a little hard especially when they are small like the nutrition info and more so if you have trouble discerning shades of green. The health indictor suffers from a similar issue as it is a red tinge on the edges of the screen. Both because it is red and relies on someone being able to determine how big and how red the cloud is, it can be hard to see and read for someone who either doesn't see well or doesn't discern shades of red well on a blue or green background (very common in the isle's landscape). In fact I personally can't tell the difference between this red ui element when at 60 percent health and when dead. My suggested solutions are a dark background for the ui elements and larger nutrition icons (or ones where the type doesnt cover the bar so much) and a health indictor. Either or both could be optional settings if need be. Thanks for your time.

wise sage
#

could you please add a sandbox gamemode and DV testlevel for the isle evrima so deathmatch servers can exist on evrima please

earnest trellis
#

It feels like this 6.5 update has been the BEST news to hear about, but also the most quiet when it comes to what is going on recently. The problem is that the current state of the game is almost BEARLY playable and everyone is desperate for a fix OR update 6.5. We all know what the update is and yet you guys don’t say anything about why it’s taking 2 months to do some “bug fixes”. The stress test should’ve been out for a month now but we still have no info about the track of its release. I’m sure everyone is finding this annoying and unreliable. Like what happened to the #roadmap-updates channel?? It was such a good idea to involve everyone with the current state of the game. TI_Ping

merry stump
amber plank
#

Feathers for dino skins. But only for completing feats. Like. - Stay adult for 20 in game days to unlock for arm feathers for example

violet drum
#

I think it would be nice if there was a team bonus for Omnis. So if there are multiple Omnis in a group, everyone gets more damage or speed. I think that would promote cooperation and the Omnis might. upgrade something.
The same then just for other pack animals should come in later.

sleek holly
#

We need more active Official Server Admins. I only ever see 1 or 2 on and are inactive.

fallen heron
#

Can you guys not update pachy so it no longer stuns because it’s going to make it hard to defend there children, pack mates, and themselves without being able to stun a adult carno.

hollow needle
#

Since pachy is getting some tweaks, can carno please have its hitbox cleaned up? it would be nice to not get knocked over from 30 feet away.

golden narwhal
#

There is a problem here, no one is going to come back just because new playables released, the game is unstable literally full of bugs but that's not the only problem. The lack of content is just a minor problem at this point. First, when you buy the game on steam, nothing tells you that The Isle Legacy is actually discontinued and that we need to switch for Evrima Branch, funny thing is that we have the config required to run The Isle Legacy but not for Evrima which means that some people bought the game saying to themselves "ah I can run it" and infact no, the game requires a lot more resources, well me personally i don't even play the game because i can't even run the game at constant 60 FPS not to mention the freezes. Now let's talk about the servers, you know I don't think Path of Titans is better than The Isle when it comes to gameplay, but when it comes to the community, it wins hands down. just the fact that when you enter the game, you see the game modes: Multiplayer (official servers), Solo player, Community Servers (unofficial servers), it makes you want to stay on the game a lot more than the simple "play" button, then struggle to search a server. We can also talk about mods on Path of Titans which are literally there to carry the game, "Damn the developers haven't released anything for months! Oh but it's okay, there are modders to add playables so that players don't get bored". The Isle never did anything for modders and yet you see how beneficial it is to Path of Titans? to the point that it is now recognized as THE GAME of dinosaurs, gaming brands like PS4 advertise them on their own channels.
The future of video games is quick and easy multiplayer access to them.
Not only is your game hard to access, but there are no people on your servers. People attract people, if we see that there is no one, then no one will come.
Don't take this the wrong way, i wouldn't write anything if i didn't like your work.

iron jetty
#

Would love some extreme biomes like desert and more tropical action. Beautiful and pretty dope.

wise sage
#

Could we get some new music

tawdry geyser
#

Bring quests with points as reward

gentle pivot
#

You guys seem to be focusing on so much at the same time... Just focus on whats to come next and stop working on stuff thats not coming until u9 or something. Focus on making the things that are coming NOW good and polished then start working on the next stuff. I really dont understand why you're working on so much and then wonder why people complain that updates are taking so long.

round summit
#

New function for sleep: Remove the automatic log out that happens when the 60s counter reaches 0, and instead allow players to stay asleep indefinitely until they choose to wake up or are woken up by receiving damage. Sleeping could slow down your metabolism (reduce hunger/diet/thirst decay), which would help mitigate the huge disadvantage some dinos have during a certain time of day (day or night), at the cost of being in an extremely vulnerable position. Safe-logging can still be done by sleeping for 60s, but would only happen when clicking Logout in the pause menu (if done before the 60s is up, it would only do a hard logout like normal).

stray saddle
#

The ability for servers to choose what the max group population for each species is on there server, it seems like something that would be easy to do and something that would just be nice if you’re making a server -loud repost

snow sundial
#

Hey all, I just wanted to do a General feedback on the Isle after playing 400+ hours on Evirma now, so I will just list some things:

** Server Side Issues/ Glitches: **

  1. Please fix the lag and ping related issues on EU5 and EU7 I don't know why this happens on only those two servers but please fix it because it is a pain to get a ping drop randomly in a fight when you know its not you.
  2. Another big thing is the random crashes that may occur to players when they join or just randomly happening, I know this is server side because other players get it regularly too and their computers are really good. This annoys me a lot due to the fact that your dinosaur just stays in game and is easily killed or glitched (I don't know how it happens) this can start to get annoying because you have to restart all your progress again.

**Game Issues: **

  1. Hackers, recently I've seen an up spike in hacking related incidents that I've been involved in or just seeing people reporting hackers. I don't know what's enabled this hacker craze but it is certainly annoying when you get killed by a hacker carno going 100 mph with Inf Stam chasing you down.
  2. My Second point is related to the 1 point about hackers, is "Where are the admins" I know the admins are volunteers and it is very hard to find good candidates for this position but I really struggle to see a hacker get banned unless a week has gone by. And by then you have restarted as a new dino.
    **
    Dino Issues: **
  3. Some big issues for me personally as a player, Recently I've got quite annoyed about how big the croc grab radius is, I once had a croc that grabbed me from the Utah rock in NW even though I was not even close to him.
  4. Another annoying thing is how strong and bad the Carno charge rate is, The Charge attack is way to overpowered especially when against Smaller Dinos, you can easily be one shotted no matter what.
tender tapir
#

game rn if full of mixpackers and hackers plz add basic rules and more admins

ancient plover
#

legacy is 💩 and has died today, cant find a server from 700 KM away anymore.

tawdry geyser
#

Adding visibility (day and night - night vision) even under water. Just because the Beipi is coming and cuz the night vision underwater for Deino sucks

wise sage
#

this will probably be a little controversial but could nights be shorter

thin grove
#

Redo the Pachy locomotions.

Running.
While I like the animation, it’s only in legacy I find it good as it’s not too speedy looking. As I don’t think people want it as slow in Evrima, I’d suggest to make a new animation that suits among the rest of the rosters. Basically, less speedy.

Trotting.
Every time I’m playing pachy, it always bothers me how awfully slow its trot is and I go with running instead. This shouldn’t be the case as you are likely to loose viable stamina in the process you could have used for combat.

Walking.
Nothing to say here though. It’s walk is fine.

vocal field
#

fix the diet system so it goes to the next corresponding empty diet, not the ones that are already you know uh...actually filled.

rotund solar
#

Id want to suggest to open stress test apps more frequently to speed up the process of updating (?

old sky
#

A simple suggestion for Deinosuchus when it comes to bucking....let Deino roll when it bucks instead of awkwardly thrashing. Not only would it look a lot better, but it honestly just makes more sense since it can already roll when eating. Steam roll the raptors! TI_DeinoMischief

solemn yarrow
#

Hello! I have a few ideas:

1.) More emotes like "sharpen claws, dig, bury, rub on a tree, flirt, sleep, stomp, challenge"

2.) Change the appearance of the males to be able to distinguish them better from the females (especially Tenos). For example bigger, wider, longer spines, bigger horns

3.) Adjust voice - not much, but that you can adjust the voice a bit higher/lower in the menu

4.) Being able to step under water if a deino hasn't gotten you yet! Should be used to be able to "help" a herd member better if they were caught

sonic snow
simple tinsel
#

instead of just adding global chat like the way people are suggesting, make it an option for server owners to have global chat on their servers so servers with rules can function easier and the players that miss global chat can go on a server with global and play. and people that dont can go play a server without global. with all official servers having no global chat

twin merlin
#

could we get better hit feedback? like maybe blood splatters or sound, that would make combat way more satisfying

carmine crypt
#

This is more of a question than an actual feedback but:
Looking at the performances being pretty bad, isn't there a way to remove the 3/4 of the map the players don't use ? Like just erase them even if it means the border looks like an unloaded Minecraft chunk. Of course if the map is to come back later, then copying it somewhere to not loose the full map would be smart.
I don't know why we must generate so much things that we don't even use.
I know they are not heavily loaded with full branches and details but still.
Also removing grass from a lot of places would just make sense. Idk if with UE5 we will be able to see grass further than 15 meters away but rn it's kinda useless. You can't hide in it as a juvenile cause there is no grass generated from far away. Also some spots just feel like they shouldn't have grass, and removing grass from hot spots might help. I know we might be left with a quite ugly soil but I'd rather that than not being able to fight because of my fps dropping to 10.
Overall that doesn't sound impossible, and even if it only slightly improves the FPS, it doesn't seem to be a very long thing to do and would be worth the try.

I know we are getting a new map for the update after the next but we still have months and months before it drops, making the game more enjoyable in the mean time would be great. Especially since it's our only map for now and it consists of just removing, not adding so it probably isn't very long and hard to do.

wise sage
carmine siren
#

If devs said that they only need to fix bugs and the update'll be complete, why dont they fix the bugs instead of working on something else that wont be in the update that devs are currently developing? Give us more news about the update progress, yall just show some streams and are quiet..

chrome basin
#

I know this has been said a lot, but I´ll just say it again. Please fix the lighting or revert it back to update 4s lighting. I think the problem is that the contrasts are wayyy too high, so the shadows are very dark and the light is very bright. This makes it seem like the plants are very reflective and don´t let light pass trough and so well... kind of makes them look like plastic. I think that the soft lighting was way easier for the eyes, prettier and more realistic. I love your game, but I think it would already be so much more immersive with softer lighting! Although I know that the Gateway lighting is already better than the Spiro lighting, but I´m afraid it will take a long time for it to come out.

ember crag
#

I would like to see all playables have a cooldown on their main abilities.
I really like the concept with the dryo and the Dodge having 2 uses and then a cooldown on refreshing the uses.
What abilities i Think it should be added to:

Carno charge
Tenonto tail slam
Omni Pounce
Cerato charge bite
Galli speed boost

It could be done on the other playables as well. I personally Think it will add a lot to combat and strategies.

tawdry geyser
#

Remove the fact that the boar has to follow you every time because you’ve come too close, even when you don’t have to kill him for food. I say, it’s or it’s not just me who scares me to death because the boar pops out at the speed of light to kill me (when juvenile I mean)

idle prism
#

More colorful prehistoric plants please, js put them around the map or devote a whole biome to really colorful and big plants to make the map feel less of the same thing all around; plains, trees, plains, trees, river, plains, trees, plains, trees

wise sage
#

add Argentinosaurus

fickle linden
#

a way to free yourself or struggle from a croc snatching you, at least for bigger dinos. A deino picking you up as a fully grown teno and being completely helpless is ridiculus

surreal harbor
#

I think it would be really neat if some interactive underwater foliage like in "Death in the Water 2" was added to gateway, in the near or far future.

ancient plover
hearty prawn
#

Recently finished my rtx 3060ti amd ryzen 7 5800x build... I have noticed absolutely no improvement to this game except the frames in an extremely low pop environment and maybe a tad of graphical improvement, many areas I was around were all glitchy with textures flickering and low res in general... went from about 30 max fps on an i5 core, gtx 1650 to 63 max on my new pc... I am still opting for some extreme optimization before anything else.

torn mesa
#

once gateway releases i feel we're gonna need to increase server slots because how much bigger the map is, it's already hard to find players on spiro and it's relatively small so i feel more server slots will be needed so people can find each other instead of farming ai until they get bored, atleast 150 but basically as many as you can get without it hurting the games performance is preferable, like 200 to 300 or more would be really really nice

tired hawk
#

Herbivores should produce smell

It sounds ridiculous at first, but think about it. Growing a carnivore involves actively initiating fights, or scavenging bodies. Eating requires being at a body which has a very obvious smell, which can easily give away your location. It also means carnivores will often grow near hotspots to find food easier, further repeating this cycle.

But herbivores? They have absolutely no reason to spawn at a hotspot when all their needs are met no matter if anyone’s around. When they eat, there’s no risk except from being seen, which is much harder than being caught next to a dead body that someone smelt. Herbivores can grow freely with nearly no repercussions.

Of course, they shouldn’t always be able to be smelt, that would cause them to be walking meals. I think they should produce a smell temporarily after they eat food. The icon would be a cloud to represent odour or ‘waste’.

This way carnivores could spawn outside hotspots and have a slightly higher chance of finding that hiding juve stego in the middle of nowhere

autumn niche
#

I dont even know how to say it but fix server player numbers for example it will say 94/100 and server will be full so ur there stuck spam joining and will not get in for a minute if it acctually showed 100/100 u could join the que and would be so much nicer

dusk holly
#

Immersive sleeping:

Having a sleeping mechanic to recharge faster is an idea I’d love to see, I think to keep it from being abused during combat to rapid restore stats, the screen should go almost completely dark except for a circle your dino is visible in just like the way safelogging happens. That way you wake up by either taking damage, or hearing something rather than somehow being on the lookout with your eyes closed

drowsy sundial
#

More interesting maps, change up the typical tropical theme and add more interesting locations. I always hear Spiro is hard to find people but once you have learned the layout of the map it's almost too easy to find people and the overall exploration gets boring when everything looks the same. I basically walk from swamp to south east all day as a teno due to the carbs being so restricted. People shouldn't be punished for exploring I don't think. It gets bland and boring seeing all the dinosaurs in the same places every day doing the same thing with no change up in gameplay

slate pulsar
#

Make a server queue....... PLEASE

rigid jay
#

add a megalodon, and Mosasaurus since u have a whole ocean on the beta yet nothing to really use it for

mild sage
#

Maybe rework Omnis run animation, so it looks more like running instead of fast walking

hallow aspen
#

Make stegos hit underwater with its tail weaker against things in the water, as water would slow its attack(remove momentum, unlike on land) realistically thus making it deal less damage.. also maybe when bodys come flowing up from the river maybe make it so that bodys don't just float in one place but actually let the rivers current take it somewhere else slowly.. I think these things would make the gameplay seem a lot more natural, also rivers are generally making too much noise, even when the water seems to be barely moving

tawdry geyser
#

Maybe add the possibility for the Deino (female) to be able to carry their little ones in their mouths in case of danger or for long journeys

dim bison
#

add a spotty pattern like this for teno please

wise sage
#

It would be nice to have some new music in the game the current music is pretty boring. like hire some contractor to make music or you could make some new music yourselves please 🙏

tender tapir
#

Everyone is Mixpacking and hacking rn it’s hard to do anything

royal berry
iron linden
#

I just lost my fully grown healthy adult raptor to a full grown carno that didn’t even see me through the brush until the very last second and was able to “initiate” his charge by right clicking 2 feet from me, subsequently got a “head shot”, while his head was not aligned with mine, and I toppled over. Shame on you guys for not fixing this issue that has existed for months. Carno hit boxes are bigger than fat Albert. And to initiate a full blown charge while being in kissing-range of another dinosaur? Come on. Revert it to the time when carnos actually had to gain to speed to benefit from charge damage. For the love of god, pull your heads out of making all of the human fancy decor and fix your base game. It’s been over a year. I refuse to play a carno until this is fixed, because I refuse to contribute to the problem.

gritty nest
clever plover
#

Sparring, I already know Diablo is going to have it but it be amazing that once added that others could spar as well. An additional feature that could motivate people to do it is alpha status. Alphas of a pack/herd are often challenged for their position of leading. Being alpha should come with some perks too, but nothing combat related. Only something along the lines of nesting to improve survivability of eggs and increase the amount of offspring.

west dock
#

OK but hear me out, Wouldnt be great if babys could stay on top or their parents like lil deinos taking a ride and pteras taking a ride on stegos or so

hallow aspen
#

Deino's growth seems to be a little off, as juvis have a bigger eyebrow and eye aswell? Maybe the adult deino is a little undersized or juvis are too big (the adult is fully grown, I don't know about the juv, prob 30%)

chrome steppe
#

I would love it for when we design skins we have the option of maybe having a pattern for spots, or piebald. To add to the uniqueness of each creature! Kinda like this little guy right here

wise sage
#

add Auroras, Geysers, Rain, Thunder, and Lightning in TIE like TIL had

whole minnow
#

There is a death trap pit located at -99,105.398, -610,504.25, -24,792.225, please amend so that non jumping/flying dinos can get out

forest hedge
#

If you did add small pterasaurs to play as, I would like to suggest if you can add a mechanic for small ptersaurs to cling to big herb dinosaurs like sauropods and what the small pterosaurs will eat while on the sauropods would be like ded skin or bugs that are on them, like oxpeckers.

neat frigate
#

it would be awesome if flyers, such as the current pteranodon, would have similar climbing abilities to the herra. It would make sense for the most part, and it would increase the creatures uniqueness and playability. Also, given that Redwoods have been implied to potentially come out with the Gateway map, having the ability to nest within hollow parts of the Redwood trees would be interesting and not hard to implement. (As a flyer).

flint canyon
#

Fishes are flying around, dead fishes have spastism attacks and sink down to the ground again, where you cannot eat em.

sand crypt
#

Add a store where is possible to buy special models/skins with real money

stone hull
#

Perk suggestion: Prey on the weak
When tracking gain additional information about your target
Examples being targets current health and or if the target is fractured/blood percentage
This would only work once you have begun tracking via sniffing footprints

fiery crypt
#

It would be cool to be able to pull bigger prey as utah, with multiple utahs, like a teno with 3 utahs, so I can pull it away from water

idle prism
#

Make it so that when a deino lunges you on the tip of the tail or or somewhere no where near the body you have to compete for a while until one runs out of stam.
It would become an intense battle of who-has-more-stamina.
This obviously wouldn't apply to things raptor sized or smaller, maybe a little bigger, but there has to be some kind of fix to the hitboxes in this game.

hollow jewel
#

Should be able to call out certain carnivores/herbivores on different servers. Like, make roles for each server people can click to get notifications for

west dock
#

Get us season and temperatures, Blizzards, Thunderstorms,Floods etc...

wise sage
#

nerf humans. they shouldn't be able to 2 shot me while I'm Pteranodon full grown 100%

fickle linden
#

Please put at least basic rules for the evrima servers or allow custom servers. Im so tired of wasting hours of my life just to get killed by a megapack of kosers. And please do something about the hackers, i cannot play the game like this 😭 😭

stark flower
#

can u get us the asmr typing sounds that are in legacy and just put them in evrima plz

kindred fox
#

Can you allow and unstuck button or command so when we find our selves lodged in something we don't have to die wasting our time and resenting ever playing this game?

coarse citrus
#

Having a system where you can teleport or directly spawn with other friends.
Whether its via requests, or a group code you can create and then enter to join, or anything. 🥺
As the current system for if you wish to play with friends you know before hand, is to spawn in. try to find each other, which is very difficult even if all are in a VC together. If someone dies it becomes even more difficult to group up as time goes on.
I beg please. Playing with friends on a active server has become not enjoyable because so much of the playtime has to be spent finding one another/refinding each other.

frail trail
#

Not buffing omni stamina, but omni stam regen. I think their stam is okay (apart from pouncing apparently giving you -200 stam) but having good regen while their pack mates continue to attack will make for more fun hunting

glad jackal
#

can we maybe get an update on where y'all are currently? You're talking on the discord and beign active and all and yet you keep us almost completely in the dark. If you weren't active in here, I would actually be wondering if the devs of this game are still alive

stable apex
#

Reposting this one

Nesting grounds are useless. They're on the open area and don't have water and food nearby (or it's dangerous to get food/water there). Nesting grounds can be targeted by players who just want to find easy food, so it's not the safe place for nesting at all. I think you should get rid of nesting grounds and add new mechanic for nesting.

