#general-feedback-discussion

1 messages Ā· Page 185 of 1

tight iron
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yis

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and so is a deino

winter void
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a stego is harder tho ... and a full grown deino is never an option

tight iron
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but not when it's a big as hecc boi yknow

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when it's half size or below it's a feasible thing to do

winter void
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rather kill a non diet one and get the organs than try a big deino šŸ˜„

urban flax
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So pteras are designed to hunt juvi beipis and troodons

tight iron
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player-wise, yes

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but there's a lotta ai stuff in there

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also you forgor hypsies

winter void
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wasnt bigger stuff like omni on its diet back at spiro at some point ? ( not sure but think some way bigger than itself) and ye you wont try hunting that :;D

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anyways everything on ptera list is actually a pretty good balanced thing ( so the non ai is actual huntable)
but that doesnt count for most other dinos

tight iron
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are pteras on herrera diet

winter void
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yes

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are they huntable ..well more or less no šŸ˜„

thorn blade
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Am I blind or are there no AI in horde testing right now? Its almost impossible to eat as a ptera for me right now. šŸ˜…

winter void
midnight heath
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@winter oyster I just want to second this, I'm really enjoying the HT right now without the AI. Seeing players around the map and in migration zones really feels so much nicer. I do agree that tiny AI that can't sustain full-grown carnivores is a fantastic idea. I've grown a cera and I've had it 2 days now; I've had far more player interaction with it. The first day I had a pachy which I also got to interact with carnivores via them being in the mirgation zone, it's been a very welcomed experience.

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I genuinely thought it'd be choas without AI but I'm surprised and happy to see carnivores making it to full-grown, it's harder but it's so much more rewarding then being spoon-fed. It's also not overrun with carnivores either because it's a bit rougher, making that ecosystem seem a bit more functional.

winter oyster
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#general-feedback message @icy saffron in the posts above, nobody is advocating for an AI free environment, just a lack of larger AI to sustain bigger carnivores. Smaller AI is still fundamental to the game. Also your point about starvation is important, yet starvation in a survival game should be a very real threat. If an animal cannot make it to and obtain food, such is life. Not everybody makes it.

midnight heath
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I think with small AI ptera would do just fine, and the HT is doing well and hotspots aren't an issue right now without the AI.

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Carnivores are also supposed to go to migration zones to seek out their diet herbivores.

winter oyster
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And in my experience this weekend, hotspots are far less popular than ever. Migration zones have been the biggest driver of population as people aren’t allowed to just sit and wait for AI to spawn in and die in one area over and over again.

midnight heath
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No one was even at East the last 2 times I saw, maybe a single stray omni.

icy saffron
midnight heath
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Both suggestions mention having small AI. I'm not sure how it was interpreted incorrectly.

icy saffron
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also, solely depending on the migration zone means that 80% of the players will always move around the migration zone. i do not think this is a good thing. it induces overpopulation of carnivores and is simply bound to make other areas dead, thus nesting would become a real pain

icy saffron
midnight heath
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Migration zones are supposed to serve as temporary hotspots in a way

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You said "above" and the two above yours were the only relevant recent ones making it hard to know you meant more than just those two in all fairness.

winter oyster
icy saffron
winter oyster
midnight heath
icy saffron
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exactly, thus I retweaked it a bit, I guess my idea now supports yours in a way

midnight heath
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Ah I see the one saying no AI in a sense, I didn't even consider that one.

winter oyster
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I think we’re all on the page of ā€œsome AI is good, but too much is detrimentalā€

midnight heath
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I think we had too much AI previously in the HT

icy saffron
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anyway that's it, I hope they won't leave the rivers devoids of fishes and corpses devoid of scavengers

midnight heath
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Even in normal Evrima I think it was too much, it was super easy to maintain things like carno/cera with AI alone.

icy saffron
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right

midnight heath
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Even deino can get by on all elite fish

icy saffron
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dilo got it the easiest, with his 3 diets being satisfied by often spawning ais

winter oyster
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However, Blow, my personal gameplay experience has reflected differently than your feedback would suggest. Maybe I’m luckier than most and it’s not a universal experience, but subjectively I have found almost every aspect of the game in terms of population distribution, mechanic utilization and engagement has been significantly improved barring the smaller animals that require AI to get by such as Ptera.

midnight heath
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Dilo does by far have the easiest diet for sure.

icy saffron
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Well, I guess it might work well for ceras/dilos/omnis perhaps, but I invite you to play a pteranodon right now and give it a go xD It's just impossible unless you go for hotspots, try to pick some meat on a taken body which is already smelled by all the carnivores around, and make it out alive ahah

winter oyster
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I feel with a lack of AI right now though, most carnivores can get by relatively easy. Although I would like to try and grow a carno later to see what the biggest end of the scale will deal with knowing how much food is needed to sustain them.

winter oyster
midnight heath
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I saw 2 FG carnos today doing really well, I was genuinely surprised neither starved.

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I even made them vomit at least 4 times and they made it

winter oyster
icy saffron
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anyway i'm leaving, gotta grow back my tenonto, sigh

midnight heath
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The ones I saw were around S plains/Highlands

icy saffron
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have a good evening

winter oyster
icy saffron
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thanks

icy lion
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@barren zephyr Getting people unstuck isn't their job, it's a courtesy they can choose to do when they have time. Banning hackers and moderating the discord are their actual job and take priority

barren zephyr
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Could we maybe get a subdivision of admins who specialize in unstucking players then?

icy lion
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No, as we need all hands on deck for dealing with hackers

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Not to mention there's an unstuck command currently in testing on the hordetesting beta

barren zephyr
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Oh I see, will thats good news

crystal trail
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@barren zephyr Getting people unstuck isn't one of my admins responsibilities.

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Ah, didn't notice lunars response

barren zephyr
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All good bro

crystal trail
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We used to have a lot of people that would get themselves stuck on purpose to grow in peace, or get themselves stuck multiple times just to be a pain. So sifting through all of that just isn't worth their time, unless they want to do it willingly.

barren zephyr
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Ugh that sucks

barren zephyr
icy lion
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But hordetesting is a public beta of the next update

barren zephyr
barren zephyr
glass canyon
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Stego, Pachy and Teno Bann nice

limber hull
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what?

glass canyon
# limber hull what?

3 or 4 times ijust died by touching a Sup Stego that didn’t bite me or swing his tail ! Same either way Teno. I run beside him as Adult Dilo and bite it and just died by just do nothing attack from teno

limber hull
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how laggy is your game jesus

glass canyon
limber hull
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if you are dying to invisible attacks, something is lagging lol

glass canyon
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Low latency by NVIDIA reflex, good internet and really good hardware.

steady imp
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The starting iteration of "more game trails" looks poopy.

 I **LOVE** the idea of more game trails and paths across the map, *however* if what is being secretly added to the map is that aggressively out of place gravel for game trails??? no thank you. If you're wondering what I'm talking about, on the eastern road out of the highlands, there is now a new path running over the top of the dirt one.
 The brush and "paint" they are using to paint these game trails is terrible. It is out of place in most terrain, in its current state its not blended well, and marking game trails over and crossing existing roads seems redundant. Why not follow heatmaps & natural terrain pathing to make game trails..?

Why not just continue to use the dirt road paint, at a thin width. Highly trafficked areas usually lose rocks and all vegetation. Having the game trail brush be heavy rocky path colored feels extremely out of place.

limber hull
sterile shale
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#general-feedback message @maiden anvil seems a little redundant to add two hadrosaurs that only really differ in stats slightly, if evrima is supposed to be having a slightly smaller roster, than it would be a waste of not only the devs time going through the process of creating a very similar dino, but it just fills out the roster unnecessarily meaning people aren't likely gonna play it, especially depending on how large the server sizes are going to be, not every playable will be popular

maiden anvil
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Then don’t add Cory at all

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I honestly can’t tell anything unique for it apart from para

vital laurel
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#general-feedback message perhaps let baby mammal ai spawn always, and some elite fish, baby denios and later on barys will need something to eat @mellow maple

normal lotus
urban flax
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Or remove both and put iggy instead

radiant nest
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@rain hemlock that’s been planned for a while, but it currently isn’t being worked on because everything’s always changing and they need to get some things nailed down first (balancing, mutations, final map changes, playables, etc.)

heady quiver
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Is anyone else struggling to find any schooling fish in the horde testing?

limber hull
heady quiver
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Alright guess I'm just to dumb to read, thanks.

radiant nest
waxen moss
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I like how on the Hordetesting Ptera's can nest on tree branches been waiting for it for ages!

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No AI still

midnight heath
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Nesting on branches is fun, I just wish the ascent stamina cost wasn't so high; makes for getting sticks a bit longer.

lapis swallow
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@thick panther herra and dilo are on diets for carnis on the stresstest

thick panther
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you see the problem?

lapis swallow
thick panther
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6 months!?!?!?

midnight heath
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It's being actively worked on.

thick panther
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you know how long it took to put beipi and galli on the diet list?

midnight heath
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I don't think any of these bugs in a WIP game make it "unplayable"

full pewter
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@maiden anvil I’ve made a post bringing up a possible extended hearing mechanic for Cory, along with having great stam for a hadrosaur I think it could help it stand out.

#general-feedback message

maiden anvil
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Ty

radiant nest
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@thick panther regarding your recent feedback, I think it’s important to point at that it has barely been 4 months since dilo and Herrera were released, much less than the 6 which you claimed in your feedback. I’d suggest editing your post yo ensure that it doesn’t get taken down.

wooden agate
# thick panther 6 months!?!?!?

the horde test began at the beginning of the month. you seem to continously post doomerish style posts in #general-feedback and seem disinterested when someone points out how odd it is to make this into an issue when a majority of the problems you listed are infact being worked on in the hordetest (which again, began in the beginning of the month. not sure where the hell you got 6 months from)

native vortex
radiant nest
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Allows people to very easily and without worry take huge risks, without making it necessary to build up experience to know how much damage you can and can’t take from a variety of targets or opponents.