Players should be able to build not only their nest but make it's surroundings more safe and comfortable when they reach 80% of growth. By that i mean that players could bring some sticks and leaves to the place they like, remove grass and dig there to create a comfortable area out of sand, dirt, leaves and other materials. And that specific spot will have the same buffs that nesting grounds have now, it can also provide more different buffs and shelter. In that way players can create a perfect place for nesting or just nest in regular way if they don't want to waste too much time because keeping the landscape in right condition will need some efforts.

This mechanic could also be a used by players to make some random place their "home" where their food and water drain will be reduced while they're resting. But these buffs should affect only on the members of the group that made this place or affect only the same species (ex. omnis need more sand and rocks, stegos need more bushes and leaves, hypsies need lots of sticks, etc). Players also will have to bring more materials per some amount of time to keep their home in a good statement.

ancient plover
#

Dont make the game greedy, if you guys were thinking about it pump the game price

And NEVER MAKE THE GAME FREE

limber zephyr
#

give dino an exhausted walking/trot/running animation when under a certain percentage of stamina (dk, like under 20%) so you (as the hunter) can know when your prey is tending to become more vulnerable and when you should push the offense

flint canyon
#

Sooooo many server crashes all day... EU2, Eu4, EU7...

rapid bolt
clever plover
# stable apex Reposting this one Nesting grounds are useless. They're on the open area and do...

I agree, I dislike nesting grounds because of how pointless they feel. However, I think there is a way to correct them but it’s only possible on the Gateway map since migration will be a thing there.

During some point of the migration there will be nesting grounds, getting to the nesting grounds needs to be a difficulty task and feel like an adventure to get there. Once there the nesting grounds will be mostly open, with spots of small trees and shrubs to hide nests in. Acting as a first come first served. But being that the nesting grounds would have numerous players at it at one time, carnivores wouldn’t have an easy time getting a meal. Especially with how body blocking players can get. To make nesting sites more often used, make nesting off nesting sites more likely to produce less eggs and some system to make nesting feel more interesting or add some benefit to nesting. Additionally, nesting sites should have a pond of water that while a deino could hide in it, it would have to walk a long way to do it and the site should have plenty of food but that overtime as you draw closer to migration time, food and the pond dwindles til it’s nonexistent to push people off the site as it won’t be sustainable, otherwise people will abuse its resources. mentioned by Beipisaurus nesting should have skin based perks such as albinism or other skin mutations that could only be had through nesting.

This is a completely useless idea but I think having a family tree in the dino menu would be awesome.

So in short

  • Make getting to the nesting site an adventure
  • Make nesting sites large and mixed with shrubs, tall grass and trees as well as having nearby access to a pond of water and food.
  • Make nesting more enjoyable but not necessarily easier.
wise sage
#

gib minmi or else

idle zinc
#

Please let us change Graphic settings ingame. which will say, while you're on an server. As its really annoying to have to go back into main menu to change graphics when you can only see how it looks when you're ingame, and not in the menu.

Also please fix the ''Favorite'' system, for favoriting servers, as Right now nothing happens if you favorite an server, it doesn't land on top, nor does is there anything that shows that there is an favorite separate list either.

And Also, could you add so there is an list of what each Diet do for you, so its easier to figure out what kind of diet you want to have.

tawdry geyser
#

Adding bubbles as an effect of water and maybe even “splashes”, would give that additional realistic effect

tender tapir
#

Maybe upsize ptera a bit so they can defend themselves from juvis and maybe large groups could take on some subs rn ptera can’t do anything so it’s basically in spectator mode (also change its turn radius in the air it’s not so agile anymore)

twilit abyss
#

Dilo trot is brilliant ✨ TI_H gj Bryan!

ancient plover
#

Make carnivore roars more scary

sand pecan
#

Please bring back lighting from update 4 to Isla Spiro, I know Isla Spiro is currently using some of Gateways lighting, but the feeling with that lighting going into Isla Spiro isn't tropical like gateway's lighting is supposed to be. Update 4 lighting looks best for Isla Spiro and sets the tone much better than the current lighting for it.

frail trail
#

Make it so that PT hatchlings can glide if they fall from a high surface, that way the punishment from falling out of a nest would be being exposed and in danger while not being able to get back up instead of just falling to their deaths

bold badger
#

For the love of god optimize your damn game. I've been playing Evrima since it came out and the performance has only gotten worse. My game should not be running 15 fps on average on the lowest graphics settings with a 1050 ti. No other game performs this bad on my setup. Why the hell should a game on the lowest settings need 100% of my GPU just to perform like crap? If your highest settings are going to perform poorly on a modest graphics card, which is fine, please at least make the lower settings actually lower the graphics. The only things I notice at lower settings are choppy lighting and blurry textures, and yet the game STILL can't break 25 fps. At this point, it's just ridiculous that even people who have bought decent graphics cards are just given an unplayable mess while you just ignore the problem and add new stuff without fixing such a fundamental issue that gets consistently brought up.

ancient plover
#

make the update next to this one only focused on optimization

brittle karma
#

Get rid of toxic players. Pretending to group only to kill for food, it's annoying after you try and grow for hours

tawdry geyser
#

Add the lateral movement (right and left) to always stay with the snout in front of your opponent in case of a fight. As in Path Of Titans (hold down right Ctrl and at the same time the dinosaur movement keys)

thin grove
#

Perk idea: Fight or Flight

This idea is mainly so players can boost their combat or escape performance once in certain situations. Here I will describe how this perk works, how to activate it and the benefits of it.

Holding button 3: This does the average 3 call but will boost attack speed for a certain time. Once it’s out, it will take a moment to recharge (can only be used if 100% charged up).

Holding button 4: Much like the first, it does a 4 call but will only boost mobility speed for a certain time. This doesn’t make stamina go down any faster either. Again, this would need to recharge once it’s out.

raw quiver
#

Suggestions for more interactive gameplay:
Add rain/ weather and Make temporary puddles around the map when it rains ( rare but if you find one its a nice plus). only less than subadult can drink from them. it makes nesting easier and growing babies easier but if too many dinos drink from it it disappears. allow pteras to land on stegos ( or any large dino) ! its a useless gimmick but symbiotic relationships exist in the wild, maybe give stegs a tiny health buff but stam debuff and pteras a diet buff when they stick to them. Allow stegs to shake them off when they want to. and lastly, remove the nesting grounds and just allow us to create mini nesting grounds ( or just give the buffs) if there are more than one nest near by. nesting grounds are a literal death trap and nobody uses them.

autumn star
#

Please add some new flying dino like Quetzalcoatlus which will launch to attack the pteros in the air and grab the little dinosaurs while flying.

mortal rampart
#

Would be cool to see when bushes are eaten from. Would be cool for carnis to track herbis and cool for herbis to see how much is left of it

rotund solar
#

I dont think this game needs "perks for dinosaurs", at least not this sooner..

ionic summit
#

Not now but when larger dinos get added I'd love to see smaller trees, bushes and vegetation get flattened or knocked over and larger trees shake/rustle by the interactions of heavier set Dinosaurs. It'd make hunting larger set herbivores a little more realistic as well as a little easier instead of combing carefully for footprints you can see makeshift pathways and bedding areas. And careless carnivores are just gonna be alerting everyone around them to their presence.

Let's say in the future of the game (near or distant), a herd of Hadrosaurids have been moving through wood lines, leveling the vegetation and leaving rough paths. A pack of Carnos/Allos/Utah's etc spots this and decides to track the herd.

I know keeping general impressions would probably start to tax the client side pretty heavily considering everything that's being done now but I'd still love more efficient ways to hunt as terrestrial Carnivores instead of just hiding in the hotspots or getting a lucky encounter.

And obviously I'm not suggesting this only for heavy dinosaurs, but it would make sense for impressions and disturbances to last longer from heavier set Dinosaurs. I was moreso using it as an example.

mortal rampart
#

I'd love to see locational scars just like locational damage exists. And it'd be cool if these scars would stay in some form that way you can see when a dino was fighting alot.

cursive trail
#

Please restore the lighting that was in Update 4. It was super atmospheric and vibrant. The blues of night contrasted beautifully with the orange sunrise and sundown.
The current lighting makes everything look way worse. All the shadows are way too dark (near pitch black), the brightness of daytime exposes the edges of the grass textures and makes everyone look like a cheap mobile game.

rapid willow
#

Please add an option to always have directional A+D turning when flying that isn't affected by the cameras direction.

sudden nymph
#

It would be neat if we could get an unstuck button with a cooldown of 6+ hours, and you can use it as many times as you’d like but if you use it before the cooldown is up it will just kill your dino (so as not to be abused).

This way we won’t need to bother admins to get unstuck.

tawdry geyser
#

Bring back even the 2 old fight Musics, they were so cool and had JP vibes

thin grove
#

Titanoboa.

To begin with, I don’t know if this creature will ever be added and if so, I can’t tell if it’ll be playable or not. All I will do is to give my suggestion of it. As a guy who loves snakes (I even own a Ballpython) and knows a bit about them. It wasn’t a hard task to accomplish how titanoboa would feel natural and be viable at the same time.

Niche - Anaconda, Boa constrictor, Burmese python or any modern large snake.

Lunge attack - This is an ambush predator that relies on the element of surprise and not to chase its prey. As a non venomous snake, it relies on suffocating its prey by wrapping around them. Perhaps it should also be given the ability to swallow unusually large prey whole.

Semi aquatic - Like anacondas, these are good swimmers.

Good at climbing - These creatures can reach quite high levels above ground. The largest of snakes are primarily ground snakes but to stick at the treetops might be safer from hostile inhabitants.

lusty niche
#

I feel like, if we get the ability to jog, a gait in-between trotting and sprinting, dromaeosaurs should have a jogging animation that looks similar to the way a magpie or crow runs on foot (it appears to look as if they're 'galloping'). In other words, birdlike. How the jog is 'activated' and how it'll affect stam or how fast it'll be is up for debate. I'm only talking about how I think the jogging animation for dromaeosaurs should look like.

(This is the closest video I can find that visualizes how I imagine it to look. I apologize if it's unclear).
https://www.youtube.com/watch?v=ZXgZAp3-f6U

not a meme, just some cute crows being cute

▶ Play video
hollow sorrel
#

Be cool if you could carry your hatchlings in your mouth. I know in the devs have said players will use it for trolling others so they didn't want to add it but what if it was same species only and the hatching would have to hit a key to allow it to happen like the feeding? Then it couldn't be used for trolling, bullying etc.

midnight rune
#

is it possible to turn on global chat on the unofficial servers? or to let the people there choose whether they want it or not? many players want the global back .

rapid bolt
#

It'd be cool if something was actually done with the terrain north from shallows and/or the hilly/rocky area directly north of the southeast swamp? Like, put more food/ai spawns there or something. (Probably won't happen, what with gateway around the corner, but oh well)

boreal dove
#

hello just discovered an interesting article about a new spinosauria-like dinosaur.
The 10-11 meter long coast dweller, according to experts, could be a nice addition to the game since no dinosaur game has it on screen yet and could take on the role of coast dweller (apex of the island's coastal areas).
well you have to know, greetings splatter

https://www.scinexx.de/news/biowissen/neuer-spinosaurier-in-spain-discovered/

wise sage
#

add a few caves to gateway that players can use to nest safely ☔

torn mesa
#

Release more small patches inbetween big updates the fix big bugs and other issues so we don’t have to wait half a year for the game to be playable

mellow pasture
tired hawk
#

Can we have a legitimate official explanation as to why you refuse to apply hotfixes? even just adjusting a few stats so some dinos aren't completely useless for an entire year. Almost every multiplayer game does hotfixes, and many singleplayer ones too, even alpha/beta games publish hotfixes. They don't seem to have any serious problems doing it.

lusty niche
#

There should be more variations, in terms of animation, when it comes to eating, drinking, sleeping, wallowing, etc. I personally find it unnatural when me and my buddy eat at the exact same time and we're doing the EXACT same movement. It feels too robotic and unrealistic. So, it would be nice if we could have said variations so the animations are different to some extent compared to other players, thus giving the game a more natural look. However, this shouldn't change how fast you intake food or water nor should it change how long it takes for you to finish wallowing in mud or safelog. Players should also probably be able to choose which variant animation fit their preference.

dusk veldt
#

Can deinosuchus get a vertical lunge for catching Petra’s and dinosaurs jumping across the river and to add on give it a body fracture

earnest rivet
#

Allow for modding since you guys don't know what an update is...

lyric crescent
#

With the inclusion of weather, add geothermal events like poisonous gases
That cause a slow amount of damage overtime alongside vomit sickness
You take more damage the closer you are to the ground
Ai should be affected by this to.

ancient plover
#

Maybe give humans a map of the island when they first spawn or make it so they're not very hard to find

swift falcon
#

so hear me out prehistoric pirhana

tranquil harness
#

Just a thought, but what if when pachies run into trees, things like herreras and pteras, stuff that could climb trees or latch onto them, would fall like coconuts do? Prolly not a good idea knowing the nature of pachy players, but it would be funny to see a ptera fall out of a tree

carmine crypt
deft iris
#

Fix the damn game instead of trying to implement new stuff. Your map has terrible frame drops in some places, and in general it just runs poorly, even on good PC. I'm not supposed to get 2 FPS, especially at low res...

latent umbra
#

fix pachy when I headbump a croc I get stuck and cant more wtf it happens with carnos aswell

wise sage
#

add a deathmatch map and deathmatch mode plz

fresh forge
#

Arowana and Arapaima Fish AI

chrome steppe
#

Bring back the original night vision , it will actually add to the “Horror” tag on the game.

upper moth
#

I would like there to be better incentive for nesting, maybe if you make eggs and are born from an egg you get a permanent bonus or something

iron linden
#

Just in case you guys forgot, got lost, whichever…. Your Carno hit box is still badly broken. Please fix it. That’s all 🙂

lapis galleon
#

Add a lil bestiary thing where u can see all stages of grow for example for deinosuchus, Omni etc , it would also show biteforce ,weight etc , and also a lil description to every Dino , basicly everything u need to know about creature

sonic flint
#

Underwater structures like caves, pits, and tunnels

ashen oyster
#

it would be cool to see growth % while using this slider in skin selection menu

untold meteor
#

give sucho a grappel ability since that what its arms were probably for

mental relic
indigo wadi
#

Please bring back the spooky glowing eyes Dinos has from Legacy Nightvision.

neon pewter
#

It’s bad that you can’t see far underwater as deino. I mean I don’t complain if the water is very muddy but you should have a at least kinda clear vision 2m around ur Dino.

normal verge
#

Don't lift the embargo, we have been waiting so long for this update that it will be pure sadism to make us watch others playing it. Just release it for everyone.

upper moth
#

what if every once in a while you automatically make excrement so anyone can smell where you were making it easier for carnivores to know what areas herbis are around, adds to realism, and makes afk growing harder

hot oasis
#

Running full speed into logs on the ground should make you trip adding to fighting in forest areas and making it more challenging while adding a way for slower dinos to maybe outplay faster carnivores. Got the idea from the incident at 1:35https://youtu.be/s435kOpeVM8. Now i know that they needed to create ragdoll models for this but maybe in the future when they got the rest done they could implement it. Just imagine drifting to a halt while your carno buddy full speed plummets over it taking him out of the hunt for a few secs. Scratched the idea of leg break cuz it was a bit too unbalanced.

chrome steppe
#

New Dinosaur Idea

Kaprosuchus

Think of the Kapros as the Hyenas of the Isle, the Lions being the Deinos for their brute strength.
Kapros would be half land, half water creatures, They would be moderately fast, Mainly targeting smaller species such as young Tenos and carnos, or Adult Raptors if they were on their own. Kapros would have pack forming tendencies, and in great numbers they pack a powerful punch.
Their water intake drains much slower than Deinos do, but they can be primarily dormant in bodies of water just like any other crocodilian, Their advantage is being fast on land and able to travel across the map without the major problem of water.
They have the lunging ability of a Deino, they’re mildly weaker.
Bite force of 300 maybe?
I think this would be a great addition to the game and would be honestly super fun to play as, They shouldn’t take 7 hours to grow, and aren’t gigantic in size but maybe as big as an adult raptor if not shorter.

torpid marten
#

A New Apex Idea Giga boa A big boa around size of a modern day school bus, they hunt alone because of their gigantic size, the baby's need to leave the adult at juvenile stage to not be eaten it depends on what the Giga Boa will feel like like hanging in trees snatching people up or contesting waters from Deinos. It depends on what gameplay they feel like. Their first ability would be a Kind of lunge bite followed by a low hiss like a modern day snake pouncing, second the right click I would make it a lung followed by strangling the Deino or any small/large creature but it wouldn't be easy you would have to continuously press ALT/CTRL to keep the prey in grasp, their movement would consist on the mouse not W,A,S & D the mouse would be easy to animate maybe, but the most grueling part would be the wallow ability every time it strangles something successfully they would either have the option to wallow or take it on a tree, wallowing is like swallowing just its like a snake eating something like the modern day boa. Its bite force would be around the Deinos and it would take 7-8 hours on its size and power it would have everything on its diet and it would be semi-aquatic it would have a alt-attack with a lung for the first bite but no alt for the second. I think this would be a great player option for people who love having something hard to grow like Deino but better in a way. Thank you!! (no reference pictures, couldn't find or draw any ty again. just a suggestion) TI_TrooBruh TI_BeiPog

cursive zealot
#

I don't think juveniles should be included in the group. I mean if you can have a max of 5 dinosaurs in a group with Stegosaurus for example, then you could take juveniles to the herd. I would like this change because if you have a pair of stegosaurs, you have 5 eggs in the nest, and if none of them hatch or die right away, then you have 7 individuals with the parents. So two have to be out of the group and you still have to keep an eye on them. So it would be nice if individuals that, for example, turn 35% of age or more would be (if there were more than 5 individuals in the group) excluded from the herd. Give your opinion 🙂

fallen heron
#

I think you guys should take out stego diet on omni and give it to carno because carno has a way better opportunity to kill a stego then a omniraptor.

fresh crest
#

Special Small Species: Vampire bats use heat-sensing sound waves to find warm-blooded species to cling to them and suck blood with anti-clotting mucus, causing the prey to lose a lot of blood and stun! Or the bloodsucking swamp leech specializes in parasites of other species to suck blood, making the prey feel more hungry, so the prey has to find the mud bath to remove the parasites!

cursive zealot
#

Make predatory dinosaurs see better in the dark than herbivores. In the real world, predators also have better night vision than herbivores. And so it would be with dinosaurs, too. I mean, I don't know what you think, just such an interesting idea to reflect reality more 😄

crude lance
#

Bring back the pine forest mountains v3 and thenyaw had this feel and it was so good legacy’s deep forests really added to the horror not to say jungles can’t do the same just saying don’t skip the thought of bringing back the mountains lakes and rocky pines. I know that was somewhat the idea with gateway and gateway looks awesome but each map should be different and this is a good way to implement it

royal berry
#

give humans the ability to make clothes into more advance armor that will reduce damage, including weapons.

sour root
#

can we get some more colures for some dinos?

dusk veldt
#

Add a mechanic where you can sense the direction of where nearby sound is so like add sound waves so you have sense of direction

thin sky
#

How about a 5 minute warning before server restart? The Isle is the only game I have ever seen that does not warn you before a server restart.

drowsy sundial
#

To increase nesting and add some viability maybe you could add a few extra patterns that can be unlocked by the nestlings, things like pattern B + pattern A could create patterns C. Then back crossing c to A or B could create more and so forth. Also have some form of skill genetics where the babies inheret the parents skill set or a mix of the two at random, this would give nested babies a slight edge right off the bat vs spawned ones. Also maybe have random occurring mutations like melanistic/leucistic or piebald that can only be obtained through nesting. These skins would not be unlockable so those with them might try stay alive and preserve themselves more, reducing the urge to fight 24/7 and also adding an extra level of fun to fights, knowing if you die that unique skin is lost forever. Just some ideas to make nesting more fun and useful. Also make the diet buff from hatching at nesting grounds last longer, it's quicker to grow a spawned dino right now which I think should be the opposite.