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I won’t argue on this as it’s simply my own point of view on the subject, and your post shows a lack of willingness for unbiased debate

native vortex
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So why not just add it

radiant nest
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There is a large difference

native vortex
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There isn’t, biteforce-weight

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It’s that easy

radiant nest
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People can do calculations, but it’s harder than before and not as exact. Moreover, checking your health mid-fight is much harder, resulting in you needing to keep good track of the fight to put those calculations to use. Ultimately, this makes it a bit harder to ā€œmeta-gameā€ and makes risk-taking more difficult at an unknown current health

nova spear
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I just live by ā€œwelp my heart rate monitor is red so I must be super low, time to runā€

native vortex
radiant nest
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yeah bleed is a whole sperate thing. but having no health bar helps a lot toward making most people take fewer precalculated risks in an unrealistic fashion.

wooden agate
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the devs dont exactly want it to be too easy, why would the add something to make it brainless?

jovial hazel
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If it's not different currently than having a heart, why do you still want the heart?

barren crater
native vortex
native vortex
barren crater
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Biteforce updates immediately when you press tab.

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It’s all memorisation at that point when you’re under 50%

winter void
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Healthbar shouldnt be a thing Same as blood is fine as it is. Being able to see blood percentage or health wouldnt make it as fun and risky as it is imo.
A health bar wouldnt even help out "metawise" on Dinos Like Sarah because in Case of a bodydown or they enemy at Low health you cant really calculate anyways since you dont know how much Impact the Others bite will have at all. And since the battlescars (Just name it Like that you know what i mean) appears pretty quick you more or less can only hear how much health/stam someone has. And i doubt people at lower health/stam 1 call midfight ;D
So what do you expect from a accurate health bar at all? Mostly its simple. Ya good to go.. or you need to sit. Everything Else is own risk/reward..

midnight heath
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I remember Legacy days where it was all "I'm on 3rd screen."

winter void
radiant nest
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@light rock do you just āŒ everything with a screenshot of mine in it...

radiant nest
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true

urban bear
limber hull
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@grand trail you realise that they changed stam, food, water and growth to all be much slower for the very reason of "slowing the game down"

grand trail
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yes but currently its still to fast

limber hull
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also wdym "slower like legacy"

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unless you want carno's stam regen to be slower than ptera's and deino's current stam, because that was a thing legacy did lol

grand trail
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Not saying to change any dino specifically but the game as a whole like they did awhile back just slow down every dinos speed as a whole and make the map smaller

limber hull
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that just sounds less fun lol

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i dont see why we should make the dinos slower besides some weird legacy nostalgia

thick panther
# wooden agate the horde test began at the beginning of the month. you seem to continously post...

@wooden agate well first of all, Dilo and Herrera were released in November.

I don't know where you learned counting, but as we are in April now, it's about 6 months from then.

And the mentioned bugs and in-game problems are known for over years.

So wow, now it is on the to-do list of the devs?

After years of being annoyed and frustrated by that bugs and problems, you want me to applaud you?

Cmon, stop being a fan boy bot.

I love the game and I know its potential, but for the love of God, do your job and do it faster.

thick panther
limber hull
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"fan boy bot" lmao

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i love how you assume there's some level of applause expected too, as if the devs rely on metric tons of praise or have ever expected praise from anyone. actually rewriting real people to make them seem more pathetic to justify whatever this is

midnight heath
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You upvoted your own post? Define "slow down" the pace.

grand trail
# limber hull that just sounds less fun lol

reason for making everything slower is in my opinion (which might be wrong) i think that if the game pace is overall slower there will be more thought behind attacks and more consequence for failure, because you will have to think and use more of the games mechanics like speed, stamina and special abilities rather then just running in attacking a bunch and running out and if you get hurt you have the option to just leave the fight. While in legacy if you failed an attack you couldn't always escape which made the game pressure of attacking higher and more tense

midnight heath
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The changed a whole stamina system to "slow it down"

limber hull
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i dont think that's because legacy was slower, as much as legacy was vastly mechanically different

midnight heath
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Legacy was just far more simple, you bit at things and turned.

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You rode things that couldn't turn

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That was the entire gameplay loop

limber hull
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  • ambush speed meant that you could get into a fight fast, but had basically no retreat options
  • turn radii were often the difference between winning and losing a fight
  • no collision lead to people simply running into and through other players
midnight heath
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God ol' double biting rexes

limber hull
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arguably, all that slowing everything down would do is heavily benefit the heavy defender over the smaller attacker. Raptors rely on speed to take advantage of reaction times and attack before a counterattack can be made. The slower they are, the easier it is for a stationary defender to line up an alt or a special attack to punish the attacker

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also it weakens elements of ambush, as you give the prey more time to see you coming

grand trail
midnight heath
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Some of Evrima's mechanics can't really be slowed down though

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It's not how the playable or it's abilities work

urban bear
midnight heath
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Troodon has to move around fast, hit and run sort of vibe or else it just dies.

limber hull
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lets take tailslam. If every opponent is slower, you have a much easier time hitting it, therefor every tenonto technically just is better due to the changes

alternatively, pounce, an attack reliant on fast flanks and attacks from the side, would be much harder to use due to the lower speed to reach those positions vs the turn radius of your opponent

overall, such a change would make a huge ripple effect through the entire game's delicate balancing

grand trail
midnight heath
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People already complain that the game is slow on occasion

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Especially right after the stamina change and people were forced to trot

grand trail
limber hull
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so you lower speed and turn speed?

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even if turn speed is lowered as well, it still honestly favours the tenonto

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because the attacks remain the same speed, and the reaction time of the player remains the same

radiant comet
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are elite fish on horde testing now?

thick panther
# urban bear Dilo and herrera were intorduced right before Christmas still with things to be ...

yeah that is exactly the BOT bla bla I expected.

There are some BIG issues since YEARS, and still they are not fixed.

But we have to release two new dinosaurs, an entire new and bigger map.

Without even fixing the wellknown issues first.

That's what frustrates me and I am very sure many other players too.

Except you BOTs, of course.

I want the game to be a success but treating your community like this and calling critical posts stupid and dumb, is not the best tactic if uyou want your game to be a success.

Maybe you talk to the Helldivers Devs from Arrowhead and learn some about Patches and community treatment.

latent olive
lapis swallow
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@knotty frigate it was 3 fps before lmao

rose pendant
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@split estuary In the horde test deino does have 3 spawn points now and they all start in water so thats fixed atleast

split estuary
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That's nice to know! Thanks for the update

lapis swallow
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@wintry solar they are already planned to be

native vortex
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@limber hull what’s wrong with having more admins in the game to prevent things like hackers

limber hull
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because i've yet to see a reason for them, and you can't just summon an admin into existence

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if you want to be an admin, there's an entire application form to do so. Otherwise, admins don't come from thin air, so asking for it isn't going to make it true

wooden agate
limber hull
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i mean, obviously

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because the devs didn't work fast enough or whatever

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even though basically all that he whined about was dealt with in the hordetesting branch

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its just baffling to even try and fathom what the point of getting all hostile over a set of self-made rules which the devs apparently failed to follow

wooden agate
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people when they realize the devs are making the game they want, not the game we want

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just like pretty much every other game developer around

native vortex
limber hull
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they are (if they weren't, they wouldn't still be admins), but if you truly believe they aren't, application form exists right there

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be your solution

native vortex
limber hull
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and there's the issue. No one applies, so no new admins, so not much the devs can do to solve your problem

native vortex
limber hull
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you don't really get to make that call though

native vortex
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They can’t even get the average player unstuck like they are supposed to do

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No need to defend them wave

jovial hazel
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You somehow manage to surprise me everytime, I figured surely you couldn't come up with an even worse take than the others.

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You have evidence of nothing getting done?

wooden agate
icy lion
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The admin's job is banning hackers, and they don't advertise when they do it

native vortex
icy lion
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They do so quietly

limber hull
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its not your call to say what their job is, because you don't decide that

icy lion
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It's purely by choice

limber hull
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true

native vortex
jovial hazel
native vortex
limber hull
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lmao

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thats a little depressing

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possibly flattering

lapis swallow
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I mean, we dont have many admins. But its better to combat hackers with them because those cause REAL harm.

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I would rather have 5 people stuck than 1 hacker running around.

native vortex
wooden agate
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map issues can be reported and fixed (shown in hordetest), hackers require faster action than waiting for the next patch. i.e what the admins do

limber hull
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ive seen him agree with things

lapis swallow
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Also, of they get the unstuck command actually working properly, this will be a problem of the past anyway

limber hull
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so TI_HypsiShrug

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it doesn't really MATTER if someone has opinions tho

jovial hazel
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I'm on a break from reading suggestions, so feel free.

limber hull
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anyway, point is, not the admin's job to unstuck people, that's what the new command is there for, because admins primary job is to try and catch hackers unaware

fathom moth
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very confused what the downvoting on the removal of ai in hordetest is about

limber hull
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it wasn't removed

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i literally sprinted around and found tons of deer today

fathom moth
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in hordetest?

limber hull
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yes

wooden agate
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yes

limber hull
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as a carnotaurus

fathom moth
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k well its non existant

wooden agate
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it was added back yesterday iirc

fathom moth
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then you were playing on na with no pop

limber hull
icy lion
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No pop would mean less ai since it spawns on players

jovial hazel
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#isle-discussion message
Would it be worth turning off AI for 140 player servers? That is the question. Horde test is a test for a reason.

icy lion
limber hull
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not all AI, but the bigger ones sure

icy lion
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Yesterday it was small-only for a while

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idk if it's still small-only or back to everything

fathom moth
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ive literally been in sp for 3 hours and have not heard or seen a single land based ai alive or dead

limber hull
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i still believe juvis need their smaller snacks

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strange

fathom moth
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im seeing tons of fish, but thats it

wooden agate
jovial hazel
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Just have non-pathing small ai for juvi carnivores that aren't meant to scavenge to grow. Basically how mushrooms are for herbivore.