(Edit. Maybe instead of the babies inheriting the parents skills, babies could get a "nested" perk allowing for permanent 50% growth regardless of diets until sub adult)

royal berry
#

Create bioluminescent plants and ai or gaming dinosaurs like from pandora. It would be cool if we could walk around night time see things that glow or have the option of adding this to our skins.

scenic gorge
#

Make the moon brighter sometimes

carmine siren
#

Make some moon phases, red moon (red moon will appear once per 2 or 1 days irl. while red moon is in the sky, carnivores like troodon, probably utah, etc will get a small buff of regenerating stamina, a bit faster)

wintry pollen
#

Rework nesting cuz noone uses it like in legacy (too much effort for it to be worth it)

exotic anchor
#

I believe is better for the devs to bring the new map and U5 and right after that the 4 new dinos.. i would like to hear your guys opinion.??????

mental dove
#

Easy anti cheat is a joke. I can’t even join any of the servers cause it says I don’t have easy anti cheat. Which I DO for other games. The hackers on this game are completely insane when I WAS able to play. Now I can’t. This game is turning into a dumpster fire the longer they ignore things and refuse to put out hot fixes. It’s driving me mad. Especially that ridiculous carno hit box.
Cause screw the people who are playing the game right now right. They can wait 6 months for the fixes.

broken fern
#

I think we need more cave like things, like we don't have many caves and way less bushes close to the water like I get it you want to drink in safety but like we can't seee it and sometimes it doesn't even sense if someone drinks that close

iron cipher
#

The addition of coding streams would be nice to see

steep pelican
#

Add options for instant 100% grow on official servers(have time limit to avoid abuse) using money. More money for the game = can hire more devs = faster updates. TI_BigBrain

rotund solar
#

I don't know if it's a game problem or a maneuverability problem of mine, but when I try to stun a dinosaur, for example a tenonto, carno, being pachy. I hold the corresponding click and load a bit of the charge and when I go to attack the enemy, the game makes a noise that the hit did connect, but the enemy keeps moving as if nothing had happened and can attack me while me being the one receiving the stun (for 1 second/2 seconds stunned).
I would like an answer to this question because I am not understanding what is happening, or if it is something that I am causing it without realizing it.

hasty crag
#

Stuns seem broken (maybe I am just unlucky) but I keep getting stunned a few seconds after I should meaning I just get frozen in place and can be hit for free

wise sage
#

Make sea Deinosuchus more viable

golden sequoia
#

i dont know if this game has it or not but adding occlusion culling would help with fps and stuff

novel spruce
#

I have 711 hours in the game and I think carnos are super op and raptors are very weak, if there were more raptors it would be ok but carnos are much more, this needs to be balanced and the game has no old atmosphere, it used to be more scary, it was like a dino game, now it's like a cartoon :D

steep pelican
#

Hiring In Game moderators with opposite timezone as most hackers go out when devs sleeps

iron cipher
#

I remember seeing flies flying around at dead fish under water, I don't have a sc to prove it as I lost it, I'll probably reply when I get the chance :) 👍

royal berry
#

Give humans the ability to drive things like cars, or operate machines, including us helicopters including things like submarines.

thin grove
#

Parasaurolophus sonic abilities!

I find the Parasaurolophus unique for its way of manipulating sounds. This brings several potential mechanics it could do to enable it to thrive, which is what this feedback post is for. Here I will go through 3 ideas (one already confirmed) of sonic abilities.

  1. Sonic chock
    This is the one already confirmed (it can make ears bleed according to its concept art) but I'd like to go a little more in depth. A chock usually causes you to loose most of your ability to focus. The same should imply with this to a Paras opponent. Both eyesight and hearing becomes limited for a short while, giving the Para the advantage of fight or flight. As for how vision would be effected is up for debate.

  2. Singing
    This is a passive way of manipulating sounds. By singing you will "charge up" group members to prepare them for dangerous future events. It may be similar to Gallis call ability to boost mobility BUT would work completely different (you boost members before running and not while running).

  3. Sonic waves
    The idea of this one could be played around with but I'm thinking if it could be used for distant communication and disturbing other species. By swinging the crest left and right creates a unique sound that sends out sound waves. This could be a silent broadcast to other paras yest trying to avoid the attention of predators if not even making them want to stay further away. Like sonic chock, it makes other species hard to focus but not nearly as intense.

For balance purposes, each of these sonic abilities will make you eventually loose your voice if used too much. Be caucus of how much you're using it as the more you loose your voice, the less effect it will do.

latent umbra
#

fix pachy maybe I dont want to get stuck every time I hit someone bigger than me

normal verge
#

Address the issue with mixpackers somehow, even if u don't want to implement for reasons some basic rules and I get it, just make the option for private servers to have chat between all species. That way they can all go play there and we can get rid from most of them for good. Being hunted by a mix of herbies and carnis it's not a good nor fair experience at all.

final wadi
#

I remember hearing somewhere that apexes (mostly carnivores and Brachi) aren’t going to be playable on officials, probably because of balancing issues.

The only way I can figure making apexes, both carnivores and herbivores, more balanced would be to limit their ability to hunt down and destroy smaller creatures and give the carnivores a unique niche to hunt. For example, you could make Rex an overall tank that nothing but Trikes, Ankys and the other apex carnivores would tangle with but make it slow and lumbering (but still nimble enough to avoid getting your butt eaten by a Utah 😑). I would also give it some ability to counter Trikes and Ankys, because they’ll likely have one for it. Same thing with Giga but it could have a special ability that rips chunks of flesh off of sauropods and Shants(?), the latter being more of a risk because of its mobility.

Brachi is a whole different ballgame but it is still possible to make it balanced. One idea of mine is to make Brachis growth exponential; it’s growth as a baby/juvenile is explosively fast but tapers off as it reaches subadult and even more when it achieves young adult status. Growing from 70% to a full 100% could take hours but at that size you should be a decent fight and the worst part of growing is behind you. Brachi adults could also have a trample special ability that only lasts while “sprinting,” that would make it safer for smaller herbivores nearby but also give it useful defense from ankle biters.

idle prism
#

Their should be a way for dinos to fight over a mate.
Maybe something along the line of males not being able to court if they haven't won a fight between another male, im not sure how it would work if there's no other male present... but I was thinking that animals like pachy are famous for headbutting with each other and there should be a reason for that to occur
(I'm not suggesting fights to the death btw lol)

drowsy sundial
#

Open up the cave system under the swamp for troodons 6.5 arrival. Looks like you were going to add a big cave system there anyway, would give them somewhere to take refuge during the day

midnight spoke
#

eu 7 just crashed. again.
release hot fixes and get rid of the crashing and lag

edit: it crashed again. lost all my growth and perfect diet. fix your damn game

wise sage
#

Female dinosaurs should have a huge (power spike) when they reach parenthood so they can defend their children from the males who want to eat them

sonic snow
jaunty sparrow
#

Cryolophosaurus is one of the dinosaurs I would love to see in the isle, it would be a gorgeous choice. It should have bright colors, especially the males detail colors; which would cover the crests and parts of its face. Cryolophosaurus should have the ability to sun-bathe, which brightens their colors and gives the players small boosts, such as growth boosts (5%), or health boosts. Also, possibly adding a little color flash, though nothing too severe, to the courting animation, or, maybe their crests fan out.

Second, playable sea-creatures, such as plesiosaurs or Basliosaurus. Like I’ve said before, seeing the ocean flourish would be lovely, and I do think many people would enjoy exploring the coral reefs or further on. With that, adding cave systems underwater would be a cool feature, to where smaller creatures may hide from predators, or people can nest. Thank you for reading this.

raw quiver
#

afk timer for character select screen. People can sit in the character creation/custom screens forever making full servers not actually full.

civic mural
#

this has probably been asked 5000 times but i would love a map that recreates the feeling of legacy with the dark blue filter and more boreal themed foliage- that more mysterious and creepyish feeling

ancient plover
#

just like in legacy, could we get a sandbox game mode, that allows you to play as every dino in the game

marsh imp
#

Just an option for servers and a base settings for every population. So there is not 50 carnos on the server, since the max capacity is "only" up to 100 and we know there will be a plenty of new species in the future, that setting can encourage variety, so there are less apex predators or at least they are from different species, and so there are much more herbis. Also, this setting doesnt affect the nests and newborns, but only players that starts as a juvenile so ppl can still enjoy parenthood.

old sky
#

Many players have agreed that the 2nd iteration of NV in Evrima was the best (outside of needing to be a bit brighter). Fortunately, we recently heard that NV is planned to get more alterations as to how it looks, so if it's possible.....

Please make NV more similar to the 2nd iteration (light colors aren't flashbangs, color is visible, overall softer look.)

Another related suggestion I have is to allow color to be a variable factor with NV. So something like Dryo or Troodon for example could see color exceptionally well, whereas something like Carno may have completely colorblind NV. And lastly, maybe change the tint of NV from blueish-gray to a soft brown/tan like in the image below? (Or just let players choose a tint in options?) It just feels nicer on the eyes and is more of a QoL suggestion really.

hearty heart
#

In this next update, add a mini map for training and sandbox. Trying to train our skills in survival is very difficult and with this fps problems that a lot of people have(including me) because of the map(and among other things and I hope in the next update is fixed) makes it very hard. So a mini map will be better for fps and to train(with sandbox). We need it so badly 😢

wise sage
#

a Queue for servers would be really nice

worthy terrace
#

Quick thought about how to prevent a deino's right click attack from meaning instant death to every creature in the game except full grown stegos.

Have it so when deino has a creature in its mouth, taking more than ~5-20% of its hp (can definitely be tweaked) of damage while the dinosaur is grabbed (maybe from other dinosaurus in its pack) forces the deino to let the creature go. This encourages packing with other dinosaurs which sometimes is not the best solution but it would definitely help the deino being too powerful.

For example, deino grabs troodon, other troodons bite the deino but because they barely do any damage to it you can safely drag the troodon away into the water.

As opposed to bigger creatures like stego being able to free their pack member in 1-2 tail swings.

This may seem biased against larger creatures but keep in mind its also easier for smaller creatures to hide and avoid getting seen in the first place.

Keep in mind this is a random thought and this could easily be expanded on in more depth to more balance the game. I just feel its neccessary to make it so apex predators arent completely unstoppable killing machines.

surreal crown
#

Being able to see what dino u have in whatever server by clicking on it and it displays that. I think it was in public testing but it was removed. I've died a bunch wanting to play something but getting the wrong server and dying when I safelog to change servers

ancient plover
#

could we get mutations when nesting, like when a female hatchs an egg, could the baby have a chance on getting a random colour on a random part of its body, or have a chance to become pure white like an albino.

untold meteor
#

do something that doesnt allow boars to instantly attack once you pounce off of them as an raptor

fresh lodge
#

The night vision should be changed so that instead of everything being black and white there’s still a little bit of color it’s just dimmer, It would make people more inclined to make their colors camouflage to the natural environment and it actually work

stiff veldt
#

Let Herbivores sniff while walking. I literally don’t see a reason for them not to

lapis galleon
ancient plover
#

Add a look mechanic to the eating/drinking view lock. Instead of being completely locked in, give us a keybind that allows us to do a look around animation, which pauses the eating/drinking 30 degree vision lock, but as soon as we opt out, the vision lock comes back on, for balance purposes.

tiny juniper
#

Hey! I am new here but I see that people are sharing ideas.
I think the isle is an amazing game, the dinos movements are stunning, the sounds, everything. However while playing I noticed 2 or 3 things that would make the game better (for me at least):

1 - Map reducing or making dinos migrate. I say this because it happens that when playing the game, I would lose literally 1-2 hours most of the time just roaming the map to get to interact with someone. Also, dinossaurs like dryosaurus became way to boring with no objetives, since they can't fight. At least having to go somewhere else for something would allow me to be hunted and to have more of an survival instinct I would say. Otherwise I can just stay on the edges and live forever.

2- I heard that the game would be optimized, which is great! I am running a geforce 2070 and i still get 20FPS running 1360 x 720, with textures effects and shadows on low.

3- I am not sure about this one, but making less AI would mean more hunting on real players from carnivores players.

Overall, I feel like there should be more interaction with others players forced by the game.

Again the game is amazing, and I am looking for the new update! 😄

hot oasis
#

Give Community Servers the option to be password protected and maybe make it so that setting a server to favorite actually sets it to favorite, so i dont have to search for it every time i load up the game.

ancient plover
#

https://www.youtube.com/watch?v=cL0mS5chwYY allow deino to jump out the water, like the crocodile in this video

A man named Trevor Frost was working for Science Magazine this week on a nature assignment, when he shared on Instagram one of the coolest scariest animal videos we've ever seen.

As if saltwater crocodiles weren't fearsome enough, a wildlife photographer has filmed proof that the prehistoric killing machines are even more agile than most of us ...

▶ Play video
opal geode
#

Could we add a meme channel 👀?
I have several memes I’d like to make/share but I don’t know where to put them

ancient plover
#

Fix carno hitboxes

sonic snow
wintry garnet
#

Not sure if this is already in but seeing at how small juvi troodon is there really is no reason for hypsi to be spawning in as a full adult. I have been asking for this for quite a while and made multiple suggestions and they generally get way more upvotes then downvotes and seen many people agree it should not be spawning in a full adult. If a juvi hypsi is to small at least just make it spawn in at a growth that makes it the same size as a juvi troodon.

🙏 make hypsi not spawn in full grown please 🙏

limpid narwhal
#

Let the deino have the ability to dig A nest and or make one with sticks as it says some Crocs do? Maybe specific nests could give certain stats, or buffs.

fading solstice
#

New underwater night vision (chalk lines) personally tends to mess with my epilepsy a lot and did even when it was used for all dinos, causes headaches after like 5-10 min of use, etc
Maybe add the option to choose what kind of night vision you wanna use for underwater? Or add a fix to it for the Epilepsy mode?

vale onyx
#

add a gameplay mod where you could earn points when you play a dino and spend those points to play a larger Dino ( free for all small herbi and 1000 points to play as an apex carni herbi dino for exemple) this will regulate the population on the server with less big carni ( bye bye river flewed of deino ) and increased the amount of small herbi that nobody usualy play because of lack of interest ( basically all the small herbi) just leave the capacity to join a nest for free, no one are intersted to join nest has an eggs instead of your own friends

Also
Add more scratching, bleeding effect on dinos attacked by bleeding damaged.
loosing blood doesn't effect health and we can't see the real impact of the Omniraptors when they jump on other dinos

Ps: Of course i don't ask the main game to be this way, but just a few server for those who want more attachment to their dinos

marsh imp
#

I actually had two different ideas to come with here :

  • Add death animation for every playables and ai's, see, this game is so good for many details when it comes to immersion, like mating, nesting, gore. But something always kinda bore me when it comes to killing : the way everything just transform directly into a ragdoll when it dies. So instead of that, adding a couple of death animation for different situation depending on how you are dying and only then transform into a ragdoll. So it does not feel like you are playing Garry's mod. ( the animation only triggers when you are reaching 1 or 0% btw)

  • Add negative effects when you are staying near a large group of the same species as you for a long time like in jurassic world evolution games. Like when there is 1,5 or twice number of the same species as the max members allowed in a group. Why ? Because I really do think we are sick of seeing oversized groups of deinos or carnos around the map. It's a survival roleplaying game after all. We are not building up armies of carno's or deinos, which are meant to stay in small numbers. Don't worry, herbis should also be affected by this setting . This will force players to stay at the maximum amount of members allowed in a group.

broken fern
#

Maybe if your running your dino can trip, twist it's foot or something maybe even fall so if their in a chase the slower dinosaur Actually has a chance at catching things like the dryo hipsi smaller onnis ect, not just for the small dinos for the larger ones too. Just would add realisim

ancient plover
#

like in pot, allow players to customise their dinosaur, like adding small spikes big spikes feathers etc, but still be the same dinosaur.

fleet harness
#

Put the gender of the Dino in the group windows besides the names so it is faster and easier to see whose a male and a female 🙂

lost nymph
#

I've been playing the game since the beginning and it's fun, but these constant server crashes and disconnects are really annoying and they haven't just been there for a few weeks. Finally do something for the servers and finally bring out the update. But otherwise great work great team keep up the good work.

burnt bloom
#

bruh, fix this💀

torn mesa
#

Ad max group of that species to the character stats

ancient plover
#

3 ideas for carnos charge:

  1. Make trees that are too big stun you the same way it would if you rammed a stego, this way you cant just charge through the forest.
  2. When a carno hits something just over its limit, it gets stunned for 3 seconds? maybe fix that so it stuns you based on the weight of the dino.
  3. For larger creatures such as teno, make it so you have to hold the charge for 3 seconds or so to do full damage. It'll still knock your prey down but wont do the same damage.
ancient plover
#

bring back better lighting for update 6.5 please

serene coral
#

There should be an icon next to bleed for poison.

pure trout
#

Different versions of certain dinosaurs should be a possibility like a more accurate Tyrannosaurus or something similar. We know that there will be a more accurate Utahraptor coming in the future in order to differentiate from Omniraptor. These versions could also have different gameplay styles to keep them separate from their counterparts.

opal geode
#

What if sleeping was a way to pause the hunger and thirst from dropping?
Like if you were in a pack and one member was getting low on hunger, them sleeping could be a way to give the pack time to find food to bring to them. It could also prove helpful for night time if you can’t find food nearby in the dark, but you can still hear your surroundings so if something comes nearby you’ll know. Sleeping would also make you more vulnerable so if a predator was quiet enough they could quickly get the upper hand in a fight.
(Sorry for originally posting this in the wrong place)

obtuse abyss
#

Here's a small suggestion, mabey make it so say a stego or teno can trample smaller dinos and kill them by running over them. So if a tent herd was running from a pack of carnos and trampled a few juvi-sub adult utahs
2)
What if something ran full speed into a tree, rock, ext, they would take damage, or get a concussion, like how if pachys head but deinos they will get knocked out.

vale fog
#

Make tenontos easier to hunt for carnos as realistically carno would win in a 1v1 situation,and buff carnos biteforce a little and buff deinosuchus in biteforce aswell. I feel like tenontos and stegos should be easier to hunt however still challenging nonetheless but a full grown carno just gets stunned by a tenonto and put in place, I feel like the stun shouldn’t really affect a fully grown carno too much however a young adult fair enough

rotund solar
#

What about with doing a channel / a section in the discord where we can post and save information about the game, map, game mechanics i honestly think it would be useful than some other channels that are added.
(I dont say anyone can save those things by itself, but it would be cool to see this additon because as how I said, i see a lot of channels that seem less important in my opinion than this new in suggest and they are still added)
^ With that said i dont want anyone replying me with “save it by yourself” please, thanks.
I suggest this because I see that the adm/mods dont pin these important things when said or there are just very old messages pinned, and it would be really cool if they can pin these

final wadi
#

Make the flying fish an official part of the game’s lore.

sturdy kernel
#

probably been mentioned before, but here we go:

a new ‘senior’ growth stage. it could be an optional thing depending on the server, or could just be on all servers in general. i feel like if you were to be forced to grow into a senior and eventually die of old age, it would add a whole new realism aspect to the game.

seniors should have a speed + turn rate debuff. obviously the time until senior growth stage should be very long, like 3-4 hours (depending on dino) so you do get time to play as the creature you worked hard to grow.

also, maybe if you maintained perfect diet into adulthood, it would slow down the process to senior. or if you maintain perfect diet for a large majority of your life, the senior debuff would be less for you when you do get it. this would make having a perfect diet still an important part of the game after you reach adulthood.

all this would prevent people growing to adult and then just staying in one spot and killing everything until they eventually get bored and then choosing to find a way to die so they can play as something else. i feel like this would also change the pack gameplay, because you would eventually rely more on having packmates to help care for you when you’re old.

polar pier
#

Please add a way to turn off skins. I know last time it was shot down because its a "meta" thing but most people just dont wanna see the horrid skins people make. The meta goblin arugment can also be shot down as the skin system allows camo skins which are more "meta" than just wanting defaults. I just perfer seeing skins that actually fit the envoriment they are in instead of all the crap that looks like a 2 year old colored it.(this filter would be clint side only)

delicate estuary
#

Please read the whole suggestion before voting. Hear me out.