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From my understanding all the ai pathing end up causing a lot of issues. In games like dayz and such.

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Or have it be a dynamic system. Less big ai if more players are on the server.

fathom moth
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anyways theyve repeatedly said they dont want this game to be a deathmatch, so very confused what the anti ai people want with this game. Lack of ai makes this game feel extremely barren and prevents actual exploration or spreading throughout the map

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removing ai because they cant figure it out, and prevent it impacting server performance is still not a solution

lapis swallow
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Do you know why east plains is popular?

limber hull
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now here's the thing

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lots of people use the AI to ez grow to the "fight stage", fight, die, repeat

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the issue with AI overabundance is it literally does indeed cause the deathmatch mindset

fathom moth
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ok? There is also plenty of people who use it to explore the map and do things like nest

wooden agate
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from what i heard, no ai led to less of a hotspot in east plains, more exploration, less deathmatch mindset, and overall more fun

fathom moth
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not everyone wants to sit in east plains and die constantly

limber hull
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you cruise through the "boring" part, literally do not see the dino growth as anything more as a timesink to get to the kill part, and then feel no actual investment to the continued survival of the dino. Not to mention the AI spawning near players encourages players to stay near other players, enforcing deathmatch, and their abundance allows an easy snack if you're waiting for another fight

fathom moth
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everyone is crowding around spawn areas, because its easy to find players

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delta and everywhere is barren

lapis swallow
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The thing is that EP was like the best spot to generally exist.

limber hull
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i've seen more people in migration zones since the AI changes

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because they're looking for herbivores

fathom moth
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there is literally no AI spawning. All these people who say AI is working right now on hordetest, log into sp and play for an hour and run up delta and play in sp and tell me you find a single land ai, that isnt bugged out scavs

limber hull
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because they need food and can't rely on backup AI

wooden agate
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sp?

ornate cove
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why do so many people hate the idea of crouch sprinting? it was one of the few fight mechanics in legacy and i think it was fine

limber hull
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literally one of the greatest balance nightmares ever created

urban flax
limber hull
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do we have a list for this one, or just mixpack debuffs

urban flax
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Thinking about it it was basically the only mechanic legacy has, but it was still the worst

urban flax
limber hull
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its 3am i'll get to it eventually

urban flax
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It's been a long time tho

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I'm not sure how time works in that upside-down country of yours but I'm pretty sure 3am doesn't last for 6 months

ornate cove
urban flax
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I don't know how getting a speed boost from crouching for 5 seconds makes the game more horror

limber hull
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Let's do some speedy points

  • Inconsistent speeds make nightmare balance
  • Encourages run in and die gameplay, as you have less speed to actually retreat with (ambush crouch takes too long to reliably retreat with)
  • Herbivores being alienated from the mechanic creates even more balance nightmares
  • Inconsistency in ambush speeds and durations amongst different species makes even even more balance nightmares
  • Discourages true ambushing, encourages relying on mechanical handholding to "go fast" and ambush
  • Looks dumb as hell with fights having crouching mexican standoffs
  • Straight up doesn't work with a roster containing animals that don't even primarily use running to hunt (ptera, herrera, deino)
jovial hazel
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🤣

urban flax
limber hull
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too many lists

urban flax
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Welp I got you to make a list for free, so it's my win

lapis swallow
limber hull
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Two many

lapis swallow
ornate cove
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the mexican standoff thing is too true lol
i guess it now

urban bear
# thick panther yeah that is exactly the BOT bla bla I expected. There are some BIG issues sinc...

I agree its frustrating, its annoyed me for months also and it should have been fixed a while ago. I'm just happy its being fixed now and I really didn't mind the devs rushing out herrera and dilo before Xmas, when looking back they probably should have waited as the game was a complete disaster for 2 weeks. There was 1 qol patch between now and herrera and dilos release and it didn't add them to carnivore diets, why I could not tell you. I'm not making excuses for them not being on diets I also think it took way to long, especially if you consider there was a patch not to long after they came out, I was simply giving you a reason as to why they weren't on them for a while.

icy lion
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@dim pagoda That's currently in game

dim pagoda
icy lion
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If you have a dino on a server, its growth, hunger, thirst, and species are shown in the bottom right of the screen when you select a server

#

I'm not sure if it only works on officials or not

dim pagoda
#

ahh gotcha, ill have another look, was empty for me but didnt havea dino so fair

spark roost
midnight heath
#

I really wish they implemented this more rather than just through bleed, using it for starvation would be really neat too.

winter void
spice lark
winter void
#

bon appetie missieu maybe next time šŸ˜„

spice lark
#

😁 def would be dope!

winter void
#

would be so scary approaching a huuge canni croc like missing parts of the tail or just the tip of it šŸ˜„
would instant regret seeing it like " sorry mr crocodile but i need to pass over there" šŸ˜„

spice lark
#

Why are all the plant diets spawning in one spot is a real idea? By having the plant diets separate, it forces herbies to travel(and again, use the whole map) for diets. It also makes it so they KNOW that IF they travel they can >reliably< fill their diets.

Maybe just make it so that theres not enough of each food type at a location for a large herd in an hour or two, so theres still an incentive to go to migration(some type of abundant food that can feed a medium/large FG herd) but so that its not just a 'travel to one spot and then your full for and hour and a half'... if they made it so 1-3 of a type of food reliably spawned SOMEWHERE in a largish area, (say, swamp, highlands, east, jungle) then herbies could go there and find it if they look for a while.

Idk. Im a little out of it at the moment, but Ive thought these thoughts or something like them many times....

Anyone else think something something sorta like these ideas?

#

maybe have a small amount of everything in migration, or just an abundance of one at each spot...

idk... You dont want too much too easy, but as is it feels like when your able to get diet at all it is too easy, or alternatively you cant get diet at all because its all in one spot super far far far away and to get there in time is either challenging or just too difficult to be worth it

#

"or just an abundance of one at each spot"**for migration specifically

#

*** I guess I like the idea of migration, but Im not sure I like it being the only way for herbies to get diet, and the way its implemented with all the diets in one spot makes a certain kind of sense, but in another way doesnt, and it doesnt feel very good. The migration can move before you make it there or had time to eat even if you get to it.... thats ignoring that it doesnt always spawn the diets in, but thats a separate issue that I know people have mentioned and Im sure is being worked on/fine tuned. shrug

north bear
#

what coordinates in the map am I supposed to go for stego food I cannot find it for the life of me because the trees don't pop up no matter how far I travel

spice lark
#

That might be migration food 'big'(not spawning) .... food should be at migration zone

#

although that isnt always the way it actually works

#

if you sniff around, sometimes youll find a random somethiing

#

but to my knowledge theres no consistency or logic to the random diet plants(although there may be, im not aware of it if there is)

north bear
#

I only sniff water sources or the tracks never see anything else

spice lark
#

the tracks is migration zone

#

if you go towards the tracks, there SHOULD be food there

north bear
#

rn it says my preferred food is from jungles and highlands

#

oh okay ty

spice lark
#

XD.... I forgot they put those tips next to the food

#

pretty sure those tips are useless rn? Maybe not! O.o

winter void
#

anyone else feels like 140 players and less ai was awesome ?
since we got back to 100 and "Ai" i feel pretty kicked in the B if we got like 50-60 in this moment .. since AI just refuses to spawn if you are the one and only in like 2 square kilometers šŸ˜„
starving due to picking a spawn no one was around šŸ˜„

spice lark
#

are you on hordetest?

winter void
#

haveing 2 spawns avaiable as cetaro now tho.. so its either get eaten in plains due to a pack chillin there to make it home or starving in the jungle šŸ˜„

spice lark
#

I think theyre just overtweaking the AI too much... theyre putting WAYYY too much(causing lag) or not enough(and acting like they want to get rid of it completely)

#

but thats got AI-feedback discussion? XD

winter void
# spice lark are you on hordetest?

yes i am šŸ˜„
sniffed like every 300m from north spawn to close to west rail travel legit half the map and starved for the sake of being not at the deathpit šŸ˜„

spice lark
#

they need more than when you cant find any, but less than the mountains theyve had as the alternative, where theres so many bodies that raptors dilos and cera are all living in big packs in peace O.o(which Ive seen)

#

recently**

#

spread em out more! they have em so localized, and abundant, and that makes everyone stay there... Idk... its probably a little nuanced tbh, but theres a sweet spot in there, I know it! XD

#

I have faith in them!!!

winter void
#

yep. pretty much it šŸ˜„
so why am i only allowed to spawn in total madness (just got killed by writing this in the spawn) or at the other end of the diet (cause i dont wanna swear) and be bored to death starving šŸ˜„

spice lark
#

yeah... the extremes are no fun, for sure

#

too many is a chaotic mess, keeps too many people in one place

#

but none can suck too, especially if your a solo

#

which most of us start as

winter void
#

more palyers was pretty nice man.. plenty of bodies a round to scavange ( nice for other species as hatchie/juve as well) and map overall felt way more living since everyone was running around messing something up. and we had a LOT of herbies ( well makes life easier then ig) which made even them compete at some point. really liked it šŸ˜„

spice lark
#

can they really maintain 140? They need fish atleast for pt

#

I mean, I hope someday they can have ai and 200 players! XD

#

but im greedy! :-p

#

I guess you dont NEED fish for pt

#

but

winter void
# spice lark which most of us start as

well ... would love to have more mates around but somehow all most ceras out there think its an ACTIVE canni in need to eat others... which has a pack limit of 4 ... ye what a solo dino .. cough cough šŸ˜„

winter void
# spice lark can they really maintain 140? They need fish atleast for pt

well fish aint that big deal for pt / herrera / deino id say ... may just a few small ai`s like rabbits n rats n stuff for troodons and babys but thats it imo (and some pteras are rude enough to just land scrap an organ and leave like its their normal days work šŸ˜„ ). everything else shouldnt be able to feast from ai forever.. if a dino need to eal like lets say half its weight a day show me the cerato or carno hunting like 150 deers a day šŸ˜„

winter void
# spice lark can they really maintain 140? They need fish atleast for pt

well ngl 140 player did run better than full 100+ai as far as my experience went.
sure 200+ and may some ai on official would be so damn great šŸ˜„
i mean by pulling up to 140 players they already showed that this amount of players itself is not the issue. as they said that ai lead to performance issues .. less ai more player should be welcome.. shouldnt it ? šŸ˜„

#

and nothing else makes the whole world in this game more living than more players i guess ~~

wooden agate
latent olive
#

technically, since before 2016

rough wind
#

I havent even seen the devs mention a release date
besides filipe who literally just said May

#

not much of an ETA

feral solstice
#

They consider it lying but fail to read the rules first

lyric cosmos
limber hull
#

this is the first time i've ever heard someone from the community ask to stop giving ETAs

#

and the worst part is, they aren't actually giving ETAs

chrome rampart
#

To the Admin/creators of the game, I died with this tree the last time too, no Admin answered me, and here is another player bugged with the same tree, y'all should fix this broken tree, cause is killing a lot of crocs like me, hope you pay attention to those details :/

full pewter
#

Question for yall, how should deino deal with spino?

limber hull
#

According to devs, swim fast or die faster

full pewter
#

Guess so, just worried about spino being a superior deino in some ways, then what’s the point

limber hull
#

I mean, depends what you want out of deino

#

Because not even spino will have as easy a time at killing 3-4 ton prey as deino

#

Considering it's likely ending up the brawler archetype, unlike the ambush archetype deino has

full pewter
#

I’d get that aspect, just hard to see what deino can do if it’s spotted first, if it’s in a lake then there’s nothing it can do. And if it’s a river the spino will still catch up eventually anyway, depending on if there is an end. TBH if a spino is around I’d never just sit openly on the bank as a deino

latent olive
#

funny enough, if deino can grab things 6 tons while swimming, that means (if spino is say, 12 tons) that spinos 50% and under are a viable target

latent olive
full pewter
limber hull
#

The one thing they're not going to do well is chase you down

full pewter
latent olive
limber hull
#

I doubt spino will be significantly out-enduring deino in the water

#

Given the fact my man don't even float

#

It's primarily a bottom walker

latent olive
#

just like me ✊ sadhonk

full pewter
limber hull
#

Sure, but I doubt that swim will be half as fast as deino's

full pewter
#

At least that’s how I see it going

limber hull
#

Deino is INSANELY fast in water

latent olive
#

i find the idea of a spino trying to sneak up on a deino through a shallow river to be incredibly funny

full pewter
latent olive
#

bro you got a billboard on yo back whatchu doin 😭

limber hull
#

Spino ain't gonna be ambushing anything

#

Look how COLOSSAL it is. Most rivers can barely cover it

full pewter
#

I doubt spino will hardly even need to hunt

limber hull
#

Deino is lucky because of how low to the ground it is

#

If a spino tries to get close to the shore, it'll be exposed well before it can make an attack

full pewter
#

Just eating fish and stealing kills, takes what it wants where it wants

limber hull
#

The ENTIRETY of riverdelta is probably too shallow for it lol

latent olive
limber hull
#

I doubt that spino will be much of a hunter beyond literally anky and deino as prey items

full pewter
latent olive
latent olive
#

it would be cool to see dynamic diets with spino's growth though

full pewter
#

Anky, Stego, deino, and cheirus are what I’d expect it to actively hunt.

latent olive
#

juvenile stage having bullfrogs, beipi and austro, for example

limber hull
#

Of course stego is included

#

I swear to God there will not be a single stego left once this roster is fleshed out

latent olive
#

later juvenile stage transitioning into baryonyx, austro, and idk tenonto or something

full pewter
latent olive
#

sub adult spinos going for the big lads

limber hull
#

Basically over half of every predator on the roster has some kind of stego hunting capability at this point lol

latent olive
#

spino "so long bowser" technique against stegos

latent olive
limber hull
#

Troodon, omni, dilo, cera, allo, alberto, acro, giga, rex, spino, god damn let it be

latent olive
#

an acro strangles a stego, and literally anything else is free to just kick the mfer to death

#

just herd up bro..........

full pewter
limber hull
#

I swear whenever the devs want something big for a predator to kill to prove how cool it is, just kill stego

#

Stego is such a goddamn punching bag at this point

latent olive
#

stegosaurus "canon fodder" stenops

full pewter
limber hull
#

Balance stego so that it doesn't get nuked the moment something big sees it

Also make the thing designed around flank defence better at guarding flanks

full pewter
#

Think the new tail swings/defensive stance will do that?

midnight heath
#

If it can easily kill deinos so be it I think, I think deino will be faster for sure than spino in the water anyhow.

full pewter
midnight heath
#

But it'll have to get close to you for biting/swiping regardless.

#

I'm far less concerned about spino than I am rex

full pewter
full pewter
midnight heath
#

I feel like beipi's claw attack is special, granted the claws are very long and reminiscent of theri's swipes from Ervima. I wouldn't be shocked if the spinos all got their own variation of a claw attack.

midnight heath
full pewter
midnight heath
#

Spinos arms are fairly chunky model wise, I just don't see long and fast swipes on the model really

full pewter
midnight heath
#

They're just so tucked in and more hugged to the body rather than hanging like the theris.

full pewter
#

I genuinely think Rex should be downright incompetent against adult sauropods, especially considering the new cama design

#

Gigas should be the best sauropod killers

midnight heath
#

How many sauropods do we have planned? I know cama and the little fella.

#

Do they plan on giant sauropods?

full pewter
#

As far as playable sauropods I think we only need Cama and bronto

#

They’re both modestly sized but not HUGE, and both unique enough from each other to justify unique playstyles

midnight heath
#

I feel like it's just hard trying to work with titans so I didn't think we'd get massive walking pillars

midnight heath
#

I hope anky gets a bit more than previous, I love anky but it was so easily straddled in Legacy and it genuinely had no way to deal with a rex if it managed to get on top.

full pewter
latent olive
full pewter
midnight heath
full pewter
full pewter
latent olive
midnight heath
full pewter
midnight heath
#

Galli and a teno made something scary lookin'

#

Put it on 2 legs

latent olive
full pewter
midnight heath
#

Everyone is excited for bary but I really just want

midnight heath
#

I love sucho's pelican mouth

full pewter
midnight heath
#

It should be able to gain more food from schools of fish using it's throat pouch to scoop them up.

latent olive
midnight heath
#

I'm so excited for stegs new attack stance, it looks so intimidating

full pewter
# latent olive <@275775820201721857> and i (all me) came up with it a while ago

#general-feedback message
Here’s my claw version of a defensive stance. I can see Plateo doing this but standing more vertically. It can also walk underwater a bit like in camas concept, meaning it can still hold this stance in shallow enough water, but deep enough for say an Alberto to have to swim in. So if the Alberto goes for it, it can dunk it underwater which deals damage, maybe stuns, and takes a chunk of its stam leaving it open to drown.

full pewter
full pewter
#

Plenty of ideas for mega too

limber hull
#

@valid zephyr people are going to disagree because "stego bad" but i saw the backpounce on stego and goddamn it looks dumb

valid zephyr
#

Was tempted to wait 6 months until rex/trike come out and make stego a forgotten animal.

cyan flame
#

Could also keep the back pounce, just make it so whenever the stego jabs, the omni goes flying off. Granted stamina costs for the jab would have to be adjusted for that, but to be fair, stego could use a few more attacks anyway with how stamina works these days. That or treat the jab as alt and let stego attack even without stamina.

lapis swallow
#

Front pounce for stego would make more sense

tight iron
#

like you pouncing a stego from behind making you take damage

tight iron
#

(not may probs)

rose pendant
#

@pseudo pebble they didnt disable unstuck

#

it doesnt work if you are near another player

#

and it has 90 min cooldown

sterile shale
#

@next nexus #general-feedback message, The Home nests seem like a bad idea because it basically either just gives free growth buff if players can just chill in burrows or treetops, or it just makes them impossible to hunt because if everyone of the same species goes to one single place, how are you supposed to kill anything especially when a species gets a health/stam buff just for sitting in an area, it just disadvantages carnivores when they're already likely to be outnumbered. Even then the buff to growth rate would have to be so great it outweighs the low risk of just afking somewhere else to grow where "napping" would increase growth rate anyway. And if it just becomes a juvi hunting ground like sanctuaries were, just a lot easier to navigate then why would a player risk it instead of just chilling in sanctuary and afk. The somewhat lack luster of these grounds alone doesn't incentivize people going to migration, removing ai which incentivizes more player interaction will.

Discord

Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.