Make cerato's chuff optional. I know it's not released yet, but I watched anthomnia's video on cera, and the chuff seems like it would be a disadvantage for multiple reasons. First of all, you cannot sneak up to someone's kill and steal food from it undetected, because you'll be making extremely loud noises and giving away your position. Second of all, if you're in a group of ceras and an aggro animal, a stego for instance, kills your group members, you can't hide in a nearby bush to escape the attacking animal because of the loud chuffing noise. Therefore you should have to hold a key (maybe the 5 key?) to do a chuff when near a body. It could also be a thing where you tap said key to toggle chuffing on and off, so that you can have chuff be automatic (toggled on) all the time, or you can just toggle it on when you need it and have it off most of the time.

lost bison
#

Major thought! EVRIMA's ready to take on the market. Make it the Main Branch on Steam, not Legacy.

  • No more showing the dated Legacy footage, Let's see Seiza's awesome trailers on the Steam page
  • New players are getting confused with versions, also making change to EVRIMA harder to to lingering files and %appdata%
  • EVRIMA Server population has been full at peak hours (according to region), and even some private servers are holding pop
  • Do you really want a player's first experience to be the mess of Legacy, worse, with hacks and mods ruining it?
  • Update 6.5 will really improve the dino roster, meaning more diverse gameplay for newbies

Show the wonder that EVRIMA branch is. Don't make The Isle squander with dated stuff. Have confidence in your product!

stable pendant
#

Can we have the option to have an all black or pure white dino please? There is no blacks whatsoever for the omni skin. Can you please put blacks in the colour palette

tidal basalt
#

I believe troodon should be the second fastest in the game.

wispy latch
#

Add the ability to choose your starting nutrient when spawning in. This would avoid annoying situations where spawning as teno anywhere but NW is basically a waste of time because of diet locations.

edgy pawn
#

I had a thought while watching the new Troodon stress test footage:

I think that it would be useful for smaller creatures to either have a more zoomed out default perspective or a more adjustable zoom distance with the scroll wheel. Troodon gameplay looks really cool, but it starts as a little speck that can't see anything other than grass until it grows a bit more. I think that the tiny fellas would be a lot more desirable to play if they could see better! This would also serve as a nice assist to allow hypsi to spawn in as a juvenile like the other species, at least optionally. Regardless, thanks so much for your hard work on this one devs! Can't wait to play the update TI_BeiPog

torn mesa
#

cera shouldn't chuff if the only person by you is a group member

tacit heath
#

I just watched some cera stress test videos on youtube why that thing have that much big NV range whats to point bein troodon if thats a thing..and why its LMB biteforce only 150 carno has 175 with smaller head and teeth size seems kinda odd to me..If u did that with irl purposes why we have such designed thing like omnis instead of utahs..

ancient plover
#

Make it so babies can’t destroy nest.

There’s no reason why a fresh baby would destroy a nest other then to troll the parents, I just lost my teno nest to this and it was my first time nesting, it took us ages to reach our spot and now we have to do it all over again because some guy has nothing better to do, it sucks honestly.

kind summit
#

Envenomation indicator for troodon. It could be similar to ceratos bacteria stage indicator. Just shows all the stages of envenomation when hunting with group using the venom attack...

lavish quarry
#

Give beipi a wetness shader. It's a small detail but beipi getting darker once it gets wet would add a touch of realism to the isle

steep pelican
#

When dinos get sick and killed, the dinos eating that body should also get sick.

iron cipher
#

Probably a few people can agree, but cerato's 3 call animation is a bit boring. To enhance Cerato's third call animation maybe consider Cerato quickly moving its head from side to side before raising its head and roaring.

near kestrel
#

can we add pyroraptors?

digital steeple
#

Change ceras run animation bc well it kinda looks goofy TI_BeiPog

ancient plover
#

I've seen a few comments now regarding the Cera's chuff giving away its location, and I agree. However, I don't think toggling the chuff is necessary, just disable the chuff sound while crouching and sitting down. Seems like the most logical thing to do.

tacit heath
#

Troodon should grow faster size comparing to Dryo and Hypsi

lethal swift
#

#isle-discussion message

Could determine the stage of envenomation for Troodon by sniffing and having a certain symbol come up for each stage? Could maybe be like a droplet symbol or something making it obvious it's venom that gets bigger/more frequent as the stages advance? Like, say 1 drop for stage 1, 2 drops for stage 2 and so on so forth. Would also make sense from a realistic point of view because you could smell how potent the venom is.

carmine crypt
#

For Quetz release ( in a long time yes) PLEASE give him similar calls as in Prehistoric Planet S2

ancient plover
#

when u tear off chunks i think it should play a sound effect

tired hawk
#

For bone eating species, maybe lower the rate their diet is lost, but increase hunger drain, to encourage them to eat bones?

half atlas
#

Is it possible to add render distance?
This would be an option in the settings. It would set how far you need to be from things like trees, bushes dinos. Of course render distance of bushes, trees and dinos would be the same so you couldnt see players from afar that are behind trees and in bushes. This would help optimize the isle evrima.

sly hornet
#

nerf the freaking stegosaurus already... i just spent an hour and twenty minutes growing a carno just to die by a baby stego in 35 seconds. I bit him 8 times and he hit me with his tail 4 times and i am the one that died. mind you i was a 50% carno and died to a new spawn stego

half shell
#

Before the update drops, could you remove Ceratos automatic chuffing when it gets close to corpses? Whats even the point of that? I can not see a single reason where that is a decent game mechanic.
Its hardly ever a good idea to remove the players choice of when or when not to make noise.
"Ah yes, let me try and sneak up on this... oh there was a corpse there... guess thats now over".
I understand that stealth and ambushes arent exactly ceras intended nieche, but this is still just a bad and useless mechanic.
What if Im trying to stay quiet because Im still growing, or theres an overwhelming pack nearby and I just happen to stumble over some dead bunny someone left there? Death... a death I could have avoided if I had agency over the noises I make.

kind summit
#

Plz remove ceratos automatic chuff mechanic for release. It could be just optional as a 3 call..

proper folio
#

Keep the omni buff

round plover
#

For the stress test, add back the miss pounce stagger. Everything looks fine (a bit questionable since teno/pachy got nerfed and Omni got buffs at the same time?) but missing a pounce on Omni should still punish you

remote reef
#

The chuffing ability seems amazing the only problem I’m seeing is a-lot of people on the isle are very blood thirsty to begin with so i can see people picking body’s up and bringing them everywhere with them to keep the buff so idk if that would make the ability unbalanced or not just something to keep in mind

hallow aspen
#

I agree with the suggestions above, chuffing as a mechanic sounds very cool, but it being something automatic around corpses is nothing but annoying and illogical . As there's times when an animal has to remain silent, and random bodys giving away its position is not gonna help with that.

lean cedar
#

It sounds a little impossible, but do we need emojis in text chat like with dinosaurs? To better understand our expressions.

haughty panther
#

ik its a long time away but perhaps allo could have some kinda of fast, bleeding, hacking attack. a bit like an axe yk

quiet sequoia
#

I feel like when an embargo is lifted there should be an announcement that it's private for testers because I see a lot of people confused asking if they can play it.

torn mesa
#

I think juvi stego and some of the other bigger juvis need changes, right now juvi stego is just a smaller weaker version of stego with no specific niche, now smaller quicker things to grow don’t need this but stego does need a unique niche for its juvi version, that’ll make growing it a lot more fun, the same way sub Rex was different from Rex, now I’m not sure what this niche would be though

ashen oyster
#

I’m wondering what was the reason of taking away dark (and also some brighter ones) colors from raptors (no idea about other dinos) but please include also dark colors from update 6 pallette in new update 6.5 pallette, as someone who goes for bright backs and dark underside it's quite disappointing to see that I won't be able to recreate 1:1 my current skins, feels like unneccessary change that no one asked for, ngl

below update 6 vs update 6.5 omni pallette if someone didn't see changes (not including male display colors here, but they also got some changes/additions, edit: take note to brightness of screenshots from 6.5 tho, couldn't find better quality)

ancient plover
#

accurate player amounts, i find it so annoying when i try to connect to a server, only for it to say "connection failed server is full" even though it showed 97/100 instead of 100/100.

amber plank
#

I think it would b really cool if the update came out with the dev blog 😉
(The fact this comment is getting "X's" is blowing my mind lol)

pseudo timber
#

Idea for Humans Supply drones
I believe that the humans and other animals in the isle could benefit from food supply drones.

How it works: every once in a while(perhaps every 5-6 in game days perhaps more or less) a squadron of drones will fly in on the map and drop off food and water to the main human compounds. They can be opened by humans or animals resourceful enough to open them(like avaceratops. Rauisuchus. megalania.) And gain food and whatever diet at random. The water from these only is added with humans or tribals as they use biodegradable cups that most would not be able to pick up. The drones themselves can be knocked down to grab the resources.

practical use: It works as a way for humans to time their settlement building as well as sustain them besides solely foraging. As well as a lifesaver in some situations
Lore purposes:it is possible that Æ is sending the Gen 2 to the island to study and rebuild their settlements. So it'd be beneficial to send supplies in the form of food.

Conclusion: I believe this could be a good idea for the game. Be sure to give feedback. And devs: thank you so much for this amazing game. Hopefully my idea can line up to your ideas

delicate estuary
#

Make a new ceratosaur run animation, don't reuse the legacy animation. The old legacy animation looks pretty crappy, especially the way the legs come out from the sides of the body when looking from a back view, which was always a problem with legacy animations. It also looks generally clunkier than cerato's other animations.

night rain
zenith fern
#

Velociraptor as a playable or ai in evrima! I wanna bully juvies again as a screaming rat XD

lethal elm
#

If the devs add feathered dinos/creatures, I think it'd be cool if you bite/attack each other, you can lose some feathers, or at least the minimum to have an effect where it looks like feathers fall off of you depending on how much damage you take. I think it'd add more detail and immersion to the game. Like if carno bit a Utah, and it's a feathered Utah, the area near the bite can have a small patch of feathers missing and maybe they could regrow? Idk, just throwing ideas out there.

lavish mist
#

Make dryos able to make burrows again,make us able to dig strange and big burrows,make us able to make food storages inside the burrows,to make nestes inside the burrows,make us grow slower inside burrows,make us able to dig unique burrows and make us customize our burrows ,for example, by putting plants to protect burrows entrancesTI_dryoAAA

brave crest
#

A luck/karma system for humans

Killing defenseless creatures with high powered rifles is generally something people with morals don’t do

For example:
Killing sauropods, hatchlings or anything that isn’t an immediate threat to you will drop you luck/karma (griefing large sauropods would tank it as they have little ways to defend from guns and helicopters)

This luck would be responsible for how much materials are gathered, spawning of parts or weapons and the time it takes for fences or gates to break down/be broken

To tell if you have low luck/karma your character will start feeling guilt and give voice lines such as “maybe I shouldn’t have done that…” or “why did I do that?”

Karma will raise passively but after doing something that lowers it the raise will pause for about a minute

This would make it so people who want to progress as human and want to maintain a base don’t go around recklessly killing people who spent hours growing large dinosaurs

strong sleet
#

Please tone down the noise ptera makes when you catch a fish, it's just ever so slightly too loud

iron cipher
royal berry
#

Give players the ability to scent mark such as marking there territory or showing they're in heat seeking a mate.

vague light
#

Adding custom vc's would improve the server by polishing the voice channels. You could limit the people in them, rename them to filter who joins and also kick people who are are being rude/disturbing.

agile galleon
#

If logging into a server doesn't work because "the server is full" or whatever. It would be such a positive quality of life feature that would make it such a better experience to get into the game to not be kicked out of the server selection screen when not being able to log in. It's very frustrating.

ancient plover
#

I think the Omni 1 call needs some refinement between the age of juvi and adolescent. It sounds kinda raspy and like it has lost its voice.
Additionally an adult bark is not always as clear and sharp each time.

vale fog
#

Make mixpacking a bannable offence on official servers

velvet iron
#

I think the galli looks great in Evrima from the clips I’ve seen! The only problem I see with it is the running animation, it looks stiff with not much movement.

river helm
#

Is it just me or the cerato is too small?

hot hornet
#

Just noticed this going through the skins page, but the Dinos seem to be missing their shadows in the skin screen in 6.5

delicate estuary
#

Make ceratosaur's 4 call more whimpery or shrill. It currently could easily be a 2 call or an F call, it doesn't sound afraid or panicked at all, and it's honestly just very bad for a 4 call, especially compared to the other Evrima dinosaurs.

trail saddle
#

STARVATION

Rather than having health drain moderately quickly upon entering starvation, have remaining nutrients deplete first, followed by losing weight/stamina, and then a final stage of starvation leads to health-loss and eventual death.

Starvation in life is a slow and gruesome process. These changes give penalty for the lack of food consumption, but also slows imminent death from starvation from coming too quickly, giving an added bit of realism within the game. 🌠

image is for mere visual interest

sinful arch
#

Ptera needs to lose more stam on attack. You have people who play nothing but Ptera all day and can fly around and kill a full grown carno with enough pecks. I don't want to spend 30 minutes trying to get a Ptera to crash to kill it, and I don't want to listen to the noise of my Carno getting pecked over and over. If you try running away they can keep pace and rapidly attack bringing you HP down way more then they should. It's impossible as a carno to kill, you have to hope they crash into a tree. 90% of ptera players don't play it to troll, but the 10% that due make it frustrating enough for people to log out and go to another game.

torn mesa
#

Release dev blogs earlier in the day so people in eastern American time zones and european can read when they’re released

old sky
#

So grabbing meat chunks, while better than before, is still a bit too slow/clunky. A big issue is trying to get the prompt to appear in a timely fashion, resulting in the tactic of "run in, get food, get out" not really being all that viable. For instance; I was once playing a Pteranodon and was circling some Omnis and their kill. When they got distracted, I flew down and tried my best to grab food as fast as possible, but the prompt just kept bugging out and it was so slow ;o; I lived though heehee

So my suggestion....allow carnivores to grab meat chunks (and MAYBE organs?) by simply biting them.

This would make dashing in to grab meat when threats are nearby MUCH easier and would help make scavengers and small predators feel much more fun and fluid in their gameplay. Run over a corpse, bite, snag a piece of meat! No more clunky shimmying around a corpse to grab a single piece of meat!

maiden vine
#

I think the bepi and other dinosaurs should have a big splash animation when jumping into water

iron cipher
#

I can agree with a lot of people about cera's auto chuffing. I think instead, there should be simply text on the bottom telling you when to chuff for example: "Hold 3 to chuff!"

dusk holly
#

Could Galli's tail move more when it's running? It looks a little odd

wise sage
#

The isle is too unrewarding for how many hours you spend growing dinosaurs. Give use something that makes us feel like we are rewarded if we die as a deinosuchus full grown to like a team of them

sand pecan
native schooner
#

I think the 3 call for the ceratosaurus should be the right click sound an the chaffing should be for when you hold on the right click. Idk if it's just me. 🤷‍♂️

toxic lantern
#

Make fish and boar a playable

karmic hound
#

Make ATeveryone in announcements illegal so close to patch releases. Because, pain >.<

lavish mist
#

Make mating calls,make us able to let know players nearby we are searching for a mate.It should a loud call similar to the Broadcast and to the one you do when mating.Many animals use mating calls to find a mate and I don't see why dinosaurs shoudnt.
You could also add specific places specifically for one or two species where babies get a buff and where is easier to find an herd;for example,zebras do it..Also make only the male be able to do the mating call as in reality the males call the females (ex:deer)

ancient plover
#

The ability hold a threat display, and a display indicating a readiness to mate. Emotes are good and all but I think these interactions need more depth. Holding down button 3 would give the initial threat call, but then your dino will do an extended display animation. Same principle for the other display, but would need a different keybind for obvious reasons.

iron quest
#

make it so that when the new ocean comes out deino hydrates while swimming in sea water as well as in fresh so we don't keep having to swim back to a river every 10 mins while in the ocean

ashen oyster
#

so, about no recovery time after missing a pounce as omni in 6.5 - as raptor main taking away a proper punishment for missing our ability sounds like not the best idea, I feel honestly bad for all the carno, teno and pachy players because it takes away their chance to kill raptors like that, you’re making us op again and I’m guessing because of that omni will end up nerfed to the ground in update 7 (feels like a cycle at this point) if it won’t be changed before release, I feel like pounce recovery time should be kept in update 6.5 just as it is in update 6, it’s perfect as it is right now imo

carmine crypt
#

I think omni not being punished by missing a pounce is a bad idea, his stamina drain while latching on someone should be reduced.
You should be rewarded for landing it and punished for not landing it. In U6 its not rewarding the player enough and if this buff makes it to the release of 6.5, he won't be punished enough.
(2 omnis can 2-3v1 a stego while the same amount of carno cant)

Also I think omni pounce should do more damage to AI, killing a boar alone is riduculously hard for an adult omni. You have to pounce and then hit, and you will take hits back, even if you are targetting his butt ?

indigo terrace
#

Add Group chat like from legacy, cause when trying to organise an attack with people, the possible same species attacker could see these messages and know the names / attack plan / run away before being able to attack them for food. I don’t feel like we should have to rely on ways to communicate outside of the game like ok discord calls etc. Thanks for reading my suggestions! : )

proper folio
#

We should be able to grab pieces of meat as we run past it.
at least for some dinos, when we want to snatch a piece of food from someone

tacit heath
#

Gallis jumplin like raptors should thats not right..

trail sleet
#

I'm aware that the balance of the ST is subject to change, but please hear me out.
If the teno nerfs are going to stay at least buff its speed by just enough so it outruns cerato. Some people might say that then tenos will hunt and run down ceras, but that wont happen since all of tenos attacks use stamina.
If something isnt done to teno it will just be fodder to cera, it already has the highest skillfloor out of any playable, please dont make it fodder...
#saveteno

ruby cipher
#

please let Herbies sniff when walking, I don't see any reason for them not to

fast kernel
#

Maybe make a „stress-test-screenshots“ channel

ancient plover
#

make it so that if you get an injury on a certain part of your body, it its bad enough you could get a scar, like if a carno got bit on the thigh by an omni raptor, if the cut was deep enough the carno would get a scar in that spot.

spiral nacelle
#

Make Beipi have diet that incentivise Beipi to go to Swamps in South East. Since radish realisticly beeing the only option for S diet makes it so you are pretty forced to go to NW Hotspot, wich I.M.O. is the most boring place on the map since it usually just turns into a deathmatch zone . There are like 1-2 more small spots but they are usually taken by Tenos all the time and occupied by Deinos in the rives trying to hunt Tenos, wich makes it very crowded in small spaces in high population servers.