#

Moreover, the performance grounds just seem to pretty much just give apexs a pat on the back and a buff for killing something in a duel, like why would something like a carno go in this duel if a stego or something goes to fight it. Moreover, even if something does win the 1v1, depending on how low it is what good is the buff if it just immediately gets killed after if people are just camping the grounds waiting to kill the winner, and why especially would you purposely broadcast your location to other players after just winning a fight unless you're a trex who just ran through a carno or smth like that. Same with the idea of "signposting", I doubt anyone wants to just make their presence be known out of their own volition, like why would anyone intentionally leave footprints to be tracked if it was optional.

#

And Finally, buffing players who are nesting could be abused so easily, creating a nest just to get better stats for combat, or just discouraging people from attacking nests, it just makes nesting less fun. Nesting should be rewarding, but a buff shouldn't be that reward

next nexus
#

I'll go through some of your points here but I must say the performance grounds and fighting was for intraspecies combat not interspecies- I wanted to give a reason for sparring in diablos for example, not between 2 different species. Because ATM the only reason to spar with other diablos we are aware of its roleplaying reasons. The sparring and signposting are different ideas to the point of interest interaction idea, not you win so you have to broadcast now. I used the term "sparring" animals - in reference to trike and diablo intraspecies but I should have made this more clear

#

I also never mentioned what the nesting buffs were- I did not state it would be a stat increase to offspring, I was thinking more of a faster egg incubation period or a great number of eggs- not better offspring. So I should have made this clearer I admit

#

I'd argue that burrows and treetop home nests in migration zones are in fact more vulnerable than normal nests in the current system because at least you're making them in an active migration zone that predators with your species (and thus likely ways to combat your defences, e.g megalania being able to unbury dryo burrows as seen in the concept art) so the chances of them stumbling upon your nest is increased.

#

The general idea of the home nests being tied to nutrient intakes being used up faster to grow faster is that it gives players something to do rather than AFK anywhere in the map- at the very least they are forced to set up in a migration zone where other players are informed of a general area where prey may be- often times players fill up of diets and then run off somewhere unfindable- like cliffsides or dense jungle far away from migration zones or what have you.

#

You're right in the sense that increasing the likelihood of bigger groups finding each other increases due to encouraging them to stick around in an active migration zone but a large group of dinosaurs is going to be powerful no matter what, and by a large group being established and using the resources in a migration zone up faster- they are forcing the game to rotate the migration zone faster and thus forces the group to move, starve or splinter. I would argue this makes sustaining a larger group play under more pressure than the game currently plays like

#

I can see your point on the home nests being tweaked in the buff it gives players aspect, but I still think having it be a way to speed up growth by allowing the player to loop the foraging aspect of nutrient gathering - the period the player puts themselves most at risk is a good aspect of the idea because having dinosaur growth be predominantly a time sink feels so bad as it currently stands

#

especially as players often find themselves waiting for the diet values to decrease so they can just go and gather again before sitting in a remote part of the map outside of migration zones, outside of well travelled areas is too risk free

sterile shale
sterile shale
#

especially if a cannible can just go to these areas and get free food

#

and even then, herbis will prob stick together in these areas because it's a meeting place, making hunting there difficult

#

especially if there is only like 1 or 2 of these places per migration

sterile shale
next nexus
# sterile shale ok well would it have to be to the death? because then such a feature would be u...

I wouldn't want it be to the death, its why I say if you get killed the cooldown on the performance zone (allowing the next person potentially get it) doesn't reset so the sore loser of the match has to wait regardless- and also if they wanted to kill you after you win anyway you've got the buff so at least you have that going for you. At the end of the day if 2 diablo are locking horns nothing is going to stop a 3rd party coming and attacking the non-friend even without a buff reward

next nexus
#

players get to decide if they wanna do it or maybe I'll not use it, maybe I'm happy with the normal growth rates because at least now I've got a herd? maybe I'm solo so I don't really care about others? maybe my species is overpopulated so my time is going to be harder than a less currently desired species so I'll judge by what I find and seedeal

sterile shale
#

Yeah but the risk if far greater than the reward, saving 20 minutes of growth time is far less appealing than not risking starving

#

if the reward is too great then everyone will just abuse this to grow an apex in like half the time which is just not it

pseudo pebble
rose pendant
sterile shale
#

people could also just troll by using this as a way to just eat a lot of the limited food in migration just to screw everyone else over

lapis swallow
#

Then the migration would just change

sterile shale
#

does migration change when the food is all gone?

jovial hazel
#

Nah, that's not really how it works.. I think migration zones are always there with certain foods, when "migration changes" it's actually your diet changing to another zone's diet items.

#

I'm not 100% sure the respawn system for it.. but it will come back over time, it seems like.

sterile shale
#

yeah well there isn't exactly an abundance of food in migration anyway

jovial hazel
#

I've never had much issue.

#

Just have to move around sometimes

sterile shale
#

well depends how many people are there

jovial hazel
#

True

#

I think the purpose is to limit it, somewhat.

sterile shale
#

if you're by yourself it's fine, if there is another group there then good luck

full pewter
limber hull
#

how is that galli

normal lotus
#

@cold abyss the breach actually has a really important job, it is insanely good a preserving stamina when you use it a lot.

cold abyss
normal lotus
cold abyss
#

i understand the little cutie, which is why I'm offering the idea to fix its Stamina pool. It either Has not enough, or consumes to much for the simple act of swimming

#

and its breach distance becoming less is bad as well

#

the tools will still be useful, and the concept of hwo to utilize it will remain the same

#

the only difference is not needing to stop to rest every 30 seconds for 5 minutes

#

it has the same issue that herrera has, in that it needs to rest far to often, simply because its utilizing its tool kit to be the dino it was designed to be.

#

it has no other pros about it, so it should excel at those things.

normal lotus
cold abyss
#

that seems like full agreement! cool ^_^ lol. Ya every one is going to breaching any ways if they have stamina for longer, because its fun.

#

the only reason i dont swim and breach all day is cause i know ill have to stop and rest in 30 seconds because im full sprint

normal lotus
cold abyss
#

since the new stamina changes?

#

cause i just played him, and i couldnt get down a single neck of the river while spamming breaches

normal lotus
cold abyss
#

played last night, Fg beipi couldnt swim down one neck of the river(live)

#

full breach

normal lotus
cold abyss
#

i had perf diet too, so it wasnt buff based

#

id play again but i really dont want to make the run to sanctuary again lol

normal lotus
cold abyss
#

cause you get no nutrients from those. The only prefered diet it shows is Mushrooms

normal lotus
cold abyss
#

frogs didnt give me nutrients when i tried

normal lotus
cold abyss
#

S

#

i mean ive eaten frogs before and got no diet from them,it could of just been whatever that bug is, i could be wrong about the diet thing. Thats a visual bug that should be fixed if thats the case

blissful quartz
#

you get more S diet eating frogs on floor than in one gulp, I've noticed

urban flax
#

@lavish shadow Your antivirus is bad

lavish shadow
#

@urban flax thanks for the constructive feedback

urban flax
#

I'm giving you an answer as to why the situation happened

lavish shadow
#

well im pretty happy with my anti virus.. never really let me down. just wanted to let them know in case it happens for other people to and breaks the game in some sense

urban flax
#

Most antiviruses randomly put .exes into quarantine hoping they'll quarantine an actual threat someday

lavish shadow
#

first time this happened..

wide obsidian
#

does anyone else "client disconnects" when trying to join a server?

lapis swallow
#

@barren zephyr ammo will be very scarce and gunshots are gonna be really loud. so if you fire too often, youll just get murked

barren zephyr
lapis swallow
#

I think they want to make gun shots realistic loud

barren zephyr
#

Doesn't matter if said player has spent days farming ammo, and can just sit in place, and snipe

#

IMO, it's gonna be super freaking annoying

lapis swallow
#

B steal the weapon

barren zephyr
#

Plus, what happens when you have a server full of humans and barely anything else? Like no thanks.

lapis swallow
#

and if they make the mistake of shooting again when someone is close, they are screwed

lapis swallow
#

its almost gonna be more dinosaurs

barren zephyr
#

Hopefully, but I trust no one lol

wooden agate
#

the game has been designed for years with humans in mind, im sure the devs have some idea of how to balance them

winter void
#

But ye there would be Servers mostly Run by Humans for sure ._.

tight iron
#

humans are 700% coming to the game

#

dondi even said himself that between humans or dinos he chooses humans

scarlet heart
#

..if we give humans only prehistoric weapons/medicine/rudimentary traps and limited build options then things change drastically if they would have similar stamina/hunger and thirst.

barren zephyr
tight iron
#

he owns the game tho

#

so whatever he says is final and cant be changed

#

and if he is 100% going with humans, then humans are guaranteed

barren zephyr
#

And he's gonna find out real quick that humans being added will turn more players away from the game, than bringing in new ones. Minus this Discord, human's are pretty much disliked universally.

#

People will just keep moving to PoT

tight iron
#

i don't think many ppl want them or like them

#

however they are 100% coming

barren zephyr
#

Yea...

tight iron
#

there is nothing we can do

barren zephyr
#

I know. It is what it is

#

I'm still gonna be salty over it though

tight iron
#

i guess give them a chance and see how they make it

tight iron
#

and apparently some officials with different configurations

scarlet heart
#

Maybe it is planned that they live in the domes or can only build there or something?

jovial hazel
tight iron
barren zephyr
jovial hazel
#

What platforms

scarlet heart
barren zephyr
#

Pretty much all other social media, I mean ffs use google champ

tight iron
scarlet heart
#

lol

icy lion
barren zephyr
#

Oh great... the game is gonna turn into SCUM with dinos... PASS

icy lion
scarlet heart
#

good to know. well as long as they dont find any .375 caliber rifles to "refurbrish" xD

barren zephyr
winter void
barren zephyr
scarlet heart
scarlet heart
winter void
barren zephyr
winter void
scarlet heart
#

tbh if at all then i could only imagine prehistoric humans or stranded modern humans without weaponry.

barren zephyr
#

Agree'd

#

I feel like the games is just gonna lose it's charm when humans come into play

#

But it is what it is

scarlet heart
#

a spear a bow or simple traps at max...you know like the insane people putting their lives into bears hands camping in sweden

barren zephyr
#

Exactly

#

Letting them do any building or vechicles is a line in the sand for me. If that happens, I'm giving the game a bad review, and uninstalling

#

Guns are bad enough

scarlet heart
#

if that happens then humans are forked since troodons now have human brains and the voices of angels.

#

playing as human would be meme UNLESS you are allowed to generate or carry fresh water to the uninhabitable zones of the land...it would be weird - in these zones/no dinos and boredom - if fresh water is nearby then dinos and thus absolute horrifying danger. an extreme life haha

barren zephyr
#

When do we expect the little abominations to be in the game?

tight iron
#

not soon

tight iron
#

we've still got months to go without them

#

they got other stuff to do

scarlet heart
#

first dryo burrows and i give them a positive review and wont change it after i see the first gun lol

jovial hazel
#

I'm pretty sure the whole stance with humans is that they Are the "horror" aspect. You play human to survive in an isle with mutated dinos. That doesn't really work if the humans just pick up sniper rifles and take down dinos from 300 yards.

winter void
# jovial hazel I'm pretty sure the whole stance with humans is that they Are the "horror" aspec...

ye makes most sense to have that "prey" feeling of being watched and hunted all time, thilling experiences are great šŸ˜„
to the gun thing..
well we see people hunt crocodiles nowaday and most rifles wont do that much hehe these prehistoric predators can take some you wouldnt believe. Gustave was a well known "killercroc" got shot 3 times; as far as i know, with a pretty big hunting rifle (not nitro big but who got that) and survived that with not much to care about. took ages to catch that croc. Think it was a french man who got flown over there to hunt/track it down. So i dont think most weapons in this will be that big of a thread. More like a " go away" scare off thing you dont want to engage/facetank in long terms. should not be defenseless against every dino but fr.. what gun you wanna get to kill something huge šŸ˜„

barren zephyr
#

See what I mean... the sweat lords are already asking for quads...

jovial hazel
#

🤣

barren zephyr
#

Bruh, I told you

#

True

jovial hazel
#

The obvious problem with humans is that they will be OP. I feel like we have to at least give them a chance to show they have realized that simple issue, as well.

#

And it's not like they are creating completely new mechanics, movement systems, models for dozens of playables.. Humans should be pretty straightforward. It has been done in unreal engine thousands of times already.

barren zephyr
#

I'm willing to give them a chance, but it needs to be humans "within reason"

#

We are talking about the same dev team that is taking forever on playables though, so who knows

#

I feel like it's gonna be 2030 before the games even in a good state

#

And by then no one will care

jovial hazel
#

Because they are breaking ground that not many games have. Putting humans in a survival setting has been done more times than you can count.

barren zephyr
#

Naw, it's because they refuse to expand ways to fund the game, and the dev team is way too small

wooden agate
barren zephyr
winter void
#

get in hoomanskis would be really easy since you can just copy&paste most of it from everywhere else. Wheel is right there is actually a lot pretty unique and way harder to make well than on some other stuff imo.

wooden agate
#

i for one am excited for climbing monster humans

#

and say what you want, but some of the most fun ive had in the game was during the UP4 MT where i was kicking pteranodons and juvie omni's to death

barren zephyr
#

You aren't helping the case for humans lol

wooden agate
#

i dont really care lol

#

if its fun, im gonna do it

#

not like ammo will be common enough to waste on griefing others

#

not to mention one (1) gunshot and half the island knows where you are now

#

good luck using that gun to take down a troodon you cant even see, or a cerato thats on top of you before you can really aim at it

winter void
wooden agate
#

not to mention quetz coming from the sky and snatching you in the middle of the night

wooden agate
winter void
#

well sounds great anyways šŸ˜„

wooden agate
#

either way, humans are coming (and have been in the game several times before, just for testing/observation purposes). no point in stressing over things we can't change, imo

#

and as stated a few messages above, unofficials will be a thing. not to mention, its possible not every official server will have the same roster. there may be an official without humans

winter void
# wooden agate and as stated a few messages above, unofficials will be a thing. not to mention,...

Honestly i could See haveing a lot of official Servers over several brances with different rosters and Maps. But as far as my opinion goes Most of us and Future the Isle Players will play it for the Dinos so i would assume even as Humans (whatever Gen from prehistoric ape Style mutants over cavemen to modern day Gen) would be in they wont be that much of a Thing as a Lot think. Sure there would be a Hype af with 50 apes Go ooogaa booga with Sticks try to get down a Rex or Something ridiculous Like that but would get rid of itself over time šŸ˜„
Theres Always a hipe Horde Train on new Things If it was a cerato/Croc Army on Release or a Horde of carnos checking in on a new Update. Thats existing and thats fine šŸ™‚

urban flax
#

There are more people than you think who are just waiting for the release of humans to play the game
And I don't understand people who are so firmly against humans
They were advertised on the Steam page, why did you even buy the game if you hate them so much ?

full pewter
#

I know I’m gonna enjoy playing humans, but I’m gonna enjoy hunting them more

limber hull
# barren zephyr Guns are bad enough

you can play with humans and guns atm. I have done it many times. You are overestimating how good they really are

The FPS perspective combined with zero NV and the need to hit EXCEPTIONALLY fast moving targets with hundreds if not thousands of health points is hard. The guns we have now don't even have reloads or sounds, yet humans still lose a majority of engagements that they enter

#

they also run slower than a stegosaurus

#

if they are EVER caught away from a base, they're screwed. God forbid it's night, and their flashlights act as a giant beacon for every dinosaur to turn their insides to outsides

limber hull
#

and said quad will likely be loud as sin and still need to be driven carefully to avoid a crash

latent olive
#

my quadbike, which is older and meant to be a farmbike, can only go up to about 30kmph? roughly

#

so youre automatically being outran by everything above 400 kilograms

limber hull
#

yea but moving at 60km/hr on a quad vs 55km/hr on an animal built to move 55km/hr is different. The quad guy is going to need to be a LOT more careful, because they will get airtime and will suffer a LOT more from head on collisions

latent olive
limber hull
#

in a direct chase, it's the carnotaurus that has the advantage, because a single mistake from the quad will kill him

#

yup, and even then, the terrain is NOT suitable for driving at that speed

#

the roads are too narrow and there's a lot of elevation/foliage

latent olive
#

although i would love to drive quadbike through a forest and watch the carnotaurus behind me slam into every log, tree and rock that i dart around

limber hull
#

exactly

#

it'd be cinematically awesome

#

i don't see how it's "sweaty" to want a quadbike, since exactly how much damage can you do on it

#

if you crash into 75% of the roster, your bike is totalled and the creature lives

#

realistically there's no way you're landing gunshots on a bumpy-ass road while driving a quad

icy lion
#

Cow moose weigh ~300kg and total sedans

#

I don't think a merc is surviving any collision on a quad lol

limber hull
#

75% was a lowball lmao, it really goes to show how screwed they are

#

i think if you haven't actually experienced humans in any context, it's easy to imagine them being broken

#

but actually playing them and experience what it's like to not have NV, not have scent, not have third person, have less speed than a stego, have less health than a dryo, etc

it makes you realise "damn actually this is not great"

#

let's add onto the fact that basically all superior forms of human transportation and weaponry will be loud, smell like gasoline/gunpowder, require a great deal of upkeep to avoid them falling apart, require resources to even use (bullets/gas), etc

#

and also put into consideration that more than likely bullets will be balanced around human v human than human v dino, because gen 2 will be encouarged to fight for resources, and humans have SIGNIFICANTLY lower health than dinos, so guns will need to be balanced to keep those fights fair and engaging

#

basically, the chances of humans being overpowered are VERY low

urban flax
#

@cobalt lark "fixing useless bugs"
That's a new take

limber hull
#

god damn there really is two sides of a coin

#

we have "stop working on new content and fix bugs" and "stop fixing bugs and make more content"

#

the one thing we have for certain is no one is happy

urban flax
#

And both are wrong in their reasoning

midnight heath
#

Fatal errors are just useless bugs

lapis swallow
#

Useless bugs. Lmao

#

I sure do love crashing, but having more dinos that I cant play because of crashes

ornate mantle
#

why devs? Why does the night cyccle in this game have to be soooooooo long.. Since when does the night time begin at 1400... Requesting Refund I'm over it

limber hull
#

refund if you so desire tho

ornate mantle
#

Forgive me I have no idea what "Hordetest" is

limber hull
#

Ah

#

Fair enough

urban flax
#

public test for the next update

limber hull
#

^

#

You know how you download EVRIMA? Same way as that, but look at Horde Test, not EVRIMA

ornate mantle
#

Thanks for explaining....

limber hull
#

All good

#

But yea, they're aware of the issue and have made a patch specifically around that

#

In hordetest, day starts sooner and ends later

#

And weather is less egrigiously dark

ornate mantle
#

Any Idea when that patch launches?

limber hull
#

Should not be long from now, given that they've eliminated most of the burning issues

#

Cannot say for sure

ornate mantle
#

welp since the game forces me to be afk for 90% of the time... I guess I'll play Croc until then...