Sure its fine , but it feels like it would be a shame to play Beipi and The Swamp/SE Swamp Rocks being a place you seldom would go to since it's such an amazing place.

Ideas to change it:

  1. Change Radish diet to Mountain Ash.
  2. Make Radish grow in the swamp aswell. Maybe add it to small islands where all the rocks are that would be hard to reach for non-aquatics. There is a lot of cool places where it could be.
icy crow
#

Add a feature when you select a server to see what dinosaur you are and perhaps growth %. If you play several servers, you don't have to worry about what servers you have played on, as well as knowing what you can start as if you logged out. Great for playing with friends!

ancient plover
tiny juniper
#

Ranking system

I don't know if someone already wrote about it here, but I believe that what this game needs the most is something to keep yourself busy. The game already has an amazing art, great sounds, awsome mechanics, but it lacks purpose. I know its a survival, but the thing is that if someone really just wants to grow the dinossaur they can just hide and eat ai. I dont feel like its hard in anyway to be alive there, the only risk is drinking water! What I suggest, is a ranked system, in each the points are measured differently for each dinossaur you play. So carnivores would gain from killing players, while herb would just gain points from being alive.

I think the most important thing after this patch 6.5 will be releasing ways for people to actually do something to compete, while still playing this awsome horror game 🙂

heady kettle
#

Minor updates to Legacy (which is still played a lot) to keep players busy while waiting millennia for evrima updates = ]

trail saddle
#

This had previously received positive support and I feel deserves a revisit.

Interactive Courting + Added Nesting Dynamics

Rather than a quick default mating display, allow for a mating display stance, followed by being able to chain a series of movements as a means of creating unique/custom displays.

Perhaps one holds down a 5 call to initiate the courtship. If it is accepted by the other mate, they both enter a courtship sequence.

From there, maybe pressing 1 would initiate a head bob, 2 could be a head weave, 3 may flail one's limbs outward, 4 may be a bow, etc. and the WASD directional keys could provide added movement.

This would add another unique layer to nesting/finding a mating pair and make it a custom means of attempting to "impress them"


In addition, please consider the concept of allowing solo players to begin constructing a nest and storing resources within it prior to finding a mate. Many species of birds and animals, such as the weaver bird, begin making a nest prior to finding a mate. This provides an added layer to the nesting system, and also allows solo players an added facet of play until if and when a mate can be obtained.

drowsy sundial
#

Just felt like giving some honest feedback on the new playables based on the stress testing footage. I really enjoy how you guys have brought cerato to life, everything from its looks, animations and sounds all shout, mess around and find out. The guttural explosive growling and snarling is truly amazing. You guys captured the no manners and no peace image perfectly with that. It's a rather intimidating animal for its stature. I also am really loving beipis animations, the way it carries itself is so cute and majestic at the same time. And I can watch its little duck feet paddle in the water and flip flop on the grass all day lol. Also the little head shake it does as it surfaces to shake the water off was a nice touch, very waterfowl like. The depth and detail that went into that is impressive. Troodons cackles and screams are also amazing, it feels like it breathes some life into the night atmosphere. The animations and especially the swimming are great. I really enjoy the way gallimimus call buffs change stride of the animal aswell, while running alone it looks graceful and fast, then with the calls boosting speed it almost looks as though it kicks it into a high gear and really gives it all when it runs. Very nice job and I cannot wait to play them all myself.

stable hedge
#

Please fix the omni pounce.
Omni should be about skill and not easy to use.
If it stays just like it is in the stresstest, Omni will be a freaking spamm pouncing kangeroo which is impossible to punish for a missed pounce.
Give it a recovery time of about 0.7 seconds becouse i hate the idea of spampouncing omnis

blazing beacon
#

Is Troodon truly a night hunter?

As it currently stands, Troodon's reputation as a "night hunter" primarily stems from its exceptional night vision range, which is undoubtedly impressive.

However, believe that there is untapped potential to elevate Troodon into the premier nocturnal predator it is meant to be.

As of now, Troodon's gameplay does not substantially differ between day and night cycles. While its exceptional night vision range provides an advantage, it becomes less significant when it closes in on its prey.

This is because all creatures possess decently sized night vision ranges, which can be further enhanced through specific diet paths.

My suggestion to enhance Troodon's gameplan:

When a target caves to stage 3 of Troodon's envenomation, in addition to suffering extra damage, the venom should also temporarily diminish the target's night vision range this could be done in two ways.

A. Akin to the night vision range reduction caused by a poor diet (or worse).

B. Similarly to the effects caused by a head fracture (not as disruptive)

This accomplishes two crucial objectives:

  1. Grant Troodon a distinct reason and advantage when hunting during the night. By utilizing its venom, Troodon would gain a genuine edge in sight, allowing for easier approaches and successful pouncing maneuvers.

  2. Encourage other creatures to explore alternative diet paths that offer heightened night vision ranges. This strategic consideration would allow them to mitigate the sight-altering effects of Troodon's venom, further emphasizing the importance of dietary choices in the game.

In short.

Implementing these enhancements would cement Troodon's role as a formidable night hunter and inject a fresh layer of depth into the gameplay experience. Players would be enticed to utilize Troodon's attacks under the cover of night, while other dinos would be compelled to adapt their diet paths for extra night vision capabilities.

-Sincerely a Troodon enjoyer.

sudden void
#

I'm tired of waiting almost 2 years for a new dinosaur...

They could change the way they release each update with more constant micro-updates and gradually change the game.
instead to launch an update we have to wait a long time, being gigantic and burning the content in 2 weeks.

ancient plover
#

This is nothing big or special, I'm just gonna be firing out some suggestions for some QoL things into the game that I believe would make it in general just a tiny bit more enjoyable.

  1. Either add Hypsi growth, or give players the Option of they want to grow as a Hypsi or not.
    Currently Troodon and Beipi both have growth, yet for some reason Hypsi doesn't? Because Hypsi baby would be unenjoyable? But I would argue that baby Troodon is also not as enjoyable either, as it is just grass-simulator.

  2. Give a "Go back" button on the randomize button for skins. Often times you can find yourself just skimming through random skins, and before you see that a skin has caught your eye, you've instinctively pressed random again and gotten rid of that great randomized skin.

  3. Add wallowing on river banks back. I personally don't see an issue with this, as it could create some nice tension for players. If they wish to risk being grabbed by a gator, why not let them?

And that is it for now

wild topaz
#

The terrain adds a tactical dimension:

If you sprint downhill, it consumes less energy and helps you get up to speed more quickly (and better speed than the max on flat terrain).
On the other hand, sprinting up a hill takes longer and requires more energy than sprinting on flat ground.

opal geode
brave crest
#

so what happens right now in the stress test is carno can get ganked by groups of gallimimus
adding another attack to carno might be able to fix this
because the charge is RMB while sprinting, while walking or standing still carno could press rmb to do a headbutt instead of a bite, it wouldn't do much damage but it would fling small creatures piling onto carno, being able to push them out of the way to start running would give carno a better chance at survival

at most the headbutt would just do knockback, no stunning because that defeats the purpose of charging

delicate estuary
#

Don't remove old colors from the dinosaurs which people may have gotten attached to (or have old skins that they wanna be able to use after update 6.5 [I still have my first ever deino and teno skins and now probably won't be able to use them])! The current colors for all dinosaurs are really good, and removing them is likely going to anger lots of people, myself included, but adding colors is only gonna improve the freedom in customization and make people happier.

rocky bear
#

Fosforescent Troodon skin patterns that only show up for Troodons using night vision.

The Troodon is a nocturnal creature, but night vision is a tad off-white/greyscale and doesn't really communicate color, making it difficult to tell to tell pack members apart. By adding some slightly fosforescent skin patterns based on the patterns and colors that the player chooses during character creation (add a night time/night vision checkbox!) that only show up for Troodons using night vision (only the Troodon's night vision is sensitive enough that it picks up these light wavelengths or something) it would both communicate to the player that this creature is "special" during night time, and it also lets you tell pack members apart during the night.

Ofcourse I don't mean Troodons should be a walking rainbow rave party, but some fosforescent accents like dots/lines would be really neat. This would also apply to Troodon eyes, making them glow to eachother when they use night vision.

Finally, this fosforescent effect would also apply to their venom, giving it a bit of a Predator movie glowing green effect dripping from their mouths.

Envenomed prey would also get this effect, where, to Troodons using night vision, fosforescent green looking lines of sweat show up on a prey's body, growing more intense based on what stage of venom they're at. This would both look cool and would visually communicate to Troodon players what stage of venom the prey is on and when they can/should pounce (which I really think is needed).

deft pike
#

Deino's underwater vision should be murkier, like in the first image, and beipi's like in the second. I believe this was a bug on the filter that I found in a video, but i thought it'd make for a neat intentional thing

royal berry
#

Can we have the auto walk option? Holding the keys to walk kinda cramps my fingers and I am sure the same for everyone else. That it would be kinda nice if we could just be able to auto walk.

remote reef
#

can we please fix the fact that patchys get completely stuck when they head but something its so annoying getting attacked and you try to fight back and you hit something and just sit there for them to bite you

wraith mirage
#

Allow certain dinosaurs to pick up live ones, eg. a adult gallimimus using its beak to pick up a hatchling dinosaur and eating it.

grizzled dock
#

RE: Recent phase three updates/dev blogs

It's getting really hard to care about what concepts or changes that you post or tease about when you don't even bother to implement small and necessary QOL changes to the playable build that the community has been wanting for almost half a year now. I'm not talking big updates like new maps, dinos, features, I'm talking about fixes like sound attenuation being awful, carno charge hitbox being broken, and so on.

Yeah I'm sure gateway will eventually be cool, new dinos will eventually be cool, and the new engine I'm sure will be as well. However, the endless feature creep in these dev-blogs and such about new and apparently hype-worthy things that are in the works for builds that are many months, perhaps even years away, assuming that they are ever included at all, really starts to fall flat when the playable builds are being left in their current buggy states for such long periods of time.

toxic lantern
#

Make deino to be able to pick up full grown stegos

ancient plover
#

i think the cera running and walk animation is disappointing to say the least. very robotic. and when its sitting down it doesnt need that much animation, its unnatural looking and weird how much it looks around when its sitting down

torn mesa
#

so idea for gateway and weather system:

What if there was more small puddles and shallow rivers, and rivers and puddles on islands or in/next to nesting ground, now this may seem over powered since deinos can't get to them or ambush to them and also cause for hotspots but if droughts and floods are to come they could add the possibility of these convenient places be dried up or emptied or for them to become deep enough for deinos to hide in. This could add some more randomness for travelling and also stop hotspots while still having cool places. Also it would make the environment feel more alive because of the aspect of change. of course these ideas could be tweaked a bit but that is my general idea.

wise sage
#

Nerf Deinosuchus grab so they can't just drain all of ur stamina until you can't run away then they can chase you on land. Add a god damn server queue because I keep getting bugged out where I can't drink water or eat something in evrima and so I have to rejoin and then somebody else joins the server and takes my spot so it just keeps saying it's full when I try to join and there is no QUEUE SO NOW I WILL NOT BE ABLE TO PLAY WITH THE PACK OF OMNIRAPTORS I WAS A JUVIE IN BECUASE OF YOUR WATER DRINKING BUG AND I CANT JOIN BECAUSE THERE IS NO QUEUE!!!!!

boreal kelp
#

Playables I think should have feathered/featherless variants
Gallimimus
Dryosaurus
Dilophosaurus
Pteranodon
Quetzocoatlus
Deinocheirus
Albertosaurus
Tyrannosaurus

Others like ceratopsians (especially Protoceratops) and pachycephalosaurs could also have tail quill options

Did also consider theri and hypsy, but their gameplay and appeal have basically tied to their feathers so I left them out

Austro, ovi, beipi, and new Utah however should stay out of having a featherless variant cause then they’d look terrible:)

Omniraptor however I think is interesting, I think it should have a feathered variant, but make it more like what’s seen in JP3 with like some scattered quills on the neck, or a streak of hairs going down the back. This could possibly also apply to troodon

umbral hemlock
#

I play on ps5 controller so idk if this happens on MnK but sometimes after playing for a while I am unable to use both primary & secondary attacks, & check character stats. And it stays like that until I log out and log back :/

warped hinge
#

Sneak smelling, sneak eating, sneak drinking. The dinosaurs are so loud when they do things and it makes it hard to be sneaky

ancient plover
#

I am once again asking for blood in foliage wither it be a corpse or when you are bleeding like legacy. it should've have been a feature in gore update in the first place

ancient plover
#

Make it so you only lock to the surface as a dieno if you press space Or an option in settings

sand pecan
#

I see on the stress test that carno and Omni have like a teal color, not sure if that's a bug from Beipi but please bring back carno and Omni navy blue colors, the bright teal doesn't fit them what so ever it looks odd in a way.

ancient plover
#

Troodon Nest Model/Type
I know obviously this is very subject to change, however, personally, I'm not a huge fan of the Troodon using the dirt nests. They're just huge and goofy looking with such a small animal, so I thought it would be cool if:

A. They get their own dirt nest model (Most likely)
B. Have their own nest type, similar to the stick nests however, instead, the frame of the nest is built out of bones, of course the entire nest isn't just bones, it would be made of mud, haystuffs, and dirt, but the framework would be made of bones. Just for the edginess that the devs seemed to want to incorporate with Troodon lol. (I liked the nesting in a corpse idea but 1, people would be able to smell it, 2, it kinda copies another game, and 3, it would make nesting a little more difficult)

Just a quick idea. Maybe the devs have something better planned instead though

edgy crescent
#

If Ppl can buck Raptors, why cant you Thrash or something to try and get out of deino ...... because it lame when they can walked a decent distance from the water... come out a bush or something pick you up walk back with you and just drown you anyway....

thin grove
#

Infected wounds,

As most people know, a wound becomes infected with harmful bacterias disturbing the healing process. The immune system will respond but will take longer to heal. Potentially causing illness if not treated in time.

My suggestion is to add infected wounds with the implementation of the dynamic scar system (not sure of it was scrapped). Depending on where a bite lands and if it gets infected could cause different negative effects. The wound also change visually and last longer.

Where ever there’s harmful bacterias and finds contact with a wound will end up in a infection. Therefore, a nasty bite from Ceratosaurus would be no fun to deal with.

proper comet
#

I don’t wanna be pretentious, but I think cerato threaten being different from the food chuffing would be nice. Since legacy’s 3 call was very guttural and sick, bringing it back would make sense to distinguish from food aggression and I-want-to-fight-you aggression.

ancient plover
#

Sleeping mechanic revisioned

Honestly I even like the current implementation of sleeping, but it could do so much more.

Revisioned Sleeping mechanic PROs and CONs

Pro

- Increased healing/stamina regen
We all know what is sleeping for. It's basically our best and longest almost pure recovery phase. I think it would have a good effect on the flow of the gameplay. Yes, sleeping itself is stationary and not very exciting, but healing while sitting isn't either. And by default, sleeping healing and sitting healing balances out each other, as you gain quicker healing while sleeping but almost lose complete awareness, while sitting is mediocre healing with awareness.

Decreased food and water decay
Yes, ofc we need energy while sleeping and our digestive system is still working aswell, but its in a much slower pace. I think it would be a good way to reserve your resources if you need to.

Decreased stamina decay while running buff

I know we need to be a bit more careful with this, as if its done poorly, it can become a meta of sleeping right before a fight but hear me out. I think after you passed a certain amount of time while sleeping ( idk, 15-20min to not be used instantly right before combat) you could get like an -15% stamina decay buff for a short period of time (10-15 minutes). It might not seem to be a lot, but I guarantee you, you would feel the difference when traveling, which is basically 60% of the game's gameplay.

CONs

Massively reduced awareness

Obviously, your screen would be almost completely black, leaving a bit radious around your dino only be to visible with a bit blur effect on it. Sound would be also muffled, so you would have a harder time both hearing and identifying stuff.

Slow reaction
The animation of getting up of your sleeping pose is slow, giving bigger opportunity windows for landing a hit

Increased damage taken
While sleeping, many animal soft spot is a lot more exposed, meaning a potential ambush can cause bigger damage to the said sleeping dinosaur.

I think these PROs and CONs are balancing each other out pretty well. You would have opportunities to sleep, but you probably wouldn't see sleeping animals in every inch of the map because of the increased vulnerability.

These are not some wild and extremely new ideas, just giving my few cent.

blissful sage
#

Underwater deino/beip vision.
I'm not a stress tester however from what i have seen from videos online deinos and bepis vision look the exact same.

The bepi is a WAY smaller dinosaur where as in the deino is a way bigger dinosaur. perhaps make the bepis sight underwater more clear then the deinos so that way the deinos aren't able to hunt and kill bepis so easy.

gloomy latch
#

I have a few but I will put them in seperately so they can be voted on seperately.

  1. The ability for herbivores to carry bodies would be awesome.
    When making a nest, compys spawn and when we kill them their dead bodies are left all around the nest, potentially attracting carnivores. The ability to carry bodies wouldn't be huge. Only compys and baby raptors for things like hypsi's. Juvie for medium dinos and sub adult for large herbivores.
    Maybe it can drain a bit (or a bit extra) of stam when carrying something.

EDIT: I forgot there was a cooldown so I can't make 3 different post without it literally taking all day lol. If you want them to be seperate can a mod or whoever seperate them. Thank you.

  1. Some animations while walking would be cool.
    Being able to jump around while 3 calling but also walking might make things more engaging or interesting.
    The animations during calls while standing still are cool but then nothing happens when we walk.

  2. Diet affecting a dino throughout their lives would be interesting. These diets affecting the end result/stats for the dino would make it more interesting also.
    Having to manage a good/perfect diet that will affect your dino for longer than the following 10 mins would make people change up the way they play.
    If someone has all 3 diets from the time they hatch to the time they become an adult then it could make the dino a bit bigger than the regular dino.
    Having a diet that gives a stam regen might allow the dino to be a bit faster than normal once it reaches adulthood.
    Blood/health regen could give it tougher skin or more defence as a full adult.
    I think having these variations in dino stats could make things interesting since they might not be visibly noticable at first or at all and so could make fights even more perilous when thinking about taking something on.
    Obviously, suggestion 3 would take a lot of balancing and testing but i think it could "spice" things up

dusk holly
#

Just saying that I love that the sound design actually captures a friendly vibe for the friendly calls that's very distinct! I've been easily confused by friendly calls in other games but this it's easy to tell by the kind of tones and such used, great job sound squad!

glass knoll
#

I have seen in some streams that Beipi do not distort the water when swiming, like for example Deino does, creating small waves around its body. Is there any reason for it? Because it is a very small but IMO very pleasant and inmersive visual element

ancient plover
#

After watching the Streams for ST I have noticed and heard from STers about Beipiao's controls.
I just wanted to say the way they work as of now are very confusing and wonky, and I suggest keeping it Uniform like it is with every other dinosaur.

So, no matter where you are, whether on land or in water, keep it like this:

LMB: Bite / Peck
RMB: Claw Attack
Alt + LMB: Alt Attack

This just makes it much simpler and less confusing

raw quiver
#

Please please please let us put passwords on our servers.. Its terrible enough that hackers are rampant, but we cant have any semblance of rules if everyone has access to the server without reading rules first.

lament ruin
#

More vegetation under water
im sorry but the river looks pretty fake underwater

weary harbor
#

Good PvP balancing comes from good observation. You cannot achieve perfect balance by changing ST builds and trying to see how the same 40-50 people play with it.

Instead, release it to public. Observe well how thousans of people play the dinosaurs LIVE. Release small patches according to your observations and feedback.

Achieve long lasting perfection slowly, not in short bursts.

Isle definitely needs small hotfixes and balance patches. Because no matter how you do in ST, there will always be flaws to fix in LIVE branch release.

remote reef
#

I agree with the post above but i think if you just make the stress test servers bigger and rather then have one server with however many people you have in those servers you have like 3 or 4 filled with like 100 to like 70 players each and you have devs in each of those servers monitoring bugs and balancing might be better then releasing to the public though it would be nice to try the new Dino’s i feel like new players will think the games bad if they see alot of bugs without any context

carmine siren
#

Be able to rip off flesh from dinosaurs. It depends on your size. If youre a small utah, for examppe, trying to rip off a fully grown stego's flesh, then you wont be able to do that, because your teeth arent sharp enough to get through stegos hide. Ripping off parts of flesh will cause bleed. It depends on how many times you ripped off the flesh. You may eat the flesh too. Wont be spammable, you will need time to rip off a chunk of meat from the dinosaur. The dino will be able to interrupt the process while defending by going into the tree or a rock and interrupting it.

ancient plover
#

bring back hypos, everyone is gonna react with ❌ , but the idea of seeing a dinosaur 1.5X bigger charging at you, would be pretty scary, but i feel the devs dont play much either, and are instead more focused on getting update 6.5 finished, thus the hypos would be useless unless the devs deside to play on evirma.

boreal spear
#

I was a large fan of Progression when it was in, and with the addition to the roster with the eventual update I think there could be plans to implement some features that would benefit the overall experience.
If a player spends x amount of time growing a Dryo to adult and then dies, they should get a bonus towards the next herbivore they grow in the next tier.
A Galli might have its time to grow reduced by the amount of time equal to fully growing a Dryo. Something to encourage smaller creatures such that an ecosystem is maintained.

proper folio
#

Quetz should not be able to take off within 1 vertical jump, like the ptera does.
reason being it's not realistic

solid cairn
#

venom does not ever just kill you. It should blind, or locally paralyze parts of the body, make you go insane or discombobulate. Troodon might need some love.

queen wyvern
#

Add a feature in the server selection menu that shows which servers you already have a Dino on. It could show a silhouette of whatever Dino it is on the server, maybe also with an indicator of how grown it is (like a percentage or an icon size difference).

heady flame
#

I know you are working on this but as a recommendation, I would focus on putting a new dinosaur that could fight the stegosaurus on land and another dinosaur that could fight the deino in water, in the end it becomes very boring to fight all the time between stegos and deinos, and I say this because the other dinos, can't do anything against them, I think the player experience would improve a lot and it would be much more entertaining. It would increase a lot the possibilities to play, which would make you experience the game more intensively. Thank you very much for your time!

rich hollow
#

I would love a pattern C or more colour variation for the dinos. I really enjoy beautiful colours and variation especially with Update 6.5

faint fossil
#

EDIT: To make it clear, I only want it to be buffed when the apexes come out. It'll be terrible against Evrima quality land apexes as it is now. It's also the most boring and bland dino in the game.

Stego REALLY needs some love. Right now it's basically a legacy dino, and I have a feeling it'll get absolutely bodied by Evrima quality apexes(Rex, Spino, etc). Here are some suggestions.

  1. Allow its tail to kick up dust in an inaccurate way to blind potential predators.

  2. The more it hits prey, the more "infected" its tail gets. This allows it to build damage over time.

  3. Maybe, building on the previous idea, it can defecate and cover its tail in feces -- making its next swing infection based.

tepid sapphire
#

Actually something that seems pretty „normal“ I would assume, that being giving dinosaurs the ability to walk backwards.

Pros:

sometimes you will find yourself in a prickly situation were your only option is to walk backwards (because you are standing on the edge of a cliff or smh).

The other purpose would be Apex combat, ima be honest I can’t imagine how Apex’s are supposed to fight each other except for the current way deinos are fighting each other (on land). It will just be a simple exchange of bites and the one that bites first usually wins too, so yeah… but if they had the ability to walk sideways and backwards it would be much more interesting, juking, fainting, trading bites etc. imo the thing that should be striven for in regards to Apex duels.

Cons:

Of course some dinosaurs like Utah and or Trodon don’t necessarily need that implementation since it’s not that uncommon for them to need to change directions on a whim but the same thing can’t be really said regarding our top predators.

So yeah, let me moonwalk with Rex
(Let me know what y‘all think)

ancient plover
#

Troodon should be able to smell venom, this would encourage other troodons to jump in during fights more.

Venom should also make the victim use the distorted 1 call you get from calling too much, because it sounds gross.

still stirrup
#

Bring back Auto replay for all players to use? TI_Succ

latent umbra
ancient plover
#

Maybe add a music toggle button while in game so when you think somethings near you can just shut it off with a click of a button rather than going into settings to do it
I rarely have music on for that specific reason

neat arrow
delicate estuary
#

Allow ceratosaur to jump! It looks like it should be able to jump at least like 3/4 of a foot into the air, to get over small rock ledges. I was pretty appalled when I found out it couldn't, it definitely looks light and nimble enough to jump a bit.

thorny stump
#

It would be so cool if Hypsilophodon could climb trees. I can imagine a Herrerasaurus chasing down a hypsi in the tree tops.

wise sage
brave crest
#

small premade burrows would be really nice to have for troodon packs, something shallow in a rock face or hill could be huge for small creatures

trim vigil
#

what if the week they update their game on the weekend they make their game free on steam like a trial (then after the people who have tried their game can buy it after)

dusty jolt
#

I noticed beipi nesting is similar to carno and deino (unless this was already changed at the time of me writting this), where they collect sticks and make a mound. Shouldn't beipi nesting be similar to ptera? Where they collect sticks and then sit on the eggs, like a duck.

ancient plover
#

From what i've seen from stress testers i think troodon venom should decrease night vision and everything in ur surroundings getting darker

old sky
#

A simple QoL suggestion for 6.5. Since we've seen that juvie Troodon spawns as a tiny speck and can function just fine (grass gameplay aside)....

Please let Hypsilophodon spawn as a juvenile as well 👏TI_HypsiPlead

It's such a small change that some may not really understand the desire for, but without growth, Hypsi just feels out of place and has no sense of progression. Even just a tiny bit of growth (which Troodon has also shown is doable) would give Hypsi players that sense of progression all the other playables have. TI_HypsiHorror👍 TI_HypsilWow

stone gust
fleet river
#

A better tracking system would be pretty nice because at the current state (not the stress test idk if there is already a better one) it’s kinda useless. We all know that when our prey is running in a bush it’s gone. And I know that „not all hunts are successful“ but as Troodon and Raptor, tracking is important for hunting because we can’t just facetank our prey. Edit: of course I mean that not all carnivore should get better tracking that would be strait up overkill I’m specifying whith that request only on raptor and other small critters like troodon.

ancient plover
#

We get a lot of concept art but it's almost never that the finished product lives up to the concepts drawn in the concept art, it's always a watered down version (U6 for example) And I think before update 6.5 comes out there needs to be a lighting and graphics rework, and I think whoever is making the maps needs to find a new job 💀 The amount of penis rocks and death cliffs are stupid. There is no variety in this barren island, it's all endless forest with the same shades of green and bare bone rivers. We need more ponds, lakes, streams, little caves/dens, foliage variety (more flowers and different types of plants). The rivers right now just don't live up to concept art like this concept art shown here and a river rework just like what is shown in the concept art shown below would be amazing for U 6.5 Beipi players and Deinos, right now the rivers are completely barren. The map imo literally looks like a human designed it, the map doesn't look natural at all. Water looks like plastic, I think many graphical and map charges need to be made imo, concept art should live up to the hype.

true gate
#

It would be cool if once you get the organs out of your prey you could smell which organ is for what diet. As at the moment all organs show the "prey" diet. I know I can Look it up but I always forget it and would be a cool nice little Feature to smell them.

split wasp
#

We need some biome diversity, right now all we have is the tropical forests and plains with almost no vegetation variety. I dont know what the devs are planning in terms or redwoods or other biomes but it would be really, really nice to get a change from the same old grassy plains. I left some videos below that I thought captured biomes perfectly for a better experience in the map and every biome could benefit each dino differently (Rocks to jump on for gali, utah and pachy or tall grass to hide in for troodon and bepi)
https://www.youtube.com/watch?v=Oro5VsPEHe0
https://www.youtube.com/watch?v=ot6K-y_TeAw

This is just a concept. I know this is a level off the marketplace. I purchased these assets to use in my personal game. I'm not a dev, just having fun with Unreal Engine. This level is using dynamic lighting, not the lighting from the environment pack.

Credit to The Isle team for models, animations, and sounds.
Environment - https://www.unrea...

▶ Play video

I am not a dev, just learning UE5 with assets from The Isle. This is for my education only. Just hopped back into this project to see what Troodon would look like with IK.

Credit to The Isle team for models, animations, and sounds
Environment - https://unrealengine.com/marketplace/en-US/product/mw-shrubs-and-bushes

▶ Play video
rotund solar
#

I think gallimimus trot and speed trot fits more for walking, i think it is just slowly when doing so

drowsy sundial
# split wasp We need some biome diversity, right now all we have is the tropical forests and ...

The ability to zoom out on your dinosaur much further like in the first video would be really nice too! The camera angles for some dinos are just not great and with that ability everyone could just zoom to their preferred camera angle. Maybe not that far so it's not an advantage to see things over hills or out of sight but atleast far enough to see the whole tail and animal in the camera

lethal elm
#

Maybe sometime down the line, add a sandbox mode? I quite like survival, but at the same time, it gets quite boring after growing hours and hours only to die to a bug, being stuck in rocks, or broken hitboxes. I'm sure a lot of other people would enjoy just chilling, practicing their dinos in a Death match, or just to fully explore the map/waiting for future updates. No new maps needed, no new dinos needed (unless one is added such as Cera, rex, just any dino in general per update(s) like how Legacy used to be)

Survival is fun, but it'd be nice just to mess around in Sandbox and play with friends. It could be an option like legacy, a game mode option for a server or something. Just something to keep the fan base going and able to wait longer. Sure we have legacy, but constantly switching between Evrima and Legacy with the update and all that might get annoying for people, and some players would like the game mechanics Evrima has compared to Legacy. Plus, growing hours and hours to die to glitches, bugs, broken hitboxes, hell, even hackers is annoying. Especially in survival mode. This might get a lot of down votes, but I'm interested to see what people think. It'd give the playerbase something to do, and plus once new updates come out, people can test the mechanics/new dinos in all their glory in sandbox mode, without having to spend hours just to see what new creature is like with calls, dmg, hp, ect. Like with Legacy Sandbox, there could be options to spawn in a juvi, sub or adult for those who wanna nibble toes and be annoying. Even then I'm pretty sure the devs at one point said they're gonna delete Legacy, so adding Sandbox to Evrima will be helpful to players who like sandbox, and not strictly forced to play survival once they remove it.

ancient plover
#

Server Support
Currently, there is absolutely no way to get assistance from a server admin unless you either run into them on the same species, or join their Discord server, both of which are not always possible for everyone. So, I decided to suggest the ability to contact in admin in game.

Admin Summoning Command
When you need assistance from an admin, you would simply type "@a" in chat, then place your message afterward, stating why and what you need help with. This would pop up in all admins chat box in a different colored font, letting them know a user need help. An admin can claim this summon using a "!claim" command. A notification will then send in all of the online admin's chat stating that "Claimed by x". That way there isn't 6 admins trying to get in contact with the same person.

Handling Summons
Once a summon is claimed, a new chat tab will open with the admin and the user, regardless of species. Allowing the admin to get in contact with the user quickly and easily, then from there whatever issue there is can be resolved without having to jump through 30 hoops.

This is just a quick idea, there could be improvements on it, like maybe showing summon notifications in the admin panel if there aren't any admins online at that moment, which can then be claimed within 15 - 30 minutes. After the chosen time they would expire and the user would have to put another one in if they still need help. It can be improved upon or made simpler, regardless, I think a system like this would be super helpful for people that get stuck in the map, or are experiencing bugs that need immediate help and can't just hop in the Discord.

The cons to this system would be, trolls and people that don't actually need urgent help could spam it. But outside of that, I think it has enough use where it wouldn't matter too much

signal bough
#

Patchy stun should be removed for everyone else but should still be able to stun a charging carno.

delicate estuary
#

Add bones crunching and cracking when you eat them (in other words, bone-eating sound effects). It's so weird, unnatural, and underwhelming having bones be silent when eaten. Wedge.. please...

brazen finch
#

Add a way to get unstuck. There's a lot of spots where you can get stuck forever and lose your dinosaur. Add some restrictions to avoid abuse (maybe something like logging out so you have to wait a few seconds before it happens)

wide warren
#

make the official servers have a little more space. why have a big map if most of it is empty

wise sage
#

server queue NOW

cold hare
#

troodon seems most at home in the forest biomes, to give it a bit of a boost to encourage players to lurk in the jungles more maybe Troodon could not leave tracks when walking (not running!) on forest floor ground textures. i think it adds to the 'phantom of the night' type of vibe it has.

merry prairie
#

get rid of spawn timers

shadow jackal
#

Better/More gory damage marks

I think the scratch marks we have as a physical damage taken are really underwhelming. I think bite marks, deeper cuts, and gashes should be shown on your dino and if possible add dripping blood to that, it would be more in line with the gore system and overall make the game a bit more realistic

lavish mist
#

Since our little dryo friend is on the edge of extinction Ima repost this

Make dryos able to make burrows again,make us able to dig strange and big burrows,make us able to make food storages inside the burrows,to make nestes inside the burrows,make us grow slower inside burrows,make us able to dig unique burrows and make us customize our burrows ,for example, by putting plants to protect burrows entrance/s
TI_dryoAAA TI_dryoAAA

vocal dagger
#

Make your setting save so you don’t have to reset them every time you get sent out

proud nest
#

I just want to point out: we need more round pupils for carnivores :(
They look really off with the slit pupils.

ancient plover
#

This is something that has bothered my for quite some time now, but perhaps a scent icon for Organs would be good instead of it simply being one of the nutrients ^^

flat gate
#

(Idk where to suggest this) maybe add a skin talking channel, we could talk abt the skins there ^^

simple turtle
#

Bring back general chat in game

tidal basalt
#

Make troodon faster than Omni

low snow
#

bring back the navy blue for carno and also get rid of beipi's red colors except for the crest and eyes, the others look rlly weird and unnatural

sudden nymph
copper edge
#

I think it would be cool if ptera could catch babys in their mouth by pressing a random button and catching a baby dino over the nest kinda like when ur fishing and the dinosaur tries to struggle out of the mouth. Or if the creature whas a little bigger the ptera could grab it with the legs like if its a deino it could catch with the legs instead of the mouth if the dinosaur is going to carry the dinosaur has to be 20kg, max 25 kg. And below 20kg it grabs with it's mouth.

surreal harbor
#

From what I’ve seen an envenomated player glows for troodons now, which looks rather ugly. I think I’d be better to see some of the envenomated creatures veins having a unique look or something like that.

undone star
#

making carno not a canni and not give cera on its diets is not a good idea at all please dont do this then your just gunna have mega packs of carnos more then you already do and its gunna be so hard to survive bc other carnos is hat you find most

iron cipher
#

Please, please please change Cerato's speed nerf, I don't get why it should be slower than teno. And tenos can be savage as hell

rocky bear
#

When you sniff as troodon you should be able to see the level of venom on a target, or atleast when you get the third stage (extra damage from pounce) which is what you want, troodon should make a unique call

wheat mirage
#

make the tracking a bit easier, considering we are huge lizards with amazing scent we should be able to pick up on fresh blood from further away, i think it is hard to track freshly attacked prey in the game so if the devs added a sort of translucent "mist" 30 seconds after the freshly attacked/bleeding dino was there? (just a thought)

deep glen
#

Can we make food spawns more consistent to where theyre supposed to be, for example sumac is said to be located in the swamp, but now and then i can find a few at the edges of center which is no where near the swamp. Overall diets spawn in the most random of places, another example is that ive found marigold spawning inside of the swamp area. And i think spawns should increase aswell, for some diets like agave is fine as they are plentiful but for marigold they hardly spawn, same for pumpkins

pearl raft
#

I think customisation should be limited to some extent.

It is literally gonna ruin any remaining immersion seeing the same spieces with each having a different pattern, colour scheme, eye colour, miscelanious detail on horns or so.

Just sayin.

Imagine you walk alongside a watersource as a mercenary, only to run into a group of Deinosuchus, one with orange underbelly, white top, the other one being black n white and the third probably just clicked "random" and went with it. In my opinion that kinda pulls you out of it.

Now we all wanna customise our animal so it suits out liking but for a dark, survival horror focused on immersion and tensiom, this is very silly.

Admit.

final wadi
#

If caves are being explored (pun intended) for the future maps in The Isle then might I suggest a sub-roster of dinos suitable for cave habitat? I don't have any ideas at the moment but I thought it would be cool to see a niche like this.

EDIT: by specialize I do not mean they can only live in caves but rather they are best suited for them. I bet Megalania would be perfect for the subterranean apex predator. :3

limber zephyr
#

For the love of god, change that Cerato running animation. If there's one thing that had to be change it's definitly that one animation.

spice cape
#

I would like to play as the piggie 🐗

trail elk
#

Bring back ceras old alt but animation but speed it up

dim fiber
#

since people have been mentioning it i will put some things here, first being Ceratosaurus run animation and i know its not that big of a problem but re-using the legacy one seems to really upset people and i can kinda understand that, second thing being Cerato's alt bite animation seems to have been changed recently which is not per say bad but atleast look into giving it back its unique alt bite maybe with a bit of more speed so the problem doesn't stay (since people mentioned it taking so long to alt bite is a death sentence for it), another thing i'd like to address is in Cerato's Glance Sheet it was mentioned that it would be hard to inflict any damage to its skin yet i've mainly seen it being on a blood screen when being hit by a carno justonce or twice which ddon't get me wrong is kinda making sense since carno is stronger but doesn't really make Cerato like it was described in its Glance Sheet so please think about the stuff i just mentioned and thanks

rotund solar
#

Location: -392 657,688, -480 893,156, -31 609,244

Bro? Fr? Can u make something with spawning locations at center? Why they spawns are or near the river? Where there ARE deinos that can kill you when you are loading the map, I mean you developed a spawn location to make us die when spawning in. I dont think it is fair, you can't defend yourself when the map is loading, its all blackscreen.
Another thing that i will complain is spawning next to the center, having us to cross the river ((as a juvi-baby))
because it's literally using us as a free bait for deinos, juvi doesn't swim so fast or jump enough to cross the river quickly.
Also i will complain because when i want to spawn in center, i want to spawn in the CENTER, not next to center, having to cross a river risking my life when i just spawned. ((Sometimes it is used to spawn you in the other side of the river, when my raptor is looking at in the photo.))

brave crest
#

Pouncing should prioritize the largest target available, it is insanely annoying to try and go for a double, triple or quad pounce just for you to grab your pack mate and then both of you die

past crystal
#

Different ways to track with scent, such as occasional shed, feces, scent markers (other than footprints), these could be different colors like shed a bright white, feces a bright yellow and scent markers a bright blue to match the footprints. Scent markers would be more in forests as a dino would be running away leaving its scent across leaves and trees.

dusk veldt
#

Make ceratos bite force 180

deft sonnet
#

A quick little QoL thing would be to show the growth times of the dinosaurs in the character select screen. So people know what kind of dinosaur they are getting themselves into.

ancient plover
#

I feel like new players might have a hard time figuring out venom
Idk if it was confirmed or not, but can we get in game tutorials?

green ledge
#

Gib Evrima for GFN

lusty raft
#

I think players should be able to choose "Nonbinary" as a gender-option in the game.

fast flicker
#

Since 6.5 is in stress test, I noticed one thing that is missing.
Weren’t Troodons suppose to mimic other creatures?

steel bison
#

Please stop adding random throw away and minor dinosaurs. 1. It wastes valuable player slots in servers. 2. It doesn't contribute too much to the ecosystem and gives barely any food to carnos and other dinosaurs anyway (plus if you want to hunt something small just hunt AI). Sure there are cool small little creatures that can have interesting game mechanics, but I feel that they are taking up to much space and time.

olive dock
#

stop saying envenomated, the word is envenomed

tropic berry
#

While patch 6.5 is being tested, please review the Dryosaurus statistics. He is already very slow, if he was made so slow, then give him more stamina, the speed of its regeneration and lower costs when running.
Carnotaurus, Omniraptor, and now troodons. (I do not include Ceratosaurus in this list, because although it is agile, it is slow enough, you should only be afraid of a well-planned ambush).
2 free dodges won't help much either, when it will be so easy and unpunished to pounce. (I am glad for the Omniraptors that they have become even more agile and competitive, but please give something more to the Dryosaurus). (translate.yandex) ¯_(ツ)_/¯

delicate estuary
# iron cipher Please, please please change Cerato's speed nerf, I don't get why it should be s...