tight iron
#

@iron nacelle quetz is coming

iron nacelle
limber hull
#

depends on your definition

iron nacelle
tight iron
#

🫔

lapis swallow
tender latch
# tight iron

With the upper message in mind, I think I've predicted pretty well how they will implement Quetz and its place in the player ecosystem

radiant comet
#

2 fps en horde testing šŸ’€šŸ’€šŸ’€šŸ’€šŸ’€šŸ’€

barren zephyr
#

Turn off foliage physics and restart the game

silent current
#

@normal lotus too many numbers didn’t read

silent current
#

I’m a woman of my word

#

Can’t math can only count to seven

radiant comet
scarlet heart
#

I would love to see some orcas in the ocean. Has this been discussed already? They would be prey to fully grown deinos. Adult deinos would instead of cannibalism have to team up to kill those orcas or get killed by them if they dont watch out. It would be a very nice option to reduce cannibals, provide a fun challenge and also reduce the numbers of adult deinos in the rivers as well as them getting killed by orcas or dehydration while hunting them if they stray too far from watersources. A few more drinking spots at the ocean would be needed and in general also be much appreciated.

tight iron
#

nobody goes to the ocean

#

it would not work out

scarlet heart
#

i always go to the ocean 😦 i see some others as well but the lack of food and water is the only thing holding most back

tight iron
#

indeed

#

it's known that deinos will get a saltwater mutation but that's pretty much it

scarlet heart
#

I mean it would be nice to change that into - everybody has a viable reason to visit the ocean at least with a hand full of species

#

2 years ago i remember some ocean spots being very nice laces to grow carnivores like raptors and pteras if you wanted a chill gameloop.

tight iron
#

yeah, however that was spiro...

scarlet heart
#

what would speak against expanding the habitable zones for dinosaurs to the beaches around the isle?

barren zephyr
radiant comet
#

yea i do it

blissful tiger
#

oh ye the tap and hold roar, we need that

radiant comet
#

what are new on the new patch in horde?

barren zephyr
#

@chrome sun No it isn't - otherwise I would not have suggested it

chrome sun
#

???? if you nest your offspring get either your skin, your partners skin or a mix of the two

rough wind
#

#general-feedback message
I think a more realistic night vision would be better for the Isle
Not in a NVG kind of way though.

I think removing the outlines would be a good idea for a start.
Night vision shouldn't have a fall off either or at the very least should have less of a fall off.
It should just be normal vision but brighter overall.

In my opinion night vision shouldn't even be a toggle, it should just transition as your surroundings darken.
Generally just needs to feel like your looking through your dino instead of turning on a pair of goggles.

urban flax
#

#general-feedback message
What is this ? Is it a... "Eat grass and everyone else dies" take ? Does that even exist ? I'm so confused

tight iron
#

he doesnt want them to get away he wants them to die

limber hull
#

you're not supposed to go for the kill literally every time

limber hull
rough wind
#

You can tune it per dino like they do with every mechanic

tight iron
#

a pachy is supposed to break bone and run

#

not break bone and keep going until the carnivore is dead

limber hull
#

if i'm a stego, i can turn up my gamma, and now I have dilo NV

#

with that NV system

rough wind
#

Lets remove running because people speed hack

limber hull
#

how is that even remotely comparable

rough wind
#

Because both are cheating

limber hull
#

one is hacking, the other is something i can do on my monitor right now

urban flax
#

Funnily enough
I can't

limber hull
#

why would you even want the NV to be effectively "daylight vision, again"

it just sounds more dull

#

also the outlines are cool as hell

urban flax
#

My monitor is at maximum gamma constantly, and even then it's darker than most monitors
During update 4 I could barely see at night

limber hull
#

this is true

#

it depends on the monitor

#

but having NV now be determined not by vision range but monitor quality is just lame

urban flax
#

Yeah
And not just because it screws me personnally

limber hull
#

current NV is arguably my favourite version thusfar

urban flax
#

However I do wish NV was progressive and automatic

limber hull
#

the outlines are awesome at providing information from further away while still making things spooky

barren crater
urban flax
lapis swallow
#

As I expected

latent olive
#

@hollow mirage play herbivore then

#

why are you playing the meat eating creatures and expecting not to eat meat

limber hull
#

giving AI options to all carnivores doesn't make the game more survival, it actually helps with deathmatch

#

No motivation to hunt, scavenge or otherwise

latent olive
hollow mirage
limber hull
#

No, just don't play big carnivores if you don't want to hunt/scavenge like a big carnivore should

#

Ptera, troodon or any herbivore are perfectly playable if you want to live off PvE

hollow mirage
#

Well lets wait, till I can add my solutions

limber hull
#

Large carnivores subsisting entirely on AI makes it a lot easier to deathmatch with them, and it's often the best way to do so

#

Forcing carnivores to actually engage with other players to gain nutrition isn't making the game deathmatch, it's the opposite, since it means carnivores can't just retreat and eat easy/safe food until they're in an ideal situation to pick a random fight (fully grown/healed)

hollow mirage
#

But yeah, there is a Slow Modus active in general feedback, so I sadly can add them now I guess

limber hull
#

I don't see what solutions can be made, because what you've proposed so far is very AFK/deathmatch friendly

tight iron
#

the life of a dinosaur is kill eat sleep

#

that or eat grass and sleep

hasty fractal
#

carnotaurus charge ability open cost %10 this is ridiculous i shared a feedback so I think we have to fix that #general-feedback message

hollow mirage
#

Sadly I can't really explain and show that there are solutions, till my slow modus counter ends. So I guess I'll wait to react on further messages till than. Cause there are good solutions. Even they might take time and work.

vagrant jungle
#

Jumped on Hordetest for the first time last night, quite impressive the changes! I like the new lightning and lush greens. But I can't help to get the feeling that the whole map looks like a herrera map right now. Bit overkill on the long trees everywhere 😐

formal kayak
#

I do believe the island is meant to be a jungle or at the very least jungle based

limber hull
#

its a tropical island, yes

midnight heath
#

Thankfully you only really see herreas in a handful of places typically, I only really ever worry about them in: South Plains, River Delta, East Plains and the Highlands. Maybe swamps? I know they migrate there but it's pretty hard to see around swamp and there's a lot of water/mud.

icy lion
candid fiber
#

@hollow mirage Move that suggestion over to #ai-feedback
I think it fits the topic and we can have other reactions there.

hollow mirage
candid fiber
#

Yeah but those things are very different.

A is bad because it just nukes the whole concept of being a predator from orbit and makes carnivores play like glorified herbivores.
B is bad because it solves balance by not balancing at all but making it "pick your poison" instead.
C is bad because it's basically the same as A.
D is bad because... safe zones in a survival game... what?
E is actually pretty good as a concept, details may vary.

So the only option here that actually makes a survival game is E.

That is without unrealistically high expectation on AI - it's not just about making it smart, servers need to handle it, too.
They literally downgraded their AI spawning by a lot for performance reasons so I am less optimistic about AI getting good than ever.

hollow mirage
#

D as a safe zone does not mean, there is no damage. It further means, that only people without any diet can be there and attack people there.

But I pefer E actually the most, cause it is the concept of PvE survival that makes sense. Althouth I fear most people won't like it cause of the slow and long growing times and healing times.

#

So the D version makes this Zone not interresting for PvP players, cause if they once get out of the zone, they are at the bottom of the food chain again.

#

I didn't got your comment on Version B tho tbh

rapid bear
#

The Isle is currently not a survival game in the classic sense. It's more of a hack and slay game. I think there is nothing wrong with spreading the areas where AI is active more across the entire map. In return, the number of players per server should be increased; you can see that this works on some private servers too.

normal lotus
radiant comet
#

fatal mistake every half hour but we get the beipi skin, a dino that everyone plays, there is no AI, the wax has no vision underwater, nothing, absolutely regrettable

tight iron
#

fatal error is being looked into

#

beipi skin is a nice thing to have

#

ai is back

#

idk what the wax is but there is great underwater vision

#

not regrettable at all

#

no need to be so angry, give the devs some rest

#

at least we aint got the current live version permanently

#

well in fact at least we have this game, at least we live in a society, at least we are alive

dense meteor
#

coming back to this because ive been playing on unofficial for a week now and i personally have experienced my own theory, in these unofficial servers the caps are way above 100 and i am indeed finding a very diverse player count and also finding these players in places ive never seen people playing on official, yes the hotspots are still there but since there is more people they tend to wander off away from that area because its less risky, i just logged on and i was in a spot i usually sit on official because its secluded and dinos rarely go there, within 10 min i saw 2 deinos, a pachy group, and 2 tenos i have never seen that on official

barren zephyr
#

Depend which community server, bc many have rules to force people to move around. Whereas on a no rules this isn't the case, if anything it's even worse than on officials

tight iron
somber thistle
#

FIX THIS

stray oasis
tight iron
#

@compact timber well you see, burrows for some reason are taking years

#

they are planned and confirmed, however ig not on priority

compact timber
#

Ohhhh I see

#

I did not know about that

tight iron
#

ye shall go back into the ground

compact timber
#

xD

tight iron
#

big ant

compact timber
#

Man I love burrowing, makes me feel like I'm in some sort of animal documentary tv show xD

tight iron
#

yis

livid radish
#

anyone keep crashing recently on Evrima?

solid belfry
#

@minor field #general-feedback message This is PTSD-inducing. I refuse to boot the game back up until the diet system is massively reworked

formal kayak
rocky raptor
#

so on horde testing they made the deinos swim speed slower??

wooden agate
midnight heath
#

Just faster land drain for thirst/stamina I'm pretty sure

severe spade
#

Is deino nv still bad on hordetesting?

finite bay
#

Nah, been polished.

bold mason
#

@odd shell ur all off on ur info man

#

stomach doesnt give 2 lines, leaf isnt a bug

#

bones do give vitamins, where u getting all this bs from?