Make cerato barely faster than teno, or at least the same speed as teno. Travelling is gonna be a nightmare if cerato is this slow, especially because its stomach drains so quickly. You won't be able to leave or travel between hotspots without almost starving.

Side note, cerato's run animation also sucks @$$, for the love of all that is good and holy make it bouncier and not so stiff and weird-

wise sage
#

Optimize Evrima please, when I'm near like over 15 other players the fps will drop to like 30-50-60-80 or higher when I'm not near players. I even check my GPU usage and it's not even being used over 50% and btw I use 32 gigs of ram so this is clearly a optimization problem

marsh swallow
#

Stop taking away colors from dinos. Ya'll should be adding more colors if anything else.

celest jackal
#

Bind the chuffing the cera dose to its 3/ aggressive call so it can be turned on if needed/wanted and dose not go off randomly whenever

deep kiln
#

Add a mechanic to discourage mixpacking. Basically paranoia for herbivores where after a few minutes near carnivores their hunger would start to drain faster. This could increase more over time and would punish mixpackers without directly weakening players. It also kind of rewards carnivores for successfully stalking their prey

ancient plover
#

Small feature but rather than glowing if a dino is envenomated it should just emit a scent particle flowing on top of the dino for more immersion

stuck idol
#

Honestly I love the game don't get me wrong, but PLEASE add a server settings so no growth is lost upon death and make multiple dinos accessable at one, kinda like pot but not at the same time. Make it so where you can have multiple dinos but I'll have say a minute cool down between swapping as to not screw up combat. like It don't have to be for all servers but make it an option for crying out loud, benefits being
•increased player popularity for new ppl
•makes the experience more fun and less tedious
•less stress for ppl
Not saying the isle is a bad game but c'mon benefits outweigh the cost 🫤

velvet iron
#

Charge cera running animation.. please, legacy run animation is so ugly and stiff.

maiden jacinth
#

Hello please add "random" button to spawn menu so I do not have to think.

low snow
#

bring back the old cerato alt bite animation and just speed it up so its more on par with what the new ones speed is, old animation is way better

compact ledge
#

server restart
add a message like "X minutes to next restart" to the server browser. warn us when we're about to join a server that is close to restarting. add something to to the in-game ui that lets us see when the next restart will be.

hollow juniper
#

Something I noticed while watching Ceratosaurus gameplay in the 6.5 Stress Test is that even though it's meant to be capable of eating rotten meat, it seemingly dosen't get nutrients from doing so. If Ceratosaurus is meant to be able to consume rotting meat then I truly think that it should be able to get nutrition out of rotting carcasses

torn mesa
#

when update 6.5 releases we need either servers with higher max population or more official servers, usually for the first couple days after an update it's impossible to get in and this update is catching a lot of peoples attention which means there might be the most amount of people in evrima ever, so i think we're gonna need some extra space

frozen gust
#

Change server size from 100 to 125

sudden void
#

Why isn't a button created to get out of bugs?
it's so tiring to grow a dinosaur for hours so you have to kill it for a rock bug... how annoying.

real jolt
#

Character Screens like the Omni/Utahraptor's that have Detailed Sub-Adult Stages Instead of a Resized Adult?

kindred fox
#

A pounce cancel, You can press RMB to pounce and Press Again to cancle the pounce allowing a clean and intentional recover giving a pounce failure much more consequence (if you do not cancle a failed pounce in time your recovery from that failed pounce is much longer than if you fail to cancle a failed pounce that will result in 2-3 second recovery [failed pounce] | no recovery time for a cancled pounce) Skill is required to understand weather you will land a pounce or not. If you cancle on a sucessfull pounce you body ram your target and possible if it makes sense stuns your self head raming into your prey while the prey has the advantage on punishing your poor play style specifically for now this applies for (Utah/Omni/ & Troodon)

split wasp
#

Add a "random" button for genders when choosing a dino like the random button on skin customization to balance out the amout of male and female dinos in the server, with more of each gender their will be more nests and eggs being made.

iron cipher
#

Bring back the player list like in legacy?

graceful ore
#

Make ptera regen a small amount of stam while latching?

limber sphinx
#

Little offshoot from this

Improved (?) Nesting Grounds for Update 7/Gateway

I would like there to be one large Nesting Ground

  • It would be large
  • It would bring a large amount of buffs
    - Like good growth boosts

however, the set back is that it's only the one "mega Nesting Ground"
and, I would make it scentable from afar.
Aka. High Risk = High Reward

Then have smaller hidden nesting grounds that is basically the complete opposite to the "mega nesting ground"

radiant salmon
#

i have a quality of life suggestion.

For bodies that are in the water floating perhaps dinos who are not able to normally drag them have the ability to get them to shore so they can be eaten normally without having to rip flesh chunks over and over.

A way to balance this would be a severe speed reduction when carrying something out of your normal weight class to open opportunity's for aquatics to strike.

High risk High reward. just seems like it would be nice with the addition of cerato to offer more cleanup options of bodies and it just makes sense physics wise.

marsh wing
#

bring back the removed colours from teno and carno? i don't see a reason as to why you'd remove them?

gray sleet
#

Allow nutrients to stack up to 150% to give extra time for nesting/traversal of the map when gateway arrives

opaque moon
#

Rework diets so that you can pick which diet block your nutrients go to. So that it makes it much less frustrating when you are trying to fill them up and bring back being able to fill them past 100%. Add a highlight to the selected block like in the pic. A keybind for it could be like numpad 1 2 3 or hold R and scroll wheel to cycle through them.

sleek current
#

Quit removing colours from Dino’s, just add more.

Also, fix many of the glitches with omniraptor. Like literally being on your prey and dying/taking damage when it’s just them

ancient plover
#

You guys have often spoken about how you want Server Owners to have A LOT of choice. Meaning server's uniqueness could be very high.

I have a few ideas for things you could do, once you are further along in development.

  1. Make roster presets, like for example a "Jurassic only" preset that only has jurassic animals in its roster.

  2. Perhaps give server owners the option to completely disable skin customization or limit colors / patterns once we get more in the future.

  3. Add Passwords to servers, so that people have to use such to get in.
    Another thing for this is also whitelisting.

iron cipher
#

We need a render distance setting, I personally don't really need to see the whole map while playing.

lost bison
#

Make Dryo shine! Perhaps super stam regen while in trot speed, and make lunge- jump go further. Fun dino but doesn't shine anywhere. Where it's claim to fame?

ancient plover
#

Hypsi spit should be a shotgun type thing
No chance of that your actually hitting it outside of a lil bit of trolling on big slow Dinos
In a chase If you use it you’ll die
Different diet different spit yknow. So if your desperate you can keep the crappy one we have, and maybe a 3rd variant which does damage to any part of the body

daring acorn
#

I think the Omni purring sound when you sit down should be removed. Should be able to sit in a bush and regen some stam without everyone knowing

hexed tendon
#

i think food finding too hard, it's not equal to find in everywhere

viscid spear
#

reduce stego recoil too op

lusty raft
#

I think there should be large mudfields in the future, but some dinos traverse through them faster than others. Preferably predators.

This could be meaningful if we made it so that rolling in the mud had extra benefits. Idk, just a thought!

torn mesa
#

bring back cera scoop bite

rain basalt
#

Make the deino water vision as clear as it is above water - these are crocodile-esque animals, they shouldn't be seeing almost pitch black in water at night. I'm playing deino right now and it's night, I can't see a thing.

pseudo bridge
#

Fix the Game. Then add Dinos and stuff. If we still gonna have 5 fps most of us at NW then whats the F point to all of this

stray saddle
#

Make the mud pit in center smaller or remove it to prevent players from just sitting in there for protection / or let it take extra stamina for doing stamina base attacks in it/ mud pits

vague light
#

Add the Quetzalcoatlus as a playable dinosaur. Its massive and its a bird to be afraid of!

tired anvil
#

For the love of god give a warning before server restarts.

lofty trellis
#

Add a suggestion bot for the feedback channels which will make the text a lot easier to read and will also show the general opinion, in percentages and if something is very popular among players the blue bar on the left side will change to green.

main sleet
#

In the skin customisation screen, add a button to toggle night vision on/off. So players can check what their skin looks like while playing at night.

delicate estuary
#

If a deino can lunge something, and carry said thing in its mouth when said thing is alive, it should be able to carry the corpse of dead said thing in its mouth as well, at the cost of slow stamina drain. This could work kind of like dragging corpses, but a version for deino. It simply makes sense, and would make deino gameplay and hunting a lot more fun.

devout heart
#

For the love of god, nerf stegos. At least nerf the amount of time it takes for a deino to recover from accidentally lunging a stego. Just nerf their damage. It's ridiculous.

somber horizon
#

Please allow for a couple of extra NA servers (NA8, NA9, NA10) to be dynamically enabled when population skyrockets. We're spilling over into other regions.

Clearly there's been no shortage of sales to cover this increased cost (assuming it's cloud-based)

remote reef
#

i think it would be cool if there were weather events that happen like storming or hailing or just weather in general i think it would also be cool if it like rained for a long time and it created puddles that we can drink from that evaporate over time

hidden current
#

I guess it has been said a lot of time before but the suchomimus as a semi aquatic apex would be really cool if they added an aquatic diversity update. It would be a direct competition to Deino and be alot of fun if we could explore the coast with updated biodiversity

grand acorn
#

I think fall damage should be tuned down a ton. Yesterday I had a fully grown Pachy and I ran through some bushes and straight of a cliff because I couldn't see. I think that instead of having extreme damage, you get something like 50 dmg and a broken leg instead of the 400-500 dmg you can get from not that high falls.

empty sage
#

Mute every person who asks for ETA for 6.5 minutes but without any permanent punishment, for fun

exotic anchor
#

Juvi Carno with 29 % knockdown a Fully grown Omni and got hit for 30% hp... if they do not balance this they will call this game the Carno Isle

lean shadow
#

Maybe make raptors slightly faster than carnos? Just to give them a chance to not be easily killed and all. Cause they can already be two shotted by a carno.

narrow crane
#

^^^ or at least make it to where we can actually hear them coming. running footsteps are silent

limber zephyr
#

Make it so carno reach it's max sprint speed in a few sec, then have to go for some extra second to be able to perform a charge and knock down things cuz right now it's just too strong. Carno can litteraly just run and press charge key 2 metters away from you and get that knock down

blissful sage
#

Add like Ai Dinosaurs teno etc would be pretty cool for diets.

rotund solar
#

Please, please, when Quetz arrives make it have at least one of his 4 calls similar like this. (minute 1:11)
https://youtu.be/wrxjJQAta7g
It seems scary, its loud and sounds deep

A flock of Hatzegopteryx attacking a herd of grazing Tethyshadros…

This is honestly my new favorite portrayal of azhdarchids in paleomedia, because Prehistoric Planet showed how mobile these giant terrestrial pterosaurs were on the ground as well as their level of competence/intelligence while hunting for Hateg’s miniature residents…

Sauce: Pr...

▶ Play video
queen socket
#

There is a serious lack of server availability in the NA region. I cannot find an empty game at all. Please consider adding more servers.

steel bison
#

if we arent getting Cryo, please add it. I think it would be a good edition to the isles roster, and might attract a lot of players.

hazy crown
#

Kaprosuchus I wanna see more gator tipe dinos other than just the deno, thinking of this as more of a land and water as they have longer legs and can travel at decent speed out of water, I wanna see what you all will do with its design :> (( sorry for posting in the wrong spot ))

royal berry
#

We need a new scent system that allow carnivores to sniff out herbivores. But put a timer on the sniffing system of say every 10 mins, that allows you to get a general direction of where the players are at. It's getting boring and ridiculous with everyone hiding in the woods all the time and in the woods just growing.

ancient plover
#

Rather than straight away to Trex maybe start smaller? like an Allo maybe even we can't handle the stego right now

Since ur adding a trex and a trike i assume everybody would just play the carnivore as its more funner

fiery bloom
#

please put feathers on the dinos!, I heard that they are going to mess with the apex and I know that spino and rex are the ones that were messed with the most, and I ask that they change the model of the Rex puppy, put feathers on it and as it grows he loses them.

And one more thing put feathers on the galimimus please! and in piterosaurs!

left loom
#

make footstep noises louder please! (mainly for carno) im getting extremely bored of getting charged out of no where with no footstep noises by the strongest carnivore currently in the game.

torn mesa
#

more small terrestrial ai like lizards and rats, so galli doesn't end up eating all aquatic ai

onyx stirrup
#

Character slots, similar to some other animal/dino survival games out there. It'd be nice to be able to play and mess around with/grow multiple species on one server without having to kill one off first or use some kind of Discord bot storage/injection system lol.

I personally have multiple dinos I enjoy playing, and would rather not have to kill one off to swap to the other for a bit.

delicate estuary
#

Make eating bones for cerato work the same way as deino, giving you whatever nutrients you need to have a perfect (one :. one // one S) diet. It makes sense and would further encourage players to eat bones and reduce lag!

wise sage
#

I have said it multiple times add a GOD DAMN SERVER QUEUE

narrow inlet
#

I think it would be a really good idea to have it be possible to pick stuff up without killing it. For instance, as a full-grown carno, you can pick up a baby carno without having to kill it, then sprint with it and drop it off somewhere else. Maybe this could be a thing for all carnivores, so crocs can actually pick up their young and move around with them

chrome anchor
#

With kelp forests being added, maybe there can be a randomized chance for dinos as well as human divers to get "caught" in the kelp, like having a limb(s) get tanled up in it.

The chance would be the smallest or possibly non-existant for naturally aquatic small dinos like Beipi, who are probably right at home in kelp using it for cover and safety similar to otters.

Likewise, small/new/baby Deinos and Spinos would have less of a chance to get tangled up than a large/full grown Deino or a Spino.

Spino would have a higher chance of getting tangled than a Deino of equal size or so since it has longer limbs for things to tangle around.

Pteras should have a way to get out of the water without swimming to land but want to avoid kelp forests as they can very easily get tangled up with their longer, thinner bodies and limbs.

Human divers will get "stuck" in place and can get free using a diving knife.

For dinos, the chance to get tangled increases with size but instead of getting stuck in place, the largest dinos are simply slowed down and can "break free" using stamina to plow forward, but they have a decent chance of getting tangled up again.

While smaller dinos like ptera might get stuck in place and use stamina to struggle free, but once they're free and start swimming, their chance of getting "stuck/caught" again is either removed or greatly reduced for a certain amount of time.

This could lead to interesting encounters where success or failure in hunting/escaping is partially up to chance, where a smaller deino might dive into the kelp forest to slow down an adult deino on their tail, for instance, or a lucky predator might catch prey that was unlucky enough to get stuck right as they came by or were chasing them.

iron cipher
#

Add some bone crunching sounds when we eat bones.

sonic snow
# queen socket There is a serious lack of server availability in the NA region. I cannot find a...

This, except I'm not sure whats up with na6 and na7 but it seems those servers naturally have more lag and ping than the others even though they are more so then not emptish compared to the other na servers which run just fine for me. (This same situation goes for my friends, and the same applies for eu servers the higher the number server the laggier it is but 1-5 is normally okay.) Not sure if other people beside me and my friends have this, but please, if you add more servers focus on lag issues/don't add more servers if they will be very laggy.

finite beacon
#

Could we get a warning maybe 5-10 min before the servers reset around 12 and 6 so people have time to safe log and not get set back 30 minutes

lapis saddle
#

in my personal opinion, stego is waaay too op. ive seen stream clips of like 5 or 6 ceras going against 1 stego and the stego killing like 3, i think stego should have a damage nerf by like 10%. maybe thats a little durastic but something like that.

final robin
#

until dryo burrowing is added, make dryos be faster or as fast as omnis because right now if caught in the open, 9 times out of 10 the dryo will die to a carno or omni.

royal berry
#

Fix carnos head butt, the hit box is absolutely crazy and needs to be reworked. Not only that, but the majority of it's murder is head butting. There needs to be setting in which had to allow it to charge up before being able to use it again. Dryo when making burrows. It would be neat to see them being able to dig tunnels and make passage ways that if left unattended could over time could collapse. It would also allow dryo to dig for things like roots to eat. Maybe even use it for making babies so they can have a place to hide and play. I imagine it like being meerkat manner from animal planet.

marsh imp
#

Make deino able to refill thirst from salt water while in the ocean. At least well slower than river water but deino shouldnt get thirsty in the ocean if we want to see coastal deinos like in the concepts arts. And please, improve north coast/beach location because for now there is no point to get there.

dusk holly
#

I think dinos should have noticeable flinches when taking damage, I only ever notice flinching when they aren't moving. Not a stun lock or anything that will cancel other actions, just something to enhance the visual sound of pain, if possible that is, I feel like that would be satisfying

mellow sphinx
#

Predicting when and where an omni/troodon will pounce should make the land hit and cancel the pounce . Right now even if you start an attack as the carni pounces, your attack gets cancelled. And if they keep the removal of stun for missed pounces in 6.5 , then they become near invincible. Pouncing should be a rewarding action when you take your prey off guard, not free bites just because you happen to have stamina

warm nest
#

A small information panel somewhere on the dino selection screen displaying the ratio of male to females of that selected species so you can make a better informed choice on what gender is needed more on the server. It doesn't need to display exact numbers (that information is probably better hidden), even just a percentage or ratio would be excellent.

scarlet stratus
#

the community I'm in and I really appreciate the changes to Utah/Omni (UP 6.5)
it's not that we want an OP BADASS.
Rather, we see it as correct that a hunter of his size, especially in a pack, can be quite capable of killing almost all mid-tier animals.
Even on his own, he shouldn't be completely lost and that doesn't seem to be the case anymore.
From our point of view, that's the right balance because the animals he "shouldn't stand a chance" against aren't in the game yet.
therefore: good work!

main sleet
#

Would be nice if one or two species of playable in game had the additional display colour on the female rather than the male.