#

diets are meant to be a challange

winter void
#

well bones barely give diets and mostly you eat em to "save" the diet spot šŸ˜„

#

but hey they give all 3 so thats kinda fine

bold mason
#

i dunno as a deino/cera main i eat them ALL the time to top off my diets

#

i even spend the time quite often removing all the meat from the bones to get to them

winter void
#

ye mainly cera as well and i eat em also everytime i get some since you can hold diets up

rocky raptor
winter void
#

but i gotta somewhat agree that diets via organs is kinda wierd if you get like 2 bites on a pretty big kill. but hey it is what it is.
would also like to get back old diets since there is no reason anymore to run something else than the "perfect" diet 😦

#

would like to get back a diet thats the best for stam/blood and so on

#

not one for all style

bold mason
#

i think they changed to the perfect diet thing bc its the hardest to get so thus gives the best buffs, always

#

doesnt make sense that all 3dot diet would be good

winter void
#

tbh sometimes its harder to get for example 2S 1 stick šŸ˜„

bold mason
#

bc its super easy to get

winter void
#

ye sure but i feel like that 2-1 diets should still be a bit better in bleedresistence for example than the 1-1-1 :/

#

as now there is no reason to get anything else and thats kinda sad with no variety at all

#

and gettin perfect aint hard since we got organs :/

#

or bones on us ceras šŸ˜„

bold mason
#

yeah agreed but this dudes review is saying it too hard to get diets šŸ˜›

winter void
#

speaking of ceras i think bacteria should stay way longer šŸ˜„

winter void
#

some dinos even can get em all just by Ai and i think thats pretty op šŸ˜„

quick trout
#

I'd love to see some bubbles underwater if dinosaurs are thrashing around. Seems weird that there's hardly an effect in the water. Also would love to have some kind of panting animation when dinosaurs are at specific levels of stamina. It would make the whole laying down during a group fight not look like the dinosaur is just chilling for no reason, and also be a neat gauge on how the opponent is doing.

wooden agate
winter void
#

sadly true

barren zephyr
#

@still needle really like the hypsi idea!

#

however i think that the player having to forage each and every shot is way too demanding for a creature and a mechanic like these

tight iron
#

but otherwise good idea šŸ‘

still needle
barren zephyr
#

I like the effects you described but I agree with your mom, hallucinatiosn is crazy

still needle
#

But maybe they were just examples FilipeApproves

barren zephyr
#

yes

wooden agate
#

@zealous sun #general-feedback message they're pretty hard set on deleting legacy, and theres not much of a reason to keep it other than nostalgia anyway.

#

they do not want people playing legacy, its as simple as that

queen ember
#

Evrima has the same if not more potential through more than legacy ever will

#

It would be really funny if when legacy swapped to a separate branch that it broke entirely

barren zephyr
#

Y'know what's weird, is I swear Beipi's feet, hands and face were able to be changed up until recently

#

Must have been a recent change, which I don't mind too much bc I remember always picking black bc having other colors for the hands and feet looked weird

#

Unless I'm just downright wrong

midnight heath
barren zephyr
#

Ye I remember

#

I wanted to make my beipi's feet blue so I could make the funny blue footed bird

icy lion
urban flax
#

@next jewel Were you... trying to kill two stegos with bites only ?

next jewel
#

yes. yes I was

#

they were that bad šŸ’€

#

I was trying to kill the smaller one, that got hit by the bigger one

#

but it doesnt matter the growth of the hp or the dino. I got 1 shot by a massively unfair hit to a player with 0 skill and that's my issue

fiery aspen
#

bro its a stego lol

winter void
#

well hitreg overall is an issue by itself mate.
should a Stego oneshot most dinos atm ? -Yes, surely!
should that have hit you - not at all id say.
problem isnt the stego here šŸ˜„
that hitreg issue in this case is pretty simple. looking at bad ping situations atm.. you got 150ish so lets say stego as well is already 300ms plus server calculation/responding leads up to around 350ms thats 0.35 seconds delay on all and client server is always right in this case he legit hit you on his screen. its not fair and fun but thats how servers mostly work. sorry buddy šŸ˜„

#

on the other hand that stego maybe got a heabite from you, with not haveing its head nearly close to that on his end of these 2 connections. so overall its most times evens out..

urban flax
next jewel
#

"someday" isnt good enough, because "someday" is an excuse for another day. I at least wanna know it's being looked into, actually looked into. Like in the field

winter void
# next jewel "someday" isnt good enough, because "someday" is an excuse for another day. I at...

bro i dont like to tell you that but for the example of 2 players have a high ping like it might be in this case the issue cant really be dealed with (if the ping is not because a server issue tho). sadly we got a high ping (speaking for hordetest) overall atm, that may be a server issue, but besides that theres no way to "fix" client-server. (as far as i know)
so as bub already said if that ever be possible :/

final ridge
#

yo there's an audio bug were the sounds are very choppy, it's only the isle that does it, i can hear everything else outside of the isle fine, anyone have an idea of how to fix?

tight iron
#

@hybrid mica dilo has an insane buff during night

#

a massive damage multiplier

hybrid mica
#

isnt it 10%? if it had more people would be a lot more cautious though

tight iron
#

way way way more than 10% iirc

cyan flame
tight iron
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ive seen the stats but i forgot em already

cyan flame
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It could have been changed, but last I heard, it's the venom application that is massively buffed, so you can get people to third stage very easily, sometimes in just one bite

icy lion
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It applies more venom at night

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I don't think it gets more damage though

tight iron
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i gotta test this

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ill let you guys know once i test it in a private server

winter void
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never heard of dmg buff but with a single headbite you already apply very much poison. kinda close if not even max stage (at least enogh for cloes)
so night buff is actually pretty nice and id say dilo is somewhat good balanced. Should take more bites for venom on stegos because of their massive weight id say but pretty balanced šŸ˜„

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well hit us up with your results then šŸ™‚

wary flower
tight iron
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rn im too sick to exist

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your mother is ill is ill šŸ¤”

wary flower
wary flower
split saddle
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all the herrera players be downvoting me lol. but if you get even a half pack of herrera on a water source. they can easily kill anything other than a stego that comes to drink

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and the other player has no chance if they know how to track. no skill involved in that fight

wide robin
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@split saddle 1
Herrera is tiny and is restricted to hunting only in forests. 2. You can alt bite when they land and 1 shot them. 3. They have horrid heal times and stam regen. 4. If your taking 6-7 pounces you need to stand up and just run. It takes so long to climb back up and pounce again.

split saddle
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no if you take 6-7 pounces and sit immediately you bleed out. there is no running away

wide robin
split saddle
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because water is red and no choice other than to drink where they are camping. sorry but ceras make you vomit shrug

wide robin
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If your carno stay in the plains where your supposed to be. Run to diff drinking spot it takes minutes to die from lack of water

split saddle
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and theres usually massive trees all around water sources

wide robin
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Stop having skill issues impact the game

split saddle
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"where youre supposed to be" okay buddy

wide robin
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Im a carno player also. If im hunting im in the plains

split saddle
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herrera pack limit is like 12

wide robin
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And how many do you ever see?

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Like 3 max

split saddle
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i hunt anywhere with my carno, maybe you need to figure out how to hunt in woods too

wide robin
split saddle
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my replays had 6 in an area last night, but i only saw 2

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dilo are easyyyyy prey to carnos in the day time. that makes sense

wide robin
split saddle
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nope SW of the dome

wide robin
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Because i play herrera amd ive never seen 1 outside NE besides me

split saddle
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then you should use replays to actually see what is around you. because ive got a feeling theres more around you than you know

wide robin
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Oh ik.

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But fr look at how much u can actually hunt on herrera. Is abysmal. U aint killing much wothout the bear drop

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Even troodons can tank 3 shots from herra

cyan flame
wide robin
split saddle
cyan flame
wide robin
cyan flame
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I think troodon can take two bites from a herrera, or if it's two hits to kill it

split saddle
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this discussion is about the pounce, not the bite

wide robin
split saddle
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they also run 45km/hr which is realllllly fast

wide robin
wide robin
split saddle
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you are responding to my suggestion that was talking about the pouncing of herrera. Sorry that this discussion seems to have derailed eye roll

wide robin
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And cera is only slightly slower

wide robin
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Dont be dumb n get caught with your pants down

split saddle
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they outrun most juvis

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and camp spawn zones

cyan flame
# split saddle this discussion is about the pounce, not the bite

I'm not sure the pounce is too powerful, seeing that aside from you having little choice but to stand still, you're only liable to take a few drops, even if they are timing it very well. Unless they can predict your movement well enough to drop in a line, and even then, if you're fast enough, they might still miss you unless they were really well coordinated and calculated.

wide robin
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And i see dilos camping way more then herreras

split saddle
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dilo arent camping every single source of food that a fresh spawn might go towards tho

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theyre running around

wide robin
cyan flame
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Troodons by the way, can apparently go after very large, potentially fully grown stegos, so they do have surprising power. Unless it's changed, but I don't think so.

split saddle
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i dont see any issue with them catching meals.

wide robin
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As a succesful herra player only spots for reliable food is NE. Or camping roadways around water

cyan flame
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Well, herreras, or anything, camping fresh spawns says little about their power, since well, you're hunting juvies

split saddle
wide robin
wide robin
split saddle
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nah they just survive off ai its pretty easy

wide robin
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Stay mad # skill issue

split saddle
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lol who said im mad? i didnt die and i was facing GOOD players LOL