Irl certain species do have larger or more brightly coloured females. Hyeneas, cassowarys, many birds of prey, and some other birds, mammals, and reptiles have larger or more impressive females. It would be nice for the game to have a nod to this, showing that nature isn't one exactly fixed formula of larger brighter male, smaller duller female.

idle wadi
#

Yea the changes to Omni are cool. It wouldn’t surprise me if the wind up and the delay increased the lag and bugs associated with the pounce. It may suck that raptors are a bit more slippery. However every “real” playable kills Omni in like 5 hits or less. With Carno,Teno,Stego, and Deino capable of killing then in 1 shot.

iron cipher
#

Wear and tear on dinos with horns when elder. I think I'll be a nice addition to when we get elders.

main abyss
#

Im scared to post any feedback, because I’ve heard of so many people getting permanently banned from this discord for suggesting this, but it would be great for mods and admins to be more mature. We give them constructive criticism to help grow the community and they’re initial response, instead of taking that advice, is to just ban the person giving the advice. It’s great that younger, less experienced/mature people are given these opportunities. But nobody taught them how to take constructive criticism.

trail saddle
#

A former concept that received some traction and I feel deserves a revisit

Hypsi

In addition to the initial blindness caused by a Hypsi's spit-attack, create lingering effects such as blurred vision for an extended period of time for added affect. Perhaps this blurred vision can be mitigated/remedied by swimming in/drinking from/submerging one's head in water as to mimic flushing one's eyes.

kind summit
#

I think cera needs just a bit of armor. Maybe give it some sort of damage resist thing where it can take some hits with reduced damage but if it takes enough hits, it will start taking more damage...

tight pewter
#

Res timer should be counting minutes as 60 seconds, not 100.

sly shuttle
#

I love how Troodons automatically make noises when they're hunting, coordinating the entire group when one of them is applying venom, and the moment all of them should attack. You devs done a incredible job! I wish other dinos automatically makes noises in certain circumstances too, this would make the game more alive and realistic, since players are too tryharders and never use the communication sounds.

real sentinel
# main abyss Im scared to post any feedback, because I’ve heard of so many people getting per...

I'm not sure why you'd think that when this channel has plenty of constructive criticism within it already (scroll up if you don't believe me), because you're taking the time to be respectful and polite as are the others in this channel. If a person is rude, vulgar or insulting... That's what gets them removed, that's not constructive and only serves to detract from whatever they were trying to argue. However; Should you wish to dispute an action taken by moderation, you can do so by utilizing the complaints form in #rules-and-info or DM myself or the Senior Administrators and we'll take a look.

sinful arch
#

We need a proper way to report server side issues. Player body littering a certain area/server to make a area unplayable is occurring much more frequently and it's a simple concept. If you fill a chunk with enough bodies it will render that chunk nearly unplayable for anyone who enters it. It causes massive FPS drops to the single digits and the only way to fix the issue is by a server reset. I am tired of going into the discord and pinging a Official Server admin asking to reset a server due to body littering then having to explain myself to all the discord police why posting a certain location in the discord due to body littering causing a chunk to be unplayable is not against the rules.

open ether
#

We need more unique alt attack animations, like the one we got with cerato was amazing, yeah it was slow but it looked very cool. This new one yeah its okay but its not very unique it reminds me very much of carnos alt bite. So i hope in the future when we get more dinos we get unique animations for their alt bite.

thin grove
#

More and more rosters are approaching and carnivores will eventually have far too many preferred prey items. Even if it may not be accurate, there’s always gonna be a person to complain about “why isn’t this animal on this carnivores diet?”

It is time for a change!

Preferred prey items is no longer needed as we have gore to fill up diet with. The only time it could be necessary is once an AI critter is too small to have organs and would be on a creatures diet (schooling fish for example). My suggestion is carnivore diet to always show organs as food items and some with extra AI critters.

I am thinking if this image could be transferred into the game. What do you think?

ruby cipher
#

Instead of removing pachys stun entirely, only allow a stun for fractures. So for 3 fractures you get three stuns and then you dont get anymore stuns

rocky bear
#

Add the ability for the Troodon to play dead

chrome steppe
#

If you can add Humans, you can add prehistoric mammals as well.
Add Prehistoric mammals.

torn mesa
#

when nesting on sand it makes a sand nest instead of a dirt nest

sudden nymph
#

For canni animals (ie cera, deino) can we make it so we don’t spawn near other players of the same species? And I mean literally right next to them. It sucks to spawn next to an adult and instantly get sent to the nether while I’m loading in.

iron cipher
#

For dinos that can't jump, how about a vertical alt bite? Basically, if you alt bite pointing up, the Dino will basically do a little hop while trying to raise itself vertically, I think that'll be a good way to counter pteradons and other flying creatures.

sand pecan
#

It would be amazing if male Herrera's had the Dulap like male iguana's while the female doesn't really have one like female iguana's (Herrera reminds me a lot of iguana's lmao)

sleek bear
#

Wouldn't be aswome to have a weather system? Storm, fog, rain etc

wary oyster
#

It seems like Ceras get full kinda fast, and can't get diet bars when full.
Since the Cera is a corpse disposal, it would be nice to be able to get diet while overeating.

shrewd nest
#

The way objects "deflect" you if you jump into them is rather annoying in my opinion. I like that you can't easily change direction after you jump, but maybe reducing or removing the deflection all together would help with a more controlled sense of mobility.

trail saddle
#

A concept that had received a great amount of traction in the past, that I feel deserves (yet another) revisit

Matted grass upon pass-through

Running through tall grass mats it down to the ground for a short while, giving indication that an animal has trekked that direction, and also giving the relative size of the animal depending on the width of the matted grass. Perhaps this would only happen when a dinosaur is running, and not while crouched, as to allow stealth within grass to still hold some merit. 🌠

snow pilot
#

Fix this stupid bugs already!!
It already happened to me 2 timmes today. I had a adult Omniraptor and a Deino, then my game crashed or i got kicked out then i log back into the server and my Dino is dead. Theres no corpse or other dino around.... The Omni and deino was just gone after the crash/Kickout. It SUCKS to lose a Dino to a bug. This is something that happens already way too much in this game. Also this was a reason i didnt play for a very long time and still there was nothing fixed. I just hope that this kind of bugs will be fixed in the soon comming update, but i dont believe in it... Still thanks to the devs for taking their time to do the next update, its just the bugs who are annoying sorry.

cobalt mauve
#

When it's time to release a true apex on evrima, make it so only a limit amount of Apexs can be in the map at a time. This is to prevent everyone using the same apex 24/7. To get access could be like eggs, first come first serve or maybe you have to achieve some tasks like kill 3 dinos for example

stuck basalt
#

I cant count how many times ive been stuck as a ptera between a VINE and a tree when i try latching, and therefor am stuck, and end up dying because i cant move.

Vines should not be counted as a SOLID object in the same sense as the tree, bc then when its time to take off im stuck there like this

edit: and because theres no UNSTUCK button i cant free myself

trim vigil
#

the isle should have types of amphibian or insect playables

brazen finch
#

add smaller ai for juvis to hunt (could be like snakes or mice)

sullen junco
#

Add gallimimus to ceratosaurs diet
I dunno it just feels odd that ceratosaurus has everything except gallis on its diets, and considering it's a garbage disposal in a sense, why wouldn't it be able to eat dead gallimimus, since a scavenger like ceratosaurus is meant to eat everything why make it so that it can't eat everything?

frigid sparrow
#

no hackers

solar gulch
#

ik ive posted about this alot but please bring back dryos burrow at its current state dryo just has to pray that the predator just gives up. and sure 6.5 dryo is going to be better with the dodges stam cost being switched with a cool down but i don't think its going to be enough especually not against its biggest threat carnos in the games current state carno can just charge a dryo and if the dryo uses its dodge the carno just turns to hit the charge anyway and on top of that pachys and tenos compete with dryo for there diets dryos only even decent match up agaisnt is omni and even then an omni whos good at tracking can just track the dryo down or just run it down as omni has more stam and is faster. even in 6.5 dryo will have the same problems it has in the current version and more.

TLDR: 3 years straight of asking for dryos burrow back

boreal kelp
#

Gali kicks shouldn’t deal bleed, this scaly ostrich shouldn’t be taking Omnis role

stone gust
# fiery bloom please put feathers on the dinos!, I heard that they are going to mess with the ...

Customization

Feathers: All dinosaurs that should have feathers or Pycnofibers in real life now have the option to toggle them on in the Customization menu. (can be added to: Pterosaurs, Maniraptorans, Ornithomimids, Some theropods ect. Ceratopsians could get quills. theropods other than maniraptorans would have light fuzz options like in prehistoric planet)

Body: You can now customize your animals physical features like Crests, body shape, addition of lip tissue ect, these are only slight changes. Like skins; physical traits can be inherited.

Ontogeny: If you choose the feathered option for some dinosaurs, like Tyrannosaurus you will spawn in with fuzz all over your body, by the age of adolescence you will begin to loose it and by sub adulthood it will be nothing but sparce elephant like hair.
Also i beg of you to make baby trike a gremlin like it really was, the most horrific but adorable animal ever!

This more in depth customization would take extra time no doubt, but it would allow a much much more in-depth Genetics mechanic and a more fun customization for your character.
NOT MY ART 1: baby Tyrannosaurus Feathered variant, 2: Adult Tyrannosaurus feathered variant, 3: Troodon Formosus feathered variant, 4: Protoceratops Quilled variant, 5:Gallimimus feathered variant
6:Triceratops Hatchling

split wasp
#

Show hypsi and dryo some love. Their two herbivores barely played at they both don’t even have an alt attack. Right now they feel like a placeholder with not a lot of love put into them, I know their planned to get updates and improvements but right now hypsi doesn’t even have a growth cycle. Their one of the few playables in the game and I think it would be nice to focus on those two who are already in the game.

fossil sierra
#

hey so a have some points 🙂

  1. When climbing becomes a thing i absolutely thing should come for troodons, literally feels right, like would use to escape big things and catch small ones, not as good as herrera off course.

  2. I understand and agree that adult carnos can't jump cause of the weight and would be too op, but, as a hatching and juvie feels so unrealistic with those long and strong legs you can't jump, would be perfect for escaping adults carnos wich are cannibals e can easily catch the youngs, would be similar to how komodo dragons and megalania niches when the youngs can climb trees for escaping the adults that can't.

  3. I think would be and feel so much more natural and organic if the all AI deers would be replaced with AI Dryosaurus, it has a good size and its not the fastest and would super help the lack of dryos, since does not have the burrow mechanic yet, almost nobody uses:/, also think the boar should be replaced wich Protoceratops, but thats for the future. 🥵

maiden flax
#

Beipi nest should just finish at the stage in the pic when you lay eggs, then you have to sit on them like a duck instead of just another deino-type nest TI_HypsiShrug

gloomy latch
#

Pteranodons should be able to swim.
After a small amount of research, I have discovered that some scientists believe that Pteranodon's were able to swim, at least very basically. They were possibly able to swim on the surface of the water, dive under for a short while and even take off from the surface of the water, though the take offs are not fully understood.
For The Isle, this would make sense but also benefit the Pteranodon a great deal. For starters, it would be SO much easier to catch elite fish, but it would also add a small amount more to the Pteranodon's activities.
Swimming could consume stamina depending on how it were done. Eg, if they were sitting on top of the water they could consume more stam taking off than just on the ground. Or they could consume a small amount by dipping under the water to grab something.
On top of that, they could have a proper dive where they go from flying to diving into the water and come back out straight into flying depending on the angle, amount of time in the water, etc.

shrewd nest
#

I feel that one of the main reasons I play The Isle less than other "dino survival games" is the time sink aspect. Yes I absolutely agree that growing is a huge part of the game, and I love the cyclical nature of the game in that you can't just come back on something else you have stored. The issue, however, is that it poorly incentivizes the player to not AFK grow. There is little to do except be hunted as a juvie, and the amount of time it does take to grow can make that final combat-ready adult just not feel worth it at times.
Personally I would like to see more to do during that long juvie stage if the growth times are staying final, maybe things you have to go out of your way to do to give small bursts of increase growth or other buffs at your own risk (such as "behavioral needs" like wallowing). This would also help to set it apart further, as "behavioral needs" would feel more natural than Beasts of Bermuda's various growth buffs or Path of Titan's questing. Actually ptera is my favorite dino to play when not wanting a hunt because of the fishing minigame, and small features like that could add a lot of enjoyment in general in my opinion.
I reiterate, I like the more "death is final" approach, but if that is going to be the case with this game it NEEDS for the juvie stage to be a part of the game itself, not just a hurdle.

drowsy sundial
#

Add some foods like cattail roots to dig from the swamp. Maybe lotus pods would be neat too. I think some other cool foods would be wild strawberries, wild asparagus, onions, artichoke and maybe let beipi filter the duckweed from the water surface like ducks do in the future. Other aquatic plant food ideas could be stuff like water hyacinth, water fern, water lettuce, watercress and water chestnut

bronze vapor
#

Would be great to not get kicked back to the main menu if you can't connect to a server. It's annoying having to go back to the server list every time you can't connect or the server is full.
Also fixing the servers showing incorrect player numbers. ie. 97/100 when the server is actually at 100/100.

quartz topaz
#

bring mud on river s edge back it was super useful and would also give deinos more chances at catching prey

slim halo
#

Sense optimization

Since the devs are starting to differentiate sense abilities between animals now I think there's room for some more realism in it. I think large herbivores like stego which are generally more tanky and high damage just shouldn't have very good smell or vision, but better than average hearing. Smaller, faster, and weaker herbies should have more optimized vision, normal smell, and better than average hearing(pretty sure better vision is already a thing for dryo). For most herbies you could also potentially consider increasing the fov, because real life herbivores have very large fields of view to spot incoming predators, even though many have lackluster vision.

As for carnivores, its very different because their ability to survive is dependent on finding and hunting other players. Generally speaking, carnis should have superior senses, although there are some exceptions. Cera has been handled perfectly it looks like, and a better sense of smell makes perfect sense for it.

Carno was not in my opinion. Carno is an interesting case because it doesn't really need a great smell or even a great hearing, because it's such a visually based predator. Carnos do best chasing down everything in the plains in broad daylight. The horrible night vision isn't really the problem, but the fact that it sees the same as all other dinos during the day. I think it would be an interesting idea to try out a zoom mechanic for carno, and the ability for it to spot prey from great distances as long as the sun is in the sky would optimize it without buffing it too much. Its a visual predator, which hunts best during the day in large fields, so improved vision is perfect for it.

rest of the carnis in game now dont really need any further sense changes

whole lance
#

make bary. Bary is about the same size as carno and has a special neich. that sounds like it would work quite well in this year's roster.

icy thistle
#

Make it so land-based dino's cant smell things that are underwater, extremely annoying especially when you are desperate for food.

frigid sparrow
#

Add that when u are nested u have a very small chance to hatch albino or melanistic

stone gust
ancient plover
#

Please reduce the delay of utahs pounce

dusk holly
#

I'd love to see dryo get some polishing, the dryo mains are critically endangered and I think we need to give them some love. I know there was talk of the burrowing system having issues which is ok but in the meantime just some small things to make it feel more complete like an actual threaten animation like all the other current playables have would be a nice start between working on all the other animations for new playables and such! 🙂

stray lagoon
#

i think the Night Vision will need some changes, not immediatly but in the future. The Troodon should be a night terror, but what i see so far beside the balancing is that they are way easier to see at night, because of the night vision its just to good. No Dino other than maybe some Dinos specialist for the Night, should be seeing better at night (im just talking about the near view). I saw people turning on theire night vision at middle of the day, while fighting Troodons so they can see them better in the grass on the plains. I dont really know, how to change the NV to make it realistic and balanced but i really think it should be changed at some point in the future.

vale fog
#

Make deinosuchus it’s accurate size which is around 11 tons and a 9ton bite( not saying it’s bite should be 9t but let it have the strongest bite in the entire game when the other apexes are released)

daring yarrow
#

In Jurassic Park: The Game, there was a scene where the main characters come across a Troodon nest. The nest was being kept alive with the paralyzed victim's warmth! The eggs where imbedded in his body. The hatchlings could feed on the body. Could we get a mechanic like that for the Troodon nest? It is a survival horror game after all and body horror would be nice. TI_SmugTroodon https://youtube.com/clip/Ugkx4JXySMlKa98tDXDbHS441OS9ONNqI-sF

YouTube

44 seconds · Clipped by Snarky · Original video "Jurassic Park: The Game | 22 THE NEST | NO VOICE | PC HD" by The Jurassic Park Collection

▶ Play video
finite dome
#

BLOOD VISIBILITY
Would be nice if blood had its own icon on the compass. Including blood on other players Dino after eating or fighting. And they can wash it off by walking through water and when it rains blood doesn’t last long.

OMNI RAPTOR NIGHT VISION +50%
Would be awesome if Omni raptors had better night vision. Atleast 50% further than a carnos (they biggest enemy) because right now a Utah would lose to a carno 98% of the time the other 2% is just them escaping alive. Right now the Carno has more speed and more stamina then an omni raptor. I know the raptor is much more agile but that is hard to use to your advantage when your hitbox is delayed and you have to pre react to escape any incoming threats. So in conclusion I think something like increasing. Their night vision range by half or so would even the playing field a little better so we have a more fair chance against a carno. (I don’t know if you know this obviously, but right now if a Omni raptor is in grasslands against a carno it’s a 0% survival rate. A raptor cannot go beyond the tree line)

IMPROVED RIVER REALISM AND DYNAMICS
You should make a couple shallow sections in the rivers if that makes sense. Throughout the centre and maybe other river sections. I think that would spice up the whole 20-40 deinos in one server and it would be cool because then there will be these crossings where herds or packs can cross without having to swim almost completely defenceless.

DINOSAUR GROWLING
It would be an awesome feature to have a new vocal button. A kind of growl button. Kind of like 3 (the threat call) but instead when you press and hold it it’s like a infinite growl until you let go. The raptors for instance could have this low pitched growl (obviously I don’t mean a dog growl I mean a legit growl or angry sound that the specific dinosaur would make. For example some dinosaurs might have more of a hissing sound)

I have MANY more ideas I would love to write but the L limit is 2000

  • Thank you
    POWDIEPUNK
dusty jolt
#

Asking for this again.. Switch Beipi nesting from mound nest (similar to deino) to ptera style nesting (collecting sticks and then sitting on eggs). I want my murder duck to collect sticks and sit on eggs! It's in the concept art!

rotund solar
#

Bumping my suggestion:

Add more blood; more blood splash when hiting or biting, blood trails better visible, more blood when being wounded and bleeding, etc.
Yall said gore update and it just looks like anatomy update, you just added organs and bones. Where is the other part of the gore?

lilac herald
#

I think it would be cool for skin customization if there are patterns we can place onto the dino itself.

So people can have dinos with a black spot on one eye, or they put multiple spots to have a panda look as an example.

Be nice also to have some dinosaurs that have skins only from hatching, like vilitigo or a true albino

full girder
#

Hello, just a suggestion, I believe it would please many.

I play in SA, there are rarely enough players, it would be good for those who play carnivore that animals have more spawns depending on the number of players playing on the server.

I think this would attract more people from my region to play with carnivores in my region (SA).

woeful flint
#

Server player numbers need to go up 100 just is not enough especially if half the server are deinos and beipis we never gonna see anyone

quasi apex
#

Cera needs a buff it has a trex built like body and having and strong jaw and it getting beat by a face tank by a carno just makes zero sense

harsh stream
#

make an annoucment that the server are restarting

visual sluice
#

Suggestion: Pterodactylus AI Could Clean Dinosaurs And/Or Bully/Overwhelm Them

From what I remember/have seen, Compsognathus and Pterodactylus AI function similarly. They both crowd corpses and are planned to be a annoying menace to anything around it.

In addition to that, how about Pterodactylus’ can “clean” dinosaurs in a sense? They could land/fly around larger dinosaurs and pick crumbs/bugs off of them. This could give the dinosaur a buff of some kind. Maybe its harder for other dinosaurs to smell a freshly cleaned dinosaur, or gives them a slight health boost. This also gives Pterodactylus a unique purpose and adds more realism. (Example: Oxpeckers eat ticks off of Rhinos, Plover birds clean the mouths of Crocs)

Additionally, they could potentially overwhelm dinosaurs in the juvenile stage. There’s less bugs to pick off of a smaller body, so maybe the Pterodactylus’ begin to grow ravenous and start pecking the juvenile, forcing it to escape into denser undergrowth, which teaches new players the importance of hiding and finding shelter.

ancient plover
#

Add/replace dryos 4 call with an alarming danger call that has urgency in its call rather than the current one you can barely hear

strong marlin
#

Please add a mechanic to combat carnivores and herbivores from mix packing. Something to maybe drain stamina if they are in close proximity without being in combat for too long